Wario Bros' Adventure Plus Kirby Superstar

Wario Bros' Adventure''' 'By [mailto:PTp1ranha@aol.com P.T. Piranha] ''This is a 3D platformer! 

 Story  '''Wario and Waluigi are racing against Mario and Luigi in the Peach Dome (now a race track). However, Mario and Luigi win. They are upset, afterwards. That night, they are behind the dome “buying” sodas (shaking the machine until they come out), and they get a soda. After fighting for it, it slips out of their hands, but rubs against said hands. That causes a genie to come out! '''

'''The genie will grant them 1 wish. After arguing over what to wish for, they agree to wish for a way to defeat Mario and Luigi. The genie then gives them a multicolored sphere. However, a Paragoomba accidentally falls, shattering it. And of course, all the pieces go in random directions. Wario and Waluigi must get those shards, if they want to come out on top! '''

 Controls  '''This would be for the GCN and Wii. I don’t have a Wii, so I’ll use just GCN controls. '''

A: Jump B: Attack X: Ground Pound/Bomb Toss Y: Body Slam/Spring Toss R: Pile-Driver/Whirluigi L: Pole-Vault/Bowl Z: Switch (Switch control between Wario and Waluigi) Start: Pause Joystick: Move C: Camera adjustment 

 Solo Moves  Ground Pound: Wario can ground pound, hitting ground switches. Bomb Toss: Waluigi tosses bombs. Belch: Wario belches on an enemy, stunning them. Spring Jump: Waluigi can jump higher. 

' Special Moves  '

Pile-Driver: Wario pile-drives Waluigi, to hit special ground switches and cracked floors. '''Whirluigi: Waluigi spins around holding Wario, beating enemies within range. Good for fighting when you’re surrounded.''' Pole-Vault: Wario uses Waluigi as a pole to vault with, sending them over gaps. Bowl: Waluigi uses Wario as a bowling ball to smash some walls. 

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Kirby XDS (tentative title), simply known in Japan as Hoshi no Kābī X (lit. meaning Kirby of the Stars X) is a platformer Kirby game for the Nintendo XDS released in 2021. The game follows Return to Dream Land, Triple Deluxe and Planet Robobot, as a 2.5D (3D objects on a 2D space) platformer that can be played locally with up to four players, as well as multiple subgames and an online mission mode. The game features many gameplay elements from past Kirby games, such as the Super Inhale, the 3D Warp Stars, the Super Abilities, and the Robobots. The game is the first to feature a online mode. There is also a new feature where players can store copy abilities for later use in the Ability Star Box, accessed by pressing X.

The game features amiibo as well. A new line of amiibos will be realeased, each one representing a Copy Ability. Each amiibo will instantly give Kirby a Copy Ability and unlock the new Challenge Stages (one for each Copy Ability is present normally in-game, scanning an amiibo unlocks two more of them). There is also a Robobot Kirby amiibo that unlocks a unique sub-game, Kirby Robobot Fighters, and a Meta Knight amiibo that is useful in the Meta Knightmare Deluxe mode.

Contents
[show]==Story==

Part 1 - The Nova Empire
The game starts with an opening cinematic where Dream Land is living peacefully. King Dedede and Bandana Waddle Dee especially are running after Kirby, who is holding a large slice of cake resembling the Strawberry Shortcake in Squeak Squad. They run past Meta Knight, who is sitting by a large rock on a grassy knoll, reading a book in full armor and relaxing under the sun. This whole scene is largely based on Return to Dream Land. Suddenly, a star-shaped portal appears up in the sky, which startles the four of them and causes Kirby to drop his cake (but only after King Dedede bumps into him). A floating star-shaped fortress - lately referred to as "Nova Star" - pops out and destroys with a huge laser beam the Thunderstorm Tower, scattering golden fragments everywhere. Shortly afterwards it starts to bombard the planet with bombs known as "Operation M.E.C.H.A. Bombs" that mechanize everything they come in contact with. Meta Knight tries to reach the fortress by flying, dodging lasers shot at him by the fortress, when suddenly Cyborg Galacta Knight appears and slashes him, causing Meta Knight to be launched away. A mysterious figure, about the same size of Kirby, holding a sword, floats down from the fortress and attacks King Dedede with lightnings, causing Dedede to be launched away as well.

