New Super Mario World Yoshi's Island Deluxe Remix

=Super Mario 3D Challenge=

Super Mario 3D Challenge is a game for Wii U and another sequel to Super Mario 3D Land and Super Mario 3D World. The game is heavily based on Super Mario 3D series, but it is a Mario game in the vein of games like (New) Super Mario Bros. series, Super Mario World, Super Mario Land, Super Mario 64 (DS), Super Mario Sunshine and Super Mario Galaxy 1 & 2.

Contents
[show]==Story== Mario and Luigi were peacefully walking and talking when suddenly, Toadsworth, Toadette and Toad appears and gives the Bros. a letter from Yoshi, inviting them to some vacations at Egg Island. The Bros., of course, accept and they go to the Airport, alongside some other friends, like Peach and Daisy. Wario and Waluigi are not invited, but they go secretly on a box to the plane. Mario and friends arrive at Egg Island and finds Yoshi and Birdo, alongside with some other visitors. They explore the island and go to the top of it, where they found the Giant Atomic Egg. Yoshi explains that the guardian of the island someday created the Egg to protect the island and give it energy. The Creator found radioactive elements at the top of the island and use them to make the powerful giant Egg. After it, while everybody have eating, some Airships, Tanks, Submarines and meteorites were attacking the island. Bowser appears and tells the gang about his plan. He wanted to use the Giant Atomic Egg's energy to make him more powerful to conquer the entire universe. The gang tried to stop him, but Kamek and Motley Bossblob arrives and both uses their magic to destroy the island. The Egg Island fragmented into 8 worlds transformed by Kamek and Motley. Mario and Luigi decide to stop Bowser, but Bowser build a castle in the first world and kidnapp Peach. Bowser Jr. get the others and kidnap them into the other 7 "Worlds".Sheila Carter - Kimberlin Brown/Kimberlin SCIENCE/WISHFUL Sheila Ziggy Deadmarsh - Matthew Borlenghi/Matthew DA FOOL/GLASS FRACTURIN' Ziggy Lauren Baldwin Fenmore - Tracey Bregman/CROSSOVER Lauren/LOVE SHACK Tracey Bill Spencer Sr. - Jim Storm/TAKIN' IT EASY Jim/Bill ALIVE Caroline Spencer Forrester - Joanna Johnson/GRANNY Joanna/Ceiling Destroying  Caroline Rick Forrester - Justin Torkildsen/Rick OF GOLD/ECTOPLASM Justin Bill Spencer Jr. - Don Diamont/QUIRKY Don /BIGFOOT Don Morgan DeWitt - Sarah Buxton/CAN'T LOSE Sarah/ MONARCH Morgan Tricia Quick - Tamara Davies/Femme TAMARA/MIXED-UP Tricia Whipple Jones III - Rick Hearst/SMASHING RICK/Rainy Whipple Grant Chambers - Charles Grant/Tongue Lashin' Charles/OLD SATAN GRANT Deacon Sharpe- Sean Kanan/TRUMPED Deacon/JOVIAL Sean Zende Forrester Dominguez - Rome Flynn/Buggy Zende/DAM  Zende Thorne Forrester - Jeff Trachta/Jeff Gem/PRECIOUS Thorne Quinn Fuller - Rena Sofer/GUNNIN' FOR Rena/Quinn LEON Ridge Forrester - Ronn Moss/OBSCENE RONN/RONN OR TREAT Ridge Forrester - Thorsten Kaye/Ousted Thorsten/DOWNLOADED Ridge Brooke Logan - Katherine Kelly Lang/DUELING BROOKE/Dusk till Katherine Nick Marone - Jack Wagner/Nick SEN-SATIONAL/Old Satan Jack Tawny Moore - Andrea Evans/GRAFFITI Andrea/Story Arc Tawny Bridget Forrester - Jennifer Finnigan/Sailor Bridget/Greaser Bridget Eric Forrester - John McCook/POSER John/Joking ERIC Sonny Corinthos -  Maurice Benard/ SONNYQuest/Maurice CATCH UP Samantha Kelly - Sydney Penny/Wolver-Sydney/Samantha DYNASTY Thorne Forrester - Winsor Harmon/Halved Thorne/Hissy Fit Winsor Owen Knight - Brandon Beemer /LETHARGIC Owen/Wolfman Brandon Taylor Hayes  - Hunter Tylo/Rock A. HUNTER/Devilish Taylor Alexandria Forrester - Ashlyn PearceSurreal Ashlyn/Alexandria LOATHING Pamela Douglas - Alley Mills/LEGENDARYPamela/Pamela Bunny Skye Quartermaine  - Robin Christopher/Yeti SKYE/ Mean Robin Jonathan Young - Joseph Campanella/ sIZZLIN' Joseph/ALIEN Jonathan Hunter Jones - Tristan Rogers/Dropkick HUNTER/Armed Tristan Oscar Marone - Brian Gaskill/McHacked Oscar/T. BRIAN Thousand Clarke Garrison - Daniel McVicar/Daniel In The Reflexes/1.21 Giga Clarke Nikki Newman -  Melody Thomas Scott/ Magic NIKKI/Melody Thomas JOKER Sally Spectra - Darlene Conley/C3PDarlene/WOOK Sally Sally Spectra - Courtney Hope/Courtney SERPENT/CLASHED Sally Sly Donovan - Brent Jasmer/GILLED Sly BEASTIE Brent Rocco Carner - Bryan Genesse/Rocco BEARDLESS/BRYAN Juice Dayzee Leigh -  Kristolyn Lloyd/Super Dayzee /HAIRY Kristolyn Harry Jackson- Ben Hogestyn/Surreal Ben/ABOMINABLE Harry Bradley Baker- Dan Martin/Preda-Dan / Rifled Dan Ann Douglas-  Betty White/AmeriBetty/Dinin' Ann Talia Sahid -  BethAnn Bonner/Hairy Talia/Surreal BethAnn Alison Montgomery-  Theodora Greece/McHacked Alison/ COMBED OVER Theodora Shane McGrath-  Dax Griffin/Quick Dax/ ELECTION DAY McGrath Jessica Forrester- Maitland Ward/ELFISH Jessica/Duet Maitland Sofia Alonso- Sandra Vidal /LIZARD Sandra /COSTUMED Sofia Marcus Forrester - Texas Battle/BLOWN-UP Marcus/HAWAII FIVE Texas April Knight - Adrienne Frantz/ April RATTLESNAKE/ MISFIT Adrienne Erica Lovejoy - Courtnee Draper/GLANDULAR COURTNEE/MIXED-UP Erica Victoria Lord -  Erika Slezak/Slimed Victoria LETHARGIC Erika Felicia Forrester - Lesli Kay/SWAMPY Felicia/Fishy Lesli Antonio Dominguez - Paulo Benedeti/Quick Draw PAULO/HALFBACK Antonio Giovanni Lorenzano - Victor Alfieri/ GROUCHY VICTOR/CATFISHY Giovanni Priscilla Kelly - Linda Gray/SITUATIONAL Priscilla/BUCK TOOTHED Linda Danielle Spencer - Crystal Chappell/TREKKIE Crystal/FORTUNE Danielle Carmen Arena - Gladys Jimenez/BEAT COP Carmen / LEGENDARY Carmen Mark McLaine - Michael Dietz/C3P MICHAEL/QUIRKY MICHAEL CJ Garrison - Mick Cain/Foot Clan-CJ/Mega Mick Coco Spectra - Courtney Grosbeck/Coco N Roll/Courtney Specter Liam Spencer -  Scott Clifton/Father Time Scott/ Liam Rapper Danny Romalotti - Michael Damian/DannyVania/Chopper Michael Jack Snyder- Michael Park/CriminJack/Wook Michael Amber Moore - Adrienne Frantz/Ugly EMAdrienne/DEV S. Amber Megan Conley - Maeve Quinlan/WISHFUL Maeve /TOADY Megan Stefano DiMera - Joseph Mascolo/TURD KING Stefano/ Joseph N. Eye Michelle Bauer - Rebecca Budig/Crabby Michelle/Rebecca ARTLESS Dylan McAvoy - Steve Burton/DIVER Dylan/TALL TALE Steve Diane Jenkins - Maura West/GAMEY Diane/Back In The Maura Eric "Rick" Forrester Jr. - Jacob Young/Judge N. Jacob/BEASTY Rick Kimberly Fairchild - Ashley Lyn Cafagna/Croakin' Kimberly/Ashley Lyn GOLDFISHRobert in Disguise Lorenzo Barelli - Luigi Amodeo/Grem Lorenzo/BUSTER Lorenzo Macy Alexander - Bobbie Eakes/MACY La Vista/Bobbie GEM 80s CARTOONS - A NAMES1a HE- MANNY2a SHE- RAE3a OTTO BOOT4a MASKED MATT5a JEN GEM6a GARGA MEL7a STRAWBERRY JERI8a RAINBOW RAINE9a MONA- CHHICHI80s CELEBRITIES - A NAMES1a PINT-SIZE PRINCE2a MOLE DONNA3a BROCK OF SEAGULLS4a GRUESOME GALLAGHER5a MARY MERCH6a RAPID RICHARD7a BOB GROSS8a FOOTY FRED9a EL- VERA80s CULTURE - A NAMES1a NEWT COLA2a NEON ART3a LOATHSOME LISA4a TRAPPED TRACY5a FLOPPY DIRK6a SAL PHONE7a BLOCKED BUSTER8a WALK MANNIE9a MIXED TATE80s SOAP OPERAS - A NAMES1b SLAYA GLORIA2b  MOONWALKIN' FRANKIE3b  AlLIEN LUKE and GREASER DON4b BEARY ERIKA5b MEDITATE JOSEPH6b BLISSFUL GRANT7b PURPLE BROOKE8b PLYMOUTH DON &  HIPPIE KATHRYN 9b TWO-PARTY CYST DORIAN 10b CHROME ROSS80s FASHIONS & FADS - A NAMES1a BIG HAIR SHER2a SHOULDER PAT3a PEG WARMERS4a SLAPPY STEPHIE5a HARRY METAL6a FLATTOP AESOP7a BREAK- LANCE8a KIRK CARDIGAN9a FASHION ABEL80s HISTORY - A NAMES1a BURL N. WALL2a NO-NO NANCY3a MESSY MIKHAIL4a OBSTRUCTIN' OLLIE5a COLD WARREN6a HANS ACROSS AMERICA7a MILK CARLTON8a OILY OLIVER9a OZONE HOLLY80s MOVIES - A NAMES1a BATTY MANNY2a PARKER- GEIST3a KARATE KIT4a BREAKFAST BENDER5a OLD TIME ROCK & ROLAND6a DIRTY DANA C.7a FLASHY DENICE8a SAWYER ANYTHING9a SIXTEEN CANDICE80s SITCOM - A NAMES1a A.V. ADAM2a ADOLESCENT ADAM3a ADULT/CHILD ADAM4a BERSERK BARRY5a EIGHTIES ERICA6a BIG-HEARTED BEVERLY7a MANLY MURRAY8a AVOIDANCE ALBERT9a REBOUND RICK80s TOYS - A NAMES1a MUSCLE MANNY2a MAD PAUL3a DEE & D4a PET MONSTER5a MUTILA- TED6a FLO WORM7a WACKY WENDY8a SY- MON9a SKIPPY- IT80s TV SHOWS & ADS - A NAMES1a FRAN- GGLE ROCKED2a AXED MAX3a PEE WEE HURTIN'4a DOUBLE DARREN5a BLISSFUL BALKI6a TRE IS COMPANY7a CLAIRE S. THE BEEF8a CRIME DOUG9a DOMINIC PIZZA80s VIDEO GAMES - A NAMES1a CENTI- PETE2a AT- ARI3a COIL LEE4a DEEPAK- MAN FEVER5a DRUNKY KONRAD6a MARSH ROOM7a DUCK HUNTER8a BURGER TIM9a DIG DOUG80s CARTOONS - B NAMES1b SKELE- MICK2b ADORED ADORA3b OPTIMUS FINE4b TRUCKED-OVER TRAKKER5b JERRICA JEWEL6b PAPA MURPH7b SHORT KATE8b BRITE BRIDGIT9b PAT- CHITT80s CELEBRITIES - B NAMES1b PURPLE RAYNE2b MATERIAL GAL3b MIKE SOAR4b WALTER MELON5b LICENSED LOU6b SWEATIN' SIMMONS7b HAPPY TRE8b ROTTEN ROGER 9b MISSIE-TRESS OF THE DARK80s CULTURE - B NAMES1b BACK L. ASH2b FUTURISTIC RIC3b FOUL FRANKIE4b KEPT KATE5b DISKETTE YVETTE6b MOTOR NOLA7b V.H. ESSA8b CASS- ETTE9b REESE- WIND80s FASHIONS & FADS - B NAMES1b HAIRY GERI2b PUFFY PAULA3b DANCEWEAR TERE4b BRACELET JANETTE5b GLAM MET- AL6b FLAT MATT7b HEADSPIN FINN8b POPPED COLE R.9b WATCHIN' WALLY80s HISTORY - B NAMES1b WRECKED RONALD2b RIPPIN' REAGAN3b GROSS GORBACHEV4b KNOW-NOTHIN' NORTH5b NUCLEAR ESCALA- SEAN6b HANDY ANDY7b HAVE YOU SEEN MIA8b SPILLED SPENCE9b OZ ZONE DEPLETION80s MOVIE - B NAMES1b BONKERS BRUCE2b ANNE APPARITION3b RALPH "MACHO"4b CLUB CLAIRE5b TOM CRUISIN'6b PATRICK SPRAYZY7b BARFED-ON BEALS8b JOLTED JOHN9b MELTING MOLLY80s SOAP OPERA - B NAMES1b RODEO VICTOR 2b SOUNDWAVE JULIA3b TOADY BRIAN CROSSOVER ASA and MARTHA MARTIAN4b DECLARATION  ADAM 5b U.S. ROCCO6b TWO FISTED ANJELICA7b RONN RAMBO8b STEPHANIE BEAR9b TIME TRAVELING MASHUP STEVEN10b EIGHTIES KIN80s TOYS - B NAMES1b RUB- BERT2b MATT BALL3b DON- GEON MASTER4b MY PET MONROE5b RUX- FINN6b GLOWING GLORIA7b WALL WANDA8b LEO LIGHTS9b ANKLE ANGEL80s TV SHOWS & ADS - B NAMES1b RUMPLED ROCKY2b HEAD LES3b HARMED HERMAN4b MARC BUMMERS5b LIVID LARRY6b SMACKED JACK7b COW PATTY8b BITE-OUTTA OTTO9b ANNOY- ED80s VIDEO GAMES - B NAMES1b AR- CADE2b CONTROL JOEL3b BEATEN BERT4b PAC- MANNY5b KAY KONG6b TODD STOOL7b SMUG DOUG8b JAM-PACKED PETER9b INFLATE TATE(OS2) 45a Leaky Lindsay and 45b GARGA MEL, (OS1) 27a Brainy JANIE and 27b  FUTURISTIC STEVE, (OS2) 49a Double Heather, 49b Schizo  Edward / TODD CRUISIN', (1st) 30a New Wave DAVE and 30b Graffiti RICHARD, 8a ADAM Bomb and 8b Rifled RALPHIE, (OS2) 73a Gorgeous GEORGE and 73b TRIPP Robot, (OS1) 3a Up CHUCK and 3b Naughty SCOTTY, (OS2) 83a Ugh LEE and 83b Wook KEITH, 77a Ghastley ASHLEY and 77b Petunia Rotten., 54a Fryin' RYAN and 54b Charred BOBBIE, 79a Sewer SUE and 79b BALLBREAK EARL, 74a MARK Bark and 74b Kennel BRENT, 57a TOMMY Gun and 57b ECTO-STAN, 67a Phony LISA and 67b SOUNDWAVE DAVE, Heis N. BERT BROCKStar43a Smelly KELLY and 43b BRYAN JUICE, 44a SY CLOPS and 44b HY Voltage, 66a MATT Ratt and 66b Wolver Ian, 62a Greaser GREG and 62b JOKING TATE, (OS1) 5a Dead TED and 5b Surreal NEO, (OS2) 65a Shrunken ED and 65b  Blastin' Jared, 42a PATTY Putty and 42b Muggin' Dillon, (OS1) 18a Cranky FRANKIE and 18b LOVE SHACK Trevor, (OS2) 75a Off-The-Wall PAUL and 75b Spikey MIKEY, 46a Rappin' RON and 46b Lil' Riddle, (OS1) 4a Fryin' BRIAN and 4b EIGHTIES Felicia, 39a Buggy BETTY and 39b Jacked JAYNE, 41a Mean GENE and 41b KAY KONG, and 40a Unstitched MITCH and 40b .21 Giga WYATT.

After defeat some bosses and defeat Bowser in the world 8, he appears saying that his master plan is almost complete and goes to World Bowser, where the Giant Atomic Egg transforms into a dark Borser-like Atomic Egg. Kamek also creates 6 Fortresses connected to the Egg to protect it. After the heroes destroy all the fortresses, encounter Bowser again into Bowser's Giant Atomic Egg. Here, Bowser makes use of the Egg Power, turning into Atomic Bowser, and initiating the final battle and transforming the entrie level into a toxic radioactive place.

Goomba, Koopa Troopa, Piranha Plant, Buzzy Beetle, Hammer Brother, Kreempon, Sand Bro., Honey Griz, Chargin' Chuck, Jungle Rex, Spy Guy, Walrust, Bowser Statue, Gulpit, Pink Koopa Troopa, Pink Koopa Paratroopa, Golem Koopa, Walkodile , Golem Paratroopa, Indigo Koopa Troopa, Indigo Koopa Paratroopa, Green Koopa Troopa, Green Koopa Paratroopa, Ice Die Junior, Mummydice, Launchsur, Ice Furps, Old Bull, Fiery Redzs, Kritter, Spike Blop, Mossy Goomba, Gong Magicians, Piranha Pops, Squirtle Bros., Calabacarta, Blurp, Drogico, Jumping Piranha Plant, Vinegaul, Krusha, Circling Boo Buddies, Jumping Crystal Piranha Plant, Koopappennines, Podoboo, Spikin' Chuck Troopa, Lemmy Magikoopa, Jellyblooper, Mummy March CeltiMummy March Angel & Devil Koopas Mummy March Pokey-Head LakituMummy March Piriparee Mummy March RingleMummy March UrchinMummy March BeetleyMegahorn BoruumMummy March GIM Sentry Skeleton Bee, Snorkel Mega Mole, Big Bomber Wrench, Red Bear Charlie, Kamikaze Chuck, Shroob Rex, Super Koopalien, Jet Pack Bandit, Tobawani, Sentry Skeleton Goonie, Salamandy, Wild Kitty Stratch, Big Scream Gelatin, Savage Dolphin (purple), Wooly Brambi, Koopeleon Striker, Mummy March SpynumMummy March Kritter, Grizzo, Hard Rock, Mummy March Angel & Devil Elite Koopas, Parachute Mettaurs, RIP VAN TOXIC FISH,  Bongo Beetle, Dicecyte Jr., and Stego Krusha, Banana Bro., Spiny Fish, Diamond Scoundogs, Fish Bone, Lakitu, Sand Trap, Mummy March Koopas, Beach Koopa, Koopra, Water Koopra, Flying Galoomba, Jiro Fist, Cheep Cheep, Alsphere, Galoomba Bro., Bullet Bill, Spiny, Paragoomba, Viking Boruum, Mandinator Knights , Treb & Bas

More New enemies From Mario's Search for the 8 Jewels 2: Snake Galoomba, Superarm Rex, Emerald Koopa, Kritta, Spinenut Jelectro, Turtle-Beezo, Sier, Golden Panser, Icicle Spear Knight, Spear Knight,  Goombekk, Octo Bro., Dino Rhinokeys, Bigoomba, Jasper Pow Molem, Croakoid, Elite Porings, Fire Mask Koopa, Skull Jumper, Hockey Man Charlie,  Sealkie, Mini-Mad Diver, Bigoomfrog, Chargin'Kong  Chucks, Piranha Froomba, Penguin Torpedo Ted, Cherry Blossom Mettaur, Bramboomer,  EleSquirrel Bro., Kreepoh, Mini-Platinum Bros., Violet Smashmallows, Berrydude, Klimd, Monkey Koopa Troopa, Static Shoes, Moss Green Electro-Yoshi Troopa, Boxin, Prehistoric NavalPlants, Squirtle Troopas/Paratroopas (Koopas which squirt water), Mystic Bow Joe , Red Electro-Yoshi Troopa, Frillfin, Teal Piranhacus Giganticus, Skelly Rex  , Punch Fishy Plantoon, Guitar Solo Boruum, Chincho, Rugby Guy, Froomba,   Woodcutter Boruum, Royal Purple Boxin, Mand-Mand, Krimp, Crystal Rex, Kritta, Mini-Rocky Mecha, Smashmallows, Buzzard Zasp Soldier, Porings, General Cannon, Huck-Ice Elite, Stairface Ogre, Ranno, Crazy Rex, Vinesnappers, Titanium Yoshi Troopa, Ztar Grunt Mechaniloids, Artispook, Exploud Mechaniloids, Pow Molem, Huck-Ice Crab, Tiki Lionfish, Shocknroll,  Gunsquirt, Shockstar Mechaniloids, Greninja Mechaniloids,  Violet Ben K , Titanium Livid Stone, Pink Piranha Plant, Sword Deep-Cheep , Mini-Platinum Shroobros., Galoomba Chuck, Tyrantrum Skull Joe, Tauros Skull Joe, Seviper Skull Joe, Rampardos Skull Joe, Scubadile, Mini-Crystal Luigis & Mini-Crystal Marios, Stormtrooper Charlies, Bone Spearman/Bone Spearman Dancers, Kosha, Ruddy Bro. and Jumpbone Joe.

