Super Mario 3D Universe (UUM's version)

=Super Mario 3D Universe (UUM's version)=

Super Mario 3D Universe is a Mario game created by UUnlockedMario for the Nintendo Switch. It is a sequel to the 2013 Wii U game, Super Mario 3D World, which itself is a sequel to the 2011 Nintendo 3DS game Super Mario 3D Land. Like every Mario platformer ever, it features new levels, power-ups, enemies, and bosses.

Contents
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Gameplay
Super Mario 3D Universe functions much like its two predecessors, being a linear 3D platforming game with gameplay similar to the 2D games. Like its direct predecessor, 3D Universe features several playable characters, and the ability to move freely on the world maps. As always, the player clears a level by reaching the Goal Pole at the end. The player can also collect Shines throughout the levels, which function like Star Coins or Green Stars. In each level, the player fights at least one powered-up specimen of a regular enemy, which is treated like a miniboss. After the player defeats the enemy and clears the level, the defeated enemy becomes playable. On each world map, there is a location where the player can switch out their regular playable character for an enemy. Additionally, if there are fewer than four players, they can set up CPU enemies. Some levels have 2-3 powered-up enemies, with some even being optional.

Story
Mario, Luigi, Toad, and Toadette have been invited on a cruise by Peach and Daisy. However, Wart, who has been inexplicably revived, appears and wreaks havoc on the Mushroom Kingdom. After reintroducing himself, he decides to kidnap Daisy. Daisy attempts to fend Wart off, but ultimately fails. Wart carries her in a bubble to the World 1 castle, and Mario, Luigi, Peach, Toad, and Toadette, decide to go rescue her. Wario and Waluigi, hiding behind a hill, decide to join them. It is likely implied that the two had planned on sneaking on the cruise. Nabbit, hiding behind another hill, also joins for unknown reasons.

Throughout their journey, Mario and company encounter powered-up specimens of regular enemies, who have been enchanted by "elements". For whatever reason, these enemies decide to join the heroes upon their defeat. These enemies are not defeated in one hit like their regular counterparts. Instead, they are more or less treated as minibosses.

After Mario and crew defeat King Totomesu and rescue Daisy in World 1-Castle, a strange spaceship appears, with Tatanga piloting it. Here, it is revealed that Tatanga is the one who revived Wart. He also reveals that he powered-up those enemies, and has brainwashed the Koopa Troop. Tatanga soon flies off in his ship, and the heroes chase after him.

Playable characters
There are 15 main playable characters (8 available from the start, and 7 being unlockable), and 60 playable enemies, making there 75 playable characters in total. Each playable enemy has a primary and secondary attack, which can be executed with the Y and X buttons respectively.