Kirby and Waddle Dee, the only two remaining, ride the Warp Star and ride it to safety, escaping from the two evil creatures. But as soon as they fly away, Cyborg Shadow Kirby is seen riding a some sort of dark version of the Warp Star, and attacks the two with a Cutter Blade. Kirby inhales the blade, and shoots it back at him, causing the Dark Warp Star to explode, and Cyborg Shadow Kirby teleports away before crashing to the ground

The Warp Star then bumps into a rock and Kirby and Waddle Dee are launched away. Kirby accidentally crashes into a robot. "ARGH!!! Ouch! Oh gosh... hey, is my sclera red? 'Cause that happens when I'm hurt." "I've already seen you, by the way. You're Kirby, am I right? And you're Bandana Dee. I'm fine, really. Oh? Are you inviting me to your house to apologize? Ok."

(At Kirby's house) Bandana Dee offers hot chocolate to Kirby and the robot, and they both refuse; Bandana Dee drinks all the hot chocolate in the house. "My name is Marvin. Marvin the Robot. I was built by The Nova Empire, those that mechanized this planet. The fortress they used, their main base, is called the Nova Star. They build all the robots there, me included. In fact, before I was given a weapon and arms, I ran away. As such, I have my own will."

"The Nova Empire has already conquered most of this galaxy - and they've come here to then conquer the entire universe. Why?, you may wonder. Well, unlike all planets of this galaxy, that have just a bit of plasma, this planet's core is entirely made of it. They need plasma in order to make us robots, you know. The Empire for that very reason conquers planets and drills into their cores to collect plasma. They've found enough plasma to conquer this galaxy - with this planet's, they will be able to reach the universal supremacy."

"This whole mechanization project is called "Operation M.E.C.H.A.". They've already mechanized Galacta Knight, and the one controlling him was the Emperor himself: Lord Volaid. Lord Volaid is the mastermind before all this, and the one holding a sword who defeated King Dedede. He also planned to destroy the Thunderstorm Tower, because of it disabling any mechanization. Kirby, you must return the Tower to its original state! In order to accomplish this mission, you must find Star Gems: those golden pieces that were scattered after the Tower was destroyed. There are 7 Grand Star Gems that are enough to completely rebuild the tower without minor Star Gems as well. Lord Volaid will send his strongest robots to protect them... Kirby, you must defeat Lord Volaid! That's your mission!"

So, Kirby and Bandana Dee embarked on a quest to save Pop Star from Lord Volaid and his empire...

Gameplay
As in most Kirby titles, the objective of each stage is to reach its end, through puzzles and enemies. Kirby retains most of his signature moves: Inhaling, Air Shooting, Star Spitting, Sliding, Floating, Guarding, Dodging and Air Dodging.

Stars are scattered throughout stages, and 100 of them give an extra life. Basic stars are worth 1 stars and 10 points, red ones 10 stars and 100 points, green ones 20 stars and 200 points, and finally blue big stars 50 stars and 1000 points. Kirby is able to use his star total to buy items, such as recovery items, abilities, Collectible Cards, Stickers, and alternate costumes, at shops in the world map.

Star Gems have the same function of Sun Stones and Energy Spheres. They are star-shaped collectibles scattered throughout levels, ranging from one to five per stage. There are 360 gems in the game, and they serve to open up the path to the bosses, to unlock EX stages, EX levels, ability rooms, ability challenges, sub-games, and Ability challenges and ability rooms are unlocked in the Special Tower, found in the world map of Pop Star.