Cartoon Network shows- The Moxy Show: Moxy Space Ghost Coast to Coast: Space Ghost, Zorak, Brak, and Moltar Dexter’s Laboratory: Dexter, Dee Dee, Mandark, Dexter and Dee Dee’s mom and dad, Major Glory, Valhallen, the Infraggable Krunk, and Monkey Cow and Chicken: Cow, Chicken, and the Red Guy I Am Weasel: I.M. Weasel and I.R. Baboon Johnny Bravo: Johnny Bravo and Little Suzy Powerpuff Girls (Original): Blossom, Bubbles, Buttercup, Professor Utonium, Ms. Keane, Mayor of Townsville, Mojo Jojo, HIM, Fuzzy Lumpkins, Princess Morbucks, the Gangreen Gang (Ace, Snake, Li’l Arturo, Big Billy, and Grubber), and the Rowdyruff Boys (Brick, Boomer, and Butch) Ed, Edd n Eddy: Ed, Edd/Double-D, Eddy, Nazz, Rolf, Jonny 2X4, Plank, and May Kanker Mike, Lu, & Og: Michelanne/Mike, Og, and Lu Courage the Cowardly Dog: Courage, Muriel Bagge, Eustace Bagge, Katz, and Le Quack Sheep in the Big City: Sheep Toonami Block: TOM (1.0 and 5.0) Time Squad: Buck Tuddrussel, Otto Osworth, and Larry 3000 Samurai Jack: Jack, Ashi, the Scotsman, Demongo, and Scaramouche Whatever Happened to… Robot Jones: Robot Jones, Timothy “Socks” Morton, Charles “Cubey” Cubinacle, and Shannon Westerburg Codename: Kids Next Door: Numbah 1/ Nigel Uno, Numbah 2/ Hogarth "Hoagie" Pennywhistle Gilligan, Jr., Numbah 3/  Kuki Sanban, Numbah 4/ Wallabee "Wally" Beatles, Numbah 5/ Abigail "Abby" Lincoln, Father/ Benedict Uno, Captain Stickeybeard, and the Toiletnator / Lou Pottingsworth III Evil Con Carne: Hector Con Carne, Major Dr. Ghastly, General Skarr, and Boskov the Bear The Grim Adventures of Billy and Mandy: Billy, Mandy, Grim Reaper, Irwin, Fred Fredburger, Hoss Delgado, Eris, Nergal, Nergal Jr., Jack, and Jeff the Spider Megas XLR: Coop, Jamie, and Kiva Andru Foster’s Home for Imaginary Friends: Bloo, Mac, Frances “Frankie” Foster, Eduardo, Wilt, Coco, Mr. Herriman, Madame Foster, and Cheese Hi Hi Puffy AmiYumi: Yumi Yoshimura and Ami Onuki The Life and Times of Juniper Lee: Juniper Lee, Ray Ray, and Monroe Camp Lazlo: Lazlo, Raj, Clam, Edward J. Platypus, Chip and Skip, Scoutmaster Algonquin C. Lumpus, Slinkman, Patsy Smiles, Nina Neckerly, and Gretchen Ben 10 Series: Ben, Gwen, Grandpa Max, and Vilgax My Gym Partner’s a Monkey: Adam Lyon, Jacob P. “Jake” Spidermonkey, Windsor Gorilla, Guadalupe "Lupe" Toucan, Principal Poncherello Pegone Pixiefrog, and Virgil "Bull" Sharkowski Squirrel Boy: Rodney Class of 3000: Sunny Bridges, Lil’ D, Madison Spaghettini Papadopoulos, Tamika Jones, Edward “Eddie” Phillip James Lawrence III, Philly Phil, Kim Chin, and Kam Chin Chowder: Chowder, Mung Daal, Schnitzel, Truffles, Kimchi, Panini, Ms. Endive, Gazpacho, and Gorgonzola The Marvelous Misadventures of Flapjack: Flapjack, Captain K’nuckles, and Bubbie the whale The Secret Saturdays: Zak Saturday, Doc Saturday, Drew Saturday, Fiskerton, Komodo, Zon, and V.V. Argost Generator Rex: Ricardo “Rex” Salazor, Bobo Haha, Agent Six, Rebecca Holiday, Noah Nixon, and Circe Adventure Time: Finn the human, Jake the dog, BMO, Princess Bubblegum, Marceline Abadeer, Ice King, Lumpy Space Princess, Tree Trunks, Peppermint Butler, Gunter, Lady Rainicorn, Flame Princess, Earl of Lemongrab, Hunson Abadeer, Fionna the human, and Cake the cat Regular Show: Mordecai, Rigby, Benson, Skips, Pops Maellard, Mitchell (Mitch) "Muscle Man" Sorrenstein, Hi Five Ghost, Magaret, Eileen Roberts, and CJ Sym-Bionic Titan: Lance, Ilana, and Octus The Amazing World of Gumball: Gumball Watterson, Darwin Watterson, Anais Watterson, Nicole Watterson, Richard Watterson, Penny Fitzgerald, Tina Rex, Carrie Krueger, Tobias Wilson, Banana Joe, Idaho, Anton, Alan, Bobert, Sarah, William, Ms. Lucy Simian, Principal Nigel Brown, and Rocky Robinson Uncle Grandpa: Uncle Grandpa Steven Universe: Steven Universe, Pearl, Amethyst, Garnet, Peridot, Greg Universe, Connie, Lapis Lazuli, Jasper, Rose Quartz, Sapphire, Ruby, and Lion Clarence: Clarence, Jeff, Sumo, and Belson Over the Garden Wall: Wirt, Greg, Beatrice, and Greg’s frog We Bare Bears: Grizz, Panda/Pan Pan, Ice Bear, Cloe, Charlie, and Nom Nom Mighty Magiswords: Prohyas Warrior, Vambre Marie Warrior, Grup the dragon, and King Rexxtopher the Tyrannosaurus rex OK K.O.! Let’s Be Heros: K.O., Enid, and Rad Produced by WB- Teen Titans (Original): Robin, Starfire, Raven, Beastboy, Cyborg, and Terra Adult Swim shows- Aqua Teen Hunger Force: Master Shake, Meatwad, and Frycock Rick and Morty: Rick Sanchez, Morty Smith, and Mr. Poopybutthole Ben Tennyson Heroes:    Peter Parker/Spider-Man   Batwing (Spider-Man character) G. W. Bridge/Agent Venom    Captain Universe (Peter Parker)    Long-Range,    Stephen Bishop   Sentry (Robert Reynolds)   Quickwire,  Iceman, Iron Spider (Peter Parker), Firestar, The Damage Control Mandroid and Jack Luco Rush Solo (James Bourne)  Web Warriors (Hawkeye/Barton, Raze (Claire Dixon), Spider-Man 2020 (Peter Parker), Spider-Ham 2099 (Piguel O'Malley), Chtylok the Che-K'n Kau, Taskmaster (Tony Masters),Galactic Alliance of Spider-Men, Scarlet Witch (Wanda Maximoff),Vampire Spider-Man Cyber Scarlet Spider (Joe Wade), Firestar, Agent Venom (Flash Thompson Unmasked), Pork Grind, Spider-Ben (Ben Parker), ANNEX, USAgent, Lizard-Spider (Peter Parker), Spider-Punk (Hobie Brown), Black Cat (Felicia Hardy), RED 9, Spider-Gwen (Gwen Stacy), Iceman, Insect Queen of Earth-9602,  Spider-Cowboy (First appearance) (Main story and flashback) (Joins team) (Also joins S.H.I.E.L.D., Elite Counter-Symbiote Squad))   Misty Knight    Cheap Trick    Argo the Almightyforce them to star in a show which pits them against the Sinister Sixty-Six. The group, which is not seen in its entirety, consists of holographic stand-ins of various enemies of Spider-Man like GRIM HUNTER, Lil' Cease, The Black Mask - Gordon Keefer, Empathoid, Hypno-Hustler, Siryn/Joline Cargill, Tracey E. Bregman & Christian LeBlanc, Arrakhyl/Matthew "Matt" Beacher, THE BLUEBIRD BROTHERS, Boone, Iguana/Bill Waring, Super Foes, Wildman/George Baptiste, Wildmon, UNDEAD G-MAN, Timmy Harrison/Sly Fox, Lady ClayFace - Anita Ehren, Doppel-Shock, The Synthetic Man(Timothy Quail), Puma/Milos Masaryk, Tyler THE SORCERER(Tyler Gaunt), Anthony Davis/Shriek, Monsieur Mallah (Jefferson Pierce), JU-LAK, Rhino-Man [Baron Walther Theodoric], Veronica Dultry/The Spellbinder, WildBlood (Ray Lippert), Wooly Man, COACHWHIP, Doppelsmashers,  CRIME-MASTER: Nicholas ("Nick") "Lucky" Lewis, Sr., STRAW MAN, Steel Collar, LANCE HUNTER, SOULFIRE, The Headshop (Hulk foes), The Undead (Arcadian, Catscratch, Ember, the Russian/Nicolai, Serpentina/Kimberly Kristine Potters, Skullfire/Timothy Fitzgerald), Killobyte (Lester, System Crash), WILDSTREAK, Panthemon, CHTHON,  New U Technologies (Recap) Trapster (Peter Petruski) (Recap) Turtle Man (Aleksei Sytsevich) (Recap)   Doctor Alchemy/George Stacy (Recap)Poison Ivy/Gwen Stacy (Recap) Teen Tyrants: Red Robin, Aqualad / Tempest, Red Raven, Speedy / Arsenal, and Blackfire (Komand'r). Animal-Vegetable-Mineral Man/J. Jonah Jameson (Recap)    Corrosive Man/Marla Madison-Jameson (Mentioned) (Deceased)    Roadrunner/Mattie Franklin (Mentioned) (Deceased) Goblin 2099/Oksana Sytsevich (Mentioned) (Deceased) Rhino/Ned Leeds (Mentioned) Clayface Jake/Jacob & William Dolly, MERU the MIND-BENDER, Atom Smasher/WARREN MILES, Tracker-Tiger (Mojoverse, X-Babies foe), SHRIEK, "Carnage Crew/Family" (Carnage/Cletus Kasady, Carrion/Malcolm McBride, Demogoblin, Doppelganger)Vermin/Jackson Campbell, Morgan Dewitt & Tim Reid, WARDEN COFFIN/Ultimate Tarantula, Komodo/Victoria Montesi Protocol/Luther Manning and Live Wire (Buford Hollis), Wildfire/SALLY AVRIL,  Mad Maud, Pink X, Joy Stick, Marionette, & Daughter Blood (all of whom are actually Kitten in disguise)Vic & Freddy, Green Goblin (With  Arctiguana 's DNA), Vulture (With Four Echo's DNA), & Electro (With Maximum Circuit's DNA), BRACE, GlassMan[DANIEL KINGSLEY],  Eurythmics, Zelda The Great, Ameridroid/Arnold Samuel Donovan, The Fixx, Geisha Twins, Temblor/Nick Lewis, Jr., Gearhead/Walter Newell,  Sinister Six (First appearance)    BLAZE (First appearance)   Spider-Carnage (Gabriel Stacy) (First appearance)   Bloodhawk (Lily Hollister) (First appearance)   Savage Fin (Peter Parker) (First appearance)   Discus  (First appearance) (Joins team)   Doctor Time (Adrian Toomes) (First appearance)   Panda-Mania  (Adrian Toomes) (First appearance) (Main story and flashback)Arclight (Satana Hellstrom) (First appearance)  Claything (Adrian Toomes) (First appearance)Live Wire (Adrian Toomes) (First appearance)  Jackanapes (Max Dillon) (First appearance)  Savage Steel (Max Dillon) (First appearance)  Orca (Max Dillon) (First appearance) Shockwave (Max Dillon) (First appearance)  Conduit (Max Dillon) (First appearance)   Skorpio (William Baker) (First appearance)  Black Lightning (William Baker) (First appearance)  Satin Satan Sabrina Sultress)(First appearance)     Royal Flush Gang:Ace of Spades II (next in Crisis on Infinite Earths #9)    King of Spades (Joe Carny; next in ???)  Queen of Spades (Mona Taylor; next in ???)      Pretty Poison  Jack of Spades (Jack; next in ???)       Ten of Spades (Wanda Wayland; next in ???)(First appearance) Ocean Master (William Baker) (First appearance)  Captain Cold(Otto Octavius) (First appearance) Terminatrix (Otto Octavius) (First appearance)  Heatstroke (Otto Octavius) (First appearance)   Uber-Machine (Otto Octavius) (First appearance)   Genocide (Quentin Beck) (First appearance)   Basher (Spider-Man "foe")(First appearance)   Gargouille(Quentin Beck) (Only appearance; dies)[1    Torch Tiger/Rusty Collins(First appearance)    Polestar (Quentin Beck) (First appearance)     Gold Goblin (Norman Osborn) (First appearance)    Grey Goblin (Gabriel Stacy) (First appearance)  Master of Games   Menace (Lily Hollister) (First appearance)    Servo-Guards (Dr. Doom's robot servants)(First appearance)    Green Gobler (Norman Osbird) (First appearance) (Joins team)  Firepower(First appearance)    Vulture (Adrian Toomes) (First appearance) (Main story and flashback)   Ultimate Hydro-Man(First appearance)   Radioactive Man(First appearance)  Thrasher(First appearance)  The Blizzard/Donald 'Donny' Gill (First appearance) Ultimate Electro (Max Dillon) (First appearance)  Vermin(First appearance)   Sektor(Max Dillon) (First appearance)   Electro (Max Dillon) (First appearance)    Sandman (William Baker) (First appearance)    Human  Fly/Richard Deacon(First appearance)  Proto-Goblin/Spencer Smythe (First appearance)   Deep Sea Venom(First appearance)    Mad Jack(First appearance)    Styx and Stone(First appearance)    The Walrus(First appearance)    Ultimate Doctor Octopus (Otto Octavius) (First appearance) The Constrictor(First appearance)  Scorpia(First appearance)   BloodlustMysterio (Quentin Beck) [1]   Vampider(First appearance)  Rattler of Earth-77013 (Spider-Man foe) (First appearance) Clayface VIII - Macdonald Gargan, Dr. Animo (leader and become Ultimate Animo with some of Heatblast, Stinkfly, Diamondhead, Spidermonkey and Water Hazard's DNAs), Chillblane [Kyle Richmond], Gladiatrix/Anne Weying, Robot Children, Bat-Bear/Dr. Cuvier  MEMBERS Of A future version of the sinister six.DOCTOR OCTOPUS with some of Spidermonkey and Water Hazard's DNAs, ZAN with some of  Diamondstone and Sonicsound 's DNAs,  CARNAGEwith some of Buzzshock and Acidhead's DNAs, GHOST with some of Duplicat and Magnidude's DNAs, RHINO with some of Diamondhead and Feedback's DNAs),SPIDER-WOMAN with some of Crabon, Gammarock and TetraMight's DNAs), * Oog the Caveman/Paxton Powers  The Fly/Jackson Campbell  * Big Foot/Warren McGinnis   * Mr. Atom/Waylon Jones   * Shirtless Freak/Edward Nygma, Meathead, Bizarro Ronn Moss, The Ghost, Maxie Zeus, Bioware  Ringo Gonzales   & Hot Pursuit, Greenshirts, RUBBER MAID/Pamela Isley, Killer Shrike, 1st Pulse, 1st Whisper, and Johnny 13Row 3: Agent Orange/Justin Baldwin, Girder - Benjamin Rabin, Babyface, Iguana/Denton Phelps, Sonar - Tamara Kurtz, Sea King - Leroy "Hammer" Jackson, Jade Phantoms, Mister BrownstoneProto-GoblinMayhem Nels Van Adder/Skulk 2099Uber-MachineCarlos LaMuerto/RhinoMac Gargan/Clay ManPretty PoisonDWIGHT PETERSON/Savage DaggerBig ManMatthew Gilden/CRIMSON DYNAMOTHE GHOST-MAKER/Ross G. EverbestOmar Barrenos/Modular ManJeremy Swimming Bear/Tarantula ManSTEGRON THE MAN-FISHOVERDRIVE/Spencer SmytheKevin Leonardo/PANDA-MANIAHammerhead Beetle (not Abner Jenkins);  Dragoncat/Arthur Goddard, Speedtrap/Malcom Knight, (Earth-9411); Elizabeth 'Mad Dog' McClosky]Beetle, Dr. Cool, Speed Demon, Doctor Octopus, Electro, Killer Shrike, Sly Fox/Philip Wallace Sterling, Grizzly, Hammerhead, JAGGED BOW, Claw-Hide (Fleer Ultra Spider-Man, Spider-Man foe), Cult of the Jackal, Kingpin, Kraven the Hunter, Eurythmics, Calypso, Mysterio, Gog, Rhino, Sabra, Sandman, Scorpion, Shocker, Tombstone, Venom, Vermin, Vulture, and Joe Wade Orbisian Dewott , Snowball Lividstone, Orbisian Mini- Mega Titan, Orbisian Mermind,  Orbisian Roserade, Fiery Snozero, Rip Van Sand Fish, Orbisian Shroob Rex , Orbisian Pansage , Orbisian Strike Jackleon, Orbisian Pansear , Orbisian Imprioni , Mini-Cyborg Bro., Blue Shark-Jet s, Swamp Krookodile , Orbisian Magneton, Yoshipedo Teds, Orbisian Monty Moles, Orbisian Scrafty , Snow Cactus Piranha, Small Cowboy Livid Stone, Saber Cat Goomba, Propant Trooper, Dry Buzzkaw, Sectle Chompberdon, Fornawan Yariko, Koobrapep, Kappi Koopa Firebreather, Fornawan Meanderthol , Orbisian Alligar, Archer Kritter, Orbisian Inbearno, Goblimp Shark, Dry Beartic , Orbisian CICLOGRO, Sand Goombknight, Barrel Koopirate, Cherry Blossom Leaf Guy, Gel Jellopuses, Orbisian Bisharp, Swamp Penkoons, MONSTER OF THE SWAMP LUDICOLO , PIXELED MUSHROOM SHIINOTIC , CORROSIVE SLUGMA, Cherry Blossom Drogico, Wooly Chippys, Wooly Jammo, Relic CORROSIVE Rex, Orbisian Bandinero , Cherry Blossom Naval Boruum Archers, CORROSIVE Bandinero, Naval Zlither, White Stone Mole , Black  Nekroopa, Ztar Zage, Orbisian Injecasp, Orbisian Wiggloid, Orbisian Targeting Ted , Orbisian Greninja , Orbisian Chilly Cheeps, Orbisian Tentacruel , Orbisian Ice Bros , Ribbon Bros (Which would be Hammer Bros that throw ribbons like in the olympics), Orbisian Pangoro , Golden Shell Wheelie , Conductor Boruum, Shelled Blizard, Pyro Knight, Buzzer Boruum, Bobble Cactus, Scorpion's Clawitzer Drone , Shockroach, Tyrantrum Skull Boruum, Rainbow Randies, Orbisian Pearl Mettaur, River Mandibait, Coelacheep Cheep, Machine Gun Kong Metool, Snow Sprout, Orbisian Jelectro, Fire, Ice, and Thunder Machine Gun Metools, Ice ProtoMini, Orbisian Dino Rhino, Super Ice Koopa, RingMini, PIXELED MUSHROOM BORUUM , Orbisian Guitectus, War Drum Ninjun , Orbisian Mudent , Treble Beam Bro., Zerician  ProtoMini, Cowboy Gulpit, Skullcordion Chuck, MewChuck , Icetopus ,  Walkodire , Bone Waldough , Fornawan Rumblebees, Buzzombies, Vinyl Record Gizoids, Buzzy Me Roars, Shellcrackers, Star Pointers, Sandworms, Tail-RareMettaurs, Buzzy Shellcrackers, Crocbots, Egyptian Skeleton Swordsmans, and Omega Slicers. Gem-Throwing Flamoles, Blue Shark Bones, Rattyoosh , Ball Thrower , Super Koopa Mummy, Fornawan Amp Lakitu, Tyserninjun , Carboomba , Fornawan Gingybrim, Fornawan Storactus, Fornawan Draudiwott, Turquoise Galoomba, Iceberg Bee-Bee Bob, Fornawan Bushin, Sectle Koopeleon, Arrow Guy, Fornawan Bob-Broom, Fornawan Buffrog, Sectle Sumo Bro., Turtle Torpedo Ted, Bandana Bros., Spiny Koopfins, Fornawan B a n z a i  Shark Bill , Glacier Dokantos , Quarterback Bro., Froggy Krushas, Golbattle Bros , Sticky Mud Lakitu, Kadoomerang Bro., Fornawan Pikachu Ash Chuck, Lobzquatcher, Ringosukīs, Fornawan Bearferno, Mega MetMoles, Two-Headed Chucks=Goomgrass - HP 10, Attack 2, Defense 0 Chargin' Pinkasaurus - HP 15, Attack 5, Defense 1 Diamond Boruum - HP 10, Attack 2, Defense 3 Polar Valkyrie Sentries  * - HP 100, Attack 8, Defense 3 Cherry Tomato Bro.- HP 30, Attack 8-10, Defense 4 Pink Boo Knight - HP 25, Attack 12, Defense 1 Bramboomer - HP 40, Attack 10, Defense 5 Mini-Queen Beeninja * - HP 250, Attack 12, Defense 8 Floroomba  - HP 55, Attack 14, Defense 2 Buzzer Boruum - HP 65, Attack 12, Defense 5 Volcroc - HP 50, Attack 11, Defense 9 Bee Guy - HP 65, Attack 16, Defense 3 Mini-Pengraitor* - HP 500, Attack 16-20, Defense 8 Dry Gulch Bones - HP 90, Attack 15, Defense 10 Jellyfish Spike (Enemy)- HP 80, Attack 18-20, Defense 11 Armored Squidon - HP 130, Attack 11, Defense 15 Razorvile - HP 50(per segment), Attack 15, Defense 8 Fishbone Chomp* - HP 820, Attack 22, Defense 10 Police Bro. - HP 120, Attack 26, Defense 10 Bullrage Knight - HP 130, Attack ???, Defense 11 Crystal Kulapesh* - HP 1500, Attack 20-25, Defense 12 Heracross+ - HP 170, Attack 28-31, Defense 14 Pyro Blobtool and Cryo Blobtool- HP 190, Attack 29, Defense 13 Galoomgrass - HP 170, Attack 30, Defense 16 Bandit Joes* - HP 2200, Attack 32-34, Defense 18 Wooly Galoombaphant - HP 250, Attack 35, Defense 22 Spacial Spike (Enemy)- HP 230, Attack 38, Defense 18 Mini- Mega Titan* - HP 2500, Attack 38, Defense 21 Poacher Joe= Spidey Rainbow -Dannylcpd & Nick Wilde & Judy HoppsDiamond - AdrianaPlatinum - Makayla Kong, Candice Kong, and Rosa Kaiser KongGold - Tux Mclovin, Dirth The Vulture, and ToulouseSilver - Larry KingBronze - Le QuackRuby - Madison BrownMexican Pink - Lemmy KoopaPersian Rose - L RyanDeep Pink - Princess Gina and DannyRose - Lonnie the SharkHollywood cerise - Bebop and RocksteadyHot Magenta - Seth Cohen and Summer RobertsHot Pink - Alex KimbleUltra Pink - Mr. Can You GuessPink -  ToilenatorCerise - 7 Koopaling DwarvesMulberry - Princess OomLoutFandongo - 57KirbyTVPlum - Weatherstar4000videoByzantium - Partland BrothersTyrian purple - Judge CookiePurple - Wyatt Brown and  Fred JonesViolet - louielouie95Amethyst - Toucan DanLavender - JeannyIndigo - Dr. Wily and Captain BasilisxMidnight blue - Marty McFlyEgyptian blue - Angelina VenezianoDuke Blue - Kevin FisherNavy blue - Chuckie FinsterBlue - BeetlejuiceSapphire - Waylon Smithers Maya Blue -  Bonnie (Sam's Car) Monkeybone and Sewer Urchin (The Tick)Electric blue - Blinky, Pinky, and Sandy BrownCyan - Emily O'BrienRobin Egg blue - Chelsea Noble Aaron Snyder &  Big AlTurquoise - Alex the Lion skylerthegoanimategirl and nathandesignerboy7Mint -  Eduardo (Foster's Home for Imaginary Friends)Skobeloff - Phillp PsareasTeal - Abby Cadabby (animated)Pine Green - OlafPersian Green - Fozzie BearSea Green - Peter GriffinJungle Green - Owl JolsonShamrock green - Mr. IncrediblePakistan green - Cameron Corduroy Wilkins and Timmy Gnome, Cosmo Gnome, and Wanda Gnome (The Fairly Oddparents) Forest Green - Jack Levin and Steve BurtonOffice Green - Carol SeaverIslamic Green - Bernie SimpsonGreen - The Scotsman (Samurai Jack)Spring Green - Mordecai The Mouse and Rigby The CatParis Green - Max Mouse, Caruso, Fiona, Rodger, and Buzz Harlequin - Maleficent's Goons Mowgli Wetworth and The HendersonsLawn Green - Patrick Not-Star and Marv From The Bold And The BeautifulChartreuse - Tim Owl and Moby FoxWhite - Uncle Grandpa and Pizza SteveLemon chiffon - Casey Kasem MuppetCream - Muscle Man and High Five GhostBlonde - Interesting Twins from Beneath the MountainPapaya Whip - Richard Devil (R-3TZ_49)Vanilla - Henrietta Von MarzipanNavajo white - Caveman SpongeBob Pearl - Sofia AlonsoApricot - DukeyBeige - Johnny TestMustard - Nelson MuntzAureolin - Dr. Julius Strangepork Yellow -  Karl ChampleySchool bus yellow - Evil Banana Joe, Dark Gumball, and Evil DarwinJonquil - Miss Simian Principal Willis Dewitt & Patrick DuffySunglow - Were-Skunk Saffron - BatduckSelective Yellow - Antonio BallatoreMikado yellow -  Paul Taylor (Isaac Jenkins) Amber - Chad & JeremyGamboge - Veronica De La CruzTangerine - Noddy The ElfOrange - Robot Mordecai Matilda Ashby Charlie Ashby & Robot RigbySafety orange - Benny Toucan, Jamie Toucan, and Toucan SamTangelo - Marilyn MartinPersimmon - Hip Hop SamFlame - Mr. Can You GuessBurnt Orange - Sam SmithRust - Jacques Roach Mahogany - The Sinister Felines from Atop the LitterboxBirghtest Grey - The Mask (The Mask Animated Series)Timberwolf - '80s RobotBrighter Grey - Mike the KnighMolly Lansing DavistBright Grey - Maggie Pesky, Gordon, Waffle, Mr Blik, Inch High Private Eye, Fcrappy-Doo, Twitchy the Squirrel, Greedy Smurf Vexy Gutsy Smurf & Social Smurf, LaBarbara Conrad Really Really Big Man and  Duck Brothers, Rose D'Angelo, Mister Fizz, Gart Default and Arpa Default, Lrrr, Orbity, Klonoa, Lola and Pooka, Smokey Robinson, Sally Gator, Danielle Hirsch, Magillo Gorilla, Loopy De Loop, Ricochet Rabbit, Alexis Bellino. Dee Bradley Baker, &  Disc DemonAsh grey -   Skeleton MenBattleship grey - Sorcerer's Apprentice Mickey  RUSSEL MANIA and Iacedrom and Ybgir Taupe gray - Jamie RoseDavy's grey - Osama Bin MarioGunmetal - Missing PersonsBlack - Mattlock 'Matt' Houston Bistre - Steven UniverseSeal brown -  Norman Lamb (Garrison)Sepia - the Y&R cast were: Robert Adamson Muppet, Lamon Archey Muppet, Catherine Bach Muppet, Lauralee Bell Muppet, Peter Bergman Muppet, Eric Braeden Muppet, Tracey E. Bregman Muppet, Steve Burton Muppet, Sean Carrigan Muppet, Marco Dapper Muppet, Doug Davidson Muppet, Melissa Claire Egan Muppet, Max Ehrich Muppet, Michael Fairman Muppet, Daniel Goddard Muppet, Kelli Goss Muppet, Camyrn Grimes Muppet, Amelia Heinle Muppet, Bryton James Muppet, Beau Kazer Muppet, Hunter King Muppet, Christian LeBlanc Muppet, Kate Linder Muppet, Beth Maitland Muppet, Billy Miller Muppet, Mishael Morgan Muppet, Michael Muhney Muppet, Melissa Ordway Muppet, Greg Rikaart Muppet, Hartley Sawyer Muppet, Melody Thomas Scott Muppet, Ignacio Serricchio Muppet and Redaric Williams Muppet. Chocolate -  Dennis Weaver in McCloud. Top right: Richard Boone in Hec Ramsey. Bottom left: Peter Falk in Columbo. Bottom right: Rock Hudson in McMillan & Wife.Brown - Lorna Patterson as Pvt. Judy Benjamin Coffee - Tucker McCall Coyote - Pinstripe PotorooLion - Tom PelphreySand - Markus Klinko and IndraniTan -  Animotion (lead singer Astrid Plane, keyboardist Paul Antonelli, bassist Charles Ottavio, and drummer David "Frenchy" O'Brien & Bill Wadhams & Mason (Who's The Boss?)Terra cotta - Sharon GlessVermilion - SuperTedLava - Abigail Williams (As the World Turns)Crimson -  Alabama, Clint Black, K.T. Oslin, Kenny Rogers, Tanya Tucker and Pam Tillis.Cardinal - Charles Robinson as Macintosh "Mac" Robinson Richard Moll as Nostradamus "Bull" Shannon, & Markie Post as Christine SullivanRosewood -  Heckle and Jeckle Chestnut - Jory Husain aka Joher Coleman Maroon - Mick Dante (The Simpsons), The Robert Cray Band (The Simpsons), Wild Marlene, Phinny Fogg, Jenny, Hoppy, Crumden, Bumbler, Santa Gerg, Yakky Doodle (The Simpsons), Cubby McQuilken (The Simpsons), Genesis Muppet, Don McLean Muppet Madonna Muppet, Cameo (The Simpsons), Cutting Crew (The Simpsons), Captain James Hook, Steve Winwood Muppet, Cee-Lo Green (The Simpsons), Chad Smith, Lou Gramm (The Simpsons), Charity, Hope, Faith (Orange Islands), Charles / Brainchild, Jann Karam(House Of Mouse), Aretha Franklin & George Michael(House Of Mouse), Sponghuck(House Of Mouse), Animotion (House Of Mouse), Breezly and Sneezy (House Of Mouse), Taylor Dayne (House Of Mouse),  Silas and Stella Blabbermouth(House Of Mouse), Annie Potts(House Of Mouse), Orbity(House Of Mouse), Eddie Money (The Simpsons), & Rick Astley (The Simpsons),)Rosso corsa - Dex Dexter Amanda Carrington Matthew Blaisdel Garrison "Gary" Arthur Ewing and Steven CarringtonScarlet - Sheen The Barbarian & Madison PettisBowser Jr - Anthony Blackthorn (Billy Warlock)Bowser - The Robonic Stooges Red - Freddie The Wolf, The Brain Gremlin, The Greaser Dogs, Mark Chang, Debbie Harry, Jerry Hall, Hall & Oates, Robin Leach, Dweezil & Moon Zappa MTV's Top 100: 1987 100. Cameo - Back & Forth 99. Kim Wilde - Say You Really Want Me 98. Journey - Why Can't This Night Go On Forever 97. LEVERT - CASANOVA 96. Samantha Fox - Do Ya Do Ya (Wanna Please Me) 95. Shalamar - Games 94. Simply Red - The Right Thing 93. Toto - Without Your Love 92. Mantronix - Scream 91 Tiffany- "I Think We're Alone Now 90. Cinderella - Somebody Save Me 89. CLUB NOUVEAU - WHY YOU TREAT ME SO BAD 88. Terence Trent D'Arby -  If You Let Me Stay 87. The Cars - You Are the Girl 86. Sammy Hagar - Give to Live 85. Gene Loves Jezebel - Motion of Love 84. The Cover Girls - Show Me 83. Belinda Carlisle - I Feel The Magic 82.  JOHN PARR - BLAME IT ON THE RADIO 81. David Bowie - Day In, Day Out 80. Glass Tiger - Someday 79. Cutting Crew - I've Been In Love Before 78. Billy Idol - To Be A Lover 77. The Bangles - Walking Down Your Street 76. Poison - I Won't Forget You 75. Cameo - Candy 74. Duran Duran - Notorious 73. the Fat Boys featuring the Beach Boys - Wipeout 72. STEVE WINWOOD - THE FINER THINGS 71. Bruce Springsteen - Brilliant Disguise 70. JANET JACKSON - LETS WAIT AWHILE 69. Nu Shooz - Point Of No Return 68. Cyndi Lauper - What's Going On 67. The Outfield - Since You've Been Gone 66. Lou Gramm - Midnight Blue 65. Kenny Loggins - Meet Me Halfway 64. Squeeze - Hourglass 63. Steve Winwood - Back In The High Life Again 62. Huey Lewis And The News - Doing It All For My Baby 61. Prince & Sheena Easton - U Got the Look 60. FALCO - EMOTIONAL MAN 59. Richard Marx - Don't Mean Nothin' 58. TINA TURNER - BREAK EVERY RULE 57. Genesis - In Too Deep 56. Eric Clapton - It's In The Way That You Use It 55. Madonna - La Isla Bonita 54. WHERE THE STREETS HAVE NO NAME-U2 53. Cyndi Lauper - Change of Heart 52. Run DMC - It's Tricky 51. Bruce Hornsby And The Range - Mandolin Rain 50. The Beastie Boys - Fight For Your Right (To Party) 49. The Ramones - Something To Believe In 48. Aerosmith -  Dude (Looks Like A Lady) 47. Fleetwood Mac - Big Love 46. Europe - Rock the Night 45. (I'VE HAD) THE TIME OF MY LIFE-Bill Medley And Jennifer Warnes 44. Janet Jackson - The Pleasure Principle 43. ROCK STEADY-The Whispers 42. Debbie Gibson - Only In My Dreams 41. Sammy Hagar - Winner Takes It All 40. Bananarama - I Heard A Rumour 39. Michael Jackson - Bad 38. Loverboy - Notorious 37. Samantha Fox - "Touch Me (I Want Your Body)" 36. ARETHA FRANKLIN & GEORGE MICHAEL - I KNEW YOU WERE WAITING 35. The Breakfast Club - Right On Track 34. Kim Wilde - You Keep Me Hanging On 33. Suzanne Vega - Luka 32. Heart - Who Will You Run To 31. Swing Out Sister - Breakout 30. T'Pau - Heart and Soul 29. Grateful Dead - Touch of Grey 28. Europe - Carrie 27. U2 - I Still Haven't Found What I'm Looking For 26. Fleetwood Mac - Little Lies 25. JOURNEY - IL BE ALRIGHT 24. Starship - Nothing's Gonna Stop Us Now 23. Paul Simon - You Can Call Me Al 22. Cinderella - Nobody's Fool 21. Georgia Satellites - Keep Your Hands To Yourself 20. Madonna - Who's That Girl 19. A HA - The Living Daylight 18. Smokey Robinson - JUST TO SEE HER 17. Cutting Crew - I Just Died In Your Arms 16. Bob Seger - Shakedown 15. Europe - The Final Countdown 14. Huey Lewis And The News - Jacob's Ladder 13. Crowded House - Don't Dream It's Over 12. Whitney Houston - I Wanna Dance With Somebody 11. Los Lobos - La Bamba 10. Bryan Adams - Heat of the Night 9. The Bangles - Walk Like An Egyptian 8. Madonna - Open Your Heart 7. "Lean on Me" – Club Nouveau 6. Heart - Alone 5. Whitesnake - Here I Go Again 4. Peter Gabriel - Big Time 3. Genesis - Land of Confusion 2. Bon Jovi - Livin' On A Prayer 1. U2 - With Or Without You Greek Chucks Pokios  Yeti Corons Hazelnaut Infantrys Cocoknights  Elite Ratarang Brother( Gushens & Sherms Obstaknight     Shelled Galoomba: Basically, just a Goomba in a Koopa shell. Ground-pound the Koopa Shell to get rid of it, and it becomes a regular Goomba. There are also Shelled Paragoombas and Shelled Grand Goombas. Spikeshell Koopa: A Koopa capable of melting into shadow and passing through walls, blocks, and pipes. It can also transport around. Very dangerous. It cannot be jumped on as a shadow, and it has a black shell. There are also Spikeshell Paratroopas, Spikeshell Gargantua Koopas and Spikeshell Colossal Paratroopas. Ruddy Bro.: No, this is not King Bob-Omb from SM64(DS). It is a huge Bob-Omb, like the King Bill from NSMBW. Dry Guy Tribe: A skeletal Shy Guy capable of throwing bones at you. Invulnerable to fire and collapses just like a Dry Bones when you jump on it. There are also Dry Fly Guy Tribes. Glam Boo: A Boo that will not shy away when you look at it. There are also Glam Big Boos. Big Fire Beetle: Buzzy Beetles have always been impervious to fire. You know why? This shell-less Buzzy Beetle has fire beneath the shell! It can spit fireballs, like the Fire Bro., and can only be defeated with a Starman or by throwing a shell at it. Boruum Lakitu: A Lakitu with a dark red, angry cloud that throws down Boruums instead of Spinies. Maraca Bros.: Similar to the Shadow Koopa, except it can throw hammers, and those can transport, too. Sludge Blooper: Bloopers that appear above water and waddle along with their tentacles. Can't be stomped, and they can slap you with their tentacles. Shark Bill: An absolutely enormous Bullet Bill that can take up entire galaxies. As the King Bill is to the Banzai Bill what the Banzai Bill is to the Bullet Bill, the Universe Bill is to the King Bill what the King Bill is to the Banzai Bill. There are, consequently, Shark Bill Blasters. Mega Spiny Cheep: Similar to the Cheep Cheeps in Super Mario Galaxy, but they don't flail around, and act like regular ground enemies. They can't be stomped, like the Land Blooper, and attack with their fins. Jestero: Like a Firebar, but consists of spinning ice. Found in icy towers and castles, and can freeze Mario in a block of ice. Meat Bun Goomba: An extremely large Podoboo common in later castle levels and fire levels. Fire Spiny Boruum: Similar to Fire Beetles, except the fire sticks up in spines, making it a bit more dangerous to leap over. A Fire Lakitu will rarely throw one of these. Obviously, there are Fire Spiny Eggs. Spokey: A Pokey whose segments can't be knocked away, and must be defeated by way of a Starman. Flower Snifit: A Snifit that, instead of firing bullets, will shoot fireballs. Bandana Bones: An underwater Dry Bones. They cannot be defeated, and appear in mass quantities in some water stages. Battle Snoifits: An Angry Sun based around ice instead of fire. Ice Cheep-Chomp: Basically the same thing as a Fire Snake, except made of ice. It, like the Icebar and the Angry Comet, can freeze Mario. Kling-Klongs: A Tweester that, rather than simply launching Mario to parts unknown, will actually launch him aggressively toward something like an enemy or a bottomless pit. Gaugaus: A Chain Chomp whose chain, just like the Fire Chomp's fireball chain, is composed of 4 iceballs. Freezing Rainbas: A Rocket Engine that spews a jet of ice. Just as the Rocket Engine is also called the Flamethrower, the Polar Engine is also called the Icethrower Joe. Chestnut Wearing Goomfrog: A Ball 'n' Chain that has a chestnut on the end. In World 9-7 of NSMBW, chestnuts appeared that, if burned, released 1 Goomba. The Chestnut 'n' Chain is always placed around lots of fire-based enemies, and when the chestnut is burned, a flurry of Goombas will emerge. After the chestnut is burned off, the chain will stop swinging, and can be used as a rope by Mario. Dino Blargg: An ice-dwelling Blargg. Pink Magikoopa: A Magikoopa that shoots dark magic, rather than the classic geometric figures. This dark magic instantly kills Mario, rather than taking off 1 HP. Stone Mole: When the ground caves in beneath you and you either lose 1 HP or fall into a bottomless pit, blame the Diggin' Mole. Leapin' Kritter: This Mecha-Koopa jumps around so much, it could compete in the Olympic High Jump! Wild Electro-Piranha: An electricity-based Piranha Plant that will shock you if you touch it and shoot gobs of electricity out of its mouth. Appears both in pipes and on land. There are also Wild Electro-Piranhacus Gigantici. Snow Thwomp: Thwomps that will home in on you rather than just staying in one place and hoping you'll stop there. Boomerang Ninjuns Boxin & Hammer Ninjuns: A Whomp that's extremely difficult to escape from once it has you in its sights, for it will leap after you if you try it. Croaksalot: A more powerful Grinder that can cut through anything, not just wood. Dry Blurp: Water-dwelling Dry Bones are already on this list, so why not land-dwelling Fishbones? Koobras: A Falling Spike that can home in on you, like the Homing Thwomp and the Homing Whomp. Forest Fuzzy: A Fuzzy that is free from its constraints on rails/poles. It can go anywhere it wants to, and can be stomped on, unlike its rail-dwelling brethren. Golden Wiggler: Another type of Wiggler that is angry by default. If you do something that would make a normal Wiggler mad, the Jiggler goes ballistic and turns purple. There are also Big Golden Wigglers. Yariko: A pillar capable of contorting itself anywhere along its length, enabling it to travel through many different passages, rather than simply going in a straight line. There are also Aztec Yariko. Yeti Ninjis: Mad Ninjis that will charge at you with force and can also leap higher. Lemmy Amp: An Amp that has short-circuited, but is dangerous just the same. Strealoid: Very dangerous versions of Floating Mines that take parts of the ground with them when they go off. Amazon Urchin: Urchins that have lost their spikes, and use a deadly roll attack instead. After defeat Atomic Bowser, the heroes use the power of the Ginat Atomic Egg to restore the entrie island. Bowser, back into normal, falls into a pool of acid (that transforms into Dry Bowser, battled on World ★-Castle: Special Bone Castle) and the other villains quickly escape from the island (leaving Dry Bowser) and go to the Rainbow Area out of the island. The heroes start comemorate the victory on the island with a party. Power-Ups Super Mushroom     Fire Flower Super Leaf     Star Tanooki Suit     Frog Suit Hammer Suit     Kuribo's Shoe Treecko Leaf     Bee Mushroom Snow Flurry Flower    Rock Mushroom Mario Luigi Kevin The Ponda Kyu T. & Toadette Angry Sun 8\par Big Bertha --- 4\par Boomerang Brother  8\par Buster Beetle  8\par Fire Chomp --- 8\par Fire Snake --- 8\par Hot Foot - 8\par Nipper Plant - 8\par Pile-Driver Micro Goomba - 8\par Ptooie --- 8\par Spike  Snow Flurry Rex Amazing Flyin' Hammer Brother  8\par Banzai Bill -- Camo-Guana Blargg --- 8\par Bony Beetle -- 8\parChocolate Chuck Veggie Boruum, Powercat Masked Galoomba, Frost Piranha Galoomba, Rhinestone Galoomba TNT Manky Kong, Cherry Ptooie PiranhaWarplane Chuck, Artillery Met, Porcu-Galoomfish Elite Jetpack Joe, Beriberi, Kreepoh Boo Buddy Block -- 8\par Bubble Devil Joe Chargin' Chuck Pharaoh Guy--- 8\par Dino Rhino --- 8\par Eerie  7\par Fishin' Boo -- Dark Chocolate Spike (Enemy). Bounder Mecha Koopa --Splounder Ninji Gladiator Bros. 8\par Pokey Ball Thrower, Rex -- 8\par Rip Van Fish - 8\par Sumo Brother - 8\par Super Koopa -- 9\par Swooper -- 9\par Thwimp --- 8\par Volcano Lotus  8\fs28\par Baser Bro. 8\par Hammer Rex--- 4\par Super Ztar Rabbids Bang Bangs, Bone Dogon, Golden Lava Sludgie,Komodo Koopagon  Epflap, Skeltling, Gem Gansan, Sun Gulp , Cherry Blossom Piranha Plants, Slighthand, Red Terradaunt, Mini-Giga Burning Spike,  Pandaboo     Wartortle Bros. PONDACherry Blossom Rexes, Snowboarder, Picket Man Snow Bulldozer,MUTTRAMP Mini-Planker BeanMakoops Wartortle Troopas,Blazus Piranhacus Giganticus     Buffish Sky Shotman     Snop     Sharkpedo Ted Chompberdon  Fruito Molem  Terradaunt, Wild Cherry Blossom Piranha Plants, Krumblers, Fakeshroom, Dry Guy Tribes, Rock-Roll Djskratch, Plymoss, Shorrock , Broffgle, Grolem, Mecha Snow Pitchan, Mecha-Monty Mobs,Fruito Pow Molem Wireframe Devil Joe Eltruts, MagikusDiving Goomba--- StofynuLoud Lizard Arch Ogre BroWild Nipper Plant Piranha GaloombaDUPLORA- 8\par Kritta- 8\par Wild Ptooie --- 8\par Kong Spike  8\par Amazing Flyin' Fire Brother  8\par Teal Banzai Bill Ledge-Dwelling Mega Mole Spiky Boo Buddy Block -- 8\par Native Chuck --- Strealoidpar Squirtle Bros. 7\par Hisser-- 8\par Klump -- 8\par Jelpin --- 8\par Krusha -- 8\par Ninja Squirtle Bros. Kritter -- 8\par Snow Ninji 8\par Mystic Bow Joe Mushroom Grassland Crystal Desert Salmon Ocean Cherry Blossom Garden Enchanted Sky Garden Amazonian Glacier Pipe Jungle Land Of The Giants Stone-Head Mounyain & Dark Land More enemies From Mario's Search for the 8 Jewels 2): Shark-Bones, Spiky Boo Buddies, Fwoosh, Fire Ninjun, Panser, Pansice, Neo Swim Metalls, Colossal Bro.,Pack Bandit Joe, Octoomba, Octo-Ninjun, Fishbone Chomp, Elite Kreepoh, Elite Galoomba, Bisharps, Gooplers, Super Heart Troopa, Relic Rex, Spear Bros, Whipions, Smentall, Ferreasels, Silver Rozee Dayzees, Drabidile, Lizard Pants Scrafty, Elecape, SWIMIANs, Mini-Giga Burning Spike, Crawlton, Quagsire, Turtle Torpedo Ted, Sharkpedo Ted Rs, Rookards, Puncharoo Rs, Jet Pack Shys, Omega Sledge Bros, Koopatrol Rs, Seven Magikoopa Rs, Pebblix Axem Billlynator & Axem MandinatorGingyrbread. Hammer Brother Rs, Seven Koopa Troopa R, Chargin Chuck R, Fire Sumo R, Ferreasel Rs, and Shy Guy R, ChestnHammer Giantut Wearin' Chuck Rs, Poindexters, Omega Banzai Bill, GilamaWatermelon PlantBig Stalking Watermelon PlantWater Bro.Cactus Piranharchens, Elite Koopa Troopa, Luxian Pebblit, Ball Thrower, Spear Guy, Sonic Spikey, Charliemeleons, Red Goponga Flower, Green Electro-Koopa. Snooze-A-Koopa, Snow Machine Gun Joe,  Stampleap, Icy Gromba, Spiny Shell Spike (Enemy),  Huge Parabeetle, Pitchfork, Bandinero, Boomdinero, Cobrat, Pidgit, Purple Beriberi, Sumo Brother, Crystal Koopa Troopa, Pink Koopa Troopa, Mudkip, Puncharoo, Tiki Kong, Magmaargh, Spiky Piranha Plant, Ink Piranha Plant, Prickly Piranha Plant, Sceptile, Charizard, Hawshield, Sharkpedo Ted, PONDA and Komodo Koopagon.

Gameplay
The gameplay is pretty similar to the other Mario 3D platformer games. The game has a main hub, called Egg Island. Levels are completed similar to how Super Mario 3D Land and 3D World's levels are completed. Also, like Super Mario 3D World, the player needs find 3 Green Stars in each stage and needs find one Stamp. Like in Super Mario 3D World, the Wii U Gamepad can be used at any point during gameplay to interact with the environment, allowing players to stun enemies, momentarily reveal hidden objects (both in levels and on the map), hit blocks, stop moving platforms, and various other functions that can help the player at some missions. The GamePad can also be used to control the camera during gameplay by pressing the button on the bottom corner of the GamePad screen and tilting the controller, in what is known as Free Camera Mode. It works in a similar fashion to the camera from Super Mario 64 and Super Mario Sunshine. The GamePad can also be used for Off-TV Play at any point.

Egg House
The Egg House, that it's on World 1, provides all the cutscenes that appeared on the game and every soundtrack of the game. There you can also see the collection of Stamps that the player collected, the stats of gameplay of each level (if every playable character played the level, if all the Green Power Stars and Stamps were collected and if the player reach the top of the Flagpole) and if every character were unlocked.

The Egg House also provides research information and an 3D model of each thing on the game. To acquire them, there are some instructions to follow. To acquire a 3D model with informations of:


 * An enemie: the player must defeat it at least once with any character (Ex: Goomba)
 * A boss: the player must defeat it with all the playable characters (Ex: Motley Bossblob)
 * A level: the player must complete the level (100%), getting all the Green Stars and Stamp on that level and also reaching the top of the Flagpole at least once (Ex: Yoshi Hill)
 * A world: the player must complete every level (100%) of the world and defeat every boss(es) of the world (Ex: Yoshi's Grassland)
 * A normal power-up: the player must use it at least once with one character (Ex: Goomba's Shoe)
 * Playable character using a normal power-up: the player must use the power-up with the specific character at least once (Ex: Double Toad)
 * A object: the player must grab/see it at least once (Ex: Green Star/Stamp/Clear Pipe)
 * A non-playable character/rideable character: the player needs talk with it at least once (Ex: Gearmo)
 * A playable chatacter: the player must need to unlock the character and play all the levels with it (Ex: Mario)

http://neotendo.wikia.com/wiki/Paper_Mario:_Countdown_to_Chaos/Tattle_Log?oldid=8686 }}Pincho Flight: Falls from the sky. Clawgripper: Throws rocks at you. Plantoon: Wimpy. Octo. Loud Lizard. Armored Lizard. Tentacles: Spin and try to hurt you. Squirts: Airborne water drops. Smogjin: Throws spikes at you, the spikes will turn into Stingies if they touch the ground. Flutterer: Flying fish. Clammers: Related to Piranha Plants. Harpoon Harry: Painful missiles which launch out of cannons. Levels Each castle you go in will hold a Koopaling, as well as Wart and Bowser. Giant Castle: Frog, related to Toad, but a Koopa resident. Ice Castle: Wart. Sky Castle: Roy. Water Castle: Wendy. Grass Castle: Larry. Pipe Castle: Ludwig. Desert Castle: Morton. Spike Castle: Bowser. Castle Bosses It can't be Clawser in every castle! Giant: Pintsize: A crab that shoots water and shrinks every time you jump on him. Ice: Fiery: Shoots fire at the ceiling, which contain spikes. Try dodging them. Sky: Rockhead: Jumps up and down. Water: Slip Ice: Throws barrels. Throw bombs at him and he will vanish. Grass: Fly Fighter: Jumps up and down. You have to throw a bomb at him so he won't move. Pipe: Sluggie: Goes to a pipe and tries to aim at you. Desert: Sand Wave: A ghost made of sand. Throw a bomb at it so he can drop and when he drops, jump on him. Spike: Clawser: In the first round he will throw hammers at you, so always wait until he throws three. In the second round he will fly on a magic carpet. Throw a bomb at him. In the third round, don't touch him, always throw a bomb at him when his guards are down. Finally Bowser comes out of the cage and throws Clawser out into the sea. Did you like this submission?Whoops! You're not logged in!If you were, you could leave the author of this submission some feedback, even vote it into Little Lemmy's Land!Why not login now? Go login!Fill out the boxes below if you would like to invite a friend to this page.Friend'sName Email (required)  YourName Email  Suggest this page! Have you dreamed up the next Mario game? Email me!Goomba Bullet Bills my favorite enemies LakituPiranha Plant Koopa Troopa semi naked but "Behold the heart pink boxers"BooParagoombaMagiKoopaSuper KoopaMonty Mole PokeyPunchy Dry BonesNinjiGromba: 15 HP\parTeal Koopa: 20 HP\parCrusher Brambi : 17 HP\parSpiked Gromba: 25 HP\parParaGromba: 25 HP\parPink Paratroopa: 30 HP\parKuribow: 28 HP\parYoshi Nipper: 41 HP\parFire Paratroopa: 50 HP\parFrigid Pidgit: 63 HP\parMe Roar: 56 HP\parSealfrost: 70 HP\parFrost Swooper: 72 HPSplitin' Vine-Gaull: 88 HP\parHedgehogger: 99 HP\parSandy Thwomp: 101 HP\parSarasa Plant: 110 HP\parMonty Cannon: 94 HP\parMini-RamrockTall Shy Guy: 100 HPIcicle Spear Guy: 109 HPPyro Buganeer: 120 HPCamoflauge Guy: 113 HPSpear Kosha: 129 HPCrystal Berryba: 131 HP\parCuauhthwomp: 100 HP\parKnightlite: 150 HP\parJade Bumpty: 183 HP\parClubba: 200 HP\parSnow Kosha: 194 HP\parHammer Boruum: 250 HP\parBoomerang Boruum: 250 HP\parFire Boruum: 250 HP\parTeal Magikoopa: 223 HP\parKoopatrol: 242 HP\parVinesnapper

Normal Enemies
Toy Dream: Nothing but Cyan Galoombas, Toy Soldier Koopas, Mini-Bob-ombs, and Toy Soldier Koopatrols. You start off on a wooden block. Move along the lego bridge onto a toy racetrack road. Move onto the speed pad and jump at the last second across the gap and cross the toy houses, shooting enemies out of the way. Cross the racetrack road and use the dash pad to cross the last gap and land in the battle arena. 2. Rainbow Dream: Blizzard Snifits, Blue Cheep Cheep, Rainbow Lakitus with Rainbow Spinies Cloud Alspheres with Chopper Chimps. Cross the machanical road and avoid the lightning. Use the dash pad to cross over to the rain section. Shoot the jumping fish, go under the waterfall, and dash across the dash pad on to lilypads. Cross and use the dash pad to get to the sun section. Go up the ramp, past the sun statue, and down the other side, shooting all that you come across. Use the dash pad to get to the snow side. Cross the ice bridge and through the rows of snowmen to the battle arena. 3. Pirate Dream: Embers, Tiki Loggers, Peg-Croakerts, Klingers, Lockjaws, Swabby Goombas, Pirate Bob-ombs, Wartortle Bros, Elite Patch Bros, Peg-Krittas), Buckler Yoshi Troopas, and  Swabby Ben Ks. Go over the bridge and past the waterfalls, and use the dash pad to cross the gap over to a ship. You'll go halfway and turn into a cave. Go down the path and up the ramp and back out. Cross the bridge into the waterfall cave down a ramp and back onto the ship, where you'll fight the mini-boss. Cross the bridge and use the dash pad to cross onto a path. Go into the cave up the ramp and out back and around to the top and the battle arena.

4. Undersea Dream: Spiny Cheep Cheep, Marine Guys, Bubble Bloopers, Malibuts, Scubis, Octobloopers, and Scuba Koopeleons. Cross the bridge and use the dash pad to get on to a floating clam, then use the dash pad at the other side to get on a coral ramp going down. Enter the sunken ship and go left to the dash pad, which shoots you out a hole in the wall across a large gap and onto a long bridge. Cross onto a sea shell platform and enter the cave.Cross through and out to shoot across the gap using the dash pad. Go up the clam stairs and out into the battle arena.

5. Future Dream: Future Goombarrs, Fake Bold Rexes, Laser Snifits, Beamsword Chucks, Roboopa Troopas and  Roboopirates. You start out on a metal road. Cross it to the dash pad. Use it to land on a small ledge with two more dash pads. Select the one on the left and dash to a metal bridge. Use the teleporter to teleport over on a floating space station. Go up the metal spiral ramp to the top and use the dash pad to reach the next space station. The entryway is blocked by the mini-boss. Beat him and press on. Use the teleporter to teleport to a metal bridge. Go across it to the battle arena.

6. Sweet Dream: Marshoombas, Cake Jiros, Cookie-Throwin' Chucks, Choclite Pirates, Gummi Chomps, Boomerang Gingybreads, Chocomint Piranhas, Dark Chocolate Cave Dudes, Hammer Gingybreads, and Fire Gingybreads. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

7. Western Dream: Western Waddle Dees, Cowboy Waddle Doos, Poncho Boxins, Bull Piranha Lilyplants, Sand Boxins, Western Gordos,  Cowboy Spikes, Advanced Kootie Pie Drones, MandiMallards, Poncho Chucks, Bull Piranha Chomps, Bandit Kritters, Cowboy Krushas, Warden-Gruntlys, Bull Yarikos, Snake Goombas, Canon Glunks, MandiRattlers, and Cowbat Bandit Joes. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

8. Pop Star Dream: Waddle Dees, Waddle Doos, Pansands, R-Bone Warriors, Snow Boxins, Gordos, Ice Uxos, Miniature Dorns, Sand Wizzs, Tsukikages, Chargin' Buns, Shark-Toothed Blippers, Gruntlys, Relic Yarikos, Fishbone Blippers, Glunks, Blippers, and Roll-o-drolls. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

Mario realizes a single Koopaling is left, but where could it be...? OMG, you get a message saying a Koopa is snooping in the Super Duel section. That just can't be good...

8.Super Duel: Cross a bridge and enter the Super Duel building. Odd, there are no enemies... OMG! He's right there but in a robot he designed himself. You will be teleported to the battlefield.

This is it! Mario receives info on where Bowser's Nightmare is and heads there. The screen cuts to Bowser at a cannon, aiming at the Dream Orb, an orb filled with good wishes that transfer to people at night. OMG! He's going to suck up all the good dreams and replace them with nightmares that will haunt everyone forever! Stop him!

9. Bowser Nightmare: Gold Koopa Troopas, Hammer Sisters, Komodo Dragoopas, Super Thwomps, Magigoombas, Heavy Joe S, Dragoopas, Elite Knuckle Joes, Koopatrols, Lemmy Boruums, Scuba Bros. & Elite Scrapunks

New Enemies

 * Ukiki Kong
 * Fake Clones
 * Karting' Chuck

Characters

Playable Characters
When you unlock a character, the game works like Super Mario 3D World, where you can choose the characters freely.

Rideable Characters
These caracters can be used as Rideable characters for the Playable Characters. 

