Super Mario 3DS World Reloaded

=Super Mario World 3DS Reloaded=

Grand Mario Land U Reloaded Is a upcoming game for the Wii U.

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[show]=Super Mario: Remastered= 33,735 PAGES ON

THIS WIKIAdd New PageEdit  Comments21 Share Super Mario: Remastered is a video game made for PC Systems developed by TheMorningFlash. The game was originally going to be a hack of the NES game Super Mario Bros, but due to various limitations, the project was moved to Game Maker. The SMB style is still retained, although various concepts have been added, such as more characters, more enemies, and a use of the overworld. In addition, the game includes a free-roam gameplay not unlike that of The Legend of Zelda, and also has more focus on story and characters, more so than any Mario game before it. It is projected for release in 2018.

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[show]==Development==

In an interview with director TheMorningFlash, the goal of Super Mario: Remastered was to make Mario seem fresh and new, after how bland and unoriginal many Mario games had become after New Super Mario Bros. for the Nintendo DS. MorningFlash also wanted characters from other Mario games not part of the platformers, such as Paper Mario, to gain more recognition, resulting in a combination of everything related to Mario into one series, allowing the team to bring back characters such as Count Bleck, Dimentio, and Fawful. But this came at a cost, as due to an overflow of characters, many other characters, such as Kamek, had been replaced or removed entirely. In addition, other characters had been redesigned to fit in with the primary Mario Style. However, MorningFlash feels that the new and replaced characters "still have the qualities many players know and love."

There are three other sequals planned for this game, using the styles from SMB2, SMB3, and SMW, respectively. A remake using the games graphics from Super Mario All Stars was also planned, but due to time constraints, it was canceled.

Story
In many ways, the story is a combination of Super Mario Galaxy for the Wii and Paper Mario for the Nintendo 64, in which Bowser, after stealing the Star Rod, aims to conquer the world with ultimate power. Rosalina, her seven star spirits, and her Lumas are the only things that can stop Bowser's power. Unfortunately, he has captured both Rosalina and all of the Star Spirits, distributing the Spirits amongst his sub bosses for safe keeping. His direct schemes are assisted by his son, Bowser Jr; His henchwoman, Kammy Koopa; and the seven Koopalings.

Then there is the Mushroom Kingdom, the sworn enemy of the Koopas. Bowser, with this power, declares war on the kingdom, and quickly overpowers it. Mario, after defeating Goomboss, who lead the attack, barely escapes from the invasion, and takes refuge with a select few in the Flower Kingdom, a longtime ally of the Mushroom Kingdom. There, Mario learns that with the power of the Power Stars, mario can combat Bowser's forces and save the Star Spirits. With new scenery and new faces, Mario will need all the allies he can get if he wishes to defeat Bowser and his newfound power.

Can Mario succeed, or will all fall under the power of Bowser?

Gameplay
For the most part, many staples from the mainstream Mario platformers have been retained in Super Mario: Remastered, such as 2D platforming, jumping, using Question Blocks to gain power ups, and using an overworld to select a stage. However, the game expands on all of these concepts while also adding new ones, most notably is the fact that the overworld no longer follows a certain path. Instead, the player can roam freely across the overworld, allowing them to access not only stages, but also towns and locations. There, the player can purchase items using the coins they had collected in certain stages to store in their inventory. Similar to Super Mario Bros 3, these items can include either power ups or items that interfere with the map.

When the player selects a town, location, or stage, the game switches to the traditional Mario gameplay, alowing the player to jump, use powerups, and, in stages, travel from start to finish. Most items from previous Mario games, including question blocks, have also been retained. However, the game also returns previously lost elements into the game, such as Dragon Coins from Super Mario World.

Many sprites in the game are custom made, being made by spriters AwesomeZack, Soulcaliburfan, AJ Nitro, and others.