Treasure Chests are another type of collectible in this game. They are scattered throughout levels, with one to five per stage. Treasure Boxes are opened after the stage is completed, and contain: Collectible Cards, Stickers, Code Cubes, and Alternate Costumes.

Collectible Cards have the same function of Keychains. These cards can be collected inside Treasure Chests or bought at Shops, and each represents a sprite from several Kirby games - with a total of 512. These Collectible Cards also can be used for Card Duel, a sub-game.

Stickers return for the Robobot Armor, and they serve to decorate the Robobot Armor. There are 512 and are found inside Treasure Chests or bought at Shops.

Code Cubes also return for the Robobot Armor and are found inside Traeasure Chests, with one of them appeaing in every stage (excluding EX and Boss stages). They enhance the default Robobot's abilities in many ways, such as a double jump, punch combo, faster movement, hover, and more.

Alternate Costumes are special swap palettes found in Treasure Chests. There are 2 Alternate Costumes for each copy ability. They are all listed in their section.

Characters
Don't blame me for those artworks made with Paint - especially Dedede.

Copy Abilities
46 abilities are confirmed to appear.  Items  '''Garlic/Eggplant: Heals you. It changes depending on if Wario or Waluigi are in control.''' '''Wario Hat/Waluigi Hat: Gives an extra life. Design changes depending on who you are.''' Diamond: Give 3 extra lives. 

 Walkthrough  Okay, let’s get this party started. 

WORLD 1: PEACH DOME LEVEL 1: PEACH DOME Enemies: Policeman (Mario Power Tennis), Crazy Race Fans 

'''One shard landed somewhere in the Peach Dome. You start off near the vending machine. Go around the walls until you get to the front of the Peach Dome. Enter. Try to get into the seats, to find out that you need a key. There’s one in the locker rooms. There, Yoshi and Birdo will be racing Donkey Kong and Diddy Kong around the track. Go across to the other side, while avoiding the racers, and enter the locker room. '''

'''The genie will be there. To help, he’ll teach you moves. He teaches Wario how to ground pound. With that, hit the nearby ground switch, and a door will open. That leads to another locker room. Get the key in there, and some policemen show up. Beat them, then go back outside the dome. In the bleachers, fight off a few crazy race fans, and get to the commentators’ booth. In there, pound the switch. This causes a hole to open up. Jump in. '''

LEVEL 2: BENEATH THE PEACH DOME Enemies: Goombas, Paragoombas, Swoopers, Microgoombas, Dry Bones, Mecha Chomps 

'''You’re beneath the Peach Dome. Duh. It looks like some kind of factory, for some reason. Ground pound a switch, and the genie will appear. He’ll teach Waluigi to throw Bob-ombs, so now you can bomb things! Just go through with those new moves, and fight off enemies. Also watch out for electricity hazards. At the end, you’ll find 5 cracked boulders surrounding a big, round, sealed, hole. Throw bombs to blow them up and reveal switches. Pound those, and the hole opens. Jump in. '''

LEVEL 3: UNDERGROUND CAVERN Enemies: Monty Moles, Mega Moles, Swoopers, Swoopulas, Snufits, Piranha Plants, Dangling Piranha Plants 

'''You’re in an underground cave. There are more electricity hazards here, and different enemies. Just go through until you see a big boulder with a crack in the top. Go off to the side, and make your way to the top and back to that room to drop a bomb on said boulder. It reveals a huge switch. Have Wario ground pound it from that height for it to work. That causes the door behind the newly revealed switch to open. Enter-ify teh door. '''

BOSS LEVEL: ELECTRIC PIRANHA '''Wario and Waluigi are in a room with a big hole in the middle. A giant Piranha Plant that’s charged with electricity pops out. Other than biting, he can shoot balls of electricity at you. Before that, throw a bomb in his mouth. He’ll faint. You can ground pound on his head. 2 more rounds of this kill him. Said rounds get progressively harder, but not too much harder. Anyway, the plant beast’s death causes it to spit out the purple shard, and retreat into its hole. You got the Thunder Shard! With each shard, you can go to a menu and choose it. Your attacks will have a bit of an electrical charge now. '''