Worlds
These are the levels of Super Mario 3D Challenge. The first 8 worlds were parts of the Egg Island, destroyed by Bowser, Kamek and Motley Bossblob. The Bowser World is an dark world created by Bowser to guard the Giant Atomic Egg. The Star World and the Crown World are special worlds located in the space. The first is unlocked by defeating the final boss. The other is unloked after every Green Star and Stamp are collected as well as getting the Golden Flag by reaching the top of the Goal Pole for every level. Every world has also one Mystry House, that appears before the end-of-world castle level, each one with 20 different mystery box challenges (with a checkpoint flag at the 10th mystery box challenge).More enemies From Super Mario World + Land + Sonic Heroes: Grolems, Spiky Boo Buddies, Baser Bro., Spiny Molefishes, Cocopī, Lobzter, Mini-Discodoriko, Panser, Pansice, Slippin' Stus, Tusk Butapoppo, Shadow Cockroachers, Sludge Octoomba, Poacher Joe, Magmole, Elite Steel Bro. , Elite Spinenut Galoomba, Elite Ben K, Shock Rocket Joe, Bone Spear Guy, Scorpion's Spear Sentries, Blazus Piranhacus Giganticus, Red Bowloonatic, Green Bowloonatic. Snooze-A-Kappi Koopa, Inguin, Livid Stone, Small Livid Stone, Greek Pitchfork, Bandinero Jiro, TutanChuck, Swimming Cobrat, Shadow DJ Jazzy Jets, Diacuff, Spade-Squid, Octorock Goomba, Torzilla Ted, Frosthird, Taekwon, Boubem, Spiky Strealoid, Mudkip, Tiki Lionfisher, Magma Bro., Spiky Grumbapple, BiddyGulpits, Lemmy Painguin Tuck, Bunnectric, Kirlia, Red Yoshi Troopa Yellow Yoshi Troopa Cyan Yoshi Troopa Pink Yoshi Troopa & Blue Yoshi Troopa, Red Dino Ribbit, Molefishes and Powercat Masked Troopa. Yellow-Green  Bandinero Yetches Mini Marios(toy) Shy Guy Cry Guy Pie Guy Big Guy Biteranha Tentacruel Cow's Tweeter Ninji Beezo Phanto Harry Hedgehog Toss Monkey Driller Gnawty Swooper Bullet Bill Lakitu Brambi the Rhinoceros Starr E. Spiny Giraffo Pachydarn ==Gloombas Parasnoombas Tail Galoombas Flymmbas Goombas Paragoombas Tail Goombas Cat Goombas Cherry Goombrats Big Goombees Jack O'Goomlets Bone Goomboths Goombrats Big Goombas Jack O'Goombas Bone Goombas Skating Koopas Spiny Paratroopas Red Bones Super Para Dry Bones Koopa Troopas Paratroopas Dry Bones Para Dry Bones Elite Octoombas BiddyBilly Bobs BiddyGingybreads Fruito Pow Molems Octoombas Biddybuds Para-Biddybuds Prongos Grogaloombas Blue Venus Fire Traps Turtle Beezos Ninja Stingbies Sea Kappi Koopas Galoombas Flipbugs Scuttlebugs Stingbies Coral Piranhas Venus Hammer  Traps Blue Piranha-Flies Cyan Chain Chomps Piranha Plants Venus Fire Traps Bone Piranha Plants Chain Chomps Spokeys Boruum Lakitus Spiny Boruums Buzzy Bishops Pokeys Lakitus Spinies Buzzy Beetles Scuba Bros Dark Fire Bros Bone Bros Putrid Piranha Plant Bros Clownados Hammer Bros Fire Bros Sledge Bros Sumo Bros Snow Cheep Cheeps Ruby Spiny Cheep Cheeps River Porcupuffers Dire Bloopers Cheep Cheeps Spiny Cheep Cheeps Porcupuffers Bloopers Toplestone Tims Green Urchins Ruby Gushens Ancient Fish Bones Clampies Urchins Gushens Fish Bones Grumbas Heatigans Snow Spokeys Yetices Spike Eels Cooligans Snow Pokeys Bitefrosts Chopper Chimps Tribal Wigglers Tundra Rexes Spiking Chucks Uproots Wigglers Rexes Chargin' Chucks Rock/Crystal/Tar/Baser Throwing Monty Moles Rocky Hammers Elite Doombas Batty Monty Moles Rocky Wrenches Smeeches Swoops Chuck-Ombs Cat Bills Cat Banzai Bills Yoshpedo Teds Bob-ombs Bullet Bills Banzai Bills Torpedo Teds Taliskulls Cloockba Soldiers OmasquidsIce Water Bubbles Li'l Brrs Li'l Cinders Magmaarghs Lava Bubbles Sand Thwomps Sand Tail Thwomps Bakihas Guts Man Mechaniloids Thwomps Tail Thwomps Whomps Whimps Throwillas Bulboos Gulpits Bukus Starlites Wallops Boos Peepas Bomb Boos Kong Spikes Bully Mask Toxillas Tamahorns Bandlekoots Space Koopirate Elites Acid Draglets Spikes Bullies Broozers Draglets Tall Shy Guys Whirly Fly Guys Sentry Kritters Archies Shy Guys Fly Guys Kritters      Misty Apple Throwin' Monkings==

World 8 - Koopa's Volcano
<p style="line-height:1.5;">A lava-themed world. The first boss is Kamek, the second boss is Bowser Jr. and the third boss is the second encounter with Bowser.

World Bowser - Bowser's Giant Egg
<p style="line-height:1.5;">An world created by Bowser to guard the Giant Atomic Egg in his posses, that transforms into a dark Borser-like Egg.

World Crown
<p style="line-height:1.5;">OBS:


 * The levels Bowser's Giant Atomic Egg and Boss Blitz Challenge are the only levels of the game that don't have any Green Star or Stamp, due to be Boss Levels.
 * Boss Blitz Challenge is the only level in the game that don't have a time limit. Mystery House Masterful Challenge and the other Mystery Houses also don't have a time limit, however, in these courses, the player, when enters in a Mystery Box, is under a ten-second time limit to complete an objective.

Copy Abilities
in:Fan Games, Games, Mario (series),and 7 more=Super Mario Party 10= EditComments (59) Share Super Mario Party 10 is the tenth game in the main Mario Party series. It has 50 playable characters, and 10 different boards. It is for the Wii U and 3DS.

Contents
[show]==Gameplay== Gameplay is like most Mario Party games. There are four different modes: Free-For-All (everyone against each other), Tag-Team (two vs. two), Duel (one on one), and Carpool (like in MP9). You can use all three of these modes in Party Mode and Story Mode. Other than that, it's effectively the same. There are Mini-Stars and Mini-Ztars in this game too, and you collect them in threes. If you get 30 Mini-Stars, you get a normal Star. Once you have a normal Star, you can't collect any more Mini-Stars. You can only fight the boss if you have a normal Star. Mini-Ztars work like they do in MP9. You have to spend 3 Coins to get 3 Mini-Stars.

Modes
There are 6 different modes in this game, each hosted by either Geno or Mallow.

Party Mode
Party Mode is the classic mode from every Mario Party game. In this game, it is hosted by Mallow. You can play on any board (except the Bowser Board, which you have to unlock before you can) in this mode.

Minigame Mode
Minigame Mode is another classic mode from the series. In this game, it is hosted by Mallow. You can play any minigame you've played before in this mode. Also, there is a minigame shop, where you can buy retro minigames.

Story Mode
Story Mode is yet another classic mode. In this game, it is hosted by both of the hosts, who alternate boards- Geno first, followed by Mallow. See below to read the story.

Super Duel Mode
Super Duel Mode is a mode introduced in Mario Party 5. In this game, it is hosted by Geno. The gameplay is the same. See below to view all of the vehicle parts.

Extra Mode
Extra Mode is a mode also introduced in Mario Party 5. In this game, it is hosted by Geno. The gameplay is the same as in Mario Party 5.

Shop Mode
Shop Mode is a mode introduced in Mario Party 6. In this game, it is hosted by Paratroopa, Paragoomba, Lakitu, and Wiggler, who each run their own shop. At Paratroopa's place, you can buy the characters. At Paragoomba's place, you can buy retro minigames. At Lakitu's place, you can buy new vehicles for Carpool Mode. At Wiggler's place, you can buy extra things like voices or "Extra Hard" mode.

Story
This story is used in Story Mode.

Every year, at the start of the year, the Star Festival takes place. At the Star Festival, all of the Mini-Stars form together into real Stars, which, with the help of Geno and Mallow, award the 10 Star Stamps to the ten Mushroomers who deserve them most. This year, Bowser really hopes to get his hand on one of the Star Stamps.

It's time for the festivities to begin! Everyone gathers to Peach's Castle's roof, with Bowser and his children watching from overhead. As each of the 10 Star Stamps are awarded, Bowser becomes angrier and angrier- none of them were sent to him! In a fit of rage, he uses his super-vaccuum to suck them all away! Mario and his friends chase after him.

While flying over the kingdom, Bowser is so busy laughing evilly that he drops all of the Stamps! They fly through the kingdom, landing in ten different realms. Bowser quickly sends his ten children to get them back before Mario and his friends do. Mario and his friends split up- that way, they can all get it first!

Before a major fight begins, Geno and Mallow decide to make it fair and square- whoever can get the Stars back can also have a chance to defeat the boss and get the Star Stamp. Everyone agrees, and the game starts.

Gameplay
The gameplay is very similar to Party Mode, but you progress through the ten different boards. Everytime you beat a board, you get the ability to buy the Koopaling of that board. There are four different versions: duel, tag-team, free-for-all, and carpool. In duel, you can only play one player, and your only opponent is the Koopaling. In tag-team, you can have one other person play with you, but you have two opponents instead of just one. In free-for-all, it's back to only one player, but you now have three opponents. In carpool, you can have up to three more people playing with you, but you have FOUR opponents. Unlike in normal carpool, where there is only one car, there are two cars- one has all the heroes, the other has all the villains.

Board Order

 * Bianco Hills
 * Desert Fortress
 * Dolphin Sea
 * Cosmic Station
 * Candy Central Station
 * Four Seasons
 * Mushroom Heights
 * Frozen Wasteland
 * Pipe City
 * Junior's Roasted Rock
 * Bowser's Castle

Teams
On each board, you have one (or two, or four depending on which mode) character that you must play as, depending on the board. This is the list.
 * Bianco Hills - Wario (duel) + Waluigi (tag-team) + Shy Guy + Nabbit (carpool)
 * Desert Fortress - DK (duel) + Diddy (tag-team) + Dixie + Funky (carpool)
 * Dolphin Sea - Daisy (duel) + Lubba (tag-team) + Hammer Bro. + Boomerang Bro. (carpool)
 * Cosmic Station - Toadsworth (duel) + Tumble (tag-team) + E. Gadd + Shadow Mario (carpool)
 * Candy Central Station - Peach (duel) + Rosalina (tag-team) + Cheep-Cheep + Blooper (carpool)
 * Four Seasons - Koopa (duel) + Goomba (tag-team) + Waddlewing + Kamek (carpool)
 * Mushroom Heights - Luigi (duel) + Boo (tag-team) + Dry Bones + Perry (carpool)
 * Frozen Wasteland - Yoshi (duel) + Baby Mario (tag-team) + Baby Luigi + Birdo (carpool)
 * Pipe City - Toad (duel) + Toadette (tag-team) + Violet + Kelley (carpool)
 * Junior's Roasted Rock - Mario (duel) + Gina (tag-team) + Yvan + Wolley (carpool)
 * Bowser's Castle - This is the only board who you can play as anyone- except the Koopalings.

Star Stamps
Each of the "duel" characters (heroes, anyway) get a Star Stamp. These are all of them. There is one last Star Stamp, which is revealed at the very end. Once Bowser is defeated, he admits that he only wanted his own Star Stamp. Because of this, Geno and Mallow create him his own- the  Evil  Stamp.
 *  Wario - Witty 
 *  DK - Strong 
 *  Daisy - Beautiful 
 *  Toadsworth - Protective 
 *  Peach - Loving 
 *  Koopa - Clever 
 *  Luigi - Courageous 
 *  Yoshi - Kind 
 *  Toad - Helpful 
 *  Mario - Heroic 

Playable Characters
As said above, there are 50 different playable characters. 40 are default, 10 are unlockable.

Default
Mario Luigi  Peach  Daisy  Yoshi  Toad  Wario DK Diddy **NEW** Waluigi  Birdo  Toadette  Boo  Dry Bones  Koopa  Shy Guy  Kamek  Hammer Bro. Blooper Cheep-Cheep **NEW** Boomerang Bro. **NEW** Nabbit **NEW**100px-Toadsworth2.png Toadsworth **NEW** Tumble **NEW** Yvan **NEW** Wolley **NEW** E. Gadd **NEW** Shadow Mario **NEW** Baby Mario **NEW** Baby Luigi **NEW Goomba **NEW** Gina **NEW** Perry **NEW** Rosalina **NEW** Lubba **NEW** Kelley **NEW** Dixie **NEW** Funky **NEW** Waddlewing **NEW** Violet **NEW**===Unlockable=== Ludwig **NEW** Lemmy **NEW** Roy **NEW** Iggy **NEW** Ellen **NEW** Dolly **NEW** Wendy **NEW** Morton **NEW** Larry **NEW** Bowser Jr. **NEW**

Default Teams

 * Mario - Luigi
 * Peach - Daisy
 * Yoshi - Birdo
 * Toad - Toadette
 * Wario - Waluigi
 * DK - Diddy
 * Boo - Dry Bones
 * Koopa - Goomba
 * Kamek - Shy Guy
 * Hammer Bro. - Boomerang Bro.
 * Blooper - Cheep-Cheep
 * Waddlewing - Nabbit
 * Toadsworth - Tumble
 * Yvan - Wolley
 * E. Gadd - Shadow Mario
 * Baby Mario - Baby Luigi
 * Gina - Perry
 * Rosalina - Lubba
 * Violet - Kelley
 * Dixie - Funky
 * Ludwig - Bowser Jr.
 * Lemmy - Iggy
 * Roy - Morton
 * Wendy - Larry
 * Ellen - Dolly

New Enemies

 * Ballistic Ben
 * Christmas Goomba
 * Christmas Koopa
 * Big Muncher
 * Giga Muncher
 * Huck-Ice Crab
 * Factory Spike
 * Dune Spike
 * Stone Dune Spike
 * Pyro Bubble
 * Ice Bubble
 * Snoomba
 * Snowball Lividstone
 * Small Snowball Lividstone
 * Minion Monkeys
 * Gyro Minion Monkeys
 * Rock Bro.
 * Frost Bubble
 * Bomb Bro
 * Huckit Crab Met
 * Ra Urchin
 * =Sorcerkoopa=
 * Glacier Magikoopa
 * Big Broozer
 * Giga Boo
 * Snorkel Yeast Troop
 * Angry Moon
 * Spike Guy
 * Cactus Piranhas
 * Space Koopirates
 * Watermelon Plant
 * Big Stalking Watermelon Plant
 * Water Bro.
 * Big Cactus Piranha
 * Jump Guy
 * Scuba Troopa
 * Electro-Buzzy
 * Thunder Cloud
 * Giga Mole
 * Giga Koobra
 * Powercat Masked Scuba Troopa
 * Glacier Chippy
 * Big Spiny
 * Fear-Full Fridge
 * Big Stalking Piranha Plant
 * Giga Cheep Cheep
 * Giga Urchin
 * Quarterback Bro.
 * Ztop-and-Go
 * Giga Thwomp
 * Micro Porcupuffer
 * Giga Goomba
 * Jumping Fishbone
 * Big Yellow Spiny
 * Space Spike Top
 * Big Space Spike Top
 * Balloon Shy Guy
 * Powercat Masked Koopa