Playable enemies

 * Click here

Enemies
GoombasParagoombasSpiked Goomba (image by McBoo-Blitzman)Dry GoombaMicro GoombasHyper Goomba (image by YoshiGo99)GloombasHeadbonk Goomba (image by Ziegs)Goombulbs (image by McBoo-Blitzman)GoombosKugsGoombratsGaloombasTanoombas (image by Ziegs)Koopa TroopasParatroopasBeach KoopasSuper KoopasCopter KoopasBombshell Koopa (image by SonicWiki)ShellcreepersKoopatrols (image by SonicWiki)BoosBig BoosRed Boos (image by Arend)Dark Boos (image by McBoo-Blitzman)Bomb BoosBoohemothsPeepasEeries (image by Ziegs)Shy GuysFly GuySpear GuysFat GuysSnifits (image by Ziegs)Bandits (image by Ziegs)BeezosNinjisOctoombasElite OctombasOctopusesOctoguysOctoboosDry BonesParabonesDull Bones (image by SonicWiki)Dead Bones (image by SonicWiki)Red Bones (image by AgentMuffin)Dark Bones (image by SonicWiki)Hammer Bros.Boomerang Bros.Fire Bros.Ice Bros.Sledge Bros.Sumo Bros.Bomber Bros.Ball Bros. (image by Arend)Lightning Bros. (image by Arend)Bone Bros.Para Bros. (image by YoshiGo99)Chargin' ChucksCheep CheepsDeep CheepsEep CheepsSpiny Cheep CheepsFish BonesCheep Chomps (image by McBoo-Blitzman)PorcupuffersBiddybudsPara-BiddybudsLakitusFishin' LakitusMonty MolesRocky WrenchesSpiniesBuzzy BeetleSpike TopsBony BeetlesBloopersBlooper NanniesBaby BloopersKrittersKlaptrapsPiranha PlantsVenus Fire TrapsVenus Ice Traps (image by McBoo-Blitzman)Venus Thunder Traps (image by Ziegs)Inky Piranha PlantsDry Piranha PlantsPutrid Plants (image by SonicWiki)River Piranha PlantsStalking Piranha PlantsNipper PlantsMunchersStrollin' Stus (image by SonicWiki)Soarin' Stus (image by SonicWiki)Smolderin' Stus (image by SonicWiki)Crazee DayzeesAmazee DayzeesUprootsSpindrifts (image by Ziegs)Pansers (image by Arend)Bob-ombsPara-BombsChuckyasBulliesChill Bullies (image by Ziegs)Bullet BillsBanzai BillsKing BillsBull's-Eye BillsTorpedo TedsBullet BiffsMecha-KoopasBlockhoppersWaddlewingsFire Snakes (image by McBoo-Blitzman)Lava BubblesPoison BubblesAmpsFizzlitsConkdorsCooligansPokeysSnow PokeysMr. IsScaredy RatsBroozersCrowbersSwoopsSpikesStone SpikesSnow Spikes (image by Ziegs)Huckit CrabsSidesteppersChain ChompsFire ChompsFuzziesMr. BlizzardsBumpties (image by Arend)CooligansAnt TroopersHorned Ant TroopersStingbiesSquigglersWigglersFluttersThwompsThwimpsWhompsWhimpsWallopsWalleyesBroldersSplunkinsSnailicornsSmall UrchinsUrchinsBig UrchinsMaw-RaysSushisJelectrosScuttlebugsFlipbugsMandibugsFighter FliesBandineros (image by Arend)EekersRexes (image by Bowser the Second)CluckboomsCoin CoffersSammer GuysFeversChillsWeirdsShroobs (image by Arend)Nessdarks (image by Arend)MagikoopasTatanga Troopers

Other modes
In addition to the main campaign of the game, Super Mario 3D Universe features additional modes.
 * Coin Battle: The multiplayer-only mode from New Super Mario Bros. Wii and New Super Mario Bros U. returns. As always, the goal of this mode is to collect the most coins out of all the players. This time however, the player does not play as the main playable characters. Instead, they are restricted to the current playable enemies they have in their arsenal. Locally, up to four players can play this mode. Online, a maximum of eight players can play.
 * Old Super Mario Bros.: This mode is essentially a remake of the original Super Mario Bros. with the graphics and physics of New Super Mario Bros. U (Deluxe). It also features enemies and power-ups introduced in later installments. Up to 4 players can play, with players 1, 2, 3, and 4 playing as Mario, Luigi, Wario, and Waluigi respectively. Listed below are the true forms of the Fake Bowsers.
 * World 1: Goomba
 * World 2: Koopa Troopa
 * World 3: Boo
 * World 4: Shy Guy
 * World 5: Bob-omb
 * World 6: Hammer Bro.
 * World 7: Magikoopa

Trivia

 * This game was originally conceived as a 2D platformer, ergo, a New Super Mario Bros. game.
 * The concept of the playable enemies having elements, and being treated as minibosses was inspired by the game's creator's personal liking towards the villains from the Skylanders franchise. The playable enemy concept was also partially inspired by Kirby Star Allies.
 * Regarding his opinions on the Skylanders themselves, he is completely indifferent.
 * Additionally, the elements which the playable enemies are enchanted by are the same as those in the Skylanders franchise (i.e. Air, Dark, Earth, Fire, Life, Light, Magic, Tech, Undead, and Water).
 * Many of Geno's advantages and disadvantages reference his stats in Super Mario RPG.
 * Him running fast is an obvious reference to his high speed.
 * Him getting knocked back further by tougher enemies references his low defense.
 * His health meter having three hearts (as opposed to Donkey Kong and Bowser's five) is likely a reference to his low HP.
 * The attacks he uses in this game originated from Super Mario RPG.
 * His invincibility duration (which requires an Invincibility Star) being longer than the other characters' may be a reference to his true form being a star.