'''Movie: The Wario Bros. leave the arena (spring pad), and appear in the vending machine. After a random citizen buys them, they’re freed. Having nothing better to do, they go buy a newspaper. They hear about a green shard being somewhere in Toadwood Forest. They go head there. '''

WORLD 2: TOADWOOD FOREST LEVEL 1: TOADWOOD FOREST Enemies: Koopaleon, Elasto Piranha, Piranha Plant, Spiny, Dry Bones, Koopa Troopa, Paratroopa, Hammer Bro 

'''Welcome to Toadwood Forest. You see a ground switch and a metal ground switch. You can’t hit the metal one, so hit the regular one. The trees to the left move to the side, and you can enter. The genie is there, and he teaches you your first special move: the Pile-Drive! Wario can use Waluigi like the enemies in Wario World, and hurt enemies and metal switches! Go back, and hit the metal switch. You’ll need to get around, avoiding spike pits, beating enemies, and utilizing your new move, along with your old ones. '''

LEVEL 2: TREE TOPS Enemies: Koopaleons, Piranha Plants, Hanging Piranha Plants, Spinies, Paratroopas, Crowbers 

'''This is the tree tops, branches, and so on. This level is above the last one. Falling is, of course, not recommended. And watch out for wind that will blow you 2 over the edge. Eventually, you’ll get to a big tree where you hop around from branch to branch, getting closer to the top. You’ll see there’s a hole in the top of the trunk. Hop in. '''

LEVEL 3: WIND TUNNELS Enemies: Hanging Piranha Plants 

'''This level is different. You’ll be going through a series of tunnels, blown by wind. It’s somewhat of a mini-game stage. Avoid Hanging Piranha Plants, or toss bombs as you pass them. A few times, you’ll have to bomb cracked walls and throw bombs at switches to change the direction of the wind. '''

LEVEL 4: WIND TUNNELS Enemies: Hanging Piranha Plants 

'''This level is different. You’ll be going through a series of tunnels, blown by wind. It’s somewhat of a mini-game stage. Avoid Hanging Piranha Plants, or toss bombs as you pass them. A few times, you’ll have to bomb cracked walls and throw bombs at switches to change the direction of the wind. '''

LEVEL 5: WIND TUNNELS Enemies: Hanging Piranha Plants 

'''This level is different. You’ll be going through a series of tunnels, blown by wind. It’s somewhat of a mini-game stage. Avoid Hanging Piranha Plants, or toss bombs as you pass them. A few times, you’ll have to bomb cracked walls and throw bombs at switches to change the direction of the wind. '''

BOSS LEVEL: DANGLING CHOMP '''You’ll fight a giant Chain Chomp that’s dangling from the ceiling. But he’s in a big room. You’ll still be carried by the wind, around a series of tunnels. Whenever you get the chance, throw a bomb at the chain that’s keeping the Chomp connected to the ceiling. He’ll fall, and you should jump. Hopefully, you’ll land on him. Pile-Drive, and you’ll harm him. Then, a twister carries you back up for the next rounds. After you beat him, he’ll run off, dropping a green shard. You got the Wind Shard! You can choose between normal attacks, electricity-charged attacks, and now wind-powered attacks. '''

'''Movie: Wario and Waluigi leave Toadwood Forest. They hear 2 guys mention Shy Guy’s Toy Box and a yellow shard. You 2 head off there immediately! Or at least when you’re done tripping. '''

WORLD 3: SHY GUY’S TOY BOX LEVEL 1: TOAD TOWN Enemies: Goombas, Hammer Bros. 