Bosses
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<span style="color:rgb(255,255,255);font-family:Verdana,Helvetica,Arial,sans-serif;"> ''Paper Mario: The Thirteen Magic Cards   By Blade Guy'System: Wii   Price: $39.99   Release Date: July 1, 2012     Story   Mario, Peach, Toad, Toadette, and Toadsworth are seen on a boat to a small island called Starshroom Island for a little vacation. The ship docks and they get off to see that it is like a five star resort. They go and check in at the inn, which is very nice. Then, a scream of terror is heard. The gang rushes outside and asks a nearby islander what’s going on. The islander tells them that someone broke into the casino and is holding everyone hostage. Mario, being the hero he is, takes action and rushes toward the casino to save everyone inside. Controls   A: Jump/talk/select   B: Hammer/exit out of menu   C: Partner Ability   Z: Ground Pound(once Super Boots are gotten)   Control Stick: Move/Hammer Spin(once the Super Hammer is gotten)/Ultra Jump(once ultra boots are gotten)   +: Start/Pause Menu   D-Pad Up: Partner Info/Selection   D-Pad Left: Items   D-Pad Right: Badges   D-Pad Down: View Enemy Tattles     In Battle Controls   A: Select action/perform action commands   B: Cancel/perform action commands   Control Stick: Move around battle menu/perform action commands   C: Perform action commands   1: Perform action commands   2: Perform action commands   Z: Switch Mario and his current partner’s position     Items   Mushroom: Heals 10 HP. Super Mushroom: Heals 20 HP. Ultra Mushroom: Heals 50 HP. Max Mushroom: Fully heals you. Power Punch: Raises your attack by three for two turns. Mr. Mini: Shrinks an enemy for three turns, lowing their attack by 2. Repel Gel: Makes you invisible for three turns. Speed Flower: Lets you attack twice in one turn. Slow Flower: Makes the enemies slower for one turn. Strawberry Jelly: Heals 10 FP. Grape Jelly: Heals 20 FP. Jammin' Jelly: Heals 50 FP. Mango Jelly : Entirely fills your FP. Courage Shell: Increases Def. by three for two turns. Fire Flower: Burns all enemies for a damage of three, six on ice based enemies. Ice Flower: Freezes all enemies for a damage of three, six on fire based enemies. 1-Up Mushroom: Revives you with half of your HP. 1-Up Super: Revives you with all your HP. Dried Mushroom: Restores 1 HP. Sweet Bar: A chocolate bar that heals 5 HP. Nutty Bar: A nutty chocolate bar that heals 10 HP. Golden Bar: A rich chocolate bar that heals 15 HP. Sleepy Sheep: Puts enemies to sleep. POW Block: Flips some foes over, and deals 3 damage. Dizzy Dial: Makes enemies dizzy for three turns. Thunder Bolt: Strikes one enemy for five damage. Lightning Storm: Strikes all enemies for five damage. Egg: Heals 5 HP. Pasta: Heals 10 HP. Lemon: Heals 5 HP. Lime: Heals 5 FP. Apple: Heals 25 HP. Stop Watch: Freezes enemies in time. Whacka Bump: Restores 25 HP and FP. Inn Coupon: Lets you stay in an inn for free. Shop Coupon: Use this to get a discount on all items. Yoshi Cookie: Summons a Yoshi. He will eat it, and give you a random item. Fright Jar: Scares enemies away. Chuckola Cola: Restores 15 HP. Refresh Herb: Cures any status condition. Volt Shroom: When hit by a phisycal attack, the enemy will take damage. Repel Cape: Makes you dodgy for three turns. Peachy Peach: Restores 5 HP and 5 FP. Mushroom Drops: Heals 10 HP for you and your partner. Super Drops: Heals 20 HP for you and your partner. Ultra Drops: Heals 30 HP. For you and your partner. Gold Bar: Sell it to get 100 coins. Gold Bar x2: Sell this for 200 coins. Gold Bar x3: Sell this for 300 coins. Shooting Star: Causes stars to rain on your enemies for a damage of six. Mighty Tonic: Triples ATK for one turn. Status Effects   Asleep: Can’t attack for four turns. Attack Up: Self-explanatory. Badly Poisoned: Deals three damage for six turns. Blind: Unable to hit the enemy. Will always miss. Lasts for three turns. Burned: Deals fire damage for three turns. Confused: Will sometimes use different commands, and might attack partner. Def. Down: Self-explanatory. Def. Up: Self-explanatory. Dizzy: May miss when you attack, lasts for at least 3 turns. Dodgy: Your enemies have a less chance of hitting you. Electrified: Deals lightning damage to direct attackers. Frozen: Can’t move, and deals 1 damage when thawed. Frozen in time: Self-explanatory, lasts for three turns. Huge: Bigger, and attack is up. Infatuation: You are in love and cannot attack the one you are in love with. Lasts for three turns. KO’d: You must return to the last save point. Paralysis: Cannot move, usually lasts for three turns. Poisoned: Deals one point of damage for nine turns. Scared: Halves your attack. Slow Down: You only attack every other turn. Speed Up: Lets you attack twice in one turn. Badges   You can collect badges again. New badges, old badges, and Attack FX badges are all here:     Adv. Dodge Master: Action Commands will be easier to pull off. Adv. Dodge Master P: Action Commands will be easier to pull off for partners. All or Nothing   All or Nothing P: Partner attack goes up if the command is followed. If not, the attack is useless. Attack FX B: Bowser sound. Attack FX L: Luigi’s "yoho" noise. Attack FX P: Peach's chuckle. Attack FX Y: Yoshi noises. Chill Out   Close Call   Close Call P   D-Down Jump   Damage Dodge   Damage Dodge P   Defend Plus   Defend Plus P   Dodge Master   Dodge Master P: Now partners can dodge better, too. Feeling Fine   Feeling Fine P   First Attack   Flower Saver   Flower Saver P   FP Plus   HP Plus   HP Plus P   Happy Flower   Happy Heart   Happy Heart P   Ice Power   Ice Power P: Partners can attack fire enemies directly. Last Stand   Last Stand P   L Emblem   Lucky Start   Mega Jump   Multi Bounce   Peekaboo   Power Bounce   Power Jump   Power Plus   Power Plus P   Quick Change   Refund   Runaway Pay   Spike Shield   Spike Shield P: Partners are protected from spikes. Super Appeal   Super Appeal P   Super Jump   Super Luck: Good things happen to Mario each turn. Super Star: Increase Mario's POW and Def. by five, but only attack every other turn. Timing Tutor   Tornado Jump   W Emblem   Zap Tap   Zap Tap P: Partners will be electrified. Bingo   Mushroom: All HP restored. Flower: All FP restored. Goomba: Maxes out the audience. Star: HP and FP are restored, and maxes out audience. Ztar: Lose half your HP and half your FP, and lose the entire audience. NOTE: In this game, the purpose of the audience is to get more star points after a battle. The more excited the audience gets, the more star points you are given from the audience. Partners   Here are the partners that will travel with Mario on his journey, and their abilities. They can be upgraded one level using the nine upgrade blocks hidden on Starshroom, then you must visit nine Shamans hidden throughout Starshroom to upgrade them once more. Spike: A young Goomba that wears a blue spike hat, so he is a Spiky Goomba. He can tell you the location you are in, and hidden secrets within the area. You meet him in the prologue. HP: 10-20-30   Headbonk: Just like Mario's jump, only with his head. Tattle: Does the same as Goombario and Goombella. Multibonk: Just like Power Bounce. FP: 3   Hyper Headbonk: Charges up his attack for one turn, then does a headbonk with great power. FP: 5     Silverado: A Buzzy Beetle that has a Spanish accent. He can fire himself at distant items and switches. Silverado’s shell is made of pure steel, making him a force to be reckoned with. You meet him in Chapter 1. HP: 15-25-35   Shell Shot: Fires himself at the enemy. Iron Defense: Increases his defense by three for two turns. FP: 2   Rapid Spin: Spins through the enemies to make them dizzy. FP: 3   Iron Shell: Makes his shell even harder and will ram into an enemy for big damage. FP: 5     Daisy: This sweet, loveable Crazee Dayzee who wishes to become a famous singer offers to help you on your quest. Unlike other Crazee Dayzees, she has pink petals, but a green body like others. She might be sweet and loveable, but when crossed, she can really knock your lights out. She is able to sing and put guards or Sentinels to sleep so you can get by them. You meet her in Chapter 2. HP: 10-25-30   Pound: Rushes up to the enemy and punches them. Sing: Sings a song and puts an enemy to sleep for three turns. FP: 2   Pounding Notes: Sends musical notes at the enemy, smashing them. FP: 4   Lullaby: Sings a louder, but peaceful song and puts all enemies to sleep for three turns. FP: 5     Blake: After being thawed out of Bowser’s Freezing Chamber, Blake realized he was the only Shroob left, so he went over to the side of good and now works with Professor E. Gadd. He is very handy with technology. Because he was frozen for so long, Blake is now a blue Shroob, but still has the same pale spots on his head. He can hack into computers so you can move on to the next area. You meet him in Chapter 3. HP: 10-20-35   Ray Gun: Aims at the enemy and fires a small blast. Shroob Bot: Summons a small Shroob Bot of his own design to take the hit from an enemy attack. FP: 2   Vim: Blake was able to uncover what vim is actually made of, and made a large batch for himself. He drinks it to recover 10 HP. FP: 5   Ray Blaster: An upgraded version of his ray gun. Fires a powerful blast at all enemies for big damage. FP: 6     Chem Guy: This smart, red Shy Guy in a lab coat used to work for Shadow Guy. He wasn’t aware of his master’s plan, but when he finds out, he joins you to help him stop Shadow Guy. He is an awesome chemist and throws potions at any elemental hazards so you can move on. You meet him in Chapter 4. He seems to have a secret crush on Bonnibel. HP: 20-30-40. Fire Potion: Throws a vial filled with burning chemicals at the enemy to hurt them. This will always cause burn for three turns. Def. Serum: Has Mario or himself drink a vial of potion that will cause their Def. to go up by three for two turns. FP: 3   POW Serum: Has Mario or himself drink a vial of potion that will cause their POW to go up by three for two turns. FP: 4   Ice Potion: Throws a vial filled with freezing chemicals at the enemy to hurt them. This will always cause the enemy to freeze for three turns. FP: 6     Jess: A Shadow Siren and Vivian’s cousin. Some people think she is her twin due to the fact that Jess looks a lot like Vivian, except her hat has light green strips and a light green rim. She has green hair, and actually has one eye revealed, which is white. She obviously has the same ability as Vivian. She is a wind siren. You meet her in Chapter 5. HP: 15-25-35   Shade Smack: Goes into the shadows and smacks the opponent. This move pierces the enemies defense. Infatuate: Gives the opponents the infatuation condition. FP: 3   Gust: Sends a gust of wind at the enemy out of the battle, plus, you still get star points. FP: 5   Twister: Summons a twister to attack all enemies for big damage. FP: 8     Boggy: Boggy is a grey Blooper who protects his swamp from intruders. He goes to attack you when you meet him, but needs water during the battle. You tell him you mean no threat, and he believes you. Boggy wishes to join you; however, he is unable to breath on land. So you must travel around his swamp to search for pieces for an air breathing device he once had, but a monster broke it. Boggy can take you underwater to reach areas you can’t reach normally. You meet him in Chapter 6. HP: 10-20-30   Tentacle Slap: Approaches and enemy and slaps it with one of his tentacles. Bubble: Blows a bubble that traps an enemy inside it, causing it to float out of battle. Does not work on bosses. FP: 2   Ink Blast: Floats into the air and aims his ink hole at an enemy, squirting ink at them. This gives them the blind status condition. FP: 4   Water Blast: Shoots a blast of boiling water at the enemy for big damage and a small chance of burning. FP: 9     Shivers: This elite ranked Skellobit doesn’t carry a spear, but a scythe. Shivers is an icy blue color and wears a black general hat that leads a rebellion against Bonechill. He wishes to join you for good once they defeat Bonechill. He can cut down various objects that are in your way. You meet him in Chapter 7. HP: 20-30-40   Scythe: Slashes the enemy with his scythe. Frost: Breathes a chilling breath at the enemy, freezing them for three turns. FP: 1   Aerial Strike: Blows a whistle and summons a Skellobomber to bombard the enemies with explosives. However, the enemies only take two points of damage. Good for weakening a hoard of enemies. FP: 3   Chilling Slash: Slashes the enemy with his scythe, but sends a chilly feeling through the enemy, scaring them. However, this does one point less than Scythe due to the added scare affect. FP: 5     Bonnibel: A pink Toad girl with pale skin, pink pigtails, like Toadette, and gray spots. She wears a red vest, and two small holes can be seen on her neck, as well as two, sharp fangs. Bonnibel is a vampire and because of this, she is a fearless daredevil. When she’s not out adventuring, she usually jams on her bass guitar. She also seems to have a crush on Chem guy. You meet her in Chapter 1, and see her again in Chapters 3 and 5. Bonnibel wishes to join your team when word gets out that the Vampire King has found a limitless supply of power. She usually levitates, so outside of battle, she can pick you up and carry you over gaps you cannot jump over. She joins you in Chapter 8. HP: 15-25-35   Bite: Bites the enemy to deal damage. Jam: Sends ear shattering sound waves at an enemy and puts them in a state of shock(paralysis), preventing them from attacking for three turns. FP: 3   Blood Suck: Bites into the enemy and sucks their blood, healing her, but damaging her victim. FP: 5   Rock Out: Plugs her bass guitar into an amp and plays her guitar, sending ear shattering sound waves so powerful, they damage the enemies for big damage. FP: 8     Chapters   Prologue: The Start of a New Adventure   Chapter 1: The King of Beetles   Chapter 2: Dark Days in Petal Village   Chapter 3: A Sticky Situation   Chapter 4: Tricks, Treats, and Trouble   Chapter 5: Casino Clash   Chapter 6: Monster of Blooper Swamp   Chapter 7: The Realm of Bonechill   Chapter 8: Bonnibel and the Vampire King   Chapter 9: Revenge of the Casino Master   Chapter 10: Mario’s Undersea Adventure   Chapter 11: Ying and Yang   Chapter 12: Taking Down the Koopa Troop   Chapter 13: Shadow Guy’s Secret     Walkthrough   PROLOGUE: THE START OF A NEW ADVENTURE     STARSHROOM CITY     Okay, now, take control of Mario and follow the islander’s directions to get to the casino. Along the way, people will stop you and tell you the basic controls of the game. Make your way to the casino and head inside. Right beside the entrance is a save block. Use it. Once saved, head into the next room, where you’ll find a hoard of Toads, Koopas, Goombas and Shy Guys being held captive by a grey robed Shy Guy. He is holding a wrench and a Goomba with a blue spike hat. The Shy Guy is ordering everyone to hand over the two of mushrooms card. No one knows what he’s talking about, which angers the Shy Guy. He then threatens to kill the Goomba he is holding. Mario jumps from the crowd and gets into fighting position. The Shy Guy laughs and tosses the Goomba aside, saying it’s a bad idea to fight him. He reveals himself as Tech Guy and refuses to leave without the card. He then charges toward Mario, starting the fight. BOSS BATTLE   Tech Guy HP: 20 Att: 1 Def: 0   This battle is for the sake of learning action commands. Before you attack, the Goomba that Tech Guy was holding hostage tells you about action commands and how they are your only chance at victory here. Mecha Guy will attack by whacking you with his wrench. However, if you guard at the right time, you’ll take no damage, or damage Tech Guy if you perform a super guard. Don’t worry, the time to guard against his attack is very easy, plus the Goomba will help you out at first by telling you when to guard. This battle is very easy and impossible to lose. Once Tech Guy is defeated, he pulls out a jetpack and flies off, swearing he’ll be back for revenge. Once he’s gone, everyone in the room thanks Mario and quickly leaves. The Goomba; however, stays behind to thank Mario properly. He tells him that his name is Spike and that he has heard a lot about Mario and that he idolizes him. Mario thanks him and asks what that was all about. Spike explains that Tech Guy was looking for one of thirteen magical playing cards. He tells Mario that his grandpa knows a lot more about them than he does. Spike then offers to show Mario the way to his grandpa’s house. Mario accepts his offer, which causes Spike to jump for joy. He explains that he can help in battle by headbonking enemies and tattling on them to help Mario defeat them. Now that that’s over, head back to Peach and the Toads. However, as you leave the room, a faint glow that Mario notices stops him. Walk over to the glow, which is coming from a playing card from inside a picture frame. The picture then jiggles and bursts. Floating before Mario and Spike is an enlarged two of mushrooms playing card. Spike gasps, saying it’s the card Tech Guy was looking for. He suggests you take it so no one evil can. Mario slowly reaches for it, and when he touches is, it spins around him and floats high above his head. It then hides itself inside Mario’s inventory. Now, head back to Peach and the Toads. Mario will introduce them to Spike and he’ll explain what is going on. Peach and the Toads wish Mario good luck, and Toadsworth gives Mario three mushrooms, a super mushroom, and a fire flower, saying that these will be more than helpful on his journey. And with that, head east of your position until you find a sign that says: “Buzzy Road is beyond this point.” Head that way to start... CHAPTER 1: THE KING OF BEETLES     BUZZY ROAD   ENEMIES:   Goomba: HP: 2 Att:1 Def: 0   Paragoomba: HP: 2 Att: 1 Def: 0   Spiky Goomba: HP: 2 Att: 2 Def: 0   Koopa: HP: 4 Att: 2 Def: 1   Paratroopa: HP: 4 Att: 2 Def. 1   Buzzy Beetle: HP: 5 Att: 2 Def: 2     The start of your adventure begins on Buzzy Road, which will lead to a village of Buzzy Beetles. Spike tells you that if you keep following this path, you’ll find a road next to some cliffs acting as a stairway. Down the stairway is Buzzy Village, which is where his grandpa lives. Along the way, you’ll will run into Koopas, Goombas, Paragoombas, Paratroopas, Spiky Goombas and Buzzy Beetles. Beat them for star points and coins. Now, when you make it to the cliffs, you’ll find another path. Ignore it for now and head down the cliffs and you’ll find yourself at... BUZZY VILLAGE     When you make it to the village, you will see that everything is very peaceful. Friendly Buzzy Beetles pass by each other and say hi. Spike tells you that his grandpa’s house is the one with a brown shelled roof. Find the brown shelled roof and head inside. Immediately, you will be greeted by a Goomba with a gray mustache and glasses. Spike rushes up to hug him. He then introduces Mario to him. Spike’s grandpa offers some tea, but Mario politely declines the offer. Spike then tells his grandpa why they are here. He sighs and everyone has a seat while he pulls out a book and begins reading from it. He reads that the thirteen magical playing cards were once owned by an ancient Magikoopa. They gave him unimaginable power, and he used that power to try and take over the world. However, an ancient warrior that Mario seems to resemble stopped him. The warrior scattered the cards across what is now Starshroom Island. Legend says that the Shy Guy in black will send his lackeys out to fetch the cards so he can rule the world. However, legend also says that someone will rise up and stop the Shy Guy. But how can one tell who that person is? Well, when the sense the hero is near, the cards will give off a glow only when the hero is around. Spike says that the two of mushroom’s card did the exactly that when they passed it. His grandpa then says that it’s obvious that Mario is the hero. He then asks if Mario is up for the challenge. He assures him that it will be quite the challenge. Say yes and Spike will jump for joy, knowing Mario can save the world. He then asks if he can join Mario’s journey. Mario will nod and Spike become a permanent member to your party. His grandpa then suggests you head for King Beetle’s Castle. He tells you it’s the path you saw before coming her. Mario nods and he and Spike head outside, only to find that the entire village has been overrun by rouge Buzzy Beetles. Beat up the rouge Buzzy Beetles that are attacking villagers to get some cool rewards, like an Ice Flower, Strawberry Jelly, 1-Up Mushroom, and if you defeat all the rouges, you’ll receive the first power plus badge of the game. This is a one time thing, so it’d be wise to take down all the rouges. Plus, if you level up from all those battles, you can raise your BP so you can actually wear the power plus badge, since it costs six and you only start with three BP points. Once you defeat the rouges, head back to the entrance of the village to find a blue shelled Buzzy Beetle and a yellow shelled Buzzy Beetle. Approach them and they will stop you from leaving. So, you battle them. MINI BOSS BATTLE   Blue Beetle HP: 5 Att: 2 Def: 2   Yellow Beetle HP: 5 Att. 2 Def. 2   These guys are not tough at all. They fight like regular Buzzy Beetles. These guys are child’s play. Once these Buzzy Beetles are beaten, the blue beetle jumps on top of the yellow beetle’s shell. They tuck into their shells and perform a spin attack. However, a silver shelled Buzzy Beetle charges in and knocks them over. The two beetle look at who knocked them over and get scared. They rush off in fear. The silver shelled Buzzy Beetle approaches you and asks if you’re all right with a Spanish accent. Spike assures him they are okay and thanks the Buzzy Beetle for saving them. The Buzzy Beetle smiles and introduces himself as Silverado, the village’s protector. He explains that he helps everyone in the village who is in need and he’s the only one who knows how to fight. Plus, his shell is made of steel. Silverado tells them that ever since King Beetle found that magic playing card, he has been working non stop to protect the village. He wishes to one day fight King Beetle and take him down. At the sound of magic playing card, Mario offers Silverado a spot on his team. The Spanish Buzzy Beetle can’t believe Mario is asking for his assistance. He asks why and Spike explains that Mario is gonna need all the help he can get if he wants to collect all the magical playing cards so he can stop Shadow Guy. Silverado couldn’t be happier and joins Mario’s team. With your new partner, head to the shop and stock up on a few items. Then, head back to Buzzy Road and follow the path you were on before heading to Buzzy Village. BUZZY ROAD     The rest of Buzzy Road is not very hard at all. Fight the enemies so you can break in Silverado. You’ll need to use his ability to hit a switch on the other side of a cliff Mario cannot jump over. Once the switch is hit, a bridge will appear. Walk along the bridge and you’ll find yourself at your destination. KING BEETLE'S FORT   ENEMIES:   Buzzy Beetle   Dull Boney Beetle: HP: 1 Att: 2 Def: 1   Para Beetle: HP: 5 Att: 2 Def: 2     Enter and you will find out that this fort filled with a combination of puzzles from Koopa Bros. Fortress and Hooktail Castle. Silverado will be used a lot, so keep him out. The enemies in here are Dull Boney Beetles, Buzzy Beetles, and Para Beetles. Dull Boney Beetles can only go down to Silverado because Mario hasn't gotten any new boots yet. Para Beetles are just like Paratroopas. You will eventually reach a large door that is locked, but next to it is a stairway. Head down it and you’ll find yourself in a prison room. Inside the nearest one is a pink Swooper. She’ll explain that she was captured by King Beetle and thrown in her for trespassing. She’ll ask if you’ll help her out. Say yes and she’ll tell you that the key to her cell is somewhere in the next room. Head to the opposite end of the room and you’ll see a door. Go through it. Inside, you’ll find a red shelled Buzzy Beetle and a green shelled Buzzy Beetle. They notice you and Silverado and are not pleased. The green says you’ll pay for what you did to their brothers. Silverado guesses that they mean the blue and yellow shelled Buzzy Beetles. The red and green shelled ones attack. MINI BOSS BATTLE   Red Beetle HP: 5 Att: 2 Def: 2   Green Beetle HP: 5 Att: 2 Def: 2   These guys fight exactly like Blue and Yellow. Really. Just use the same tactic you used for Blue and Yellow and you’ll be okay. When beaten, the red one vows revenge and they run off, but they drop a key. Pick it up and head back to the cell with the Swooper. Unlock her cell and she’ll thank you by giving you the key to the door you couldn’t get through before. The Swooper hopes to see you again and flies tries finding a way out of the fort. Head back to the door and unlock it. You’ll need to climb a little high and solve some easy puzzles that require Silverado. Once you reach a door with a save block and heal block, use them both and head through the door. On the other side of the door, you’ll find to the other side and you will find a Buzzy Beetle that is somewhat smaller than Hooktail, and has the same crown that Goomba King wears. This is King Beetle, and he is not too pleased to see you. Silverado steps forward and demands he hands over the magic playing card. King Beetle then pulls out the three of fire flowers, saying no to Silverado’s demand. He then stashes the card away and whistles. From above, the blue, yellow, green, and red shelled Buzzy Beetles appear before King Beetle. They reveal themselves as the Beetle Bros. and claim they are ten times better than the Koopa Bros. King Beetle orders them to attack. They do so and the battle begins. BOSS BATTLE   Red Beetle: HP: 5 Att: 2 Def: 2   Green Beetle: HP: 5 Att: 2 Def: 2   Blue Beetle: HP: 5 Att: 2 Def: 2   Yellow Beetle: HP: 5 Att: 2 Def: 2   If you’ve played the first Paper Mario, then you’ll recognize this fight. These guys will fight EXACTLY like the Koopa Bros. Use Mario’s hammer and Silverado’s shell shot to knock these guys over. Then just jump on them when they are knocked over. They are immune to fire, but not when they are flipped over. A fire flower and Silverado will make quick work of these guys. Once the Beetle Bros. are defeated, they run off, saying they quit. King Beetle stomps the ground in anger and fights you himself. BOSS BATTLE   King Beetle: HP: 25 Att: 3 Def: 0   This guy can be a bit of a challenge if you’re not careful. But you’re probably wondering why he has zero defense? Well, because he is bigger than the average Buzzy Beetle, only his head and front feet can be seen on the battle stage. He can attack by tucking into his shell and ramming right through both you and your partner, or stomping on you or your partner. If you use Silverado’s iron defense, he won’t take any damage whatsoever. Mario; however, will. But, as long as you perform action commands correctly, you’ll decrease his damage. Just jump on him and use whatever partner you plan on using for this battle to beat him. Once he is beaten, King Beetle will fall over, knocked out. The card will then fall out of his shell and react since Mario is in the room. Walk up to it and it will be added to your collection. With the two of mushrooms and three of fire flowers at hand, head back to Starshroom City to figure out where to go to next. PEACH EVENT   In the first Peach event, you don’t have to do anything. This event is just a talking event. Read through how Peach and the Toads are worrying about Mario, but reassure themselves that he’ll be all right. Then, a blue robed Shy Guy in a black top hat holding a staff appears before them. This confuses Peach and the Toads, and before they can say anything, the Shy Guy grabs Peach, saying his job was easier than he expected. He disappears, leaving the Toads in a state of shock. That’s basically it. BOWSER EVENT   We find our old nemesis Bowser standing before his army telling them they are about to invade the Mushroom Kingdom to kidnap Peach. Everyone cheers and chants Bowser’s name. As they get ready to leave, Kamek enters the throne room, telling Bowser that attacking the Mushroom Kingdom is useless since Peach isn’t there. Bowser stomps the ground in anger, but stops when Kamek tells him that he knows her location is at Starshroom Island. Bowser stops his stomping and laughs evilly, telling Kamek he’s done well. He then snaps his fingers calls out for Army Bro and Volkner. A Hammer Bro with a gray helmet and shell, and horns on his helmet, plus a golden armored Koopatrol appear before Bowser. He orders them and Kamek to ready the army and Doomship. Volkner asks why and he tells him that they are taking a trip to Starshroom Island. Kamek, Army Bro, and Volkner salute Bowser and rush off with the army as Bowser laughs evilly. KING BEETLE’S FORT     You’ll find yourself outside King Beetle’s Fort. Just make your way from there to Starshroom City. STARSHROOM CITY     The second you enter Starshroom City, Toad and Toadette will rush up to Mario saying that some Shy Guy took Peach. Then, Mario’s new Mailbox DS rings. He opens it up and sees someone sent him an email saying that Peach is in their clutches and that if you want to see her again, you’ll find all thirteen magical playing cards before his minions do and bring them to him. It isn’t signed, but Spike guesses it’s from Shadow Guy. Now the gang has to figure our where to go from here to find the next card. Toad then says that he heard a Lakitu couple complaining that they had to end their vacation in a place called Petal Village early. He suggests you find them and see what’s up. Head toward the luxurious hotel in Starshroom City and in the lobby, you’ll find Mario’s good old friend Lakilester and his girlfriend Lakilulu. Approach them and Lakilester will greet you happily, saying it’s been awhile since their last adventure. Mario agrees and your partner will ask what they are doing here. Lakilulu says they came to Starshroom for a little vacation because she knew someone in Petal Village that could get them a good place. However, she says that on their second day there, it turned all gloomy and depressing. The Bub-ulb’s flower’s have even wilted because they aren’t getting any sunshine. So it’s settled, your next destination is Petal Village. Lakilester and Lakilulu offer to show you the way. They take you to a forest entrance, saying this is the only way to get to Petal Village. Lakilester warns you it’s a bit dangerous, but he knows you can do it. They go ahead of you and tell you they’ll see you in Petal Village. Enter the forest to begin the next chapter. CHAPTER 2: DARK DAYS IN PETAL VILLAGE     PETAL FOREST   ENEMIES:   Fuzzy: HP: 4 Att: 1 Def: 0   Crazee Dayzee: HP: 5 Att: 2 Def. 0   Treevil: HP: 6 Att: 2 Def: 0   Leaf Guy: HP: 5 Att: 3 Def: 0   Petal Guy: HP: 5 Att: 2 Def: 0   Amazee Dayzee(DO NOT FIGHT YET): HP: 20 Att: 20 Def: 1     As you enter the forest, there is nothing but beautiful trees and flowers all around. However, don’t let this forest’s looks fool you. Like Lakilester said, this forest is dangerous and crawling with enemies. Make your way through the forest, but along the way, you’ll run into Fuzzies, Crazee Dayzees, Treevils, Leaf Guys, and Petal Guys. Fuzzies can suck out your health and add it to their own, but don’t worry, they aren’t too hard to beat. Crazee Dayzees still put you to sleep. Treevils and Leaf Guys were enemies from Bowser’s Inside Story, so you should know how they operate. I should mention that Leaf Guys are air born, so hammer won’t work. Petal Guys; however, are a new type of enemy. They aren’t too hard, but can be annoying if not careful. Be careful of Amazee Dayzee as well. It is far too strong to fight at this point in the game. So if you see one, run away from battle. Make your way through the forest. You’ll eventually see an evil, rotting looking tree. Ignore it for now and you’ll eventually find yourself at Petal Village. PETAL VILLAGE     Petal Village is a beautiful, sunny area with friendly Bub-ulbs, Crazee Dayzees, and Lakitus... is what I would say if it weren’t for the fact that everything right now if the opposite of what I just said. Right now, Petal Village is cloudy, gloomy, and everyone looks said and depressed. You can find Lakilester and Lakilulu at the inn, where they will show you a picture of what the village should look like. However, because of all the clouds, everything is the opposite. Now, go around the village and ask villagers what happened to the town, hoping to get some clues. Sadly, you’ll come up dry. However, you’ll eventually run into a Crazee Dayzee with pink petals and a green body singing happily. She notices you introduces herself as Daisy. Your partner asks why she isn’t depressed like everyone else. Daisy will tell you that she is indeed depressed, but she was practicing her singing, and the song she was singing always cheers her up. She tells you that she dreams of becoming a famous singer one day. Your partner then asks if she knows anything about the clouds. The Crazee Dayzee explains how the clouds just randomly showed up after someone got ahold of a magical playing card. Your partner will then tell her that Mario here is looking for the thirteen magical playing cards. Daisy then gasps at the sound of Mario. She has heard nothing but good things about him and wishes to help him on his quest. She hates seeing everyone in the village depressed and wishes to clear away all these clouds. Mario happily accepts Daisy to the group and she couldn’t be happier. Once she joins your team; however, a large light blue skinned Lakitu in a gray cloud floats up behind you. Daisy freaks out and says that that Lakitu has been killing some of the flowers here in the village using it’s freezing winds. The Lakitu blows a powerful gust of wind at you, starting a battle. MINI BOSS BATTLE   Lakiblizzard: HP: 15 Att: 2 Def: 0   This guy is one of the tougher bosses you’ve faced so far. The problem here is that most of Mario’s partners so far cannot attack him. So, the best thing to do here is use sing with Daisy to put him to sleep, then switch to Spike so him and Mario can damage him. Lakiblizzard can attack by throwing spiny eggs, blowing a powerful gust of wind, and summoning a hail storm. The hail storm will last for six turns and damage you and your partner every turn. Defeat him quickly before he can really do some damage. After you beat him, Lakiblizzard will shake violently and explode. Your partner will be surprised at the fact that Lakiblizzard was nothing but a mere robot. Something doesn’t seem right to Mario, and he notices a weird symbol on part of the machine. It is a Shy Guy mask with a wrench going through it. It reminds Mario of someone, but he cannot figure it out. Off to the distance, a loud clap of thunder is heard. Your partner looks and gasps at what they see. In the distance is a Lakitu with a purple scarf, sunglasses, and purple and black stripped shell flying on an evil black cloud throwing thunderbolts down. Mario jumps in fright, remembering that that’s his old foe, Lakithunder. Your partner then notices that Lakithunder flies toward Petal Forest and suggests following him. Head back toward the entrance to Petal Village and Lakilester will stop you. He gives the super boots and says that they might help out. Now you can ground pound the ground to find hidden panels. Head into the forest, where you’ll find two Shy Guys with wind-up keys in their backs. These are Mecha Guys. Approach them and they will identify you as an intruder. These guys are child’s play, so beating them will be a cake walk. Once beaten, they will pound the ground and it is revealed there is a hidden panel. Ground pound and you’ll find yourself in a hidden passage. Head down the passage until you find a spring. Jump on the spring to find a giant building standing   before you. THE CLOUD FACTORY   ENEMIES:   Mecha Guy: HP: 6 Att: 2 Def: 1   Patrol Guy: HP: 6 Att: 3 Def: 0   Lakibot: HP: 5 Att: 2 Def: 1   Rocky Wrench: HP: 4 Att: 3 Def: 0     Welcome to the Cloud Factory, the source of all the dark clouds looming over Petal Village. You see the two Mecha Guys you beat earlier heading through the entrance; however, there are two Anti Guys guarding the entrance. Anti Guys now-a-days are the toughest of the tough and are practically unbeatable. But, their weaknesses are lemon candies and a good lullaby. Bring Daisy out, if she all ready isn’t, and use her field ability. Her singing will knock those Anti Guys out in a snap. Once they fall asleep, head through the doors they are guarding and you’ll find yourself within the Cloud Factory. The enemies inside the factory are Mecha Guys, Patrol Guys, Lakibots, and Rocky Wrenches. Also, all around the factory are Sentinels. That’s right, these guys return from Tubba Blubba’s Castle. However, you don’t have anyone that can hide you from them. But, you do have a Crazee Dayzee that’s knows a lullaby that will put them to sleep. Head through the factory, and you’ll eventually reach a room filled with conveyor belts and working Mecha Guys. At the end of the room is a Shy Guy in a grey robe with a wrench in his belt, or Tech Guy, as Mario remembers. That’s right, Tech Guy is the guy behind the clouds over Petal Village, and this is where the Lakiblizzard robot came from. Walk toward the other side of the room, and about halfway, Tech Guy will notice you and get angry. He pulls out his wrench and rushes at you. BOSS BATTLE   Tech Guy: HP: 20 Att: 2 Def: 0   Other than a boost in attack, Tech Guy fights exactly like he did back at the Starshroom Casino. However, he can now throw his wrench like a boomerang, dealing four damage to you and your partner. He’ll only use it when he’s running low on HP though. Use Daisy and this fight will be a breeze. After his defeat, Tech Guy will pull out his jet pack yet again and fly off through an opening in the ceiling. However, he drops a key without realizing it. Pick the key up and move on. You’ll need to use Daisy and Silverado a lot to get through, but it shouldn’t be too hard. Along the way, you’ll run into two more Anti Guys guarding a large door. Put them to sleep with Daisy and head through. On the other side is the Puff Puff Machine, except larger, and more advanced looking. Head over to smash it to bits, until a lightning bolt is thrown at you. High from the air emerges Lakithunder, but where is Tech Guy? It appears he doesn’t want Mario messing with the Puff Puff Machine. Your partner will tell you the only way to get to the machine is a fight. Lakithunder couldn’t agree more and floats over to you, starting the battle. BOSS BATTLE   Lakithunder: HP: 30 Att: 3 Def: 1   Spiny: HP: 3 Att: 2 Def: 2   Time to battle the lightning king himself. Lakithunder will attack by throwing spiny eggs, swooping down at you, and lightning bolts. His lightning bolts are his main threat, because they could possibly paralyze you. If you found the upgrade block back in the earlier part of the factory and used it on Daisy, she can actually be used in this fight because her pounding notes attack can hit flying enemies. Putting him to sleep with make the fight a lot easier. Sometimes, Lakithunder will toss his spiny eggs to the ground, where they will create Spinies. They can pose a threat to you since they have a defense of two, plus spikes on their shells, making jump attacks useless. Daisy’s pound can damage them if you upgrade her, but it’ll only do one damage to them. Once the battle is won, Lakithunder will fall to the ground, giving off static. The top of his head opens up and Tech Guy pops out, a bit dazed. It is revealed that the Lakithunder you fought was another robot, and Tech Guy was controlling it the whole time. He would fight you himself, if it weren’t for the fact he was still weak from his last battle with you. The Lakithunder robot then begins shaking and causes everyone to hit the deck. The robot explodes, destroying the Puff Puff Machine. The scene goes to Petal Village and the sky begins clearing up, letting the sun shine down on the peaceful village. Back at the factory, Tech Guy complains that he rebuilt that machine to cause chaos with it. He then starts his jetpack up, leaving you and your partner wondering about the card. From the robot’s remains comes a glow. Approach it and the four of banana peels will pop out. Grab it and add it to your collection. PEACH EVENT   The scene starts with a larger than average black robed Shy Guy, Shadow Guy, sitting on his throne. He has a top hat on his head and a magic staff in his right hand. Standing before him is the blue robed shy Guy that kidnapped Peach from the last Peach event. Standing next to the Shy Guy is Peach, very frightened. She asks why she was brought here, only to be told by Shadow Guy that in due time, she will find out. Then, Tech Guy appears in the throne room, sadly reporting his failure. Shadow Guy puts a hand on his chin (do Shy Guys even have one?) and admits that this “Mario” character is posing a threat. He turns to the blue robed Shy Guy, whose name is Bomb Guy, orders him to go to a place called Gutter Gulch. The blue robed Shy Guy nods and heads off. Shadow Guy then calls in another Shy Guy named Chem Guy. A red Shy Guy with a lab coat walks in, asking what his master wants. Shadow Guy orders him to take Peach down to the dungeon. She nods, takes her, and leaves. Along the way down, Chem Guy sighs, wondering if what Shadow Guy’s plan is and what he even needs him for. Peach tells him that it’s obviously something bad. Chem Guy tells her he had ideas that involved his chemical smarts, but Shadow Guy recruited him before he could even share his ideas with the world. Peach assures him that they were probably good ideas and that he doesn’t need to be one of Shadow Guy’s goons. They reach the cell and Chem Guy puts Peach in, telling her she’s probably right. He leaves, leaving Peach feeling sorry for the poor Shy Guy. Don’t worry, during the next Peach event, you’ll finally be able to take control of her. BOWSER EVENT   Above the skies of Starshroom City, Bowser’s Doomship is seen. The ship lowers toward the ground, and Bowser jumps out, making the ground shake when he lands. Army Bro, Volkner, and Kamek follow after him. Kamek tells him he should probably go around town and listen to the citizens to see if they know the where-abouts of Peach. Take control of Bowser and go around town, listening in on conversations. Instead of hearing about Peach, he hears stuff about the magical playing cards and how one was recently sited in a place called Petal Village. Head back to Kamek and the others to tell them what you heard. The event ends with Bowser and the others heading back up to the doomship to find the location. PETAL VILLAGE     Mario and your partner will be at the entrance to the village, being thanks by Lakilester, Lakilulu, and all the citizens for clearing the sky and making it shine for them again. As you leave for Starshroom, Daisy waves everyone good bye, saying she’ll miss everyone. STARSHROOM CITY     Once you are in Starshroom City, head to the inn, where you’ll find Toadette. She informs you that Toad and Toadsworth are at the pool relaxing. Your partner informs her that you managed to obtain another card. The pink Toad girl is happy for you, and informs you that you should check out a place called Gutter Gulch because she heard E. Gadd build a lab there to study some mine the place has. With that said, head for the west part of Starshroom City, where you’ll find a path leading to a lush field. CHAPTER 3: A STICKY SITUATION     BOWLING GREENS   ENEMIES:   Bob-omb: HP: 4 Att: 2 Def: 1   Pider: HP: 5 Att: 2 Def: 0   Bandit: HP: 5 Att: 3 Def: 0     You first start off in Bowling Greens, a lush field that leads to Gutter Gulch. It’s a simple field, so no puzzles to worry about. The enemies you’ll find here are Bob-ombs, Piders (who no longer hang from webs, but are on their legs), and Bandits. The most dangerous thing in Bowling Greens is definitely the Bandits. They will steal your items if you don’t guard, so beat them quickly. As you progress further through Bowling Greens, the area becomes less lush and more dry. After three areas, you’ll reach a downhill slope. Head down and you’ll reach Gutter Gulch. GUTTER GULCH   ENEMIES:   Bob-omb   Pider   Bandit     Gutter Gulch is a very dry place that doesn’t receive very much rain and holds a small village. All around the area, you’ll find beings called Pin Heads, who are shaped like bowling pins and are white with red stripes around their necks. Head to a house with a sign in front of it. Inside is the mayor of the little village, who is red with white stripes around his neck. Talk to him and he’ll welcome you to his little village and you are free to look around. But he had warned him it was a bad idea since recently, spiders have been spotted and they don’t seem friendly, but he went anyway. Your partner asks if he knows anything about a guy named E. Gadd. The mayor thinks for a moment and tells you that some wacky guy with a Mushroomer came through asking if the Gutter Gulch Mine was near by. The mayor told him it was just a mile off from the village. But he had warned him it was a bad idea since recently, spiders have been spotted and they don’t seem friendly, but he went anyway. With that said, head to the exit of the village, which leads into the next area. The enemies are the same around the area, so nothing new to report. Once you pass through that area, you’ll find a building sitting next to the entrance to a cave. Head into the building, and you’ll see E. Gadd working at a table looking into a microscope. Approach him and he’ll be over joyed to see you. He explains that he heard there were some interesting rocks here that he wanted to study with his new assistant. On cue, a blue Shroob walks into the room. Mario jumps back in fear. Your partner will ask what’s wrong and Mario will explain his journey to stop the Shroobs. However, E. Gadd assures that this Shroob is not evil. He asked to be his assistant. The Shroob introduces himself as Blake, and he means no harm. He explains his story of how he turned to the side of good, learned how to speak English, and why he’s blue and not purple. Mario, now sure that Blake isn’t evil, nods, believing him. E. Gadd then asks why you’re here and your partner explains they are after a magical playing card. E. Gadd asks if they are talking about the five of shells he found in the mine. Mario nods, telling him it’s what they’re looking for. However, before E. Gadd can give the card to them, a Pider drops down and breaks into the case, taking the card. Everyone rushes outside and watches as the Pider goes into the mines. E. Gadd tells you that him and Blake have been having some problems with those spiders and wonders why it would want that card. Mario tells them about Peach being taken, Shadow Guy, and how he wants them to use them to take over the world. E. Gadd tells you that you must hurry and get that card back. Blake offers to aid you, since he knows his way around the mines. Accept his offer and you have a new partner. With Blake by your side, it’s time to head into the mines. GUTTER GULCH MINES   ENEMIES:   Pider   Wallop: HP: 6 Att: 1 Def: 2   Shy Bomb: HP: 8 Att: 2 Def: 1   Cleft: HP: 4 Att: 2 Def: 2     This mine is said to be the source of where all the spiders are coming from, as said by the Pin Head Mayor. Inside the mine, you’ll find Piders, Wallops, Shy Bombs, and Clefts. Shy Bombs are Bob-ombs wearing Shy Guy masks. They are not much different from Bob-ombs, except a bit more HP and are afraid to light their fuse after you attack them. Only after you attack them a second time is when they light their fuse. Jumping on Clefts are a bad idea since they have spikes on their heads. Head into the mine and you’ll come across computers. Blake states that he’s been studying the spiders in this mine, and they seem to have a thing for technology. Have him hack into the computers so you can move to the next area or make something happen. You’ll eventually reach a mining area filled with mine carts. However, on the other end of the room is a large spider web blocking the path the mine carts follow. Not only is there a spider web, but also Bomb Guy. He laughs and sticks a bomb onto the web. It blows up, making the path open again. He is about to follow the path, but stops when he sees you coming up to him. He says Tech Guy warned him about you, and he plans on taking care of you. BOSS BATTLE   Bomb Guy: HP: 25 Att: 3 Def: 0   Micro Shy Bomb: HP: 2 Att: 2 Def: 1   Bomb Guy will start the battle off by tossing two Micro Shy Bombs in front of him. They will be helping him attack you. Take one of them out, but leave the other one in because each time you take them out, Bomb Guy will keep bringing them back. He only attacks by throwing bombs at you and your partner. Blake’s Shroob Bot is an excellent move in this battle. How many hits it can take depends on how well you perform the action command. This fight isn’t too hard, but combined with each enemies attack power, that’s seven damage in total each turn, if they only attack Mario, that is. After his defeat, Bomb Guy will vow revenge on you and head further into the mines. Next to the path Bomb Guy took is a computer. Have Blake hack into it, and it will start up the mine carts again. Move to the next room, where you’ll have to do some platforming with the mine carts. It’s not too hard, but you’ll need to use the mine carts to get to a big chest that contains the super hammer. With it, Mario can break stone blocks and large, yellow ones if he uses the hammer spin technique. Continue through the mine and you’ll eventually make it to a large spider web. Stuck to is are some Pin Heads, small insects, the five of shells, and Bomb Guy. Wait... the five of shells and Bomb Guy?! The bomb throwing Shy Guy tells you that you shouldn’t have come here and that it’s dangerous. Before you can do anything else, a large black spider with red strips on the bulb, four eyes, eight, boney black legs and a tiara drops down, telling you that you’ve entered the lair of the Spider Queen. And she’s not too happy you’ve entered her lair. Your partner informs you that your only here for the card. The queen laughs at you, saying that it’s her card and you’ll have to fight her for it. BOSS BATTLE   Spider Queen: HP: 60 Att: 4 Def: 0   Piderling: HP: 4 Att: 0 Def: 0   Time to fight the queen of spiders on her own turf. She has a lot of HP, so taking her down will be somewhat challenging. The Spider Queen attacks by shooting wads of webbing at you, which can sometimes give you or your partner the slow down status. She can also charge through you, hitting both you and your partner, and jump high into the raptors of the stage, dropping items on you and your partner for small, but fast damage. Her Piderlings will not harm you, but it’d be a good idea to take them out because they can heal her when her HP gets low. This is, by far, the toughest boss you’ve faced so far. Items are very helpful in this battle. Once you beat the queen, she’ll fall over, knocked out. Her giant web then breaks apart, releasing the Pin Heads, Bomb Guy, and the card. The Pin Heads rush out, thanking you as they go by. Bomb Guy tries to go for the card, but a pink Swooper flies in and rams into his face, knocking him back, and into the wall. Bomb Guy groans in pain, too weak to get up. The Swooper turns to Mario, telling him she had a feeling they would cross paths again. She flies over to the card, grabs it with her feet, and gives it to Mario, telling him good luck with his journey. She flies off. With the five of shells in your positions, there’s only eight cards left out there. See, your almost done... PEACH EVENT   Hearing of Bomb Guy’s defeat, Shadow Guy is very displeased with him. He decides to send Tech Guy to tell Chem Guy to dispose of Mario. Down in the dungeon, Peach sighs as she worries about Mario. The doors to the dungeon open and Chem Guy walks in, holding a key and potion. He approaches Peach’s cell and hands her the items. He tells her he’s been thinking about what she said and that she might be right. He tells her the key is to this jail cell and the potion will turn her invisible if she drinks it, including her clothing. Peach thanks him and quickly hides the items when the door opens and Tech Guy walks in, telling Chem Guy he is to go out and stop Mario. He leaves, and Chem Guy sighs. Peach tells him he should join Mario’s quest. Chem Guy tells Peach he’ll think about it and leaves. Remembering when she snuck out back at the X-Naut fortress, she decides to do some sneaking around, hoping to get some info that will help Mario. Peach uses the key and unlocks her cell. Take control of Peach and make your way out of the dungeon and into a long hallway filled with many doors. Head to the one on the right side of the door you just came out of. Inside is Bomb Guy and a Shy Guy in a green robe with their backs turned to Peach. She listens as they talk about how Mario is one tough opponent and the location for the next card. It’s at someplace called Hallosweets Land. With the info at hand, head through the door to the left of the door leading to the dungeon. Inside is a large computer monitor. Head over to the keyboard and Peach will email Mario a message saying she’s all right and that she can help out by trying to find out the locations for the cards and about Hallosweets Land. Once the message is sent, Bomb Guy and the green robed Shy Guy will walk in, wondering how Peach got out of her cell. They take her back, ending the event. BOWSER EVENT   Now that they finally got everything mapped out, You and Kamek are seen at the entrance to Petal Forest. In this event, take control of Bowser and go through stage 1-1 of Super Mario Bros., except with a forest theme. Once you made it through, you’ll enter Petal Village only to be greeted by Lakilester. He tells you that you’re too late because someone all ready left with the card. You groan, saying you went through all that forest for nothing. GUTTER GULCH     The Pin Head Mayor, the Pin Heads, and E. Gadd are seeing you and your partners off. Blake tells E. Gadd that’s he’ll be back after his journey with Mario. E. Gadd wishes him and you good luck on your journey. Once everyone has said their goodbyes, head back to Starshroom. STARSHROOM CITY     You’ll be greeted by all the Toads, who ask how it went. Your partner assures that the card is in your position. Mario then gets an email from Peach. Everyone reads it and Toad tells you that Hallosweets Land is not hard to find at all. Just head into the sewers and find an orange warp pipe. Head over to a manhole in the center of the city and ground pound it. STARSHROOM SEWERS   ENEMIES:   Gloomba: HP: 7 Att: 3 Def: 0   Paragloomba: HP: 7 Att: 3 Def: 0   Spiky Gloomba: HP: 7 Att: 4 Def: 0     Starshroom Sewers is home to the whole Gloomba family, but they shouldn’t be too hard. You’ll be using a combination of Super Boots, Super Hammer, Silverado, and Blake to get through the sewers. It isn’t hard at all though. Eventually, you’ll find the orange wrap pipe Toad was talking about. Head down it to start the next chapter. CHAPTER 4: TRICKS, TREATS, AND TROUBLE     HALLOSWEETS LAND   ENEMIES:   Splunkin: HP: 7 Att: 4 Def: 0   Swooper: HP: 7: Att: 3 Def: 0   Boo: HP: 7 Att: 4 Def: 0   Boo Guy: HP: 8 Att: 3 Def: 0     Hallosweets Land is a Halloween themed land filled with treats and candy craving ghosts, bats, and pumpkins. Everything is made out of candy, except for the enemies and residents, of course. One hit on a splunkin will anger it, doubling it’s attack, so beat it quickly. Boo and Boo Guy aren’t that much different, except Boo Guy traded an attack point for more HP. Along the way, you’ll run into a small village in ruins. You’ll be greeted by a Boo with a mustache and monocle. He’ll explain to you that the pumpkin king, who used to be a great king, has been causing havoc ever since he managed to get his hands on a magical playing card. The Boo asks for if you’ll help by knocking some senses back into the king. You assure him that there is nothing to worry about. He thanks you and points you in the direction to his castle. Make your way to the castle by following the path you’ve been on. Halfway to the castle, you’ll run into Chem Guy, who’s sorry that he has to do this. He throws a vile at you, starting a battle. BOSS BATTLE   Chem Guy: HP: 20 Att: 5 Def: 0   Chem Guy might have low HP, but he has high attack despite his HP. He’ll attack you by throwing vials of chemicals that will either burn or freeze you. Just use your most powerful attacks and you’ll finish the battle in no time. Once beaten, Chem Guy realizes Peach was right. Fighting on Shadow Guy’s side is not for him. He goes to talk to you, but you’re all ready gone. He sighs, and chases after you. Anyway, continue making your way to the castle, only to realize the entrance is guarded by two pumpkins with stick-like arms. Have Daisy put them to sleep and make your way inside. PUMPKING’S CASTLE   ENEMIES:   Splunkin   Swooper   Ember: HP: 6 Att: 4 Def: 0   Pumpkin Demon: HP: 8 Att: 4 Def: 0     When you enter, you’ll find a big, flashing banner that reads “Pumpking’s Castle”. Your partner figures that’s probably the pumpkin king’s name. Anyway, you should know how Ember’s operate, so jumping on them is a bad thing, unless you have the ice power badge. Pumpkin Demon’s are just floating Jack-o-lanterns with stick-like arms, except they don’t get mad like Splunkins. Halfway up the castle, you’re current partner will be captured in a cage. Then, a pumpkin demon with a top had floats down, telling you his name is Mad Jack, and that he knows you’re here for the card. So, he figured capturing your partner and then battling you would be easy. BOSS BATTLE   Mad Jack: HP: 30 Att: 4 Def: 0   Mad Jack has some interesting attacks, like spitting fireballs at you that can sometimes burn you, and he can make the flame inside his body bigger, increasing his attack by two. In fact... that’s all he can do. You are partnerless this battle, until the third turn, that is. On the third turn, a vial of chemicals will be thrown at Mad Jack, dazing him. Chem Guy enters the scene, telling you he wishes to aid you in this fight. Mario, surprised by his action, lets him. Now Chem Guy fights by your side, making this battle go a whole lot quicker. Once Mad Jack is defeated, Chem Guy will explain how he wasn’t sure if fighting alongside Shadow Guy was right or not, and that Peach helped him figure out it’s not. He wishes to join you to help you find all the magical cards before Shadow Guy does. With that said, you have a new partner by your side. Your previous partner will be released from their prison and be overjoyed that someone new has joined the team. Make you way to the opposite side of the room, where you’ll find a small burst of fire blocking the door to the next room. Have Chem Guy throw a potion on it so you can move on. Keep climbing to the top of the castle, using Chem Guy and Blake to help you along the way. Once you make it to the top, you’ll realize you’re outside on the roof under the moonlit sky. In the center of the roof floats a semi-large pumpkin demon with a crown, red cape, floating white gloves for hands, and blue fire inside of him. The pumpkin is impressed that you made it this far and got passed Mad Jack. Your partner guess that he is Pumpking, and correct your partner is. Pumpking tells you that ever since he got some card, he has enjoyed causing havoc to the weaklings in the village. It’s time to put a stop to this king once and for all! BOSS BATTLE   Pumpking: HP: 40 Att: 5 Def: 0   Mad Jack: HP: 15 Att: 2 Def: 0   Yikes, a lot of attack for someone with a lot of HP. But, he’s not too bad if you use Chem Guy’s Def. Serum. Pumpking will attack by enlarging one of his hands and smashing you with it, and sending bursts of fire your way; however, Pumpking can change the color of his flames from blue to green to purple to black, each with a different effect. Blue does normal damage, green can cause sleep, purple can cause poison, and black can cause confusion. Black is definitely the most lethal out of all his fire, so make sure you guard against it to prevent the confusion status. Once you knock out half of Pumpking’s HP, Mad Jack will enter the battle, wishing to aid his king. However, Mad Jack is only at half his original HP and half his original attack, so he is much easier than last time, but just because he is weakened, doesn’t mean he still can’t make this battle a challenge. Once Pumpking and Mad Jack are defeated, they will fall over, knocked out. Pumpking’s crown falls off, revealing the card from inside the crown. Approach the crown and the six of leaves will come out, joining Mario’s collection of magical playing cards. PEACH EVENT   Shadow Guy gets word that Chem Guy has joined Mario’s side, which angers him. He begins wondering what plan of action to take next. Then, Tech Guy, Bomb Guy, and the green robed Shy Guy enter the throne room. Shadow Guy points at the green robed Shy Guy, whose name is Casino Guy, and orders him to head to the next card location. Casino Guy chuckles evilly, telling his master he has nothing to worry about. Have Peach unlock the cell and begin exploring some more. Head to the main hall and go two doors down from the dungeon. Inside the room is a white robed Shy Guy about the same size as Shadow Guy. He is shivering in fear. Slowly approach him and he’ll tell you that you look very familiar. You’ll will tell him you haven’t seen him at all and asks why he’s in here. The Shy Guy tells you he doesn’t know. He just woke up in here and is scared. He does; however, have locations for some weird magical cards. You ask if he’ll give them to you. He will give them to you, but one at a time. As long as you come to visit him and do tasks for him, you will get a location each time you visits. This one is a freebee. He tells you that the location for the next one is at a place called “Starshroom City”. You will thank him. Now, go back to the cell so you don’t get caught. Once in, you’ll email Mario the next location for the next card. BOWSER EVENT   You and Kamek are seen in front of Gutter Gulch Mines. Ignore the mines, and head inside E. Gadd’s lab. Inside, you’ll fine a bunch of gadgets and stuff that confuse you. E. Gadd will walk in the room, not too surprised to see you. You ask him if he knows anything about the magical playing cards. E. Gadd will tell you that Mario all ready came by and got it. You will stomp the ground in anger, not too pleased about Mario being involved. As you stomp, one of E. Gadd’s inventions falls on your head, knocking you to the ground. Kamek walks in and somehow manages to drag you out. HALLOSWEETS LAND     You are seen in the small village of Hallosweets Land. The mayor of the village, Mad Jack, Pumpking are seen thinking you for all your help. Pumpking apologizes for how he acted. He explains how when the card gave him power, he was blinded by that power and thought of everyone as inferior beings. Mad Jack apologizes as well, saying he was just going with the flow. With that said, you leave. Halfway back to the warp pipe, you get an email from Peach, saying the next card is somewhere in Starshroom City. You and your partner couldn’t be happier. Time to head back to Starshroom City. STARSHROOM CITY     When you make it back to Starshroom City, you’ll be greeted by panicking Toads. Toadsworth explains that the casino has been taken over by a mysterious green Shy Guy. Your partner guesses that it’s one of Shadow Guy’s goons. Toad also adds that he’s locked the doors to the casino, meaning no one can get in. Your partner then asks where Toadette is. Toad informs you that she’s hanging with someone she met at the pool at the inn. Head to the inn and make your way to the pool. Outside, you’ll find Toadette and a Shadow Siren that looks exactly like Vivian, except with green strips on her hat and green hair. She also has one eye, which is white, revealed. This is Jess, and she tells you that she as heard a lot about you from Vivian. She clarifies that Vivian is her cousin. Tell the two females about the casino being taken over and if they know anyway to get in. Toadette knows nothing, but Jess says she saw a jester head into Petal Forest with a key. Head to Petal Forest and you’ll see the Jester Jess was talking about. The Jester will notice you, knowing you want the key. Time to battle him for it. MINI BOSS BATTLE   Jester: HP: 30 Att: 3 Def. 0   This guy isn’t hard at all. He attack you by throwing cards at you and your partner. He does have an attack where he pulls out a random card, which gives you a random status aliment. But other than that, pretty darn easy. Once he is beaten, he’ll give you the key. Head back to the casino, use the key, and head inside. CHAPTER 5: CASINO CLASH     STARSHROOM CASINO   ENEMIES:   Gambling Guy: HP: 8 Att: 4 Def: 0   Slot: HP: 6 Att: 0 Def: 3     The casino is now filled with Gambling Guys, who attack by throwing playing cards. They also have a dice block attack that when they roll it, they will attack you and do damage equal to the number they rolled. And Slot might not have any attack whatsoever, but he can give you status aliments if he gets three of the same thing in a row. He can give you poison, dizzy, burn, blind, paralysis, and sleep. To make matters worse, he’s got a decent amount of HP and good defense to boot. Unless you have a power plus badge on, Mario won’t be doing damage to this guy. An upgraded partner will be able to damage him, but not much. Make your way through the casino. You’ll have to play some chance games to get through the casino, which has been drastically changed because the guy behind the take over changed it in a matter of seconds. Anyway, the games aren’t too bad. You’ll need the use of Silverado and Blake to get you passed some of the games. You’ll eventually reach a large door guarded by a large slot machine. Approach it and nothing will happen. Head back the way you came only to be stopped by Jess. She tells you she’s been watching you make your way through this place and likes your style. She joins the party and tells you that maybe if you hide, the slot machine will do something. Have Jess take you into the shadows and the slot machine will grow a pair of eyes just above his slots. Come out of the shadows, only to be told that no one can pass. Time for a battle. BOSS BATTLE   Slot Bot: HP: 35 Att: 5 Def: 2   Slot Bot has one less defense point than Slot, but he can actually attack and has a lot more HP than Slot. He attacks by launching a punching bag from his slot, status aliments for sleep, dizzy, and poison, and he can also send Bullet Bills from his slot. However, he will not always be able to attack. He must get three punching gloves, three of a certain status aliment, and three Bullet Bills on his slots to attack. This battle can either be incredibly easy, or incredibly hard. Jess’s shade smack does make this battle go by a bit faster though since her shade smack pierces enemy defense. Once Slot Bot is defeated, he’ll explode, leaving behind a key. Pick it up and use it on the door he was guarding. Continue through the casino, using Jess the whole time. Also, you’ll run into more advanced Sentinels that cannot be put to sleep by Daisy’s singing, so you’ll have to use Jess to hide from them so they will stop chasing you. When you reach a large red door, you’ll hear a voice telling you the guy behind that door is the definition of gambling. Look up and you’ll see the same Swooper from Gutter Gulch Mines. She tells you the guy behind that door does not fool around and is quite challenging. She wishes you luck, but as she leaves, your partner will ask what her name is. The Swooper reveals her name is Bonnibel. With that said, head through the door. There is a long hallway behind the door. Along the sides of the walls are giant playing cards. As you go up the hallway, the cards will lower knives onto you. So do not stop moving, or else you will lose some HP. When you reach the end, Casino Guy is seen standing under a spot light. He tells you that you are too late and the seven of lightning bolts is now in his possession. And he’s going   to make his boss even happier by eliminating you. BOSS BATTLE   Casino Guy: HP: 40 Att: 5 Def: 0   Slot Machine: HP: 5 Att: 0 Def: 5   Casino Guy has stats like Slot Bot, except with five more HP and no defense. Casino Guy has a wide variety of attacks. He will throw playing cards at you, roll a TEN sided die to see how much damage he’ll do to you, and he’ll flip a giant coin. If it lands on heads, it will smash both you and your partner, if tails, it’ll smash him for five points of damage. His slot machine has a chance of giving you status aliments, powering up Casino Guy, or weakening Casino Guy. Jess is the only one who can do damage to the slot machine since it has a defense of five. Have Jess take out the slot machine, and have Mario focus on Casino Guy. However, after three turns of being put down, the slot machine will start up again. This battle is mostly based around luck, so use your most powerful attacks on Casino Guy to take him out before things start getting ugly. Once Casino Guy is defeated, his slot machine will blow up, causing him to be launched off. In the remains of the slot machine is the seven of lightning bolts. That would explain why the slot machine kept regenerating it’s HP. Take the card and add it to your collection. PEACH EVENT   Shadow Guy is very displeased with Casino Guy’s failure. Tech Guy is in the room as well, telling Casino Guy the machines he built for him, Slot Bot and the Slot Machine, should’ve helped defeat Mario. Shadow Guy sighs, dismissing Casino Guy. He then turns to Tech Guy, telling him to head to the next card location. Tech Guy salutes him and rushes off. Shadow Guy then exits the throne room. Unlock your cell door and head back to the room with the white Shy Guy. He’ll tell you he requires food. He feels he hasn’t eaten for quite a long time. He asks for a peachy tart, a shroom steak, and some fresh juice. Head to the left and go three doors down from the dungeon. Inside is the kitchen. Head to the fridge and you’ll find what the Shy Guy wants. Grab the items and head back to the Shy Guy. Once you give them to him, he’ll thank you and tell you that the next card location is at Blooper Swamp. Head back to your cell and email Mario. BOWSER EVENT   You and Kamek are back at Starshroom City and are staring at the manhole that takes you to Hallosweet’s Land. You pound the manhole, and fall down. Time to go through 1-2 of Super Mario Bros. The end will not be a flag, but the orange warp pipe. When you reach it, jump on it and go down into it. The level will continue on through a small section of Hallosweet’s Land. When you reach the end, you’ll be at the village. Talk to the mayor, who is talking to Pumpking about something. Pumpking will tell you that Mario all ready got the card. Bowser stomps the ground in anger. Kamek comes by, who has chocolate on his face, asking what took you so long. He tells the Magikoopa he had to go through the sewer, and then some of this land. You ask how he got here before him. Kamek tells you he just teleported here. You then breath fire on him in anger. STARSHROOM CITY     The casino is shut down for a while due to repairs. You won’t be able to go back inside until after chapter six. And you Gambler Guys and Slots will no longer be inside. Everyone thanks you for saving getting rid of Casino Guy. You get an email telling you the next card location. Head to the inn to find the Toads. You’ll find Toadsworth in the lobby. He tells you Toad and Toadette are taking a nap in the room. Tell him about the email and he’ll tell you he went on a tour of Blooper Swamp. It was wonderful until some large creature destroyed the tour, causing everyone to run away in fear. He wishes you luck on your quest. Head to the south of Starshroom City, where you’ll find some fire blocking the path. Use Chem Guy to get put it out. I hope you’ve found all the upgrade blocks and shamans for your partners up to the point, because things are about to get nasty. CHAPTER 6: MONSTER OF BLOOPER SWAMP     FOGGY PATH   ENEMIES:   Froggog: HP: 8 Att: 3 Def. 0   Grime Guy: HP: 10 Att: 4 Def. 0   Fogger: HP: 9 Att: 3 Def: 0     Foggy Path will lead you to Blooper Swamp. Be careful, though. Foggy Path is a maze, so getting through it is not gonna be easy. Froggogs are not very hard at all, just your basic enemy. Grime Guy is just a Shy Guy covered in swamp grime. The only thing that makes him dangerous is that he can poison you. Fogger is a cloud that gives off fog to blind you. He’s not too bad. Anyway, make your way through Foggy Path using the subtle hints given in the areas you make your way through. BLOOPER SWAMP   ENEMIES:   Froggog   Grime Guy   Fogger   Once you make it through Foggy Path, you’ll find a large pool of water. Approach it and a grey Blooper will pop out, demanding a battle for trespassing. MINI BOSS BATTLE   Boggy: HP: -- Att: 4 Def: 0   Wait, unidentified HP?! What is this madness?! Oh well, anyway, Boggy will attack you by using squirting water at you and ink to blind you. Around the fifth turn, Boggy will begin gasping for air. The battle ends and it shows Boggy jumping back into the water. He comes to the surface, saying you’ve won this round, but if he was able to breath on land, you would’ve lost. Your partner assures him that you mean no harm and that you’re only here for a magical playing card. Boggy sighs and apologizes for attacking you. He tells you he’s been on edge ever since some monster invaded the swamp. Ever since it did, he can’t trust anyone. The monster also broke a wrist band he had that kept his body moist so he could breath on land and scattered it across the swamp. He asks if you’ll help him by retrieving the pieces. Being the hero you are, you help him. He tells you there are five pieces scattered around this area, each piece guarded by a simple enemy. Go around the swamp and defeat every enemy you see. You don’t know which one is in possession of a piece, so might as well beat them all. However, when you come across the fifth one, Tech Guy, who is wearing an air helmet and oxygen tank, will pop out and snatch the last piece before you can get it. He also tells you that you’ll never find the card before he does before jumping back into the water. Head back to Boggy and tell him what happened. He tells you that he might not be useful on land until he gets that device fixed, but he’s a lot of help underwater. He joins your party, and tells you to jump on his back. The two of you dive underwater, where it’s actually pretty nice underwater. In the distance, Boggy will see Tech Guy. Chase after him and once you reach him, he’s not too pleased to see you’ve teamed up with Boggy. Approach him to start a battle. BOSS BATTLE   Tech Guy: HP: 30 Att: 4 Def: 0   Despite being underwater, you’ll be battling as if you were on land. Tech Guy, at this point in the game, is actually somewhat of a threat. He not only has a wrench to attack you with, but also a ray gun. He still does the wrench boomerang thing, so watch out for that. Boggy can blind him to make this battle easier. Once he is beaten, Tech Guy’s air helmet will break from all the jumping you did on it during battle. He begins panicking and swims off, dropping the piece he took. Pick it up and Boggy will put it back together. He puts it back together and puts it on. Now he can breath on land. Keep going until you reach a small cavern. Head inside and you’ll notice that there is a patch of light shining down on you. Head up and you’ll eventually reach a surface. BLOOPER SWAMP COVE   ENEMIES:   Swoopula: HP: 9 Att: 5 Def: 0   Mowz: HP: 4 Att: 6 Def: 0   Mecha Guy 1.5: HP: 8 Att: 5 Def: 1   Dark Boo: HP: 8 Att: 4 Def: 0     A secret cove inside the swamp. Boggy never knew about this and thinks you and him should explore it. Be wary of the Mowz, they might have low HP, but very high attack. Beat them fast. Mecha Guy 1.5 fights exactly like Mecha Guys. And hopefully you know how Swoopula and Dark Boo operate. Anyway, head into the cove, where you’ll find computers to hack into and elemental hazards that need to be taken care of. You’ll also find the ultra boots, which are needed to get through this cove. You’ll come across some bones of a Cheep Cheep. Your partner freaks out, saying they are not alone. Continue on and you’ll begin hearing grumbling noises. Your partner freaks out even more, wondering what could possibly make that noise. Go a little further and the noise is much louder, causing your partner to cower in fear. However, before your partner rushes off, the noise quickly turns into the sound of an engine. This confuses both you and your partner. Head into the next room and you’ll see Tech Guy banging his wrench against a busted down Mecha Guy 1.5. He sees you and is not too pleased at all. If Boggy is out, he’ll be even more displeased. He tells you that he took the piece of his wrist band because Boggy has been giving Tech Guy a lot of problems ever since he took over the swamp. Boggy doesn’t know what he means since the thing that took over the swamp is the monster. He then puts two and two together, realizing Tech Guy is the swamp monster. Tech Guy explains how this is basically a cool little hideaway for him. He comes here to relax, work on machines, and eat fish, which would explain the Cheep Cheep bones. Out of frustration, he kicks the Mecha Guy 1.5 into a nearby wall, where it blows up, revealing the eight of Cheep Cheeps. Tech Guy gasps, lunging toward it. He grabs it and rushes toward a small body of water. You give chase, but when you approach the body of water, a large tentacle will rise up. As well as three more. The body of an angler fish then rises out. Inside the angler is Tech Guy, which is where the controls are. Time to kick Tech Guy out of Blooper Swamp. BOSS BATTLE   Swamp Monster Mech: HP: 50 Att: 6 Def: 2   Tentacles: HP: 5 Att: 3 Def: 1   When the battle starts, the tentacles will be your only choice of target since they are holding the main body up from being hit. Each tentacle will slap you for damage, so beat them quick. Once the tentacles are eliminated, the main body will fall down and take five points of damage from hitting the ground. The main body will attack by shooting lasers, hopping over and biting you with it’s razor sharp teeth, and body slamming you. The D-Down Jump badge is very useful here since this mech has a defense of two. Boggy’s ink blast is very useful here. If you found the upgrade block, used it on Boggy, and found the shaman of this area to upgrade Boggy to his highest rank, water blast will do a ton of damage here, and possibly burn him. Once you defeat the mech, it blows up, sending Tech Guy back to where he came from. He also drops the eight of Cheep Cheeps. Grab the card and get the heck out of here. PEACH EVENT   Do the same as before and head to the Shy Guy’s room. This time, he’ll ask if you can sing him a song. Just hit the buttons in the right order as they appear on screen. Once you sing him the song, he’ll start to tell you where the next card is, until Tech Guy comes crashing down into the room. He gets up and notices the Shy Guy. Both the Shy Guy and Tech Guy feel like they’ve seen each other somewhere before, but can’t put their fingers on it. Tech Guy notices you and takes you back to your cell, surprisingly nice and gently since he’s too busy trying to figure out why that Shy Guy seems so familiar to him. Once gone, an unknown figure enters the room, which freaks the Shy Guy out. The screen then goes black. BOWSER EVENT   Back in Starshroom City, you and Kamek approach the casino. Kamek did some research and he says that there are two card here. This pleases you and you try to go inside, but it is blocked off by some caution tapes. Approach the tape and breath fire on it, burning it to nothing. Head inside only to see Toads and Koopas almost finished with the repairs. Approach a Koopa with a red shell and mustache. His back is turned to you, so he won’t freak out at the sight of you. You’ll ask him if he knows anything about the cards that are said to be hidden here. The Koopa tells you that some guy named Mario all ready came through and got them both. You stomp the ground in anger, causing the Koopa to turn around and tell you to stomp it before the whole place crumbles down. But the Koopa begins freaking out and every worker begins rushing out in fear, ending the event. Also, if you talk to some of the workers, you’ll be able to read some funny dialog. BLOOPER SWAMP     At the entrance to the swamp, Boggy says he’ll be sticking with you for the rest of your journey. You saved his home, and he wants to repay you by helping you with your journey. Head back to Starshroom City. STARSHROOM CITY     Head to the inn and tell the Toads you managed to get your hands on another card. However, you have not received an email from Peach yet, which worries you, your partner, and the Toads. Right before your eyes, a magic portal opens up in the center of the lobby of the inn. Everyone watches in horror as Shadow Guy walks out. After some witty talk from your partner, Shadow Guy laughs and says you’ve been a pain in his backside ever since the beginning. Now he’s going to show you what happens when you mess with him. He takes his magic staff and fires it at the floor below you and your partner. Another portal opens up and sucks you and your partner right in. Toad asks what he did to them, and Shadow Guy replies to him saying he just sent them to a friend of his that will surely take care of you once and for all. With that said, he goes back through the portal he came out of and closes it. Everyone in the room stares at the spot where you were once standing. CHAPTER 7: THE REALM OF BONECHILL '''

NOTE: There are no upgrade blocks or shamans here.