'''The Bros. enter Toad Town. Before you enter the yellow building, Toadsworth stops you. You 2 are arrested for all your gambling. Trying to get out of that, he sentences you to community service. You must do tasks to help, before you can enter the yellow building. You’ll start off in the town square. Go talk to Toadsworth, and he’ll provide a list of tasks. Here’s what they are. '''

'''Clean-Up: Clean up an area of town. Have Wario ground pound. That will cause the goo to fly into the air (don’t ask). Then have Waluigi throw bombs at the goo while it’s in the air. The bombs will be replaced with water bombs. When all the gunk is gone, you pass.''' '''Fighters: If you can beat 1,000, you pass. You must choose which Bro to be for this.''' Garbage Men: Get all the trash into the big dumpster before time runs out. Advertisers: “Convince” people to buy Gaz’s lemonade. Vigilantes: Go around an area of town, beating up all the Koopatrols and saving people. 

'When all those are done, you can enter the Toy Box! '

LEVEL 2: SHY GUY’S TOY BOX PART 1 Enemies: Shy Guys Fly Guys, Snifits, Snufits 

'''In the Toy Box, you’ll find the genie. He’ll teach Wario how to belch. After some more puzzles, he’ll teach Waluigi the Spring Jump. Waluigi can jump to high places. There, he’ll automatically pull out a giant magnet that attracts Wario. I do not know how that would work. Watch out for falling boulders. Eventually, you 2 get to a train station and board the train. '''

LEVEL 3: SHY GUY’S TOY BOX PART 2 Enemies: Snifits, Snufits, Shy Guys, Fly Guys, Groove Guys, Pyro Guys 

'''Keep the train safe as it drives. Watch out for the projectiles from the Snifits and Snufits that are to the side. Throw bombs at them. Also lean left or right to avoid jagged rocks that pop up. At the end, you automatically get off the train and enter a door. You’ll reach an area with more puzzles and stuff like the previous level, but with jagged rocks popping up and boulders falling. Also, you’ll learn the Whirluigi, in which Waluigi grabs Wario and swings him around, beating all enemies in range. Just get through those until you enter a doorway into a dark room. '''

'BOSS LEVEL: GENERAL GUY '

'''General Guy sees you, and summons the Shy Squad. They surround you, so use the Whirluigi to beat them. After that, the tank shows up. It’ll shoot boulders out of a cannon, so avoid those. Go to the side to use the Spring Jump. That gets you on top of the tank. Use the Pile-Driver on the bulb, and General Guy comes out. Belch to stun him, then beat him up in any way you want. After 6 more rounds of that (excluding the Shy Squad), you should win. You’ll get the a yellow piece called the Earth Shard. Now you can have a rock-like strength added to your attacks. '''

'''Movie: Wario and Waluigi get out of the Toy Box, and are walking around town. They hear 2 guys talking about a “Fire Shard” somewhere on Yoshi’s Island. A Toad with a ticket for a boat there is walking, with Wario and Waluigi hiding nearby. They jump out, beat him up, and take his ticket. Then they go show their ticket to the boat guy, and head off. '''

WORLD 4: YOSHI’S ISLAND LEVEL 1: MUSHROOM SEA Enemies: Cheep Cheeps, Mega Cheep Cheeps, Bloopers, Cheep Chomps, Goonies 

'''You control the boat, going along the ocean. Try to get to the end. But avoid tidal waves, enemies, rocks, and other hazards. Use the cannon on enemies and certain hazards if you wish. At the end, you make it to the island. But this is harder than it sounds. '''

LEVEL 2: YOSHI’S ISLAND Enemies: Shy Guys, Spear Guys, Piranha Plants, Hanging Piranha Plants, Pidgits, Coconutters, Red Coconutters, Rex 

'''You’re off the boat, and on the docks. The strategy is just to beat enemies, and use your moves to get on. But the Red Coconutters can shoot poison darts that stun you, and leave you vulnerable for a bit. Oh, and fire will rain down sometimes. The level ends when you get on the clifftop. '''