ICE TOP MOUNTAIN   ENEMIES:   Dry Bones: HP: 8 Att: 5 Def: 1   Ghoul Guy: HP: 10 Att: 4 Def: 0   Skellobit: HP: 8 Att: 4 Def: 2   Skellobait: HP: 4 Att: 2 Def: 1   Ice Guy: HP: 9 Att: 4 Def: 0     Wow, a lot of new enemies in this area. Ghoul Guy is just a powered up Boo Guy, Skellobit and Skellobait aren’t too hard either. Skellobit holds a spear, but despite holding a spear, you can still jump on him. Ice Guy is new, and he can potentially freeze you. Other than that, not too bad. Anyway, welcome to the Realm of Bonechill. You don’t know this, but this realm belongs to Bonechill(wow, didn’t see that coming). Anyway, you wake up, alone, at the base of a mountain. You cannot use partners for a while. Make your way up the mountain. You can fight the enemies if you want, but it will be a bit tough without your partner by your side. I suggest you avoid them, for now. About halfway up the mountain, you’ll meet an icy blue Skellobit with a general hat exactly like General Guy’s, except black. The Skellobit introduces himself as Shivers, leader of the Skellobit rebellion. You ask what this place is, and he tells you this is the Realm of Bonechill. You figure this guy will be taking you to Bonechill right now, but to your surprise, Shivers assures you that he is not taking you to Bonechill. In fact, he tells you he’s leading a rebellion against him. You ask why and Shivers tells you that ever since Bonechill got his hands on some magic card, he’s been more ruthless than ever, and him and some of the other Skellobits don’t like it. Some, including him, didn’t even like following him in the first place. So he explains that after the realm was formed, him and some others stood up to Bonechill and told him he’ll pay for his actions. You then ask how this realm was formed in the first place. He explains how some weird guy came along a few days after Bonechill found the card and made him this realm. And the weird guy said he’d send some guy named “Mario” for Bonechill to exterminate, and if he succeeded, the weird guy would expand Bonechill’s realm. You say your name is Mario and Shivers said he had a feeling you were him. Shivers says he’s been at war with Bonechill for some time now. And you tell him that you need the card that Bonechill is in possession of. He then points out if you help him beat Bonechill, the war will end and you get the card. You realize that he makes an excellent point and agree to help him. Shivers is now part of your team. He pulls out not a spear, but a scythe, which surprises you. He tells you to continue up the mountain and you’ll eventually reach the rebellion campsite. Continue up the mountain and Shivers will notice that the air is colder than usual. A Ghoul Guy wearing a torn up black robe and holding a scythe appears before you. Shivers points out that that’s a Glum Reaper; Bonechill granted a Ghoul Guy reaping powers to hunt down any Skellobits from the rebellion and take their lives away. He’s been lucky so far to not lose any men, until now. BOSS BATTLE   Glum Reaper: HP: 30 Att: 5 Def: 0   You’re about to face death. Glum Reaper can slash you with his scythe, send a will-o-wisp at you to burn you, and summon a huge blizzard that can damage and freeze you if you don’t guard against it. Overall, not too bad. Just watch out for the blizzard attack and you’ll be fine. Shivers is your only partner though, but still, shouldn’t be too hard. Once the Glum Reaper is beaten, keep going and you’ll fight a few more enemies. But you’ll eventually reach... REBELLION CAMPSITE     When you enter, you’ll be confronted by some Skellobits pointing spears at you, asking who you are. Shivers steps forward and assures them that your with them. The Skellobits lead you and Shivers to a big tent, where battle tactics are made. Inside the tent is the partner you had out before getting sent to this realm. You can now use your other partners. You and the Skellobits form a battle tactic and decide that the only way you’re gonna defeat Bonechill is if you infiltrate his castle at the top of the mountain, beat him there, and take the card. With that said, rest up and head to the top of the mountain. ICE TOP MOUNTAIN   ENEMIES:   Dry Bones   Ghoul Guy   Skellobit   Skellobait   Ice Guy     Just continue up the mountain, using Silverado, Chem Guy, and Shivers while making your way up toward Bonechill’s Castle, mostly Shivers. BONECHILL CASTLE   ENEMIES:   Skellobit   Skellobait   Skellobomber: HP: 8 Att: 4 Def: 2   Spiky Skellobit: HP: 10 Att: 5 Def: 2     You’ll see two Anti Guys guarding the entrance, given to Bonechill by Shadow Guy no doubt. Have Daisy put them to sleep and head inside, where you’ll only find the Skellobit family roaming the castle. Skellobomber is just an air born Skellobit and doesn’t have a spear. And Spiky Skellobit has a spike on his head, so avoid jumping and just hammer him to oblivion. When you enter the castle, you’ll see a bunch of Skellobits rushing toward the left, completely ignoring you. Follow after them, where you’ll see them head through a large door. They shut it behind them, but not all the way. Head toward it and look through the crack in the door to see all the Skellobits staring at a stage. Bonechill appears on stage and gives them a speech about how they are going to take down the rebellion once and for all. After his speech, bring out Jess and hide from all the Skellobits before they come out of the room. Once they are all gone, come out from hiding and start making your way through the caste. You’ll eventually reach a large, blue door. Head through and you’ll find Bonechill. When he sees you, he’ll remember you from the Overthere, saying he’s been waiting for your arrival. He says if he doesn’t exterminate you, Shadow Guy will be displeased with him. You are shocked to hear that Shadow Guy made this realm for Bonechill. Bonechill then pulls out the nine of ice flowers, saying as long as he has the card with him, you can’t beat him. We’ll just see about that. BOSS BATTLE   Bonechill: HP: 80 Att: 5 Def: 2   Yikes, that’s a lot of HP to take down. And to make matters worse, because of Bonechill being attached to his cannon, he’s too high to attack. You’ll have to attack the cannon a few times so Bonechill will lower. And every two turns he’s lowered, he’ll rise back up, meaning you’ll have to attack the cannon once more. Bonechill will send his icy breath at you, breath ice above you so icicles will form. And a turn after he does it, he pounds the ground, causing the icicles to fall on you. He’ll also fires large, icy bullets from his cannon. This is, by far, one of the toughest battles in the entire game. Jess is the best for this fight because her shade smack pierces enemy defenses, and because she has a stem, she can stretch up to Bonechill and attack him when he is too high for Mario and the other partners to attack. Once you beat Bonechill, he’ll lose all his icy bits and crumble into nothing. His cannon will fall apart and reveal the nine of ice flowers. Grab it and add it to your collection. PEACH EVENT   Head back to the Shy Guy and he’ll tell you he wants a book that is in Chem Guy’s old lab. It is; however, guarded by two Anti Guys, so you need a way to get passed them. You then remember the invisibility potion Chem Guy gave you. Pull it out and you’ll drink a small amount. You only have two minutes, so you must hurry. Head to the end of the hall, where you will see two Anti Guys. Head through the door, which freaks the Anti Guys out when you open it. You can find the book on the nearby table, which appears to be a novel. Head back to the Shy Guy and give him the book. Upon giving him the book, the small amount of potion you drank wears off. You then ask how he knew where the book was, and he doesn’t know, he just somehow knew. He repays you by telling you the location for the next card is at a place called Spooky Hallow. Head back to your cell and email Mario. BOWSER EVENT   You and Kamek approach Blooper Swamp. Kamek tells you that the card is somewhere underwater. You groan in disgust, but jump in the water anyway. You’ll play through an underwater level of Super Mario Bros. When you reach the end, you’ll be at the secret cove. There is a Blooper who made it his own little home. You ask about the card. The Blooper tells you someone named “Mario” all ready took it. You stomp the ground in anger, causing a stalactite to fall on your head, dazing you. REBELLION CAMPSITE     You and your partner ask the Skellobits if they know how to get out of here. They; however, do not know. Your cards then react and form a portal back to Starshroom. Shivers says he wishes to help you with the rest of your journey. Jump into the portal to head back to Starshroom. STARSHROOM SEWERS     The portal opens up in a secret part of the sewers you weren’t able to reach to without Shivers. Now that you have him, you can. Slice down a tree that is somehow growing down in the sewers and head back up to Starshroom. If you ever want to return to Bonechill’s realm, just head back down to the sewers and go to the secret area with the portal. STARSHROOM CITY     Head to the inn to show the Toad’s you’re all right and you got your hands on another card. You get an email from Peach telling you the next card’s location. Toad tells you some pink Swooper was here earlier asking about you and if you were all right. She seemed sad after she heard what happened to you. She said to tell you that if you ever make it back, head to Petal Forest and find a spooky looking tree. Cut it down, and the path to Spooky Hallow will be revealed. But first, go to the store and stock up on some items, if you need to, that is. PETAL FOREST   ENEMIES:   Fuzzy   Crazee Dayzee   Treevil   Leaf Guy   Petal Guy   Amazee Dayzee(now would be a good time to fight one)     Head to the second area of the forest and approach the evil, rotting looking tree you saw from when you last came here. Have Shivers cut it down and you’ll be on the path to Spooky Hallow. CHAPTER 8: BONNIBEL AND THE VAMPIRE KING     SPOOKY TRAIL   ENEMIES:   Boo   Dark Boo   Swooper   Swoopula   Lantern Ghost: HP: 10 Att.: 5 Def.: 0   Lakiboo: HP: 10 Att.: 4 Def.: 0   Eerie: HP: 9 Att.: 5 Def.: 0     A lot of old enemies and three new ones. Lantern Ghost fights like the Lantern Ghost from Shy Guy’s Toy Box, minus the lighting up the dark area thing. His light attack now blinds you unless you guard. Lakiboo does not fight like Lakitu. He throws blue fireballs at you, and can turn his allies invisible for a turn. Eerie is the ghost from the Ghost House’s in Super Mario World. They can charge at you, and turn allies invisible. Not too bad. Just follow the path, battling enemies along the way. You’ll eventually reach a small, comfy looking blue cottage. Approach it and knock. The door opens on it’s own. Walk inside and you’ll be in a comfy looking room with a soft sofa, TV, kitchen, and a stairway leading upstairs. Sitting next to the TV is a guitar rack with a red bass guitar sitting on it. Approach it and when you do, the Swooper Toad was talking about flies into the room. She is surprised to see you and asks if you remember her. You nod and your partner says her name, unless Shivers is out. Bonnibel then lands on the ground and begins transforming into a pale Toad girl with a pink mushroom, pink pigtails, both with pale spots, a red vest, fangs, and two holes in her neck. If Chem Guy is out, he’ll comment on how cute she looks. She tells you this is her real form and that she’s a vampire. Your partner asks why she was asking for us back in Starshroom City, and she tells you that she’s been watching you, wondering if you are strong enough to help her. She explains how the Vampire King has obtained one of the cards you are collecting, and now he has become more powerful than ever. He was always an evil king, but now that he has the card, he’s become even more evil that it sickens her. So, she asks for your help. Being the hero that you are, you help her. Your partner will then say that you’ll always help a damsel in distress. Bonnibel then scolds your partner for calling her a damsel in distress. She tells them she’s a fearless daredevil, and she’ll prove it. She grabs the bass guitar on the guitar stand and says she’ll help you with your journey. Bonnibel is now part of your party. Head up the stairs, which leads to her room. You’ll find an upgrade block. If you’ve found all the upgrade blocks up to this point, then this is the last one, and it’s all for Bonnibel. Hit it, upgrade her, and head outside, only to be almost hit by a bomb. Up on the rooftop of Bonnibel’s house is Bomb Guy, and he did some research and found out where Bonnibel lives. He wants revenge for what he did to her back in Gutter Gulch Mines. But Bomb Guy then notices Mario and is quite shocked. He says that you being here is impossible and that Bonechill should’ve beat you. Now enraged, he throws a bomb at you. BOSS BATTLE   Bomb Guy: HP: 40 Att.: 5 Def.: 0   This guy has definitely gotten more powerful since you last saw him. He no longer summons two Micro Shy Bombs to help him, but he now tosses Micro Shy Bombs at you. They will explode in two turns and do five damage to you and your partner each. He also has his standard bomb throwing attack, but now he’s got a bomb rain attack. He’ll toss a ton of bombs into the air and they all fall on you and your partner for small, fast damage. He is definitely a lot tougher than last time you saw him, but not too tough. Once he’s defeated, Bomb Guy tells you he’s going to report this to Shadow Guy. He throws a smoke bomb to the ground and is gone when it clears. Continue through Spooky Trail, using Bonnibel’s ability through the majority of the trail. You’ll eventually reach your destination. SPOOKY HALLOW   This is Spooky Hallow, home to many Boos, Swoopers, and vampires. However, not all of them are friendly like Bonnibel. The Boos are pretty friendly, it’s the vampires and Swoopers you have to worry about. Why? Because they are so loyal to the vampire king, they try to act mean and tough like he does. Anyway, head to the cemetery to find two Boo kids being picked on by two Toad Vampires. Bonnibel will step forward, ordering the Toad Vampires to leave those Boos alone. One asks what is she gonna do about it, and she pull out her bass guitar and smacks him on the head while he’s not looking. The two Toad Vampires attack. Also, if you don’t have Bonnibel out, the minute you approach the graveyard, your partner will automatically be switched out for Bonnibel. MINI BOSS BATTLE   Toad Vampires: HP: 15(each) Att.: 4(each) Def.: 0(each)   Yeah, these guys are all talk and no bite. Seriously, this is a pretty easy mini boss battle this late in the game. The only thing you should really watch out for is if they begin sucking your HP up to restore theirs. Other than that, these guys are a joke. Once the Toad Vampires are beaten, they make a hasty retreat back to wherever they came from. Bonnibel approaches the Boo kids to make sure they’re all right. They tell her she’s fine and thank her and Mario for saving them. She tells them to head on home and to be careful. They nod and float off. Head in the direction the Toad Vampires went and you’ll eventually come across a giant castle sitting at the edge of Spooky Hallow. Head for the front door and try to go inside, but it won’t open. Head back to the entrance to Spooky Hallow and you will be stopped by a Boo with a mustache and top hat. He thanks you for saving his two kids and asks if there is anyway to repay him. Your partner will ask him if he knows a way to get into the castle at the end of the town. The Boo thinks for a moment and tells you to wait where you are. He goes back into his house and comes back with an ultra hammer. He tells you that the front door is pretty weak, and a hammer spin from the ultra hammer will knock it down easily. Head back to the castle and perform the hammer spin on the front door. It gets knocked down, giving you access to the castle. VAMPIRE CASTLE   ENEMIES:   Swooper   Swoopula   Swampire: HP: 15 Att.: 5 Def.: 0   Arantula: HP: 15: Att.: 4 Def.: 0     Not many new enemies to report, just that Swooper and Swoopula return. However, the big, bad Swampire is back and he means business, as well as Arantula. They were; however, weakened a bit. So they aren’t as hard as they used to be. Swampire can suck your HP and add it to it’s own, while Arantula just spits wads of webbing at you. Vampire Castle is filled with all sorts of puzzles that involve Silverado, Blake, Chem Guy, Shivers, and Bonnibel. You’ll eventually reach a throne room, where no one is present. However, the ten of tanookis is seen hanging in the center of the room in a cage. Approach it only to be stopped by a hissing noise. Your partner points out there is a giant Swooper high above the throne. Laughter then fills the room, and appearing right before you and your partner is a Toad with pale skin, a pale mushroom head with blue spots, a blue vest, two holes in his neck, and two fangs coming out of his mouth. If Bonnibel is out, which she should be since the final puzzle to the room involves Bonnibel, she’ll glare at the Toad with hatred. The Toad introduces himself as Toadula, the Vampire King, and he’s not too pleased with you knocking his door down and intruding his castle. Bonnibel tells him to can it and hand over the card. Toadula laughs and merely tells her that she’s just jealous that he became the vampire king, and she didn’t become vampire queen. This causes her to pull out her bass guitar and tell you it’s time for a battle. Toadula laughs and snaps his fingers. The large Swooper drops down and lands before you, hissing loudly. Toadula goes back and sits on his throne, saying he gets a front row seat to the show. BOSS BATTLE   Gargantuan Swooper: HP: 35 Att.: 5 Def.: 0   This can be a rather annoying fight. This guy only has one attack, but it’s a really annoying one. He will bite you and suck up your HP, adding it to his own, so this can prolong the fight. Bonnibel is the best choice for this fight since she is definitely one of the more powerful partners you have. Other than the HP sucking thing, not too bad of a boss battle. Once you beat the giant Swooper, Toadula will be impressed. He then pulls a lever and a trap door opens up underneath you. He says that if you manage to make it back up to the throne room, he’ll give you the card. You’ll be trapped within a cell. Use your ultra hammer to escape. As you make it back to the throne room, you’ll have to solve more puzzles that involve Blake, Jess, Boggy, and Bonnibel. Not as many as before, so just make your way back to the throne room, where Toadula will be impressed and keep his promise. He goes to float up to the cage, then stops, saying you heroes are a bunch of idiots and says he was lying. He then attacks. BOSS BATTLE   Toadula: HP: 70 Att.: 6 Def.: 0   This guy has less HP than Bonechill, but that doesn’t mean you should let your guard down. Toadula can bite you, suck up your HP and add it to his own, use pyrokinesis, and turn invisible for a turn. He is definitely someone you shouldn’t underestimate. Oh, and he is also floating off the ground, making him an air based boss. When you drop his HP down to 35, he transforms into a Swooper monster form. He is now able to stomp on you, eat you, then spit you out, and pyrokinesis. He lost his sucking your HP attack, so that’s good. But because he turns into this monstrous form, he is now standing on the ground, so all attacks are able to hit him. If you found the shaman while heading back up the the throne room and used him on Bonnibel, then she is the best choice got this battle. Her Rock Out attack will do a ton to this guy. Once you defeat Toadula, he’ll revert back to his normal form, defeated and dazed. The cage containing the card will burst open and the card will land in front of you. Pick it up to add it to your collection. PEACH EVENT   Bomb Guy tells Shadow Guy that you are alive, which angers him. He thought for sure Bonechill would’ve been able to exterminate Mario. He pounds an armrest on his throne and calls in Casino Guy. He tells the gambling Shy Guy to go and search for the next card, which is in his hometown. Casino Guy salutes him and rushes off. Now, go back to the Shy Guy and he’ll want you to dance for him. Follow the controls that appear on screen and if you succeed, which isn’t too hard to succeed, he’ll tell you the next card location is at a place called Gambling Avenue. Head back to your cell and send the email. BOWSER EVENT   You and Kamek have no idea where to look. You’re both in the sewers, then Kamek spots the portal to Bonechill’s realm and tells Bowser it could lead to the next card. Step into it and you’ll be transported to the Skellobit Rebellion camp. Approach a spearless Skellobit and he’ll point out how fat you are. You tell him it’s not fat, it’s all muscle. The two of you get into a funny conversation. Kamek, who has had enough of their conversation, asks about the card. The Skellobit tells you that Mario all ready came and took it, beating Bonechill in the process. You groan in anger, getting tired of Mario beating you to everything. You and Kamek hope back into the portal. When you’re gone, the Skellobit comments on what a grouch you are. SPOOKY HALLOW     You, your partner, a tied up Toadula, and the mayor of Spooky Hallow are seen together. The mayor thanks you for defeating Toadula and that they will make sure he doesn’t rule with an iron fist ever again. Your partner assures him it was no big deal. If Bonnibel is out, the mayor will ask if she would like to take over as vampire queen. She’ll tell the mayor she’ll think about it, but right now, she wants to travel with Mario and help him on his journey. She tells him until she returns with an answer, the mayor himself can rule for awhile. With that, head back to Starshroom. STARSHROOM CITY     When you enter, you’ll quickly be greeted by the Toads. You tell them you got the card, and they are relieved. Toadette then notices Bonnibel, if she’s out, and asks if she’s a vampire. She’ll tell her yes and Toadette will ask why she isn’t burning up in the sunlight. Bonnibel will assure her that a shaman put a spell on her that protects her from the sunlight. You receive Peach’s email and Toadsworth will mention he heard some shady characters at the casino talking about Gambling Avenue. Talking to them might help. Head to the casino and you’ll find a Toad and Shy Guy both wearing overcoats. Approach them and ask about Casino Avenue. They’ll ask if you’re interested in gambling. Say yes and they show you to the manhole the leads to the sewers. They’ll go down it, so follow after them. STARSHROOM SEWERS   ENEMIES:   Gloomba   Paragloomba   Spiky Gloomba     Follow them down a path that you were never able to go down before. At the end, they’ll reveal a blue warp pipe. They tell you that beyond this pipe is a gamblers paradise. Head down to start the next chapter. CHAPTER 9: REVENGE OF THE CASINO MASTER     CASINO AVENUE     When you emerge from the warp pipe, you’ll be in a big city lit up by neon lights. Your partner will comment on how are you going to find the card in a big city like this. Head to the inn and ask the inn keep if he knows anything about a card. He’ll tell you that the owner of the Grate Casino found it the other day and is holding a contest for it. Head to a large building in the next area of the city and you’ll find a large casino with a big, glowing neon letters of different colors that spell out “Grate Casino”. A big, yellow neon star is sitting right above the letters. Head inside. GRATE CASINO     Inside, you’ll notice that this casino is so much bigger than the one in Starshroom City. Approach the front counter and you’ll see a Gambling Guy(the enemy from when Starshroom’s casino was taken over). Ask to see the founder of the city. The Gambling Guy will ask for 500 casino tokens. Sadly, you have none. He’ll tell you that if you want to see the founder, then you’ll have to get 500 casino tokens and bring them to him. You can get some by playing games. He’ll start you off with 100 casino tokens. Go out and start playing some gambling games, which are very annoying. You can; however, stay at the Game Guy Station to win your tokens. That’s right, Game Guy is back from Mario Party 3 and he works at this casino. Unlike his old gaming room, you can choose which of Game Guy’s games you want to play. I suggest just playing Lucky 7 and Sweet Surprise since those are, by far, Game Guy’s easier mini games to manipulate. Once you reach 500 casino tokens, take them back to the Gambling Guy back at the front desk and he’ll be really impressed. He takes you to a nearby elevator and takes you to the highest room in the building. When the elevator opens, you’ll see your good old friend Grate Guy. He sees you and welcomes you in. You ask how he is the owner of this place, and Grate Guy explains that his old casino was getting so much business, he decided to expand it. Ever since then, he’s got enough money from his casinos to come to Starshroom and make his own casino in the secret city. After his story, you mention that you heard about the contest and actually need the card. Grate Guy says he’d love to give it to you... if you can earn 2000 casino tokens. Your partner then protests that if he doesn’t hand over the card, the whole world is doomed. Grate Guy thinks about it and decides to give it to you. He pushes a button and a cage containing the jack of masks(Shy Guy masks) lowers from the ceiling. He goes to open it, until two dice blocks are thrown onto Grate Guy’s desk. Everyone is confused and then the die let out smoke clouds. Everyone begins coughing. Once the clouds clear, the cage is seen open and the card gone. Everyone begins panicking, wondering who took the card. Grate Guy looks out a nearby window and spots a figure rushing off toward... Casino Guy Casino, a casino that was abandoned not too long ago. Grate Guy explains that one day, some shady Shy Guy went inside, and about half an hour later, Casino Guy is seen putting up an “Out of Business” sign on the front door to his casino, which was weird because Casino Guy was the founder of this city. Grate Guy wonders what happened to him, they ended becoming good friends. Anyway, he tells you to go investigate. And he asks of you to tell Casino Guy, if you see him, that Grate Guy wishes he’d come back and re-open his casino. With that said, head down and over to the abandoned casino. CASINO GUY CASINO   ENEMIES:   Gambling Guy   Slot   Card Guy: HP: 10 Att.: 5 Def.: 0   Dice Guy: HP: 10 Att.: 2-12 Def.: 0   Roulette: HP: 9 Att.: 0-10 Def.: 2     Gambling Guy and Slot return, but we got some new enemies. Card Guy only attacks with cards. His attacks are similar to Jester’s card attacks (from SMRPG). Dice Guy will roll two dice blocks and whatever roll he gets, that’s how much damage he does to you. Roulette will spin his ball around and whatever number it lands on, that’s how much damage he’ll do to you. Dice Guy and Roulette are the ones you want to eliminate quickly and hope that they don’t get high numbers. Once you’re inside, you’ll find the guy that stole the card heading into the next room. He shuts and locks the door behind him. Begin looking for a key. You’ll eventually come across a large slot machine. Your partner will notice that one of the images on the slot machine is a key, while the other images are enemies. Start it up and try to have it stop on the key image. Don’t worry, you can easily manipulate this slot machine to stopping on the key by hammering it at the right time. It also helps that it goes slow. Once you get the key, unlock the door and head through. You’ll find yourself in a dark room. A spot light then shines in the center of the room. Standing under the spot light is Casino Guy, the card floating right above him. He’ll tell you that this is where your journey ends. Your partner says so other wise. Casino Guy laughs and throws cards at you. BOSS BATTLE   Casino Guy: HP: 40 Att.: 0-15 Def. 0   Nothing has changed at all with Casino Guy, except he has one more point of attack and he doesn’t have that slot machine with him. He does; however, have one new attack, and that is tossing two dice blocks at the center of the stage and causing smoke to cover the field. Now you have a 50-50 chance of hitting him, but he does as well. Other than that, pretty much the same battle. Once he’s beaten, Casino Guy laughs, grabbing the card and clapping his hands. The floor under you opens up and you and your partner are sent down to the lower parts of the casino. Once you hit the bottom, you’ll find old pictures of Casino Guy and Grate Guy. Your partner points out that Grate Guy said they were good friends. Maybe showing Casino Guy a picture will knock some sense into him. Grab the nearest picture and make your way back up to the room where you fought Casino Guy. During the way up, you’ll run into enemies and you’ll have to solve some puzzles involving slot machines, roulette wheels, and a matching game, you’ll also get the ultra boots through one of these puzzle games. But once you make it back up to Casino Guy, you’ll find him standing in the center of the dark room with the spot light still on him. He’ll tell you he’s impressed, but it all ends here. He claps his hands and the whole room lights up. It is revealed that you are standing on a giant roulette wheel with three rows of red and green tiles, but one purple on each one. Casino Guy asks if this looks familiar to you. He then adds that he found someone who used to be a gambler, and this was his battle field. The room begins shaking and a giant slot machine rises up from where Casino Guy is standing. He stands right on top of it, saying that the old gambler wants revenge. Laughter fills the room and an enlarged King Boo appears right behind the slot machine. Casino Guy says it’s time to meet your doom. BOSS BATTLE   Casino Guy: HP: 40 Def.: 0   King Boo: HP: – Att.: 0-30   Wait a second. Where are the curtains? Why is the roulette wheel beginning to spin? And why is your partner not at your side? That’s because you’re fighting Casino Guy and King Boo Super Paper Mario-style! Casino Guy does not attack, but King Boo does, and he’s the slot master. King Boo can have the slot machine release enemies found in the casino, try to deal you status aliments, and launch projectiles at you. However, there are some cases where King Boo can have the slot machine land on a boxing glove, or it will malfunction and cause a mini explosion. If either one of those things happen, Casino Guy will be knocked off. That is your time to unleash all you’ve got on him, mostly jumps and hammers. You must deplete all of Casino Guy’s HP to win the battle. The spinning roulette wheel makes it hard; however. That is why you can ground pound the purple tiles to stop them from spinning for a short amount of time. King Boo has no HP, so don’t worry about him. Once Casino Guy is defeated again, the slot machine blows up and King Boo disappears. It is revealed that King Boo was but an illusion. Casino Guy pounds the ground in anger, wondering why he can’t beat you. Your partner, who comes out after the battle, shows Casino Guy the picture of him and Grate Guy. Casino Guy begins remembering all the good times he had with him before Shadow Guy recruited him. He shakes it off and leaves with the picture, but leaving the jack of masks behind. Grab it and add it to your collection. PEACH EVENT   Tech Guy, Bomb Guy, and Casino Guy are all standing before Shadow Guy, who is very displeased with them all for their failures, and the fact that Mario managed to make his way back to Starshroom. He decides to take matter into his own hands and go after the next card himself, wanting a piece of Mario. Go to the Shy Guy’s room only to find that he isn’t there. You decide to sneak around the area, so you drink a little more of the potion Chem Guy gave you, making you invisible once more. Head toward a flight of stairs not too far from the Shy Guy’s room and climb them. You’ll eventually reach a large, black door that is cracked open. Look through the crack and you’ll see Tech Guy, Bomb Guy, and Casino Guy talking about the next card location. You here Tech Guy mention some sort of temple at Starshroom’s beach, giving you an idea of where the next card is. They finish their chat and head for your position, and your potion wears off too. They notice you and throw you back in your cell, where you send an email when they’re gone. BOWSER EVENT   You and Kamek are back in Petal Forest. Kamek leads you to the path leading to Spooky Hallow, telling you that the next card is somewhere in there. You laugh and head through the path by playing a ghost house like level of New Super Mario Bros., except outside. Boos cannot be destroyed by fire and Swoopers will try to attack you from above. A little more challenging than the past levels. Once you make it through the level, the mayor will greet you. You ignore his greeting and ask about the card. The mayor informs you that Mario all ready took off with it. you just stare at him, say nothing, and walk away. CASINO AVENUE     Grate Guy, Game Guy, and a few citizens see you off. Grate Guy asks if you saw Casino Guy and told him what he wanted you to tell the gambling Shy Guy. Your partner assures him you did and actually had a moment. Grate Guy thanks you and says you are welcome back to his casino any time. With that, you leave and head back to Starshroom. STARSHROOM CITY     Once you reach the city, head to the inn and talk to the Toads, telling them of your success. You get an email from Peach, telling you the next card location. Toad and Toadette inform you that they noticed a distressed nymph earlier at the beach. Time to stock up and head for the beach, which is southeast of Starshroom City. STARSHROOM BEACH     All around the beach, you’ll see Toads and Koopas tanning, some Toad and Koopa kids playing in the water, and some Toads and Koopas at the concession stands. Ignore them and head over to the docks, where you’ll find a female Toad with light bluish looking skin, a mushroom head and mushroom pigtails made out of water, and a pink two piece bikini. She’s the nymph Toad and Toadette were talking about and she seems to be crying a little. Approach her and your partner will ask what’s got her down. The nymph explains that she hails from an underwater temple not too far from this beach. Very recently, it was attacked by some Shy Guy and he was looking for the temple’s greatest treasure: the queen of bloopers. She says the Shy Guy captured all her friends and threats to destroy the temple if they don’t tell him where the card is. She says she managed to escape and she’s been asking for help ever since she got to the beach. You offer to help her, and she’ll be extremely happy. She tells you her name is Aqua, and she’ll she you to them temple. She jumps into the water, telling you to follow her. Bring out Boggy, jump on his back, and swim after Aqua. She’ll lead you to a dark spot in the water. She dives down, meaning you should dive down after her. CHAPTER 10: MARIO’S UNDERSEA ADVENTURE   NOTE: This chapter is the shortest chapter in the entire game. Not much will be explained here, just a heads up. STARSHROOM OCEAN   ENEMIES:   Blooper: HP: 9 Att.: 4 Def.: 0   Cheep Cheep: HP: 10 Att.: 3 Def.: 0   Jelectro: HP: 10 Att.: 5 Def.: 0     Not too many new enemies here. Blooper can possibly blind you, Cheep Cheep is no threat whatsoever, and Jelectro can paralyze you. Like in Blooper Swamp, despite being underwater, the battle style does not change at all. I should mention though that you are forced to use Boggy the whole chapter. Don’t worry, you will not need any of the other partner’s field abilities. Continue to follow Aqua under the sea. Don’t worry, if you somehow manage to lose her, you can follow a trail of bubbles she leaves behind her because of her swimming. Anyway, you’ll eventually reach a large, dark blue temple sitting at the ocean floor. Aqua tells you this is where she and her friends live. She goes to take you inside, but she is quickly swallowed by everyone’s favorite fish, Boss Bass. This one; however, is a lot bigger than most Boss Bass’. Time to fight it and save Aqua! MINI BOSS BATTLE   Boss Bass: HP: 40 Att.: 5 Def.: 0   Not too bad of a battle. Boss Bass will attack you by shooting bubbles at you, body slamming you, and it can eat you and spit you back at Boggy, hurting both you and him. Other than that, not too hard at all. After the Boss Bass is defeated, it will spit Aqua up and swim away in fear. She thanks you for saving her and shows you inside the temple. NYMPH TEMPLE   ENEMIES:   Blooper   Cheep Cheep   Jelectro   Blooper Nanny: HP: 9 Att.: 6 Def.: 0   Baby Cheep: HP: 1 Att.: 1 Def.: 0   Big Bertha: HP: 12 Att.: 6 Def.: 0   Shy Diver: HP: 10 Att.: 5 Def.: 0     The first three enemies reappear inside the temple, along with four new ones. Baby Cheep will appear outside of battle and try to do battle with you. If you do end up getting in a battle with one, you’ll always find a Big Bertha in battle as well. Beware, Big Bertha can do the same moves as the Boss Bass from outside can. Blooper Nanny will try to blind you and send her babies at you. Shy Diver is a light blue-robed Shy Guy wearing scuba gear and holding a harpoon. It can fire the harpoon at you, or use it like a spear and charge at you with it. When you head inside, there is a large door with two key holes. Aqua explains that two keys are hidden throughout the temple. She suggests you and her split up to find the keys twice as fast. She tells you to go right while she goes left. On the right side of the temple is some water current puzzles you’ll need to get through with Boggy. You’ll eventually reach a large room with the key sitting right in the center. Swim toward it only to have it taken by a blue vine. Look up and you’ll see a blue Piranha Plant on the ceiling. It lashes its vine at you, starting a battle. MINI BOSS BATTLE   Underwater Piranha Plant: HP: 30 Att.: 5 Def.: 0   Vines: HP: 5 Att.: 3 Def.: 0   Remember the Blooper battle from PMTTYD? This is EXACTLY like that fight, except when you take out the vines, the Piranha Plant won’t fall. If you have the spike shield badge on, you’ll be able to attack the vines no problem. If you don’t, then Boggy is the only one who can attack them. The Piranha Plant will attack by lowering itself to bite you, shoot bubbles at you, and lash you with it’s vines. If you take the vines out; however, then it won’t be able to use that attack for the rest of the battle. Thankfully, the Piranha Plant is low enough for Mario to jump on; make sure you have the spike shield badge on, or else Mario is completely useless in this battle. Hammer Throw would also be helpful. Once the plant is beaten, grab the key and head back to the entrance, where Aqua is waiting for you. Insert both keys and the door will open. Head through and you’ll see Shadow Guy with no underwater gear, torturing Aqua’s nymph friends. Boggy tells him to leave the nymphs alone. Shadow Guy turns around and laughs, saying you’re the reason his minions keep failing him. He then asks how can a simple plumber best his minions. Boggy interrupts by telling him to put a sock in it and leave... and to tell him how he can breath underwater without any scuba gear. Shadow Guy stops laughing and tells you that he’s not leaving without the card. He also adds he put a spell on himself that lets him breath underwater. He’ll fight if he has to, and he’s gonna have to. BOSS BATTLE   Shadow Guy: HP: 50 Att.: 7 Def.: 0   Despite the somewhat low HP for this far in the game, Shadow Guy is no pushover. He can attack by sending blasts of magic from his staff, and use his magic by attacking with thunderbolts and ice beams. He can also freeze you in time if you don’t guard at the right time. Not only can he attack with his staff, but also his top hat too. He can try to suck you into his hat, then fire you back at Boggy, or send a barrage of defeated enemies at you, very similar to Magnus von Grapple 2.0’s cannon attack, except guarding this one is a lot easier. Don’t underestimate this battle, it can be quite the challenge if you’re not careful. After he is defeated, Shadow Guy only laughs, now understanding why his minions kept losing to you. But it doesn’t matter, because he tells you when the time comes, you’ll meet again, and next time, he’ll come out on top and snatch the cards right from under your nose. But this time, he leaves with an evil laugh. The nymphs thank you for saving them and give you kisses. Mario is left with a very red face. Aqua asks if there is any way she can thank you. Boggy asks if she can give you the queen of bloopers because if you don’t have all 13 magical playing cards, the world is doomed. Aqua understands and goes to a statue at the end of the room. She twists the head and it moves out of the way, revealing a large pedestal with the card sitting right on it. Aqua grabs it and hands it to you. With only two cards left out there, Mario’s journey is coming to a close. PEACH EVENT   Head to the Shy Guy’s room to find him beaten up. You’ll ask him what happened, and he claims that he doesn’t remember how he got like this. All he knows is that he needs a mushroom fast. He says you can find one in Shadow Guy’s throne room. Drink some of your invisibility potion and head to Shadow Guy’s throne room. Behind the throne, you’ll find a box filled with mushrooms. Take one and head back to the Shy Guy. I should mention that you only have two minutes before your invisibility potion wears off. If it does, you’ll automatically be caught and sent back to your cell. But, it’s not too hard. Take the mushroom back to the Shy Guy and he’ll eat it, telling you the location to the next card is at Ying Yang Dojo. Head back to your cell and email Mario. BOWSER EVENT   You and Kamek are seen in the center of Casino Avenue. Kamek tells you that he heard from some shady Toad that the Grate Casino was giving away the card as the prize if one can get 2000 casino tokens and show them to the owner. You laugh, saying the tokens won’t be necessary. Head toward Grate Casino and talk to the Gambling guy behind the counter. He tells you about the contest, but he is cut off mid-sentence when you breath fire on him. You say you’re going to talk to talk to the owner even without tokens. Head to the elevator and you’ll find yourself in Grate Guy’s office. He welcomes you, apologizing again about the events of SMRPG. The two of you get into a funny conversation, only to have it end with Grate Guy telling you Mario all ready took the card. You then stomp the ground in anger and fall through. STARSHROOM BEACH     Aqua thanks you once again for chasing away Shadow Guy and hopes you visit her and her nymph friends sometime. Head back to Starshroom City. STARSHROOM CITY     Head to the inn and tell the Toads of your progress. You get the email and Toad says that he, Toadette, and Toadsworth were just about to go there for the fights. Toadsworth explains that Ying Yang Dojo is a lot similar to the Glitzville’s Glitz Pit, except a lot more challenging. Toadette says that it’s located on Ying Yang Island, which can only be accessed by boat. Follow the Toads to the harbor(at the beginning of the game) and jump on the boat with them. Time to set sail for Ying Yang Island! CHAPTER 11: YING AND YANG     YING YANG ISLAND     The boat docks and every passenger steps off. You, your partner, and the Toads look in amazement at how everything is so Japanese festive. This place is a lot like the Sammer Kingdom, except much bigger. The Toads say they’re going to go and watch the fights while you look for the card. With that, they leave. The second they leave, your partner will notice a flyer that reads: “Ying Yang Tournament! Compete in the tournament to see if you’re good enough to beat the island’s champions and saviors, Ying and Yang. If you beat them, you’ll receive the island’s most prized possession, the king of crowns(think of the smiling crown icon for the special cup in Mario Kart games) card. Your partner says you should enter the tournament, since it’s the only way to get the card. Time to head for Ying Yang Dojo. YING YANG DOJO     When you enter, you’ll find a Toad bodyguard. Talk to him and he’ll ask if you want to enter the tournament. Say yes and he’ll take you to his boss and announcer of the fights. When you reach his boss’ office, you’ll see a red Clubba that looks EXACTLY like Grubba. You’re surprised and ask if his name is Grubba. The Clubba laughs and says his name is Zubba, Grubba’s cousin. He’s heard a lot about you from a changed Grubba and asks if you’ll be competing in the tournament. Say yes and he’ll be very pleased. He asks you to sign a contract. Sign it and he’ll tell you that your stage name will be “The Great Plumbinator”. Zubba shows you to your locker room, which is the minor league locker room. Now, this chapter is a lot like chapter 3 from PMTTYD, except there are no side quests needed from a mysterious person named “X”. Nope, just a solid fighting chapter. You must work your way up to rank one if you wish to fight the champions. You start off at rank 20 and must work your way up to rank one. Here are the rankings:     Champions: Ying and Yang   Rank 1: The Amazing Singer (1 Amazee Dayzee)   Rank 2: Chomp Chomp (2 Chain Chomps, 1 Red Chomp)   Rank 3: Hamma Spamma (3 Hammer Bros, 1 Sledge Bro)   Rank 4: Ruff n’ Tuff (1 Dark Puff, 1 Ruff Puff, 1 Ice Puff, 1 Poison Puff)   Rank 5: Creatures of Night (2 Eeries, 1 Lantern Ghost, 1 Lakiboo)   Rank 6: Gambling Goons (1 Gambling Guy, 1 Slot, 1 Card Guy, 1 Dice Guy, 1 Roulette)   Rank 7: Temple Guardians (2 Bristles 1 Dark Bristle)   Rank 8: The Blood Suckers (1 Swooper, 1 Swoopula, 1 Swampire)   Rank 9: Web Weirdos (3 Piders, 1 Arantula)     These guys will be waiting for you. These next fighters are the ones who you’ll be fighting:     Rank 10: Knightinator (1 Dark Koopatrol)   Rank 11: Ghastly Ghouls (1 Boo, 1 Dark Boo, 1 Atomic Boo)   Rank 12: Sky Squad (2 Lakitus, 1 Lakibot)   Rank 13: Forest Protectors (1 Crazee Dayzee, 1 Treevil, 1 Petal Guy, 1 Leaf Guy)   Rank 14: Bone Busters (2 Dull Bones, 1 Boney Beetle)   Rank 15: Prickly Pokers (4 Pokeys, 1 Poison Pokey)   Rank 16: Beetle Mania (2 Buzzy Beetles, 1 Parabeetle)   Rank 17: Spike Squad (2 Spiky Goombas, 2 Spinies)   Rank 18: Troopas of Trouble (3 Koopas, 1 Paratroopa)   Rank 19: The Underlings (2 Goombas, 1 Paragoomba, 1 Spiky Goomba)     These ten right here are your first opponents, which aren’t that hard at all. Knightinator could be a challenge though, since Dark Koopatrols are pretty challenging to begin with. Just be glad it’s just one. After that, you’ll be facing some guys you haven’t even seen yet, as well as a dreaded Amazee Dayzee! And what’s worse, it doesn’t run away! How else do you think it is rank one? Anyway, you should use your best attacks on it before it unleashes its powerful lullaby. Once you beat it, you’ll be up against the almighty champions, Ying and Yang. BOSS BATTLE   Ying: HP: 40 Att.: 5 Def.: 0   Yang: HP: 40 Att.: 6 Def.: 0   I should first mention that Ying is a white Duplighost with black shoes and a pink bow on her head, while Yang is a black Duplighost with white shoes. They are brother and sister and are the toughest of the tough. They both attack by throwing shuriken and drop kicking you. However, Ying’s shuriken have the elements for poison and electricity, while Yang’s shuriken have the elements for fire and freezing, meaning they can cause status aliments, so be careful with those. Ying can also heal herself and her brother by 20 HP, while Yang can deliver a powerful blow using a katana that does double his original attack! They also have a combo move called Ying-Yang Blast, where they both fire a beam of energy at you that does 15 damage. Beat them before they get a chance to use that move. Ying would probably be the best to target first since she can heal. Just keep attacking one of them with both Mario and your partner. Once one of them is defeated, the other shouldn’t be too bad. When the two Duplighosts are defeated, they’ll congratulate you on beating them and say they had a fun time battling you. Yang then pulls out the king of crowns, saying you deserve it. He goes to hand it to you, but Zubba quickly swipes it from Yang, laughing evilly. He says that he needed you to weaken Ying and Yang so he would have an easier time getting the card from them. Your partner asks why Zubba is suddenly acting like this. Laughter fills the stadium and Tech Guy drops from high above the raptors, saying that he’s been controlling Zubba a long with a remote control. The real Zubba is locked up somewhere safe and sound. He then has the Zubba robot swallow the card whole, which causes power to surge through it. Tech Guy laughs and says that it’s the end for you. He then has the robot charge at you. BOSS BATTLE   Zubba Robot: HP: 60 Att.: 6 Def. 2   This robot of Tech Guy is far worse than his last one back at Blooper Swamp. The Zubba Robot can punch with, jump on you, charge right through you and your partner, raise it’s attack, and hang on the raptors of the battle stage and shake it, causing various objects to drop on you and your partner. This robot also has a defense of two. Jess would be a good choice here, since her shade smack pierces enemy defense. This is a tough battle, use your best attacks and this battle will end in no time. When you defeat the Zubba Robot, it shakes violently. Tech Guy panics and begins pushing random buttons on his controls, trying to stop it from exploding. This; however, causes the robot to make it’s way toward Tech Guy and explode on him, sending the Shy Guy back from where he came. The king of crowns can be found floating in the remains of the robot. Walk over toward it and hold it up high, which causes everyone in the audience, and Ying and Yang, to cheer for you. PEACH EVENT   Head back to the Shy Guy’s room only to see him with his back turned to you. Approach him and he’ll tell you to get out, get out as fast as you can. You are confused, and the Shy Guy explains that he feel’s someone knows he’s been giving you this information. It’s too late for him, but you can still escape. He tells you to head outside and you’ll find a boat. Turns out you’ve been on an island this whole time. Take that boat and head back to Starshroom. You feel sorry for the Shy Guy and go to leave. When you do, a scream is heard from behind you. You turn around and see Shadow Guy standing where the Shy Guy once stood. You are frozen with fear. Shadow Guy says he’s had a feeling you’ve been helping Mario this whole time, and he needed to make sure he was right, and right he was. You ask what he’s going to do to you, and the screen fades black as he laughs evilly. BOWSER EVENT   You are standing in the middle of Starshroom, and scream in anger, asking yourself why you can’t get your hands on any of the cards. The citizens just look at you and don’t mind you. Just as you are about to go on a rampage, the doomship floats high above Bowser. A ladder lowers and Army Bro and Volkner climb down, along with a broom riding Kamek. They all tell you they’ve found a card and have it in their possessions. Not only that, but they also found a castle somewhere at a place called Molten Mountain. You laugh evilly and ask them to take you there. Army Bro and Volkner climb back up the ladder and Kamek teleports you back up to the doomship, him flying back up to it just before it leaves. YING YANG ISLAND     Ying, Yang, some fighters, and the real Zubba all wish you good luck on your adventure as you, your partner, and the Toads board the ship back to Starshroom. Zubba hopes to see you again, and Ying and Ying hope you come back so you can fight them again. Get on the boat and head back to Starshroom. STARSHROOM CITY     As you make your way back to the inn, the Toads all comment on how awesome your fight with Ying, Yang, and that Zubba robot was. Well... Toad and Toadette do, while Toadsworth comments on it by saying ‘jolly good show’ and all that English stuff. After awhile, you realize Peach hasn’t sent you a message yet on the last card location, which worries the Toads. Your partner then pipes up saying Peach’s email isn’t necessary because you have been all over Starshroom looking for the cards, except for one location. Your partner tells you that Molten Mountain is the last place on Starshroom that you haven’t looked yet. Toadsworth says he’s heard about that place from the citizens. He says Molten Mountain is an active volcano that could erupt any time now. That’s a chance you’re willing to take. Head back outside and head to Bowling Greens. BOWLING GREENS   ENEMIES:   Bob-omb   Pider   Bandit     Head to the third area just before Gutter Gulch. You’ll find a bath blocked off by a large boulder. Use the hammer spin with your ultra hammer and break it with ease. Head down the path and you’ll notice the ground is becoming darker and more cracked. Welcome to Molten Mountain Path. CHAPTER 12: TAKING DOWN THE KOOPA TROOP     MOLTEN MOUNTAIN PATH   ENEMIES:   Dry Bones: HP: 8 Att.: 6 Def.: 2   Draglet: HP: 12 Att.: 6 Def.: 0     Cool, only two new enemies. Dry Bones is just a better variation of Dull Bones, and he can make new Dry Bones sometimes. He also won’t go down easily. He’ll just turn into a pile of bones when you beat him and reform two turns later. You need to take it out with Chem Guy’s Fire Potion since it’s filled with explosive, fiery chemicals. Draglet made its first appearance in Super Mario Land 3D, and now he’s back. He’s not too hard since he just sends fireballs at you. Make your way through Molten Mountain Path. You’ll have to use Bonnibel a lot through out this path, as well as Silverado to reach some switches. Chem Guy also must be used to clear a path for you. You’ll eventually reach a large hill. Walk up it. MOLTEN MOUNTAIN     When you reach the top of the hill, Molten Mountain will stand before you. At the base of the mountain, your partner will notice a large castle with Hammer Bros., Koopatrols, and Magikoopas head inside. You tell your partner those are the kinds of guys Bowser uses for his army. Your partner has no idea who Bowser is(unless Spike is out since he is a big fan of Mario). Head toward the castle and you’ll be spotted by two Koopatrols guarding the entrance. They tell you no one is allowed to pass through. King Bowser found some special card and doesn’t want anyone disturbing him while he plans on what to do with it. They quickly realize their mistake and attack. Unless you have the Spike Shield badge on, don’t jump on them. They aren’t too hard, except they can call for help sometimes. Beat them and head inside. BOWSER’S NEW CASTLE   ENEMIES:   Magikoopa: HP: 8 Att.: 5 Def.: 0   Hammer Bro.: HP: 8 Att.: 7 Def.: 1   Koopatrol: HP: 8 Att.: 6 Def.: 2     Magikoopa can use all kinds of attacks, from status aliments, to attacking, to giving himself helpful status conditions. Hammer Bro. is a power house, so watch out. Koopatrols; you should know how the operate from the description I gave above. When you enter the castle, you’ll find statues of Bowser everywhere with his minions guarding the halls. This is definitely one of the tougher areas in the game. You’ll need to complete puzzles that require half of your partners. At the entrance, you’ll find a large, red door with three key holes, two doors on the left side of the room, and one on the right. The closest one to you on the left side is the only open one. The keys are scattered around the castle. Find them all. Head to the left from the entrance and make your way through some rooms that require Daisy and Shivers’ abilities. You’ll reach a room that has the key in a cage hanging in the center of the room. Before you can get it, Army Bro drops down, telling you he hasn’t seen you since he kidnapped you and Peach had to save you. He tells you Bowser is giving him another chance and he cannot fail him. BOSS BATTLE   Army Bro: HP: 30 Att.: 6 Def.: 1   This guy is definitely tougher than any other Hammer Bro you’ve faced. He attacks like normal Hammer Bros, but he also has the ability to throw a hammer like a boomerang, damaging you twice, meaning you and your partner take twelve points of damage. He can also throw flaming hammers, which do eight points of damage, but have a chance of giving you the burn status aliment. This can be tough, but I’m sure you’ve leveled up enough to easily take him out. When Army Bro is beaten, the cage opens up and the key drops out. Grab it and head back to the entrance and insert the first key into the red door. One down, two to go. Next to the hallway leading to Army Bro is another one that just opened up. Head down that hallway and you’ll find that you need Silverado, Blake, and Boggy’s abilities. You’ll eventually reach another room with another key in a cage hanging in the center of the room. Head toward the key and some lightning will be sent at you. Volkner drops down, saying he cannot allow you to get that key. He explains that Bowser very recently recruited him and made him the General of the Koopatrols. If he succeeds in beating you, Bowser might make him his right hand man. BOSS BATTLE   Volkner: HP: 40 Att.: 6 Def.: 2   The thing with Volkner... he’s not an ordinary Koopatrol. Volker was born with lightning magic, meaning he has lightning attacks. Volkner can attack you by ramming into you with his head, shell sliding into both you and your partner, and he can throw lightning bolts at either you or your partner. They can give you the paralyzed status aliment if you’re not careful. Volkner can also do an attack where he summons a lightning cloud that sends down a powerful burst of lightning, dealing twelve damage to both you and your partner. He is definitely tougher then Army Bro. If you have the Spike Shield Badge on and jump on him, he will NOT be flipped over. After Volkner’s defeat, the cage opens and the key drops out. Grab it and put it in the red door. Once in, the last doorway on the right side of the entrance room opens. Head through and you’ll need the help of Chem Guy, Jess, and Bonnibel to get through. Once again, you’ll reach a room with the key trapped in a cage hanging above the center of the room. Walk toward it and Kamek will appear in front of you on his broom. He says he’s been watching your progress and it must come to an end. Mario hasn’t done much battling against Kamek very much. Time to see what new tricks he’s learned since your last two battles with him(Partners in Time and NSMBW). BOSS BATTLE   Kamek: HP: 50 Att.: 7 Def.: 0   This guy is a lot tougher than Army Bro and Volkner. When you start the battle, he is riding on his broom. However, it’s going to take more than one jump attack to knock him off his broom. Kamek can attack by sending a blast of magic to damage you, a fire spell, an ice spell, an electrical spell, and a sleep spell. He can also heal himself and make himself dodgy. Practically all of his attacks can give you a status aliment if you don’t guard against it. This is definitely the toughest battle out of Bowser’s three minions. Once Kamek is defeated, the cage will open and the key drops out. Grab it, head back to the entrance, and put it in the red door. With all three keys obtained, the door unlocks and slowly opens. Head through and you’ll find Bowser sitting on his throne. He gets a startled look at the sight of you. He tells you you’ve been taking all his cards, except for one. He pulls out the ace of stars and laughs evilly, saying it’s his time to shine. You might’ve beaten all his minions, but now you’re dealing with the big guns. BOSS BATTLE   Bowser: HP: 70 Att.: 7 Def.: 2   Oh my, high attack and defense to boot? Well, this will certainly be a tough battle. Bowser can harm you by slashing you, jumping on you, breathing fire on you and your partner, ramming into you and your partner with his shell, and throwing hammers. His slash attack could possibly poison you, his fire breath can possibly burn you, and his jump attack might cause you to lose one of your battle options for five turns. Unless you guard against these attacks, this is gonna be a tough battle. Some good partner choices are Boggy because he can blind him, Jess for a piercing attack, Bonnibel for all out power, Daisy to put him to sleep, and Chem Guy for power and defense boosts. This is a very tough battle that should not be taken lightly. When Bowser is defeated, he drops the ace of stars. It floats over to you and is added to your collection. Then, the whole castle starts to rumble. The scene goes outside and Molten Mountain erupts! Lave begins making it’s way down the mountain. Your partner panics, wondering what to do. All thirteen magical cards then come out and circle around you and your partner. You, your partner and the cards disappear. Just in time too, because the second you disappear, the lava makes contact with the castle, causing it to explode. The charred bodies of Bowser, Kamek, Volkner, and Army Bro are sent flying into the sky. STARSHROOM CITY   You appear back in the center of Starshroom City, the card surrounding you. The Toads then rush up to you, wondering if you’re all right. Your partner assures them you’re all right and that the cards saved them just before their doom. With all thirteen cards in your possession, it’s time to figure out where in the world Shadow Guy is. You then receive an email from... Shadow Guy. His email says that he knows you’ve collected all thirteen magical playing cards and says that if you don’t bring them to an island not too far off the coast of Starshroom, you’ll never see Peach again. It’s time to end this once and for all. Head to the shop to stock up on items. Then head to the docks, where you’ll find a dark colored boat. You get another email from Shadow Guy saying a boat is waiting for you at the docks. It will take you to the island. Before you head off, the Toads catch up to you, wishing you the best of luck and to come back with Peach. You nod and get on the boat. The boat speeds off toward an island with a large castle and lightning clouds all around it. CHAPTER 13: SHADOW GUY’S SECRET     SHADOW GUY ISLAND     The boat docks and you step foot onto Shadow Guy Island. There’s nothing on this island except a giant castle. The entrance is guarded by two Anti Guys. Have Daisy put them to sleep and head inside. SHADOW GUY CASTLE   ENEMIES:   Yo-Yo Guy: HP: 10 Att.: 5 Def.: 0   Mage Guy: HP: 15 Att.: 7 Def.: 0   Mecha Guy 2.0: HP: 12 Att.: 6 Def.: 2     Only three new enemies, but they are the toughest by far. Yo-Yo Guy is the least threatening of the three, beat can deal small, fast damage. Mage Guy is definitely the worst of the three. He can send statues aliments at you, and powerful magic attacks. Mecha Guy 2.0 is just a beefed up version of Mecha Guys with lasers. Not too hard. Shadow Guy Castle is, by far, the toughest area you’ll ever face. It’s filled with puzzles that require EVERY partner, yes, even Spike. Once inside, you’ll be greeted with an interior color similar to the Palace of Shadows. Lit torches are everywhere and Shadow Guy’s minions are roaming around. Head deeper into the castle until you reach a puzzle that requires you to head through the doors with lit torches in front of them. Once you make it through, you’ll be in a giant circular room. In the center stands Bomb Guy. He knew you’d make it this far, but this is where your progress stops. It’s payback time for what you did to him at Bonnibel’s house. BOSS BATTLE   Bomb Guy: HP: 45 Att.: 6 Def.: 0   Nothing has changed with this guy. He has the same battle style as before, except now, you have a time limit! In the background of the fight stage is a King Bob-omb. It’s set to explode in eight turns. If it does, game over. But, that’s more than enough turns to take out Bomb Guy. Use your best attacks and you’ll beat him in no time. When he is defeated, he’ll lay on the ground, wondering how you keep beating him. He drops a key. Take it and move on. The puzzles are harder now, and have to do with... chance. Hmmm... Anyway, you’ll have to use slot machines, roulette boards, and cards to get through this next part of the castle. After you beat a matching game, a door to another circular room opens. In the center stands Casino Guy. He says Shadow Guy is giving him one last chance to redeem himself. He’s going all out this time. BOSS BATTLE   Casino Guy: HP: 50 Att.: 0-20 Def.: 0   Nothing at all has changed since you last fought him. Casino Guy has attacks like all the other times you’ve fought him: chance. He does have more HP than last time though, not much, but still. He’s not too hard, but when he causes smoke to appear on the battle stage, it gets a little annoying. Other than that, just like last time. Once he is defeated, he drops a key. Grab it and head through the door. But when you leave, Casino Guy asks himself if leaving his casino all those years ago was the right thing to do. Back with you, the puzzles from here on out are a little easier than the puzzles you just went through, but harder than the ones that take you to Bomb Guy. You’ll eventually reach yet another large circular room. In the center is Tech Guy, and he is mad at you for destroying all his machines. The Lakithunder robot, his swamp monster robot, and his Zubba robot. He then tells you he’s been working on the ultimate weapon that will lead to your demise. The floor before him opens and he falls through. Then, the floor where he fell through opens wider and a large Shy Guy robot rises out. Meet Shy Bot, Tech Guy’s ultimate weapon. BOSS BATTLE   Shy Bot: HP: 60 Att.: 7-9 Def.: 2   This is definitely Tech Guy’s most powerful weapon. The Shy Bot can attack by using rocket fists, stomping on you, and lasers. When he reaches half his HP, Tech Guy will have the Shy Bot pull out a giant mechanical mace, increasing his attack by two. This is Tech Guy’s hardest creation, have it suffer the same fate all his other creations suffered. When the Shy Bot is defeated, it explodes and Tech Guy hits the floor and drops the key to the next room. He begins complaining about how you keep killing his creations and that it’s not fair. He begins wondering if joining Shadow Guy was the right thing to do. Continue through the castle until you reach a hallway with many rooms. Look familiar? That’s because this is where the Peach Events took place. Ignore most of the rooms and head straight for a flight of stairs. The door at the top of the stairs is locked. Head back down and Chem Guy will come out and suggest heading to his lab. He has a key somewhere inside. Head to his lab and search for it. Find it, head back to the locked door, and head through. On the other side is Shadow Guy’s throne room. He is seen sitting on his throne, a smug grin on his face... or mask. He says he’s been expecting you and is impressed you managed to defeat all his minions. He tells you that you’ve done well this while journey, but it ends here. He gets up and you and him charge at each other. BOSS BATTLE   Shadow Guy: HP: 80 Att.: 7 Def.: 0   His HP has increased since you last fought him. Shadow Guy has the same attacks as last time (ice beam, thunderbolt, magic, and freezing you in time), but he also got a flame attack and can heal himself now. He no longer attacks with his hat, but is still very challenging. The best partners for this battle are either Blake, Jess, or Bonnibel since they are all out attackers. And surprisingly, Shadow Guy can succumb to Jess’ infatuation move more easily than other bosses. Just a little food for thought. This is the final battle, use your best attacks and guard at the right time and you’ll have him down in no time. When you defeat Shadow Guy, he kneels to the ground, unable to believe that a mere plumber beat him again. He then screams in pain and falls over, his hat falling off. Then, in a flash of light, the white robed Shy Guy that has been helping Peach is in Shadow Guy’s place. He begins coming to. He then remembers a lot of things, like his name being Light Guy. Light Guy notices you and asks if you’re Mario. You nod and he thanks you for defeating him. You are confused, only to have a mysterious voice tell you there never was a Shadow Guy. You and Light Guy look around and notice the top hat float up into the air. It gains a face and grabs the staff that was used in the Shadow Guy battle. He reveals his name is Mad Hatter and he was Shadow Guy this whole time. He possessed Light Guy since he was weak. He explains that he is the soul of the Magikoopa that possessed all the magical cards all those years ago, and he was too weak to get them back himself. So, he possessed Light Guy and hired a bunch of Shy Guys to do his bidding. He didn’t count on you interfering with his plans though, but it all worked out because he can now bribe you with this. He uses his staff’s magic and Peach appears in the center of the room in a magic orb. Mad Hatter then says that if you hand over the cards, he’ll give Peach back. You have a choice of either give or refuse. Either way, Mad Hatter will get the cards. When he does, he sucks them all into himself, and dark aura comes off of him. With the power of the cards, he is invincible! And he’s going to break in his new power by beating you! BOSS BATTLE   Mad Hatter: HP: infinite Att.: 7-14 Def.: infinite   No matter what you do, you cannot hurt this guy. Just try lasting through seven turns. After seven turns, Mad Hatter states that it’s impossible to beat him. He then forms an orb of dark energy, ready to finish you. Then, Bomb Guy, Tech Guy, and Casino Guy enter the scene, saying that it’s not over yet. They all say they believe in you. Your partners then all pop out, saying they know you can do it. Then the scene changes to people you’ve meet all over Starshroom wishing you luck. Peach also believes in you. Then, from the power of everyone believing, Mad Hatter loses his invincibility. Time to end this once and for all! FINAL BOSS BATTLE   Mad Hatter: HP: 150 Att.: 7-14 Def.: 0   This is it, the final battle. Mad Hatter can attack like he could when he possessed Light Guy, but he can also fire dark orbs of energy at you. He also has a powerful attack similar to Shadow Queen’s dark energy attack. Sadly, none of your partner are able to help you avoid the attack. He can also use attacks from previous bosses you have faced. This is the final, and toughest, battle yet. Show Mad Hatter what you’re made of! Once Mad Hatter is defeated, he screams in pain and begins slowly disintegrating, vowing that he will be back someday. Once he’s gone, his staff drops to the floor and the cards are all floating where Mad Hatter once was. Light Guy thanks you for saving him and the entire world from Mad Hatter’s wrath. Tech Guy, Bomb Guy, and Casino Guy thank you as well. Peach then suggests you go back to Starshroom and let everyone know you’re all right. The scene changes to you, Peach, and the Toads at the docks. Your partners, Tech Guy, Bomb Guy, Casino Guy, and Light Guy see you off. Your partners hope to see you again someday, as do the Shy Guys. Light Guy says that he’s going to remodel Shadow Guy Castle and guard the cards from there, with the help of Tech Guy and Bomb Guy. With that said, the boat arrives and they wave to you as the boat sails off. The credits then roll. During the credits, it shows clips of what your partners are up to:     Spike is helping his grandpa move to Starshroom City. Silverado is seen doing what he does best in Buzzy Village: protecting the villagers from the Beetle Bros.’ antics. Blake is seen with Prof. E. Gadd and studying the rocks of Gutter Gulch Mines. Jess is seen at the beach with Vivian, who is visiting her. Boggy is seen with his new wife. He made a family shortly after you left. Shivers is seen with his Skellobit army in the Underwhere asking Jaydes for a job, which she does give them. Daisy and Bonnibel are seen going on a world tour. They realized they had similar dreams and teamed up to form a band. Chem Guy is their manager, just so he can be close to Bonnibel, who doesn’t have a problem with that. We find Bowser, Kamek, Army Bro, and Volkner crashing into Bowser’s Castle back in the Mushroom Kingdom, still charred. Casino Guy is with Grate Guy. They went into business together. Light Guy, Bomb Guy, and Tech Guy are seen remodeling Shadow Guy Castle. And Mario and his friends receive an invitation to a tennis tournament (Mario Tennis Open)       Well, this is definitely more descriptive than my previous Drawing Board ideas. I started this back in 2010 and never looked at it again until now. At least I finally have it finished, and I’m pleased with the results. I hope you all enjoyed reading my idea.' Categories:

Here's a concept list of enemies. Spoiler: --- Enemies ---

-Recycled-

Goomba (SMB3 style) Koopa Troopa (4 colors) Piranha Plant Venus Firetrap

Cheep Cheep (Red and Blue, which try to ram Mario) Blooper

Buzzy Beetles

Lakitu Spinies Koopa Paratroopa Paragoomba Bob-omb

Shy Guys Jumping Shy Guys Ptooies Monty Moles

Hammer Bros. Chain Chomps (now free roaming, trying to groundpound onto Mario)

Pokey Fire Snake Spike (now its spike ball has gravity)

Bullet Blasters Podoboos Dry Bones Thwomp in:Enemies=Super Mario End/Enemies= < Super Mario End EditComments (3) Share

UNDER CONSTRUCTION Malibut

Crystoombas

Tyrexes

Swinging Bush Metool

Jistu Bro.

Buzzy Trapeetle

Kritta

Crystal Fairy Goomba

Spittin' Sud

Troll Chuck

[http://fantendo.wikia.com/wiki/Klepto Dry Ledge Bro. ]

FlowerChuck

Threw BomberChuck

Miner Mole

Rock-Roll

Soap JoeBro.

Minion Monkey Komboo

Bitefrost

Moonsnake

Pulse Beam

Stairface Ogres

Trapeetle

Urban Larvae

Yoofoe

Maw-Ray

Klepto

Ty-Foo

Ruff Puff

Airpuffy

Zap-Zap

Honeybuster

Superpokios

Boo Big Boo{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil\fcharset0 Calibri;}{\f1\fnil\fcharset128 MS Mincho;}{\f2\fnil\fcharset0 Comic Sans MS;}{\f3\fnil\fcharset186 Calibri;}{\f4\fnil\fcharset0 Courier New;}{\f5\fnil\fcharset0 AR JULIAN;}{\f6\fnil\fcharset0 MS Mincho;}{\f7\fnil\fcharset0 Arial;}{\f8\fnil\fcharset161 Calibri;}{\f9\fnil\fcharset238 Calibri;}} {\colortbl ;\red51\green51\blue51;\red128\green100\blue162;\red0\green77\blue187;}{\*\generator Msftedit 5.41.21.2508;}\viewkind4\uc1\pard\sa200\sl276\slmult1\lang9\f0\fs22 E\u8203?nemiesEdit\par\lang1033\b\f1\fs28\parEdit Comments6 21,522pages on this wiki " Donkey Kong Country: Diddy's Revenge," is a game for the Wii U, Nintendo IC, and the Nintendo 3Ds staring Donkey Kong and his friends. The game has amazing 3D graphics and an amazing plot, making it one of the best Donkey Kong games to be made.\parContentsEditEdit\par\parSuper Mario World 5: Birthday Bash By Popple KoopaSystem: Nintendo DS Release Date: 2008 Graphics: 3D Sidescroller Story As Mario celebrates his birthday with everyone in the Mushroom Kingdom, he gets a present from Bowser. Bowser says that he has changed his ways and is not going to be evil anymore. Mario opens the gift. That's when he finds out the gift was a Bob-omb. It explodes and the smoke blocks out Bowser kidnapping Peach, Daisy, and Luigi. Mario eventually finds out and must go after him. Enemies Goomba Paragoomba Koopa Troopa (Colors are Red, Green, Blue, and Gold) Paratroopa (Colors are Red, Green, Blue, and Gold) Spiny Lakitu Aqua Lakitu Fishin' Lakitu Piranha Plant Big Piranha Venus Fire Trap Ptooie Chargin' Chuck Baseball Boy Dry Bones Big Bones Dark Bones Dull Bones Red Bones Rex Dry Rex Clown Rex Dry Chuck Shy Guy Fly Guy Clown Guy Stilt Guy Tall Guy Fat Guy Fire Guy Thunder Guy Boo Guy Boom Guy Zeus Guy Dry Guy Hammer Bro Fire Bro Boomerang Bro Sledge Bro Fire Sumo Earthquake Jake Thwomp Thwimp Blaarg Bob-omb Big-omb Super Koopa Magikoopa Cheep Cheep Boss Bass Cheep Chomp Blooper Baby Blooper Bullet Bill Bill Blaster Boo Red Boo Blue Boo Big Boo Bigger Boo Fishin' Boo Blockhopper Chain Chomp Chainless Chomp Red Chain Chomp Red Chainless Chomp Dino Rhino Dino Torch Fang Freezie Pokey and more... Items Found in ? Boxes Coin (Note: Get 100 for a life) Blue Coin (Note: These are worth 5 coins) NEW! Silver Coin (Worth 10 coins) Super Mushroom Fire Flower Feather 1-Up Mushroom 3-Up Moon NEW! 5-Up Egg (Gives you five lives) NEW! 7-Up Sun (You can guess how many lives it gives you) Mega Mushroom Mini Mushroom Blue Koopa Shell (Note: You can also get a Blue Koopa Shelling by defeat a Blue Koopa Troopa or Blue Paratroopa) Hammer Bro Suit NEW! Boomerang Bro Suit (Makes you Boomerang Mario so you can throw Boomerangs. If a Boomerang hits you when coming back you will turn back into Super Mario) NEW! Chargin Chuck Suit (Makes you invincible only when dashing. You get to keep it until the rest of level or until you die. If you complete the level with this suit you will turn back into Super Mario when returning to level select) Yoshi (Note: Yoshi can't eat certain enimies like Boos, Spinys and more. Eating these enemies will make you lose Yoshi.) NEW! Birdo (Birdo is the same as Yoshi but can eat some enemies that Yoshi can't.) Star Yoshi Wings Found around levels Triangle Block Trampoline Warp Pipe ? Switch ! Switch P Switch NEW! Silver Coin Switch (Makes silver coins appear) Skull Raft Red Berries Pink Berries Green Berries NEW! Gold Berries (Eat one to add 50 to your time) Rope Pulley Platform Rail Lift Block Train ...and many more Levels There are 20 worlds, each with a boss, but only eight (The Koopalings and Bowser Jr) have the keys that give you access to the two final worlds. There is also a secret 21st world. World 1: Mushroom Hills These levels are very simple. There are mostly Goombas and Koopa Troopas. Not to mention that Petey Piranha is the boss here. His castle is full of Ptooies and Rail Lifts. 1-1 Mushroom Hills 1 1-2 Mushroom Hills 2 1-3 Mushroom Hills 3 1-4 Petey Piranha's Castle Key: NONE World 2: Circus Koopa Iggy now owns a circus and is the boss of this world. He also has his own castle inside this giant tent. There are lots of Clown Guys and Clown Rexes in this world. In Iggy's Castle there are lots of ropes and Skull Rafts. 2-1 Circus Koopa 1 2-2 Circus Koopa 2 2-3 Circus Koopa 3 2-4 Circus Koopa 4 2-5 Iggy's Castle Key: Circus Key World 3: Donut Plains These levels are like world 1 but harder. There are lots of Chargin' Chucks and Baseball Boys. This is also the first world to have a ghost house with lots of Boos and Dry Bones. The Boss here is Goomboss. In his castle there are lots of Goombas and Triangle Blocks. 3-1 Donut Plains 1 3-2 Donut Plains 2 3-3 Donut Ghost House 3-4 Donut Plains 3 3-5 Donut Plains 4 3-6 Goomboss' Castle Key: NONE World 4: Dry Dry Desert Lots of Pokeys and Blockhoppers. This also has a special level called Dry Dry Pyramid. This world also has a ghost house. Morton is the boss and has a castle full of Bullet Bills and Triangle Blocks. 4-1 Dry Dry Desert 1 4-2 Dry Dry Desert 2 4-3 Dry Dry Pyramid 4-4 Dry Dry Ghost House 4-5 Dry Dry Desert 3 4-6 Dry Dry Desert 4 4-7 Morton's Castle Key: Dry Dry Key World 5: Thief's Tunnel Popple's tunnel that he has made himself. This world has two ghost houses. This world has lots of Shy Guys, Baseball Boys, and the new enemy Earthquake Jake, which love to hurt you using their earthquake shock waves. Popple'scCastle has a Skull Raft that takes you all the way to Popple's room. 5-1 Thief's Tunnel 1 5-2 Thief's Ghost House 1 5-3 Thief's Tunnel 2 5-4 Thief's Ghost House 2 5-5 Popple's Castle Key: NONE World 6: Cheep Cheep Ocean This is the shortest world in the game and is full of swimming levels. The boss is Cheepskipper. There are lots of Cheep Cheeps and Bloopers in this world. Cheepskipper's Castle is also a swimming level but with lots of Spikes everywhere and Cheep Cheeps everywhere too. 6-1 Cheep Cheep Ocean 1 6-2 Cheep Cheep Ocean 2 6-3 Cheepskipper's Castle Key: NONE World 7: Forest of Illusion Larry is the boss of this world. This world is full of Piranha Plants and Ptooies. There is one ghost house. Larry's Castle has Rail Lifts everywhere with lots of Ptooies. 7-1 Forest of Illusion 1 7-2 Forest of Illusion 2 7-3 Forest of Illusion 3 7-4 Forest Ghost House 7-5 Forest of Illusion 4 7-6 Forest of Illusion 5 7-7 Larry's Castle Key: Forest Key World 8: Chocolate Mountain Ludwig owns this world. There are lots of brown enemies like Goombas, Earthquake Jake, and others. There is also a special level called Chocolate Peak. There are two ghost houses. Ludwig's Castle is full of Skull Rafts and Earthquake Jakes. 8-1 Chocolate Mountain 1 8-2 Chocolate Mountain 2 8-3 Chocolate Ghost House 1 8-4 Chocolate Peak 8-5 Chocolate Mountain 3 8-6 Chocolate Ghost House 2 8-7 Chocolate Mountain 4 8-8 Ludwig's Castle Key: Chocolate Key World 9: Blooper Sea A huge ocean with lots of Bloopers in these levels. The boss is Gooper Blooper. His castle is underwater and has lots of Bloopers and an Aqua Lakitu that will follow you for the whole Level 'til you get to Gooper Blooper. 9-1 Blooper Sea 1 9-2 Blooper Sea 2 9-3 Blooper Sea 3 9-4 Blooper Sea 4 9-5 Gooper Blooper's Castle Key: NONE World 10: Wave Cave An underwater cave with Bloopers everywhere. The boss is Eely Mouth. His castle is full of Bloopers and Thwomps, so be very careful. 10-1 Wave Cave 1 10-2 Wave Cave 2 10-3 Wave Cave 3 10-4 Eely Mouth's Castle Key: None World 11: Cookie Beach A beach with lots of rocks everywhere. There is one ghost house. The boss is Wendy. Her castle is full of ropes, Triangle Blocks, rocks, and many Chargin' Chucks. 11-1 Cookie Beach 1 11-2 Cookie Beach 2 11-3 Cookie Beach 3 11-4 Cookie Ghost House 11-5 Cookie Beach 4 11-6 Cookie Beach 5 11-7 Cookie Beach 6 11-8 Wendy's Castle Key: Cookie Key World 12: Boo Woods A haunted forest that has Boos, Dry Bones, Dry Rexes, Dry Guys and Dry Chucks in every level. There are two ghost houses and a special level called Boo Mansion. The boss is King Boo. His castle has lots of Dry Rexes and Skull Rafts. 12-1 Boo Ghost House 1 12-2 Boo Woods 1 12-3 Boo Woods 2 12-4 Boo Mansion 12-5 Boo Woods 3 12-6 Boo Woods 4 12-7 Boo Ghost House 2 12-8 King Boo's Castle Key: NONE World 13: Cheese Bridge A small but challenging world. The boss is the Amazing Flying Hammer Brother (that was unexpected). His castle has lots of Boomerang Bros, Fire Bros, and of course Hammer Bros. 13-1 Cheese Bridge 1 13-2 Cheese Bridge 2 13-3 Cheese Bridge 3 13-4 Amazing Flying Hammer Brother's Castle Key: NONE World 14: Ice Dome A cave full of ice and snow and lots of levels with Freezies. The boss is Lemmy. His castle is full of lava and unmeltable yet slippery Ice. There are lots of Freezies, too. Don't worry. There is one Ghost House and a special level called Freezie Igloo. 14-1 Ice Dome 1 14-2 Freezie Igloo 14-3 Ice Dome 2 14-4 Ice Ghost House 14-5 Ice Dome 3 14-6 Lemmy's Castle Key: Freezie Key World 15: Koopa Colosseum An abandoned sports arena where Roy's Castle is. He has lots of Chargin' Chucks, Baseball Boys, and Zeus Guys in these levels. His castle is mostly swinging on ropes and avoiding Baseball Boys. 15-1 Koopa Colosseum 1 15-2 Koopa Collosseum 2 15-3 Koopa Collosseum 3 15-4 Roy's Castle Key: Sports Key World 16: Magic City An abandoned city that is no longer abandoned because Kamek has built his own castle there. There are two ghost houses. In Kamek's Castle there are Magikoopas that will follow you all the way to Kamek's room as well as a Block Train. 16-1 Magic City 1 16-2 Magic Ghost House 1 16-3 Magic City 2 16-4 Magic Ghost House 2 16-5 Magic City 3 16-6 Kamek's Castle Key: NONE World 17: Doomship A ship floating in the air where Bowser Juinor has the last key to get access through the gate on the volcano on another island. There is one ghost house in this world. In Bowser Juinor's Castle there are Bullet Bills and Cannonballs getting shot in every direction. Can you make it to the end and get the last key? Note: If you find the secret path in Bowser Junior's Castle and defeat him in the secret room you will access the secret 21st world instead of Blaze Island. 17-1 Doomship 1 17-2 Doom Ghost House 17-3 Doomship 2 17-4 Doomship 3 17-5 Bowser Juinor's Castle Key: Key of Doom World 18: Blaze Island A mysterious island with an unknown volcano. There is where the gate to saving the princess is. But first Mario must go through Czar Dragon. In this world there are lots of fire creatures like Fire Guy and Fire Sumo. In Czar Dragon's Castle there are Skull Rafts everywhere. Oh, and be careful of Fire Sumos. 18-1 Blaze Island 1 18-2 Blaze Island 2 18-3 Blaze Island 3 18-4 Blaze Island 4 18-5 Czar Dragon's Castle Key: All keys are collected World 19: Mt. Koopa The top of a very hot volcano. This is where Bowser's Castle is. It is on a small island in the very middle of the hole full of ava. There are tqo ghost houses, a special level (Koopa Fortress), and levels full of Chargin' Chucks and Fire Sumos. In Bowser's Castle board the Block Train over lava. It is a VERY hard level. But the hardest part is defeating Bowser in his Clown Copter. 19-1 Mt. Koopa 1 19-2 Mt. Ghost House 1 19-3 Mt. Koopa 2 19-4 Mt. Koopa 3 19-5 Mt. Koopa 4 19-6 Mt. Koopa 5 19-7 Mt. Ghost House 2 19-8 Mt. Koopa 6 19-9 Koopa Fortress 19-10 Bowser's Castle. Key: All keys are collected World 20: Volcano Valley After defeating Bowser, then hurling Bowser into the lava, it looks like Mario's adventure is over, but then Bowser comes back as a skeleton. He is now Dry Bowser. He takes your friends again when the lava sinks, revealing anothor world. This is the final world, and has levels full of lava- and fire-type enimies. There are three ghost houses and Dry Bowser's Castle is full of Dry Bones, Dry Chucks, Dry Rexes, Dry Guys, and fire-type enimies. To get to the end you must use the rail lifts. The final battle is against Dry Bowser in his Dry Copter. 20-1 Volcano Valley 1 20-2 Volcano Valley 2 20-3 Volcano Ghost House 1 20-4 Volcano Valley 3 20-5 Volcano Valley 4 20-6 Volcano Ghost House 2 20-7 Volcano Valley 5 20-8 Volcano Valley 6 20-9 Volcano Valley 7 20-10 Volcano Ghost House 3 20-11 Dry Bowser's Castle Key: All keys are collected Ending Mario and Friends use the dynamite to destroy Mt. Koopa and Bowser's Castles and well... Bowser for that matter. But just before that happens the Koopalings and Bowser Junior use thier wands to turn Dry Bowser back to Normal Bowser. Bowser, the Koopalings, and Bowser Junior escape in a giant Clown Copter that Ludwig and Iggy made and fly away before the huge explosion. Mario and Friends return home and celebrate by finishing off Mario's birthday party. So everyone lives happily ever after. Well... everyone except the Koopas! THE END! Secret World 21: Star Road Oh, I just remembered I needed to talk about- secret world 21. This is Star Road. These are very difficult levels. After completing this world you will be taken to World 20. There is no boss! 21-1 Star Road 1 21-2 Star Road 2 21-3 Star Road 3 21-4 Star Road 4 Key: All keys are collected THE END. AND I MEAN IT THIS TIME![show]==Plot== [78]Even K. Rool is shocked that he's not the villain!When Donkey Kong goes off to another island for a while, Diddy Kong is extremly happy that he's gone and tells the others he is the ruler now. Dixie Kong tries to stop him, but is shot out of a explosive cannon to the island DK is at. All the other Kongs are forced to obey Diddy now, with the Animal Buddies being his hench-people. Meanwhile, Dixie lands on the island DK is on and tells him everything. Donkey Kong immediantly sets a course for home, and a course to stop his buddy from taking over DK Island.\parMajor Characters And Their RolesEditEdit\par\parDonkey Kong-Main Hero and Playable Character\par\parDiddy Kong-Main Villain and Final Boss\par\parDixie Kong-Secondary Hero and Playable Character\par\parCranky Kong-Shop Keeper and Helper\par\parTiny Kong-Third Hero and Playable Character\par\parFunky Kong-Fourth Hero and Playable Character\par\parCandy Kong-Captured Heroine and Playable Character\par\parKiddy Kong-Captured Hero and Playable Character\par\parSwanky Kong-Captured Hero and Playable Character\par\parEN_AntiPaladin.pngEN_AquaDuct_Cancerion.pngEN_AquaDuct_FrostShade.pngEN_Aquaduct_Moai.pngEN_Asura.pngEN_AxeArmourJoe.pngEN_BigMerman.pngEN_BomberJoe.pngEN_BoneChapel_BigSkeleton.pngEN_BonePillar.pngEN_Catoblepas.pngEN_ClockTower_SparkDrider.pngEN_Clocktower_Harpy.pngEN_CyBall.pngEN_FleamanRider.pngEN_Fleamen.pngEN_Flip.pngEN_Ghost.pngEN_Grv_Magician.pngEN_Grv_ShieldedGhost.pngEN_Grv_Zombie.pngEN_Hall_WhrrZombie.pngEN_Heatshade.pngEN_Liberary_AprenticeWitch.pngEN_Liberary_Meteor.pngEN_Liberary_Trolloc.pngEN_MaceArmourJoe.pngEN_Mansion_OldAxeArmour.pngEN_Mount_Digger.pngEN_PeepingJoe.pngEN_Pingur.pngEN_RedArrmeddeemer.pngEN_RulerSword.pngEN_SkeletonJoe.pngEN_Skulder.pngEN_SkullMetool.pngEN_SpearMan.pngEN_TVMedusa.pngEN_WhiteDragon.pngEN_WilyCastleMaid.pngEN_WilyCastle_Alune.pngEN_WilyCastle_Persephone.pngEN_WilyCastle_ScareJoe.pngEN_Wily_MetoolHopper.pngEN_YokaiVillage.pngEN_YokaiVillage_Karakasa.pngEN_Yokai_Crow.pngEN_Yokai_WoodDyrad.pngEnemyList.htmlMetalArmourJoe.pngMidBossList.htmlOTHER_Succubus.pngSB_AquaWizard.pngSB_Balore.pngSB_BioSkull.pngSB_BubbleKing.pngSB_Cerberus.pngSB_Darkhound.pngSB_MechaBehemoth.pngSB_MobyDick.pngSB_Myrddraal.pngSB_Necromancer.pngSB_Nightmare.pngSB_Poltergiest.pngSB_PoltergiestPortrait.pngSB_QuickSkull.pngSB_Splashalka.pngSB_W.Witch.pngSB_WhiteDragonMonarch.pngLanky Kong- Captured Hero and Playable Character\parMinor CharactersEditEdit\par\parRambi The Rhino-Miniboss and Diddy's Bodyguard\par\parEnguarde the Sword Fish-Miniboss and Diddy's Moat Guard\par\parWinky The Frog-Miniboss and Jumping Henchman\par\parExpresso the Ostrich-Miniboss and Top-Class Spy\par\parSquawks The Parrot-Miniboss and Flying Fiend\par\parOrco The Killer Whale-Miniboss and Swimming Danger\par\parKing K. Rool-Practice Coach and King of Kremlings\par\parPig-Guide and Check-Point Guide\parEnemiesEditEdit\par\parDid-Lings\par\parKritter\par\parManky Kong\par\parVery Gwanty\par\parSuper Gwanty\par\parExtremly Gwanty\par\parBuzz-Bam\par\parKrushers\par\parKrackers\par\parKopters\par\parKrusha\par\parBig Bad Kritter\par\parLady Krittera\par\parKerploop\par\parCoconuters\par\parKong-Trons\par\parhttp://web.archive.org/web/*/http://fantendo.wikia.com/wiki/*Barrol\par\parRoy Bowser's CastleRoboroyNaval Piranha Swamp JungleMummipokey Dusty DunesGeneral Guy Battle CanyonPopple (1st time)Colsnowsman Chilly MountainRoy & Morton? Frozen FallsCrystal KingCommander Shroob Green BeachSuper Mario Mermaid's OceanKing Blargg Underwater ChasmPopple (2nd time) & Rookie (1st time)The Six Yoshis Yoshi's IslandRoy & Morton? Rocky MountainsPopple (3rd time) & Rookie (2nd time)Petey Piranha Lava FieldsMetal Mario Aerial FortressAntasmaSmithy Altitude CityPopple (4th and final time) & Birdo Roy's CastleRoy & Morton?Dark Shrowletta Busher\par\parKranky\par\parDiddy-5000 [79]Klump is back, and ready to rule!KlumpGiant Diddy-5000\par\parAwful-Bots\par\parTanky-Kong\par\parFake Diddy\par\parFists Of Fury\par\parTiki Goon\par\parTiki Giant\par\parFiery Tiki\par\par New 'Galoomfish Iron Me Roar Bowloonatic Pumpkin Troopa Kritter Popup Whip Kritter  Armoroc Chargin' Armoroc Chargin' Chucknaw Me Roar Circling Telly Buddies, Ice Bowloonatic Galoomboar Coconutter Fiery Tiki Goon, Splittin' Grolem (purple), Lobztaqua, Tiki Lionfish, Axe Bro.Spear Knight'Octoblin Batoids, Tall Shy Guys, Poison Dart Frogog, Wartortle Troopas/Paratroopas (Koopas who surf on land with water waves), Frogog, Iron Goomba,Mega Wooly Mole, Venom Mini-Bowser Fake Bro Flower Amazing Flyin' Boomerang Brother, LEMMLINGSPolar Bear-Thrower, Bee Galoomba. 1.Grand Broomba.2.Jade Weevil. 3.Cat Bro. 4. Red Technikoopa. 5. Venus Triple Trap. 6. Fear-Full Fridge7. Red Octovenus8.Scuba Yoshi Troopa 9.Wild Pandaboo 10. Water Shuriken Spike. 11.Red Ant Trooper.12. Pink Jumping Piranha PlantRebound Bro. 13. Sentry Mummy Mauler. Badnik Army (Oil Octotick (Octopus), Cloud Buzzbomber, Gold Newtron, Firework Orbinaut, Mummy Crawlton, Bataton, Egg Pawn w/ BURNING JADE ARROWS, Tomahawk Joe, Relic Scarabesque) Fiery Tiki Giant\par    Goomba    Paragoomba    Big Goomba    Spiky Goomba    Galoomba    Goombrat    Gromba    Getuned    Tanoomba    Koopa Troopa    Koopa Paratroopa    Bombshell Koopa    Snooze-A-Koopa    Krusher    Electrokoopa    Cat Gabon    Rapgae    Pyro Hoppoh    Bob-omb    Para Bob-omb    Kab-omb    Blue Watermelon Plant    Bulky Bob-omb    Bob-ulk    Chuckya    Amp    Skull Lanzer    Shy Guy    Mage Drone    Fly Guy    Snifit    Crimson Bill    Super Koopa Omegas    Greeter Staggy     Spear Guy    Blindisco    Piranha Plant    Mega Bandinero    Venus Fire Trap    Strike Chameleon    Venus Ice Trap    Electrobeat     Inky Piranha Plant    Nipper Plant    Blooper    Ninji    Blue Horned    Fizzlit    Amp    Crystal Krumbler    Chain Chomp    Star Block Lakitu    Monty Mole    Mini-Razolix    Morty Mole    Scuba Bob-Omb    Teal Watermelon Plant     Mega Mole    Rocky Wrench    Waddlewing    Troopuiose    Biddybug    Para-Biddybug    Toomba    Topmen    Greenies(K-16 - Story of Steel)    Spiky Topmen    Lakitu    Robomb Bro. Fiery Lico-Flowah    Banned Joe    Buzzy Bishop    Blindisco    Jewel Bringers    Pink Watermelon Plant     Shroob Bro. Mega Rapgae    Leaf Ninjun    Froggy Groomba    Pineapple Bro. Chargin' Old Bone Limbo    Boulder Man Mini     Slamps    Pumpkin Troopa    Pipe Lakitu    Spiny    Buzzy Beetle    Parabuzzy    The Wenchhog Bros    Krumbler    Spike Top    Spring Ninjun    Ruff Puff    Kamel    Shroob Bones    Artsy Piano    Yeti Yariko    Fwoosh    Dinshi Troopa    Foo    Gao    Yeti Jiro    Conkdor    Emerald Bandinero     Stingby    Venus Titanium Trap    Pokey    Waluigi-Man Cutiecoo     Bramball    Spike    Cloud Roly-Poly    Stone Spike    Fuzzy    Prongo    Rex    Mini-Roc    Boo    Yariko    Cherry Blossom Piranha    Saxojazz    Stretch    Bomb Boo    Hoppoh    Dry Sammer Guy    Broozer\par    Putrid Firanha    Banned Joe    Eire    Bee Guy    Peepa    Ninja Star Bro. Scuttlebug    Crowber    Wonshi    Ghost Piranha    Fishin' Boo    Makoop    Mr. I    Shadoshi Troopa    Magikoopa    Toady    Bully    Ascended Mini-Kracko    Bunny Goombas    Dry Tall Snifit    Draglet    Tall Miner Guy    Purple Sniper Joe    Sumo Bro. Shroob Krimp    Voltguin    Duplicatin' Lego Soldiers    Chargin' Chuck    Smeech    Duplicatin' Chuck    Lego Soldiers    Blimparf    Strike Koopeleon    Scarab Ghost    Mecha-Koopa    Fang    Greeter Egg Pawn    Swooper    Miner Guy    Scaredy Rat    Squirtle Bros. Little Mouser    Ant Trooper    Old Rhythem Beat    Horned Ant Trooper    Mr. Blizzard    Cooligan    Kritta    Flurry    Shroobicles    Fliprus    Pendrill    Freezie    Bloomba    Freezie Hand    Cheep-Cheep    Deep-Cheep    Cheep-Chomp    Porcu-Puffer    Skeeter    Urchin    Strealoid    Shroobee Koopa     Rock Bro. Sushi    Aqua Suit  Kritta    Swinging Mettaur2    Cataquack    Wizard Grublimp     Huckit Crab    Ice Antr    Sidestepper    Bulber    Squiggler    Wiggler    Flutter    Joker Shroob    Mum-mum    Bill Blaster & Bullet Bill or Missile Bullet Bill    Banzai Bill Blaster & Banzai Bill or Missile Banzai Bill    Skull Box & Torpedo Ted or Targeting Ted    Sniper Bill    Whomp    MINI-TROJAN NINJAKOOPA    Whimp    Thwomp    Jack Smashah    Thwimp    Dry Bones    Dark Bones    Wario-Man Cutiecoo     Rapgae    Albino Yoshi Troopa    Ray Gun Primid    Parabones    Bone Goomba    Bone Piranha Plant    Fishbone    Mini-Cyborg Bro. Hammer Bro. Hard Rock    Boomerang Bro. Fire Bro. Ice Bro. Banana Bro. Super Ninja Leaf     Sledge Bro. Kart Bro. Superball Bro. Curve Bro. Pickaxe Bro. Amazing Flyin' Hammer Bro. Venus Boomerang Trap    VirusesVegetable Grass LandEdit\parArea Number and Name \tab Description \tab Bosses\parDestructionEdit\par\tab Sun and Moon \tab Technology \tab Weaponry \tab Adventure\parFire Blow Hard \tab Ice Nekotaro \tab Beamsword Bro. \tab Swordsman Piriparee \tab Otter Charlie\parSectle Fighter Dee \tab Glass Scraggy \tab Crown Galoombrat\tab Hammer Bull Bro. \tab Sleep MettaurBomb Ninjun \tab Ballistic Monkey Ben \tab Sparker Bro. \tab Archer Nekotaro \tab Vultar\parShadow Bitebites \tab Water Bro. \tab Golden Wheelie \tab Spear Krusha \tab Needle Blipper\parLava Makoop \tab Golf Club Ninjun \tab Rainbow Spike (Enemy) Cutter Joebro. \tab Beetley\parStone Hammettaur \tab Knik-Knak \tab Frog Suit Gromba \tab Ninja Armoroc \tab Whip Lion\par\parJumping Mecha-Blooper\par\tab Mini-Blizzardo \tab Chargin' Sier \tab Tomahawk Ninjun \tab Jet Stingray\parRoller Bro. \tab Slambeare \tab Bull Knight Joe \tab\par\parJet Pack GutsMini\par\tab Armored Sortie\parCircus Bro. \tab\par\parDrummer Spike (Enemy)\par\tab\par\parMic Jiro\par\tab\par\parTank Wario-bot\par\tab Vine