LEVEL 3: CLOUD TOPS Enemies: Gnarantulas, Pidgits, Goonies, Fly Guys 

'''Fire rains down here, too. You have to be very careful not to ground pound or Pile-Drive, as that will make you fall through the clouds. You can only do those moves on platforms. Eventually, you’ll see a special switch on a cloud. Go past it, and eventually find a regular switch on a platform. Hit it, and a giant fan will appear and blow the cloud away. This causes the special switch to fall to a platform beneath where the cloud was. Go back into that area, and hit the switch. That causes the platform to rise all the way above the level. '''

BOSS LEVEL: THWACK TOTEM '''The platform you were on rises, and sends you to an arena. To beat this guy, you have to Pile-Drive on the top of the top Thwack. This causes them to scatter, then you must ground pound on those Thwacks to kill them, as long as they’re yellow. If they’re purple, throw bombs at them. When there are eventually no Thwacks left, you win. But the arena is a cloud. Go around the edges while avoiding his fire breath, and hit the switches on the platforms. That will cause fans to blow the cloud away (temporarily), and the foe will drop onto a platform (which just appeared). If there’s still lots of Thwacks, causing him to be really tall, use the Spring Jump. You get the Fire Shard. '''

'''Movie: The platform (the cloud’s still gone) suddenly lowers, and it lands on the clifftop. But it lands so abruptly, the force sends Wario and Waluigi flying into the air. In the air, they hear 2 birds talking about the Water Shard. The Bros. land on Cookie Mountain, which is where they should be. '''

WORLD 5: COOKIE MOUNTAIN LEVEL 1: TWIN BRIDGES Enemies: Bullet Bills, Bill Blasters, Pidgits, Fly Guys, Lakitus, Super Koopas, Paragoombas, Microgoombas, Piranha Plants, Hanging Piranha Plants, Hammer Bros, Fire Bros, Boomerang Bros. 

'''You land in a cave (the end of Vanilla Dome). Pile-Drive the special switch to open a door. You’ll go along, alternating between bridges due to obstacles, and stuff. Eventually, you’ll come to an area with a gap. You can’t go to the top bridge, because it’s worse. You’ll soon learn the Pole-Vault. You’ll get across the gap, and can get to the other side. Eventually, you’ll reach the end. '''

LEVEL 2: COOKIE MOUNTAIN Enemies: Rexes, Chain Chomps, Piranha Plants, Koopas, Paratroopas, Clefts, Thwomps, Whomps 

'''This level starts normally, but you soon reach an area where the whole level is a spiraling path around a mountain. You’ll need to Pole-Vault and stuff a few times, too. Oh, and watch out for the water geysers that come out of the walls. '''

LEVEL 3: ABANDONED CASTLE Enemies: Chain Chomp, Dry Bones, Boo, Broozer, Splunkin, Bandit, Thwomp, Podoboo 

'''You start at the top of the mountain. Enter what used to be the 4th castle in Super Mario World, and you’ll see something. There’s a wall at the end of a tunnel that you’re too big to go through, yet you can walk around. Go into the warp pipe, and you learn the Bowl. You can use Wario like a bowling ball. Perfect for getting past the previous obstacle. Go up. Now go through the castle with the new maneuver, and avoid water obstacles. Eventually, you’ll reach a series of platforms floating in midair to use the Spring Jump on. At the top, Pile-Drive on the top platform. It’ll lower, and crash through the floor. '''

BOSS LEVEL: GIANT BLOOPER '''You 2 are on a platform in a room full of water. A whirlpool will start, and a giant Blooper will appear in the middle. You’ll be pulled around, getting closer to the middle (and death). Also, he’ll slap you with his tentacles and spit ink. Throw bombs, and he’ll be stunned. The whirlpool will stop, but you must Pole-Vault to get to him. When you land on him, Pile-Drive. After 9 more rounds, you’ll win. '''

'''Movie: After receiving the Water Shard, the Bros. have reassembled the sphere. And now, your attacks will have the power of all those elements. Time to face the Mario Bros. '''

WORLD 6: MARIO PALACE LEVEL 1: MARIO PALACE Enemies: Mini Marios, Policemen, Koopas, Paratroopas, Goopiranha Plants, Piranha Plants, Hanging Piranha Plants, Hanging Goopiranha Plants, Shroobs, UFO Shroobs, Chain Chomps, Boos, Big Boos, Broozers, Splunkins 

'''You start at the front gates of the Mario Palace. You’ll need every move you’ve learned. After a while, you’ll enter the “Luigi Chamber”. Go solve Luigi-themed puzzles, and you’ll then see a chamber with 3 doors. Go through the doors. The left door has Super Mario 64-themed puzzles, the middle door has Super Mario Sunshine-themed puzzles, and the right one has Super Mario Galaxy-themed puzzles. After that, the doors disappear, leaving a big, red door. Enter. '''

LEVEL 2: FACTORY Enemies: Mini Marios, Mini Luigis, Mini Donkey Kongs, Mini Peaches, Mini Toads, Policemen, Hammer Bros, Chain Chomps 

'''You’re in a factory where the Mini Marios are created. Watch out, as this level is tougher than the last. Nothing to too strange. '''

LEVEL 3: TOWER OF MARIO and LUIGI Enemies: Mini Marios, Mini Luigis 

'''This level has a similar plot to Thwomp Volcano’s inside, as you travel via elevator that keeps getting blocked. Eventually, the elevator stops, as it’s reached its highest possible point. Use the Spring Jump to get on a high ledge and enter the door. Then go up a spiral staircase, until you reach the top. '''

BOSS LEVEL: BOWSER '''You reach the top of the tower. You see Bowser. He says, “Well if it ain’t Fatty and The Lanky Coward!” Enraged, you must fight him. He’ll go around in his shell. Bowl, and aim for the shell. That’ll knock him on his back. Pile-Drive. Eventually, he’ll breathe fire. Throw bombs in his mouth before the fire, and he’ll run around, freaking out (and maiming anything in his path). Belch, and you’ll leave him vulnerable to anything. '''

PHASE 2: '''After a few rounds of that, he’ll hop into his Clown Copter, and drop Bulky Bob-ombs from above. Spring Jump. The point of that is to bump the bomb back to Bowser, as you rise. The explosion causes him to crash onto the ground. Throw a bomb, and he’ll be knocked out of the copter onto the battlefield. Beat him up. '''

PHASE 3: '''He’ll set down a gigantic bomb! The whole tower will explode in 3 minutes! You start off on the battlefield. Enter the room with the staircase, and try to go down. The stairs are broken somehow, meaning you’ll need the Pole-Vault. Then in the elevator room, go down. Back in the factory, the whole tower blows up! Fortunately, it’s just the tower. But then, Bowser bursts through the ceiling in his Clown Copter! '''

'''He’ll shoot Bulky Bob-ombs that follow you, and fireballs! Not to mention, he’ll throw spiked balls. A cannon nearby will also shoot Mini Marios at you. Use the Whirluigi to spin the gear on its side, and the cannon will rise. It’ll shoot a Mini Mario at Bowser, knocking him out of the copter. Pile-Drive him, and you’ll win after… 14 more rounds. Also, the cannon will lower after it fires, so you’ll have to raise it again with each round. '''

'''Movie: Bowser will hop back into the copter, and fly away. Suddenly, Mario, Luigi, and Toadsworth show up. Mario and Luigi throw fireballs at him, knocking him out and causing him to crash. Toadsworth explains that Bowser was going to try to kill Mario and Luigi. But Toadsworth thanks you 2 for beating him up while Mario and Luigi were gone. 2 Toads bring in a large sack of money. Wario and Waluigi are so pleased, they totally forget about their rage for Mario and Luigi (which is the reason for this whole thing). They run off, holding the sack in glee, and it’s seen that the genie was watching the whole fight. He slaps his head, and is sucked back into the soda can, which accidentally rolls away. Then an iris thing happens. '''

'The End. '