Enemies
Snaker\parBossesEdit\par\parThere are many bosses in this game. \par1-01: Warm-Up Road\par\tab The player will have to reach the Toad that give you instructions about the basic moves, as well as new techiques such as Solo Power and Team Techniques, then get the Power Star. \tab None\par1-02: Goomba Galore \tab The player has to get through the barrage of Goombas, Galoombas, Bee Goombrats, Ferreasels, Goombrats and a new Goomba species, Boxoombas. At the end, they have to face Goomboss, who can now attempt to jump on the player. \tab Goomboss (Normal)\par1-03: My Army, Not Yours! \tab This area introduces the Army Grape, which allows the player to make an army of itself, which works familary to Double Cherry but the clones can also be launched at enemies and bosses. \tab None\par1-04: Bob-omb Away! \tab The player has to go through a battlefield filled with Bob-ombs and need help from Pink Bob-ombs. The area had a nod of Super Mario 64's Bob-Omb Battlefied does to have Bob-ombs as common enemies, a high mountain and the King Bob-omb standing on the top. This time he is with Whomp King that makes the boss battle harder, and this signs to the players that the game will not be easier than they would imagine. \tab King Bob-omb, Whomp King (Duo Bosses)\par1-05: Slanito's Show-Up \tab The player has to run through various obstacles by using the Super Bell power-up. When they get through them, Slanito show up in his personal airship (if the first player is Bowser, he will roar at him) and order the enemies to ambush them. They have to avoid them until the player reached the Bob-omb Cannon and bombard it with Bob-ombs, causing Slanito to order his men to retreat. \tab Slanito's Airship (Chasing Boss)\par1-06: Dreamer Windworks \tab The player has to maneuver a maze of wind inside of a windworks building with a windmill in the middle of it all. This area has a lot of Bullet Bill enemies that fly around and can be directed by the wind. Also throughout the level are Rocky Wrenches \f9 Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0  Tall \lang9\f9 Shy Guys\lang1033\f0  \f4 Beetleys \lang9\f0 & Veggie Guys which hide in the winds. At the top of the windmill the player can find Prince Pikante, who fights with fireballs and watermelons you can send back at him. \tab Prince Pikante (Normal)\par1-07: Bowling Pin Brawl \tab This area introduces the Rock Mushroom, which can allow you to roll at enemies in a ball-like rock form. The player has to use this form to roll through various bowling pins to activate gates and gain access to areas. \tab None\par1-08: Beanstalk Bonanza \tab This area introduces the Cape Feather, which allows the player to soar into the sky after the P-Meter is filled up, which will be useful since the entire area is set around a giant beanstalk. If the player has reached Pretzal Sky Land, the player can reach there from the top of the beanstalk. \tab None\par1-09: Boom Boom's Back...Again! \tab A fortress area with basic traps that are commonly found on fortresses and castles. It also introduces On/Off Blocks that have varied fonctions, such as turning the Disco Ball on or off. At the end of the Fortress, Boom Boom will be fought, and he is stronger and bigger than ever, making more difficult to stomp. Defeating him will award the players three Star Coins and a Green Star. \tab Boom Boom (Normal)\par1-10: Bros. Bros. Rampage! \tab An advanced area where the player have to face the Hammer, Fire, Boomerang, Sledge, Ice, Sumo, Sludge, Turnip, Sand and Shell Bros. as well as the Amazin' Flyin' Bros. It take place on a curved and complex field where the player have to maneuver well. The bosses are Platinum Bros., who attack with platinum-claded hammer and boomerang. \tab Platinum Bros. (Duo Bosses)\par1-K: Morton's Brutal Selection \tab Morton's castle is full of flowers and trees, but also Pirahna Plants and Nipper Plants, as well as other plant species. Plus \lang1033 Tall \lang9\f9 Shy Guys\lang1033\f0  \lang9 & \lang1033\f4 Beetleys \lang9\f0 The player must be careful about these, and must use the bouncing flowers to reach certain paths. Morton will await at the end, using his plant power to use both tricky and brutal attacks, and can only be attacked when tired. \tab Plant Morton Koopa Jr. (World Boss)\par\par1-L: Messed Up World 1-1\par\par(15 Green Stars required)\par\tab The remake of World 1-1 from the original Super Mario Bros., with multiple twists such as missing grounds and enemies not from the original game such as Sumo Bros. Veggie Guys \f9 Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0, \f4 Beetleys, \lang9\f0 and Chargin' Chucks. It also ends with a Giant Goomba snatching the Goal Pole which the player must either defeat it or reach the Goal Pole to clear the level. \tab None \f9 Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0  \lang9\parDonut Desert LandEdit\parArea Number and Name \tab Description \tab Bosses\par\par2-01: Desertic Bandits\par\tab A classic desert area with plumes of sand and various slopes. This area introduces rope ladders which can be climbed and blowers by the wind, as well as Bandit enemies that can steal your power-ups for their own use, G\f9\u363?rindais\lang1033\f0 ,\lang9\f9  \f0 Sand Bros., \lang1033 Tall \lang9\f9 Shy Guys\lang1033\f0, \lang9\f7\fs28 Scorpo-bots, \f9\fs22 Sandroc\lang1033\f0 s\lang9 , \f9 And Pokeys, which cannot be harmed physically, but can be taken out with projectiles. The boss here, Mummipokey, is also spiky on everywhere except his head and can summon Pokey minions, but he does have a weak spot on his head you have to jump on. \tab Mummipokey (Normal)\par2-02: Fiery Belts \tab This area introduces the Fire Flower and Ice Flower, two different flowers that give different forms with both having different projectiles that can be used for their own situation. The area takes place in a subterranean cave with various conveyer belts, Buichi and Whomp enemies among Goombas, \f0 Ferreasels\lang1033, \f4 Beetleys, \lang9\f9 Grombas\lang1033\f0 , \lang9\f9 Lil' Bonkers, \f0 Turnip Bros, \f9 Cactie Joes, Koopas\lang1033\f0 ,\lang9\f9  Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0 , \lang9\f9 and Buzzy Beetle enemies, and various Pink Coins to collect to create a key to open a room to gain access to a switch that can change the direction of the conveyer belts. \tab None\par2-03: Shifting Sand Palace \tab A palace area made of sand and glass that is kinda unstable. The area's stairs and rooms shift around from time to time, but using the newly introduced Metal Box will allow you to go through certain sand floors and discover secrets. This area also has various switches, and if you press them all, then the entire palace turns to glass and the entire area is frozen up and the rooms and stairs will stop swapping around. \tab None\par2-04: Blooper Oasis \tab An oasis area where Beach Koopas, Malibuts\lang1033\f0 ,\lang9\f9  Grombas\lang1033\f0, \fs28 Sun Gulps, \lang9\f9\fs22 Scuba Bros., Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0 , \lang9\f9 Bloopers Bitesizes\lang1033\f0  \lang9\f9 and Launching Bloopers are introduced. Captain Toad, upon fled from a Blooper, will also tell the player that by ground pounding on a Blue Shell, it will become a power-up. (Blue Koopas, like other Koopa colors, are introduced in Warn-Up Road but the trick is heard by Captain Toad in here.) At the end of the level, the player must face Gooper Blooper, who can only be damaged by Koopa Shells, or the Blue Shell power-up. \tab Gooper Blooper (Normal)\par2-05: Mega Shy Guy Runaway \tab A floating air base floating over a quicksand pit, with various defenses and challenging jumps. Upon entering the area for the first time a giant airship floats above the base and drops a Mega Shy Guy to chase and destroy the player alongsides various Pokey, Lil' Bonkers\lang1033\f0, Tall \lang9\f9 Shy Guy\lang1033\f0 , \lang9\f9 Shy Guy, and Bandit enemies. The player has to lure the Shy Guy to the center of the area, where the player can fight a fair battle against the Mega Shy Guy in a arena with a quicksand pit the player has to launch the Mega Shy Guy into to defeat it. \tab Mega Shy Guy (Chasing Boss)\par2-06: Hieroglyph Haven \tab A giant maze area of hieroglyphs and undead enemies like Boos, Dry Bones, \lang1033\f0 Bone \lang9 Ferreasels\lang1033, \lang9 Veggie Guys, \f9 and Para-Bones. The area introduces the Mini Mushroom and Mega Mushroom, which both alters the player's size. To compensate for the Mega Mushroom, there are also gigantic enemies like Mega Bones Quicksilver Joes\lang1033\f0, Giant \f4 Beetleys,\lang9\f9 or Giant Buzzy Beetles, which can provide a challenge for non-Mega characters, as well as tiny Mini Bones that Mini Characters can jump on easily in their size. \tab None\par2-07: Layer Cake Mountain \tab A mountainous area which is made of various cakes. Introduced in the area are Slammers, another type of ghost enemy that is pretty strong and immune to contact, but not immune to projectiles Plus Bizeenies\lang1033\f0, S\lang9\f9 trawberry\lang1033\f0  \lang9 G\f9\u363?rindais\lang1033\f0 , \lang9\f9 Lil' Bonkers\lang1033\f0 , \lang9\f9 Grombas\lang1033\f0  Tall \lang9\f9 Shy Guys\lang1033\f0 , & \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water). The level also introduces Ropes, which can be grabbed and swinged on to reach higher areas. The boss here is Aweberry, a stronger and bigger strawberry-like Slammer that can dig underground and throw explosive strawberries, but is vulnerable to jumps. \tab Aweberry (Normal)\par2-08: Denial River \tab A river area where the water flow is always at the opposite direction, forcing the player to jump from lilypads and fallen, large comulns. It also introduces the Aqua Suit, a suit with F.L.U.D.D. attached on it which allow the player to use the various Nuzzles to get through the river. Enemies commonly found there are Shy Guys, Lil' Bonkers\f0, \f9 Quicksilver Joes\lang1033\f0 , \f4 Beetley\lang9\f9 s\lang1033\f0 ,\lang9\f9  Cheep Cheeps \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 and Spear Guys. \tab None\par2-09: Goldmine Dash \tab A mine area filled with various Shy Guy Miners trying to look for gold. The area is the first place you can find Nabbit, which you have to chase throughout the area to catch, and the area introduces Golden Mushrooms which temporarily boost your speed to make it easier for the first time. Among the Goomba \f0 Veggie Guy \f9 and Dry Bones enemies, Bandineroes, Spikes, Bizeenies\lang1033\f0, \lang9\f9 Sandroc\lang1033\f0 s, \lang9 Red Antr\f7\fs28 s\f0\fs22 , \f9 and Thwomps are introduced here. \tab None\par2-10: Overthere Ruins \tab A ruins area where the player must activate multiple switches before the main entrance of a small pyramid can be opened, which most are guarded by Hammer Bros. and their variations Plus Sand Bros. Quicksilver Joes\lang1033\f0, & \lang9\f9 Mystic Bow Joes\f0  \f9 It also introduces the Gold Flower, which launches explosive golden spheres that explode on impact and makes more coins out of Bricks and enemies. Upon entering the small pyramid, the player have to get through various traps before confronting the two hands of Eyerok, which are now trickier to defeat than in Super Mario 64 does to their trickier moves. \tab Eyerok (Duo Bosses)\par2-K: Larry's Intrepid Temple \tab A temple filled with quicksand pits, Spindels and Grindels. Pokeys, Dry Bones, Mega Bones, Krittas, \f7\fs28 Scorpo-bots, \lang1033\f0\fs22  \lang9\f9 Sand \lang1033\f4 Sledge Bros,\lang9\f9 Bizeenies\lang1033\f0, \lang9\f9 Cactie Joes\lang1033\f0 , \lang9 Sand Bros., \f9 Mini Bones and Fire Chomps are found there as well. It is somewhat of a maze like in Hireoglyph Haven, although smaller yet filled with more enemies, and the player have to found all the six Pink Coins to escape. Finally, they will fight with Larry Koopa who uses the power of the sand. \tab Sand Larry Koopa (World Boss)\tab\par\par2-L: Sandy Tornadoes\lang1033\f0  \lang9\f9 (30 Green Stars Required)\par\tab The remake of Shifting Sand Land from Super Mario 64, with multiple twists like some Tweesters being replaced by the bigger, new, and more dangerous Tweenados, \f0 Sand Bros., G\f9\u363?rindais\lang1033\f0, \lang9\f9 Topmen appearing in the section with the Grindels, as well as inside the pyramid, and the pyramid requiring four Pink Coins on top of the pillars to be collected to open the pyramid Even The Grispies. Inside of the pyramid, Pom-Pom is encountered with three Tweesters instead of Eyerok, and the player has to knock Pom-Pom into the Tweesters multiple times to defeat them. \tab Pom Pom (Normal)\parJuice-and-Water Land\parArea Number and Name \tab Description \tab Bosses\par3-01: Cheep-Cheep Resort \tab A island resort area with various pools of water and playful palm trees. The Super Bell is introduced, which turns the player into a cat form that can climb walls on enemies. A great variety of aquatic enemies, including Porcupuffers, \f0 Swimming Mettaur2s,\lang1033\f4  \lang9\f9 Rammerheads, Bitesizes\lang1033\f0, \lang9\f9 Kibble Tridents, Shuris\lang1033\f0 , \lang9\f9 Cheep Cheeps, Scuba Bros., Grombas\lang1033\f0 , \lang9\f9 Malibuts and Para Cheeps. In the middle of the area is a giant star-shaped pool area with a big puzzle involving luring Torpedo Teds into a multi-layered glass cork to drain the pool to gain access to a Warp Pipe that leads to Pineapple Pipe Land if you already have access to there. \tab None\par3-02: Sinkswim Mansion \tab A haunted mansion over the water, and have various undead enemies like Boos, and have a low water level that raises drastically upon getting rid of the cork that flow out the water. Fish Bones Scuba Bros., Quicksilver Joes\lang1033\f0, \lang9 Swimming Mettaur2s, \f9 Bitesizes, & \lang1033\f0 Bone \lang9\f9 Malibuts will then appears, although all zones unaccessable without water can now be goes through. At the top of the Mansion, you will face not only Kingfin, but also Queenfin, the less creepy, smaller but jumping counterpart. They must be defeated like in Super Mario Galaxy; by throwing Koopa Shells at them. This time, the Blue Shell act like a Power-up like everywhere else and can be used as an attack by shaking the controller/pressing the "Spin" button, and the Yellow Shell makes coins out of them. \tab Kingfin and Queenfin (Duo Bosses)\par3-03: Watermelon Brawl \tab A area on top of a giant watermelon floating in the ocean. Introduced in the level are Pull Chips and Pull Stars, which can pull the player torwards it if you tap it on the GamePad. It also introduces the Spin Drill, which allows the player to drill throughout the ground, and has various Piranha Plants, Venus Fire Traps, Lil' Bonkers\lang1033\f0, \lang9 Bee Goombrats\lang1033 ,  Tall \lang9\f9 Shy Guy\lang1033\f0 , \lang9\f9 Turkeyjerk,\lang1033\f0  \lang9\f9 and Ninji enemies. The boss of the area, Fugu, floats around the watermelon and can launch spikes and swallow water and launch concentrated jets of freezing water, but is vulnerable from the behind. \tab Fugu (Normal)\Cana-Mettaur A.k.a Cannon Mettaur. Attack: Gets Up, And Shoot A Cannonball. Like The Normal Mettaur. Mumme. Attack: Throws A Skeleton Bomb. P.S. Ignore The Nerdy Cactus In This Picture. Spriter: RedBlupi 3-04: Whirlpool Race-around \tab A level set in a island surrounded by a whirlpool. The level introduces Clear Pipes, special pipes that are both clear and allow you to control where you go when you enter them. This can be used to go the way opposite of the direction of the whirlpool, and is very useful to completing the level. Enemies here include Bomb-Ombs, Bloopers, Koopas, \f0 Swimming Mettaur2s, \f9 Malibuts\lang1033\f0 ,\lang9\f9  Kibble Tridents, \f0 Kappi Koopas, \lang1033\fs28 Creeches\fs22, \lang9\f9 and Huckit Crabs. \tab None\par3-05: Unagi Reef \tab A circular reef area which is mostly a underwater area. Upon entering the area for the first time, a submarine floats down and launches a fireball at Unagi the Eel, waking it up and causing it to chase you. If you collect the 6 Pink Coins scattered among various Blooper, Mega Cheep Cheep, \f0\fs28 Cancasas\lang1033, \lang9\f9\fs22 Bitesizes\lang1033\f0 , \lang9 Swimming Mettaur2s, \f9 Shuris\lang1033\f0 , \lang9\f9 Malibuts\lang1033\f0 , \lang9\f9 Scuba Bros., and Water Chomps, as well as the Pink Coin on Unagi's tail, you can open up the area in the center and fight Unagi in a fair fight where you have to lure Unagi into electric fences while avoiding his chomps and shockwaves. \tab Unagi the Eel (Chasing Boss)\lang1033\f0  \lang9\f9\par3-06: Ocean of Fuzzies! \tab A weird harbor level above a ocean of Fuzzies. Throughout the level is a Fuzzy Hoard which tries to chase you, that is both invincible and can destroy you in one hit unless you have a Super Star. Among the Fuzzy Hoard, there are also regular Fuzzies, Paragoombas, \lang1033\f4 Beetleies,\f0 Tall \lang9\f9 Shy Guys\lang1033\f0, \lang9\f9 Grindels, Grombas, Lakitu, and Thwimp enemies. \tab None\par3-07: Flipswap Cruise \tab A ocean level on a cruise liner with a weird gravity problem. Throughout the area there are Fence Grates you can Ground Pound on to flip between layers, from the floor of one floor to a ceiling of a lower floor. Throughout the area are various enemies on vacation, including Shy Guys, Topmen, Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0, \lang9 Kappi Koopas\lang1033 , \lang9\f9 Shuris\lang1033\f0 , \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9\f9 Rocky Wrenches, and Pupdozers. On the bottom level of the ship is Glamdozer whose battle requires ground pounding on a Fence Grate while she is on the other side, while she spits balls of magma and ground pounds herself. \tab Glamdozer (Normal)\par3-08: Blooming Shipwreck \tab A level on a broken shipwreck that is being overgrown by plants. This level has various plant enemies and ghost enemies like Piranha Plants, Nipper Plants, Slammers, and Boos. Throughout the level are also big Piranha Mother enemies that are the cause of the overgrowth across the level that also spit seeds that become Piranha Plants when they land. Destroying these Piranha Mothers cause the overgrowth around them to disappear, opening secret areas. \tab None\par3-09: Submarine Scuffle \tab A scuffle in the submarine area, of the same submarine that fired a fireball at Unagi the Eel. It is heavily guarded by various weaponary such as cannons, Bill Blasters, Max Blasters, as well as mechanical enemeis like Mechakoopas Scuba Bros., \f0 Swimming Mettaur2s, \f9 Bitesizes\lang1033\f0, \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9\f9 Egeres\lang1033\f0 , \lang9\f9 and Bob-ombs. The player must get Keys in order to open up security doors, and at the cockpit (bottom), the player must free several Toads in order to get multiple Star Coins and Green Stars. \tab None\par3-10: Tsunami Terror \tab A harbor level during the night, with omminous music and dark clouds. This level has various sections being pushed around by giant waves, and some smaller sections are even swallowed by the waves! The enemies here include Goombas, Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  \lang9 Kappi Koopas\lang1033, \lang9\f9 Egeres\lang1033\f0 , \lang9 Ferreasels\lang1033 , \lang9\f9 Whomps, Broozers, Dry Bones, and new Mini-Roc enemies. The boss here, Scruff Roc, floats around the sky launching feathers and calling Mini-Roc minions to attack you. It does have a major weak spot of it's egg, and nearby barrels you can pick up can help you defeat it if you are not in a form that has projectiles. \tab Scruff Roc (Normal)\par3-K: Ludwig's Fortified Beach \tab A beach hideout where Ludwig resides in his showy castle. The beach itself seems safe at first glance, but it is actually heavily guarded by Electro-Kooopas, Big Koopas, Krittas\lang1033\f0, \lang9\f9 Mega Koopas as well as Beach variations of those above. The player must defeat the Chargin' Chucks whose each hold a Pink Coin in order to open Ludwig Castle's entrence. Upon getting, the castle is flooded and is filled by aquatic enemies like Cheep Cheeps, Kibble Tridents, Malibuts\lang1033\f0 ,\lang9\f9  Shuris\lang1033\f0, \lang9\f9 Scuba Bros.,\lang1033\f0  \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water\lang1033\f0 ), \lang9\f9 Bitesize\f0 s, \f9 Mystic Bow Joes\lang1033\f0 ,\lang9  \f9  Scuba\lang1033\f0  \lang9\f9 Egeres, Shuris, Grombas\lang1033\f0 , \lang9\f9 Bitesizes, and Bloopers. Upon reaching the roof of the castle, you will face Water Ludwig von Koopa, who uses water power and is only vulnerable to contact (projectiles still works) when he arrogently throw his shell, making him officially named as, Beach Ludwig, and thus vulnerable to a stomp or punch as he loses his water power untill he can recover his shell. \tab Water Ludwig von Koopa (World Boss)\par\par3-L: Mixed Marines\lang1033\f0  (\lang9\f9 Requires 45 Green Stars)\par\tab The remake of Shipwreck Shore from Donkey Kong Country: Tropical Freeze, with quite a bit of differences, from the Snowmad enemies being replaced with Goombas, Koopas, Lil' Bonkers\lang1033\f0, \lang9\f9 Paragoombas, Bitesizes\lang1033\f0 , \lang9 Kappi Koopas, \f9 and Whomps, to the secret Banana Challenges being replaced with bottomless pits, to even having the boat sections requiring ground pounds to be sent high into the air. \tab None\parGiant Candy LandEdit\parArea Number and Name \tab Description \tab Bosses\par4-01: Giant-Small Plains \tab A vast plains level with both giant and small lands. The level has both a version with gigantic enemies and a version with small enemies, which can be switched between by using a Warp Pipe. The Goomba, \lang1033\f4 Beetley\f0, \lang9 Kappi Koopas, \f9 Lil' Bonkers\lang1033\f0 , \lang9 Veggie Guy, Bee Goombrat\lang1033 , \lang9 Ferreasel, \f9 Koopa, Squirtle Troopa/Paratroopa(Koopas which squirt water)\lang1033\f0 , \lang9\f9 Bill Blaster, and Bob-Omb enemies also change size between Mini and Giant when using the Warp Pipe, and bricks change size, and the Big Bricks require multiple hits to destroy, unless you have a Mega Mushroom, in which case you can destroy them in one jump or ground pound. \tab None\par4-02: Dragonsky Ruins \tab A area taking place in the skeleton of a Gobblegut-like dragon. This level introduces the Super Acorn, which allows you to glide in the air, hop into the sky, and cling on to walls. Enemies here include Draglets, \lang1033\f0 Gnome \lang9\f9 Bizeenies\lang1033\f0, \lang9\f9 Mega Goombas, \f0 Ferreasels\lang1033 , \lang9\f9 Mystic Bow \lang1033\f4 Grublimp\lang9\f9 s, Egeres, \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Krittas\lang1033\f0 , \lang9\f9 Magikoopas, and Mini-Rocs. At the skeleton's head is Boom-Boom, who fights like last time, but is much bigger and requires wall jumping or using the Super Acorn to reach his head. \tab Giant Boom-Boom (Normal)\par4-03: Kracken Sewers \tab A sewer level taking place in a maze of gigantic pipes of both regular and clear kinds. The second Nabbit chase happens here, and is harder due to there being less Golden Mushrooms and more hazards, although if you capture Nabbit here he becomes playable. Enemies here include Piranha Plants, Egeres\lang1033\f0, \f4 Avocado Plants\f0 , \lang9\f9 Quicksilver Joes, Giant Piranha Plants, Venus Fly Traps, Buichis, and Bandineros. \tab None\par4-04: Cookie Cavern \tab A cavern level in a cavern made of cookies with a river floating throughout the level. The level has various geysers that can launch the player into the air, and this can be used in tandem with the Cape Feather to get a far distance. Enemies here include Mega Goombas, Gourmet Guys, Mystic Bow Joes\lang1033\f0 ,\lang9  \f9  \lang1033\f4 Beetleies\lang9\f0 ,\lang1033  \lang9 Ferreasels\lang1033, \lang9\f9 Mechanical Fish, Giant Grombas, Shy Guys, Spear Guys, and Wigglers. The boss here, Catbat, is found at the end of the river, and can launch balls of water and try to chomp on you, but it has a weak spot on its head, which can be reached by using nearby geysers. \tab Catbat (Normal)\par4-05: Mt. Treasure \tab A sprawling mountainous level filled with treasures and Coins galore. Upon entering the area for the first time, a giant airship floats above the mountain, and Giga Lakitu floats off the airship to chase the player. Enemies here include Giant Spinys, Lakitus, Spinys, Cat Bullet Bills, Picket Man Jackhammers, Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f4 ,\f0\fs28 Creeches\lang9\f7, \f9\fs22 Egeres\lang1033\f0 , \lang9\f9 Mystic Bow Joes\lang1033\f0 , \lang9\f9 Bill Blasters, \f0 Veggie Guy, \f9 and Spindels. Reaching the top of the mountain can give the player a fair fight against Giga Lakitu by giving you a Koopa Clown Car to even the playing field against the floating Lakitu boss. \tab Giga Lakitu (Chasing Boss)\par4-06: Crystalline Circus \tab A circus area with a crystalline multi-colored surface. This area introduces the Wing Cap, which allows you to fly around the stage, which is gonna be really useful since it is also the first of few levels with a Purple Coin challenge, which requires the Wing Cap to complete. Enemies here include new Unicycle Guy enemies, Paragoombas, Klaptraps, Bizeenies\lang1033\f0, \lang9\f9 Draglets, and Clawdaddys. \tab None\par4-07: Mirror Woods \tab A dark wood area with trees and leaves that have mirrors. It have Boos, Big Boos, Dry Bones, Mega Bones, Mystic Bow Joes\lang1033\f0 ,\lang9  \f9  \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0, \lang9\f9 Piranha Plants and a new enemy called Copostor, who imitates the appearence and movements of the player. Some mirrors are magical and the player can teleport from it into another magical mirror. At the exit of the woods, Prince Pikante returns and hit a Metal Box to make himself and his vehicle into metal. The only way to damage him is to make him fall into a pit three times, although you have to trick him to do so. \tab Metal Prince Pikante (Normal)\par4-08: Yggdrasil Woodworks \tab A huge tree area where there are multiple woodworks for various purpose, like letting the water flow through it. The player need to repairs several parts of it by finding wood cogs. Enemies here include Shy Guys, Quicksilver Joes\lang1033\f0, \f4 Beetleies,\f0 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Fly Guys, Sniffits, and introduces Kritters of various colors, Mystic Bow Joes\lang1033\f0  \lang9\f9 of various colors\lang1033\f0 ,\lang9  \f9  \lang1033\f0 & Kremhaul\lang9\f9 s of various colors, as well as Piranha Plants and Nipper Plants. There are also secret rooms where one of them have a Mega Mushroom. \tab None\par4-09: Blimp Batallion \tab A area on top of multiple blimps floating over the top of a spiky mountain range. The entire area is constantly rising and lowering due to being in the air, and connecting the blimps are a series of metal bridges supported by clouds. Enemies here include Lakitus, Spinys, Bill Blasters, Cat Bullet Bills, Mystic Bow \lang1033\f0 Cat \lang9\f9 Joes\lang1033\f0, Cape \lang9\f9 Lil' Bonkers\lang1033\f0  \lang9\f9 and Cape Goombas. The boss here, Goomboss, now has a cape and floats very high in the sky around a blimp that can only be reached by the Cape Feather or Wing Cap, although two hits will revert Cape Goomboss to his regular Goomboss form. \tab Cape Goomboss (Normal)\par4-10: Corrupt Canyon \tab A weird canyon level that has been corrupted and filled with dangerous wild life. This level introduces minecarts, weird vehicles that allow you to cross the rails and get through some of the crazier parts of the area. Enemies here include Caccacs, Bandits, Slammers, \lang1033\f4 Beetleies\lang9\f7\fs28, \f9\fs22 Cactie Joes\lang1033\f0 , \lang9\f9 Quicksilver Joes\lang1033\f0 ,  \lang9 Ferreasels\lang1033 , \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0 , \lang9\f9 Klaptraps, and Bandineros. The boss here, Emperor Caccactor, is in a minecart on a track that surrounds his arena, and to attack he throws Bob-ombs and launches spikes, although you can throw the Bob-ombs back to damage him. \tab Emperor Caccactor (Normal)\par4-K: Roy's Giant Rocket Coliseum \tab A giant coliseum flying through the air. The coliseum is instead a series of enemy-filled rooms where the player have to defeat all enemies to continue. Because of that, it have many type of enemies, from the weak Goombas to the stronger ones like Chargin' Chucks \f0 Ferreasels \f9 Quicksilver Joes\lang1033\f0  \lang9\f9 Krittas\lang1033\f0  \lang9  \f9 and Sledge Bros. At the center of the coliseum, the huge platform float up and you will face the greatly enlarged Roy Koopa. He is impevious to most contact attacks, even from Donkey Kong, Wario and Bowser's punches and stomping, but Roy Koopa can be damaged by either pushing him out of the platform, or by hitting him while having the Mega Mushroom effect. \tab Giant Roy Koopa (World Boss)\par\f0 Bearsquirrel\f9\par4-L: Mountaintop Heights\lang1033\f0  \lang9\f9 (60 Green Stars Required)\par\tab The remake of Ty-Foo Flurries from Super Mario 3D World, with some great differences, from there being more Ty-Foo and Foo enemies, to there being more bottomless pits and spikes, and the Ice Skates being replaced with Metal Caps. Enemies here include Foos, Ty-Foos, Walleyes, Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0, \lang9\f9 Krittas\lang1033\f0 , \lang9\f9 Paragoombas, \lang1033\f0 Metal \f4 Beetleies,\lang9\f0  \f9 and Metal Paragoombas. The boss here, King Hisstocrat, fights like he did in Super Mario 3D World, but now some plates have spikes on them and cannot be walked on unless the player has the Metal Cap. \tab King Hisstocrat (Normal)\parPretzel Sky LandEdit\parArea Number and Name \tab Description \tab Bosses\par5-01: Cloudy Peaks \tab A level taking place in the sky, upon various clouds of various bright colors. There are quite a lot of bottomless pits due to being so high in the sky, and there are also very tough wind currents that can't be passed unless you use Pull Stars or the Metal Box. Enemies here include Paragoombas, Paratroopas, Nimbus Blockades\lang1033\f0, \lang9\f9 Egeres\lang1033\f0 , \lang9\f9 Clawdaddys, Zeus Guys, and Foos. \tab None\par5-02: Raincloud Ocean \tab A water level taking place in the sky with big orbs of water floating in the sky. These watery orbs can be swam through, move left and right or up and down, and also can be frozen using Ice Flowers to be used as platforms. Enemies here include Lakitu, Spinys, Octoombas, Guts Grizzles, \f0 Kappi koopas, \f9 Mystic Bow Joes, Shuris\lang1033\f0, \lang9\f9 Bitesizes\lang1033\f0 , \lang9\f9 Jellybellies, Scuba Bros., Malibuts\lang1033\f0 ,\lang9\f9  \lang1033\f4 Beetleies\f0 , \lang9 Fake Football Flower\f9 s, Ice Bob-Ombs, Squirtle Troopas/Paratroopas (Koopas which squirt water)\lang1033\f0 , \lang9\f9 Cheep-Cheeps, \f0 Swimming Mettaur2s, \lang1033 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Launching Bloopers, and Amazing Flying Hammer Bros.. The boss here, King Bob-Omb, uses the Ice Flower to throw Ice Bob-Ombs, and can also freeze the ground to skate on it, although you can damage him by throwing the Ice Bob-Ombs back at him and then ground pounding on the frozen king. \tab Ice King Bob-Omb (Normal)\par5-03: Meteorite Orbit \tab A spacial area on a floating savannah dwarf planet in the middle of a asteroid field. Occasionally throughout the area, there are one-way Launch Stars that will launch the player to faraway areas on the planet, and enemies can use the Launch Star as well to follow the player. Enemies here include Cat Goombas, \lang1033\f0 Cat \lang9\f9 Egeres\lang1033\f0, Cat \lang9\f9 Krittas\lang1033\f0 , \lang9\f9 Quicksilver Joes\lang1033\f0 , Cat \lang9\f9 Squirtle Troopas/\lang1033\f0 Cat \lang9\f9 Paratroopas (Koopas which squirt water)\lang1033\f0 , Cat \lang9 Kappi Koopas, \f9 Cat Boxins, Koopas, Biddybuds, Spinys, Muths, Ant Troopers, and Horned Ant Troopers. \tab None\par5-04: Wormhole City \tab A city area in a place filled with rips in the space-time continuum, causing wormholes to appear. These wormholes can warp you to different sections of the level, and one also warps you to the top of a beanstalk from a earlier world. These wormholes can also be used as shortcuts to carry keys short distances to doors instead of carrying them very long distances. Enemies here include Huckit Crabs, Krittas\lang1033\f0, \lang9\f9 Magikoopas, Shy Guys, Lil' Bonker\f0 s\lang1033 , Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9\f9 Octoombas, and new Policeguin enemies who chase you when your holding a key. The boss here, Huckit Mage, uses magic to create enemies and stays a distance away from the character, although she also creates a wormhole to do a surprise attack, giving you a opportunity to attack her. \lang1033\f0  \lang9\f9 Huckit Mage (Normal)\par5-05: Nimbus Subway \tab A area inside the sprawling subways of Wormhole City. Upon entering the area for the first time, a warp pad appears from nowhere and warps you onto the tracks, and Slanito's personal express train, the Charging Chuck Express, appears and tries to run you down. The player has to use Golden Mushrooms to outspeed the train, and once you go into a full loop and reach the subway entrance, you can enter the train and face the train's engine. Enemies inside the train include Bill Blasters, \f0 Bee Goombrats, \lang1033\f4 Beetleies\f0, \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9\f9 Draglets, and Mechakoopas. The engine fights by launching Bullseye Bills and sending out fire, and you have to defeat the engine by guiding the Bullseye Bills back into the engine. \tab Charging Chuck Express (Chasing Boss)\par5-06: Rainbow Road \tab A level on the phenomenon that is known as the illustrious Rainbow Road. As such, there are many races on the level, including a race to catch Nabbit's replacement for the Second half of the game: Phanto Thief. Enemies here include the new Kart Guy enemies, Slammers, Tweesters, Egeres\lang1033\f0, \lang9\f9 Poison Mushrooms\lang1033\f0  With Legs\lang9\f9 , and Bob-Ombs. \tab None\par5-07: Honeyhive Castle \tab A skyhigh castle where the walls and structure are hexagon-shaped (like the honeycombs), and introduces the Bee Mushroom. The friendly but protective Bees will tell you where you should go next, and when having the Bee Power-Up, most of them will tell you where the Queen Bee is, but without it they will simply tell you where are the Green Stars (aka what they called "shiny green stuff"). Upon reaching the Queen Bee, she ask you to stop the Bandits \lang1033\f0 & Bee Goombrats \lang9\f9 from stealing the honey, and defeating them will make the Queen Bee to reward the player with ten Star Coins. \tab None\par5-08: Airship Thunderwind \tab A floating arena on the top of the Airship Thunderwind, a major exploration airship that was built in Pretzel Sky Land. The airship is floating through a heavy storm, so winds will be frantic when on the deck, although some sections are below deck. Enemies here include Draglets, Krittas\lang1033\f0, \lang9\f9 Mini-Rocs, Bill Blasters, Super Dans, Mechakoopas, Caccacs, Quicksilver Joes\lang1033\f0 , \lang9\f9 Cactie Joes\lang1033\f0 , \f4 Beetleies, \lang9\f9 Mini-Hard Rocs, and Flame Chomps. The boss here, the Typhoon Cannon MK3, launches powerful tornadoes and can turn parts of the arena into lightningrods, although if you reflect the beam back at the cannon, it shocks itself and becomes vulnerable to attack. \tab Typhoon Cannon MK3 (Normal)\par5-09: Skyhigh Airport \tab A airport area where airships rest while they get fueled so they can fly throughout the world. This level has various cannons you can be launched from to get far distances, and the cannons will also take out enemies you go through when launched. Enemies here include Flopters, Buzzy Beetles, Parabeetles, Lakitus, Paraspinys, and new Tanooki Whomp \lang1033\f0 And \lang9\f9 Tanooki\lang1033\f0  \lang9\f9 Kritta\lang1033\f0  \lang9\f9 enemies that flutter for a bit before stomping down. The bosses here, Floperor and Flopress, are a duo of Flopter bosses who fly in the sky and can stomp down and launch electrified clouds at you, and when they stomp down you can jump on them to damage them. \tab Floperor and Flopress (Duo Bosses)\par5-10: Stratosphere Station \tab A stational, floating area found on the stratosphere. It is a fortified stratosphere station filled with Bob-Ombs, Bill and Max Blasters, Thwomps, Mecha Bros., Thwimps, Grrrols, Mystic Bow Joes\lang1033\f0, \lang9\f9 Egeres\lang1033\f0 , Spark \lang9\f9 Kritta\lang1033\f0 s, \lang9\f9 Mega Grrrols and Blooming Lakitus. The player have to take down four main cannons that fires King Bills, and the last cannon aim at the player which leave force the player to use the Golden Mushroom to speed up. At the top of the station, the Whomp King jump on the boss field and use the Statue Lead to become Tanooki Whomp King. The battle is the same but have tail whip while also invulnerable when slamming down the floor. The best way to take him down is to throw Bob-Ombs at him, and after two hits he revert into normal Whomp King. \tab Tanooki Whomp King (Normal)\par5-K: Wendy's Foggy Ghosthouse \tab Wendy's hunted, yet super luxurious house where the view is reduced does to the fogs from the Foos and Ty-Foos, as well as Boos, Big Boos, Circling Boo Buddies, Peepas and Boohemoth. Once you defeat all of the Foos and Ty-Foos, the big golden door open, and the view become more clear, but upon entering the door, a Boohemoth will appear and pursues you until you turn on a big bulb in front of it. Upon reaching the roof, Wendy O. Koopa appears in a girly Lakitu cloud with a bow behind, and uses her wind power to take down the player. She must be diving into the floor to then get hit by the player. \tab Wind Wendy O. Koopa (World Boss)\par\par5-L: Fogging over Mist Valley\par\par(Require 75 Green Stars)\lang1033\f0  \lang9\f9 The remake of Snaking above Mist Valley from New Super Mario Bros U, with some minor changes, including a few more platforms, more enemies, and eerie fogs in some areas. This area also includes Snake Blocks which start snaking and moving throughout the area untill they reach their destination. Enemies here include Lakitu, Spinys, Foos, and Ice Bros.. \tab None\par\parIce Cream LandEdit\parArea Number and Name \tab Description \tab Bosses\par6-01: Glimmer Glacier \tab A icy snow area which floats around in a freezing lake. The area is a very slippery place, with various icy floors, snowy enemies, and even small Freezies (small glacier objects that, while living, are technically obstacles as they don't attack the player) with enemies frozen inside of them. This area introduces both the Hammer Suit and Magic Wand, and both have sections which make them pretty useful. Enemies here include Ice Huckit Crabs, Corey Snails, Snow Draglets, Squirtle Troopas/\lang1033\f0 Cat \lang9\f9 Paratroopas (Koopas which squirt water\lang1033\f0 ), \lang9\f9 Kritta\lang1033\f0 s, Glacier \lang9\f9 Bitesizes\lang1033\f0, \f4 Beetleies,\f0 Icy \lang9\f9 Malibuts\lang1033\f0 ,\lang9\f9  \lang1033\f0 Glacier \f4 Sniper Joe\lang9\f9 s\lang1033\f0 , Glacier \lang9 G\f9\u363?rindais\lang1033\f0 , \lang9\fs28 Shiverin Stus\lang1033\fs22 , \lang9\f9 Ice Bros., Glacier Bowloonatics, Flipruses, and Policeguins. \tab None\par6-02: Slipslide Cave \tab A cavern level in a cave inside of a glacier, with various beautiful crystals. The minecarts return here, and now there are Jump Rails which allow the minecarts to jump between lanes to reach different places or to avoid bottomless pits. Enemies here include new Minecart Mole enemies, Minecart Dogons, \lang1033\f0 Minecart \lang9 Ferreasels\lang1033, \lang9\f9 Shy Guys, Dogons, \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Spear Guys, Stilt Guys, Egeres\lang1033\f0 , \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  Mini-\lang9 Smoldergeist\f7\fs28 , \f9\fs22 and Fly Guys. The boss here, General Guy, fights using a giant mechanical tank that can launch Bullseye Bills, streams of fire, streams of ice, and thunderbolts, although he leaves himself vulnerable as he has barely anything to protect himself with. \tab General Guy (Normal)\lang1033\f0  \lang9\f9 Shuris\par6-03: Snowstorm Prison Escape! \tab A prison escape level inside a hopeless prison where those held in there are either Toads or people who have done really nasty stuff. Throughout the area are Policeguins holding keys to open cell doors. While some doors have helpful Toads which will join in on escaping, other cells contain tough and dastardly enemies, and one cell even contains Goomboss, although this time he'll only join you for escape and after that he will run away to attack the player later. Enemies here include Policeguins, Flipruses, Bob-Ombs, Koopatrols, \lang1033\f0 Glacier \f4 Beetleies\f0, \lang9\f9 Kritta\lang1033\f0 s, Snow \lang9\f9 Kritta\lang1033\f0 s, \lang9\f9 Polar Spray Fishes, Glacier Bowloonatics, \f0 Ferreasels\lang1033 , \lang9\f9 Sledge Bros., Skelerex\lang1033\f0 es\lang9\f9  and Kremlings. The boss here, Warden Flipral, is a big Fliprus warden who can curl into a ball and dash into the player, throw snowballs, and create shockwaves by roaring, but has a weak spot on his tail, which you can jump on to damage him. \tab Warden Flipral (Normal)\par6-04: Freezeflame Glacier \tab A glacier/volcano area with both hot and cold places similar to Freezeflame Galaxy. The area is split into a hot and cold section and both areas have their own challenges, such as lava and freezing water, but both areas share a Purple Coin Challenge. Enemies here include Draglets, Quicksilver Joes\lang1033\f0, Glacier \lang9 G\f9\u363?rindais\lang1033\f0 , \lang9\f9 Snow Draglets, Cavedillos, Blarrgs, Icy Strollin' Stus, Mr. Is, Fire Bros., Ice Bros., and Flipruses. \tab None\par6-05: Celsius Falls \tab A water area within a partially frozen waterfall with ice flows washing down from the waterfall. Upon beginning the level for the first time, a giant airship floats near the waterfall and King Boo is shot from one of the cannons, which begins a boss battle/race against King Boo to the top of the waterfall. Enemies here include Cheep-Cheeps, Boos, Slammers, Bitesizes, Flipruses, Scuba Bros., Lil' Bonker\f0 s\lang1033, \lang9 Swimming Mettaur2s, \f9 Malibuts\lang1033\f0 , \lang9\f9 Shuris\lang1033\f0 , \lang9 Kappi koopas, \f9 Mystic Bow Joes\lang1033\f0 , \lang9\f9 Egeres\lang1033\f0 , \lang9\f9 Bullys, and Boomerang Bros.. At the top of the waterfall, the one who reached there first gets the advantage of using a Ice Flower in their battle. King Boo by himself surrounds himself in a Peepa circle and is vulnerable to ice and jumps, but as Ice King Boo he gains the ability to breathe ice and turn into a invincible snowball to try to roll up the player, and he is only weak to jumps and firepower from a Fire Flower. \tab King Boo (Chasing Boss) or Ice King Boo (Chasing Boss)\par6-06: Popsicle Excavation Site \tab An excavation site area where Popsicle got extracted for unknown goal (albeit Iggy want Popsicles to treat himself anyway). The site is protected by Bloopers, Launching Bloopers, Quicksilver Joes\lang1033\f0, \lang9\f9 Painguin Tucks, Ice Bob-Ombs and Ice Bros., as well as Ice Snifits. The player have to watch out for falling Popsicle particles as it damages anyone. At the other side of the site, Gooper Blooper uses the Vanish Box to become invisible, making it immune to contacts and difficult to see, only the shadow from it. The player have to watch for the shadow and must lure the Gooper Blooper to land on a frostbiting Popsicle juice, which froze it and allows the player to damage it with a ground pound or with a strong character, a strong punch. \tab Vanish Gooper Blooper (Normal)\par6-07: Starstruck Beach \tab A beach area where is the warmest side of the Ice Cream Land, where icical particles had melted does to closer of the warmer sea. It also had Falling Stars which damages the player, but occassionally leave a Star when one had fallen on the ground. Enemies found there are Cheep Cheeps, Malibuts\lang1033\f0, \lang9 Swimming Mettaur2s, Kappi koopas, \f9 Beach Koopas, \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Boomerang Bros., Egeres\lang1033\f0 , \lang9\f9 Pearl Mettaurs, Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  Construction Icon This page is under construction.Please excuse its informal appearance while it is being worked on. We hope to complete it as soon as possible! Super Mario World (2017)Smwcy cover artDeveloper(s) ChaoticYoshi GamingPlatform(s) Wii U, ZenzeGenre(s) PlatformerRelease Date(s)2017Mode(s)1 player, 2 playerAge Rating(s)ERatingSuper Mario World is a 2D Side-scrolling platformer game of the Wii U set to release in 2017. The game mixes elements from 2D Mario  platformers with 3D elements, such as a health bar. There is also a feature where Yoshi follows the player around. When the - button is pressed, Mario will get on Yoshi's back where he can preform moves such as the Flutter Jump.Contents[show]​StoryIt all begins when Mario, Luigi, and Peach are on the balcony, where Bowser attacks with his airship and kidnaps the princess. Luigi jumps up to grab the airship unnoticed, and succeeds, except he is too afraid to go down. Mario attemps to attack Bowser, but gets knocked back by a dark fireball. Bowser escapes with Luigi and Peach. On his way to Berry Fields, Mario finds a Yoshi egg. He jumps on it, releasing Yoshi, who tells Mario how he got trapped after he saw a magic fireball hit him. Mario and Yoshi team up with each other to save Luigi and Peach.They later find Toadsworth, Blue Toad and Yellow Toad unconcious. They explained that they were going on a walk (to relieve Toadsworth's stress) when they too, got hit by a fireball. Blue Toad explained that according to his research, the fireball was generated from an item called the Ztar, an ancient star used to grant evil wishes. He said Bowser could use it for anything, as long as it has an evil purpose. Mario and Yoshi notice a book that Bowser has dropped, and a key. Inside the book are eight locks. Mario put the key in the lock it fit in, and a picture of Berry Plains was revealed. Blue Toad stated that the book was supposed to guide them on their way to the Ztar, and stop it. The duo headed to Berry Plains. Meanwhile, Peach was locked up in Sky Castle, Bowser's temporary base. Luigi snuck into Peach's room and unlocks the cage. They try to escape with many failed attempts, but they finally escape and find out Bowser's plan. It was to use the Ztar to open a dimension where he can build an empire and use it to take over the Mushroom Kingdom. Peach and Luigi get sucked into the portal and land in Bowser's dimension. There, they fight the Ztar, which after they "defeat" it, they later get locked up in the new tower with high security. Mario and Yoshi make it into Bowser's Dimension, and defeat him in his new castle. However, right before Mario and Yoshi find Luigi and Peach, Bowser jumps back up in front of them, and uses the Ztar to power up. Mario and Yoshi defeat him once again, making him destroy the core, the only thing keeping the portal open. Mario, Yoshi, Peach and Luigi escape, and the portal disappears. ​Bad EndingBowser had multiple portals that opened up to his dimention, and Mario and Yoshi failed to close them. Bowser's minions and airship fleet come out and attack the kingdom. What happens to the heroes is unknown.​Good Ending If Mario and Yoshi manage to close all the portals, Bowser comes out of the main exit on a highly damaged airship. The back side of it gets seperated due to the portal closing on it. The airship falls onto an island, where Baby Yoshis are eating. Bowser falls onto their favorite bush, and ends up getting chased by them.​GameplayScreenshot smwA gameplay screenshot.The game is loosly based off of the classic Mario gameplay. However, there are new features, such as a buddy system with Mario and Yoshi. When - is pushed on the gamepad, Mario will ride on Yoshi, and the gameplay will be similar to Yoshi's Island. Yoshi can't use power ups, but some can affect his ability to spit out Koopa shells. For example, if Mario is Fire Mario, Yoshi would spit out fireballs instead of shells. Some power ups, however, either affect something else (such as how the Cape Feather allows Yoshi to fly) or don't at all.Everytime you beat a world, which is most of the time a number of levels, a midboss and a world boss, Mario and Yoshi get a Star Key, which opens a lock in the book, guiding them to the next area. After that, an intermission with Luigi and Peach occurs, focusing on their escape from Sky Castle. They have their own abilities, including floating with Peach's parasol, and Luigi using his spin jump to reach higher places.Some levels use gadgets that Mario and Yoshi can use, such as a jet ski and a Bullet Bill-like machine providing a shoot-em-up level. However, both are only seen twice in the game. ​CharactersPlayable CharactersPicture Name Bestiary InfoMarioandyoshimario Mario The hero of the Mushroom Kingdom! Looks like he is out foiling Bowser's plans again!Marioandyoshisprite Yoshi Mario's best buddy. He is accompanying Mario on his journey!Luggyluigi Luigi The lesser known brother who gets left behind a lot. This time, he is helping Princess Peach escape!Justpeachy1 Peach The fair princess of the Mushroom Kingdom! She seems to have a reputation of being kidnapped a lot.BossesPicture Name World Bestiary InfoMega wing spiny Mega Wing Spiny Tower 1, 3, 5, 7 He was once a regular Spiny, but thanks to Kamek, he's huge and grew wings! Flip him over to hit him!Splashy blurp Splashy Blurp Tower 2, 4, 6, 7 He is a powered up Blurp who can create huge splashes! Kick him while he's out of the water!The kamekeke Kamek Tower 8 Bowser's second-in-command, he is rather skilled in magic. You'll have to stun him if you want to land a hit!Joonya Bowser Jr. Boss 1 The heir to the Koopa throne, he drives around in his personal kart, the Meanie. Watch for his fireballs!Boomboomsmw Boom-Boom Boss 2 After being pummeled so many times, Boom-Boom has learned some new moves!Kingrockroll King Rock-Roll Boss 3 The king of the Rock-Rolls, this stone creature's weak point is his head, protected by a crown.Mr2 Mari-Robo Boss 4 The metallic doppelgänger of Mario, this robot throws bombs at you and shoots energy shots.Dynamytebro Dynamyte Bro. Boss 5 This Bro. rides a minecart and throws dynamyte. Dodge it and use the enemy minecarts against him!Superrenzor Woodrenzor Renzor Boss 6 These four Renzors breathe fire, but they all come back in a giant wood machine! Take them out!Tutabones Tutenbones Boss 7 This ancient mummy has been woken up by dark energy. Get that energy out!Bowsersmw Bowser Boss 8 The King of the Koopas himself, Bowser! Defeat him in his Airship!Bowserztar Bowser (Battle 2) Final Boss Bowser's powered up by the Ztar! Combine your abilities and defeat him once and for all!Petey piper Petey Piranha Secret Boss 1 The familiar plant from Delfino Plaza. Use the Water Flower to defeat him!Kool koopalings The Koopalings Secret Boss 2 Bowser's kids(?) who are teaming up for revenge! Defeat them one by one!​Items​Power-UpsPicture Mario's Form Name EffectFireflowz Firemariosmw Fire Flower Turns Mario into Fire Mario, who can shoot fireballs. He can also charge them for bigger fireballs. When Fire Mario is on Yoshi, enemies will be spit out as big fireballs that fly straight. Capingfeather Capemariosmw Cape Feather Turns Mario into Cape Mario, who can spin, decend slowly and fly, just like in Super Mario World. When Cape Mario is on Yoshi, he can fly and float.Icyflowz Icemariosmw Ice Flower Turns Mario into Ice Mario, who can shoot balls of ice which can freeze most enemies. He can also skate on water, but only in certian conditions. When Ice Mario is on Yoshi, enemies will be spit out frozen.Waterflowz Watermariosmw Water Flower Turns Mario into Water Mario, who can shoot waves of water that slides on the ground. Most enemies get stunned by this, if affected at all. However, some can only be defeated by this. Mario can also do a water dash in the air, which can make him reach higher places. On Yoshi, enemies get spit out as bubbles with coins.Bombombom Bombmariosmw Bomb Mushroom Turns Mario into Bomb Mario, who can throw bombs similar to Lemmy Koopa's in New Super Mario Bros. U. They can bounce if they hit the ground, but after an amount of time, or if something touches them, they explode. They can also break blocks. No effect on Yoshi.Dirllshroom Drillmariosmw Drill Mushroom Turns Mario into Drill Mario, who can use a drill attack, which can break blocks and defeat enemies. This can go only left and right. No effect on Yoshi.Bouncyjump Hijumpmariosmw Hi-jump Mushroom Turns Mario into Hi-Jump Mario, who can charge and perform a high jump. He can also jump in midair. On Yoshi, he can perform a higher Flutter Jump.Cheetahsapling Cheetahmariosmw Cheetah Sapling Turns Mario into Cheetah Mario, who can run faster, pounce and balance better on ropes. When Cheetah Mario is on Yoshi, Yoshi's speed increases.​Other ItemsPicture Name EffectMushroomy Mushroom Heals Mario's health by 1.1upyayaya 1-up Mushroom Gives Mario an extra life.Starshrooms Starshroom Doubles Mario's max health. If it's already doubled, it gives Mario an extra life.Categories:Articles under Construction Games Fan Games Mario (series) Mario Games Super Mario Games Super Mario World Games 2D Games 2D Platforming Games Sidescrollers Platforming Games Wii U Games 2017 Zenze Games  Tachy-Orbs Mario's main weapon in the game. Their name comes from the word "tachyon", which is a particle related to time and speed. Tachy-Orbs  \fs28 Creeches\fs22, \lang9\f9 Scuba Bros., Shuris\lang1033\f0 , \lang9\f9 Boxins, Chargin' Chucks and Chain Chomps. The Aqua Suit is important to go through most parts because most of the zones are covered by melted ice cream, which can be removed by water. \tab None\par6-08: Music Park \tab A musical area in a park filled with music that is raced on from time to time. The entire course makes lots of music as you go through it, although the wrong notes can make enemies chase you unless you can correct the mistake. Enemies here include Bouncing Notes, Policeguins, Hammer Bros., Ice Bros., Fire Bros., and Mini-Rocs. The boss here, Sledgequake, is a giant Sledge Bro that can throw giant hammers, ground pound to cause shockwaves, and launch fog from his mouth to try to obscure the player's vision. The player has to ground pound on his belly, although you have to use a projectile multiple times or send his hammers back with the Cape Feather to get him on his back. \tab Sledgequake (Normal)\par6-09: Honeyfrost Ruins \tab An abandoned Honeyhive area which has been frosted up over the years. This area has frosted honeycombs among the regular quality that can't be climbed on using the Bee Mushroom due to being slippery, although they can be thawed by using the Fire Flower. Enemies here include Foos, Ty-Foos,  Kritta\lang1033\f0 s, \f4 Beetleies, \lang9\f9 Bzzaps!,\lang1033\f0  \lang9 Bee Goombrats\lang1033, \lang9\f9  Gulpits, Mystic Bow Joes, Snow Draglets, Metal Goombas, and Fighter Flies. The boss here, Pom-Pom, uses the Bee Mushroom to fly around, and can throw boomerangs and bombs at the ground from the air, although she sometimes makes herself vulnerable by swooping down. \tab Bee Pom-Pom (Normal)\par6-10: Underthere Temple \tab The frozen temple that is burried by snow. In order to have access to it, the player must activate the Sun Stone by gattering three Heat Stones from Bandits. Upon activating the Sun Stone, the snow will melt and the temple becomes accessable. Inside that temple, the player had to go through various enemies like Grrrowl, as well has introducing the Mummy-Mes\lang1033\f0  Tall Mummy \lang9\f9 Guys\lang1033\f0, Sand Bros. \lang9\f9 Mystic Bow Joes\f7\fs28 , \f9\fs22 Egeres\lang1033\f0 , & \f4 Aztec Thwimps\lang9\f9. At the end, where a Green Star is held, the player have to face Eyerok who now have magical power that transform blocks into enemies. They can be defeated by attacking their eye as usual, but they summon enemies when damaged. \tab Magic Eyerok (Duo Bosses)\par6-K: Iggy's Icy Boat Battalion \tab An enormous icical battalion boat commanded by Iggy Koopa. The water is dangerous as it is too cold to swim through, and it will cause frostbite reaction for those who are unlucky to fall down, like how you hop out of lava in this game. It is filled with many ice-themed enemies, such as Ice Bros. Podobrrs\lang1033\f0, \lang9\f9 Mystic Bow Joes\lang1033\f0 , \lang9\f9 Egeres\lang1033\f0 , Glacier \lang9 G\f9\u363?rindais and Policeguins, as well as Chillies that must be pushed out of the boat or at a certain height. At the end, you will face Icy Iggy Koopa as he slides through and throw iceballs at you, as well as rolling around in an invulnerable big snowball like how Ice King Boo uses it, albeit a bit trickier as it steers a bit. Iggy can only be damaged when he got flinged and then tripped by performing a ground pound on a tilting spot, but only if he is on the other side. \tab Icy Iggy Koopa (World Boss)\par\par6-L: Glamourtown\par\par(90 Stars required)\par\tab The remake of Glittertown from Wario Land: Shake It, with various differences, including the replacement of a Merfle Barrel with a Green Star, more tough enemies, and the fact that the slot machines drop Spinys instead of Bumbleprods. Enemies here include Bandineros, Boomdineros, \f0 Turnip Bros.\lang1033, Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 Bizeenies\lang1033\f0 , \lang9 Bee Goombrats\lang1033 , \lang9\f9 Spinys, Nosedozers, Spinbats, and Draglets. The boss here, Chortlebot, can launch spiky bubbles and split his nose to create a temporary rotating fire line. To defeat him, you have to ground pound on his head while his head isn't covered. \tab Chortlebot (Normal)\parPineapple Pipe LandEdit\parArea Number and Name \tab Description \tab Bosses\par7-01: Pipeworks Bazaar \tab A pipe-filled bazaar area with various weird shops and other shady things. This area has two things to note of, the first being that there are various shops that you can use Coins and Star Coins to buy various Power-Ups (and in one shop, a Key to a room with a Green Star). The other thing to note of is that Paddle Wheels are introduced here, and they go along a lined path. Enemies here include Rocky Wrenches, Ferreasels, Policeguins, Peepas, Big Peepas, \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0, \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9 Kappi koopas, \lang1033\b\f7\fs28 Kitty Scratche\b0\f0\fs22 s, \lang9\f9 Sumo Bros, and Bandits. The boss here, the Rocky Mecha, fights by throwing giant wrenches and launching Bullseye Bills from it's body, but is vulnerable to ground pounds, or attacks at it's belly from DK, Wario, or Bowser. \tab Rocky Mecha (Normal)\par7-02: Whirl Sewer \tab A sewer area filled with whirlpools and dangerous spikes. This is the area where the game starts getting really hard, with various tricks and traps, and enemies galore. There are various whirlpools that have Tweesters inside of them that can give you some distance, but if you land in the whirlpool in the wrong way you lose a life. Enemies here include Inky Piranha Plants, Piranha Plants, Kritta\lang1033\f0 s, \lang9\f9 Egeres, Quicksilver Joes\lang1033\f0, \lang9\f9 Fire Chomps, Fuzzys, Venus Fire Traps, and Venus Ice Traps. \tab None\par7-03: Floodsteam Lighthouse \tab A harbor area where is a lighthouse and steams made from hot water from a waterfall. Attempting to swim on that water will instead make the player jump out of it from scalding burn. The player have to clear the steams by turning up the lighthouse, although the entrance is guarded by multiple Whomps. Inside the lighthouse, the player have to connect all the electric lines (without letting the lightning in those lines which could shock and damage him/her) to the lighter with a bulb, albeit you will then be trapped by Bandinero King and you have to fight him back by throwing his Bandineroes back at him, as he attacks by throwing various objects, as well as attempt to jump on you. \tab Bandinero King (Normal)\par7-04: Fullbloom Ninja Palace \tab A palace area filled with tricks, illusions, and ninjas. This area introduces the Boomerang Flower which allows you to throw boomerangs, and the Ninja Star, which is temporary and allows you to run over water and on walls, which can be very useful in solving puzzles here. Enemies here include Ninjis, Mini-Rocs, new Ninja Blaster enemies which shoot Ninja Bills which are invisible untill they get close to you, Ant Troopers, \lang1033\f4 Beetleies, \lang9\f9 and Nosedozers. The bosses here, the Nokinja Twins, are a duo of Noki ninjas which utilize hotness and coldness into their shuriken attacks and can counter close-range attacks with their shell katana, but they aren't immune to the other's projectiles. \tab Nokinja Twins (Duo Bosses)\par7-05: The Underwhere \tab The area where people go whenever they get Game Overs, normally blocked off unless something disastrous happens in the world of the living. Upon entering the area for the first time, The Underchomp breaks free from it's stump and goes berserk and starts chasing you. Enemies here include Dry Bones, Ninjis, Hammer Bros., Squirtle Troopas/Paratroopas (Koopas which squirt water), Lemmy Manky Kongs,\lang1033\f0  \lang9\f9 Lil' Bonker\f0 s\lang1033, \lang9 Kappi koopas, \f9 Quicksilver Joes\lang1033\f0 ,\lang9\f9  \f0 Ferreasels\lang1033 , \b\f6\fs28 Brrr \lang9\b0\f9\fs22 Egeres\lang1033\f0 , \lang9 Krumbler\lang1033\f6 s\lang9\f0 , \f9 Chain Chomps, and Fire Chomps. Once reaching the castle section, you can have a fair fight against the Underchomp as a giant airship throws a device at the player and turns the fight into a classic RPG fight like in Super Paper Mario. \tab Underchomp (Trio Chasing Boss)\par7-06: Light-Up Observatory \tab A observatory area filled with various colorful lights and generators. This area introduces both Light Blocks and Dark Blocks, which can brighten up and darken up places respectively, but if they make contact with each other something unpredictable could happen. This could make for some neat puzzles where you would have to keep the two apart while also keeping a area light and/or Dark to find hidden doors. Enemies here include Amps, Bladleons, Mystic Bow Joes\lang1033\f0, \lang9\f9 Bizeenies\lang1033\f0 , \lang9\f9 Metal Goombas, Kritta\lang1033\f0 s, \lang9\f9 Charging Chucks, new Pianodile enemies which launch waves of musical bubbles while walking left and right, Hammer Bros., \lang1033\f4 Beetleies, \lang9\f9 and Bramballs. \tab None\par7-07: Galactic Beach Resort \tab The galactic resort only accessed by a star-patterned blue Warp Pipe found in Pipeworks Bazaar, found behind a specific shop. It is a spatial resort taken over by various enemies, and is one of the areas that have the most variation of enemies, but the most common are nontheless Galoombas Bitesizes\lang1033\f0  \lang9\f9 Malibuts\lang1033\f0  \fs28 Creeches\fs22, \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  \lang9\f9 Mystic Bow Joes\lang1033\f0 , Tall \lang9\f9 Shy Guys\lang1033\f0 , \lang9\f9 and Beach Koopas. The player have to find an elder Toad employee who have a Key to gain access to the Launch Star that launches the player to a big, round green planet with holes where Bee Fugu and Ice Glamdozer are fought. The former one can only be damaged by Soccer-Bombs, while the latter can be defeated the same way as before, but the two take advantage of their Power-Up. \tab Bee Fugu and Ice Glamdozer (Duo Bosses)\par7-08: Conveyer Cacti Factory \tab A desert area with various cacti in pots on conveyer belts. This area has various Launch Pipes which launch you in one direction, and Cannons which you can aim before launching you. You can also load the Cannons and Launch Pipes with Koopa Shells and Turnips as well to use the Cannons and Launch Pipes to destroy Black Blocks that block your path. Enemies here include Koopas, \f0 G\f9\u363?rindais\lang1033\f0 ,\lang9\f9  \lang1033\f4 Beetleies\f0, \lang9\f9 Cactie Joes\lang1033\f0 , \lang9\f9 Koopa Paratroopas,\lang1033\f0  \lang9 Ferreasels\lang1033 , Sand Bros., \lang9\f9 Quicksilver Joes\f7\fs28 , \f9\fs22 Sand \lang1033\f4 Sledge Bros, \lang9\f9 Egeres\lang1033\f0 , \lang9\f9 Kritta\lang1033\f0 s,\lang9\f7\fs28  \f9\fs22 Monty Moles, Bizeenies\lang1033\f0 , \lang9\f9 Pirahna-Flies, Pokeys, and new Scorpitail enemies, which are scorpions that launch their tails into the ground in front of them, which causes shockwaves. The boss here, Scorpotiri, is a giant Scorpitail which can create shockwaves with his tail and launches lasers from his eyes which can set parts of the ground ablaze. To defeat him you have to use Cannons to launch Koopa Shells at him to break his armor, then attack him with everything you have. \tab Scorpotiri (Normal)\par7-09: Lavaflow Lake \tab A lava area in a lake made of lava with some platforms and islands inside of it. This area makes use of the Ice Flower to freeze floating boards of water moving around the stage to make temporary platforms, although the platforms will melt eventually due to being over lava. In the center of a lake is a switch which, when activated, hardens the lava and makes it walkable. Enemies here include Fire Bros., Skeleton Goonies, \f0 Kappi koopas, \lang1033 Tall \lang9\f9 Shy Guys\f0, \f9 Tribal Dice Men, Draglets, Bob-Ombs, and Mechakoopas. \tab None\par7-10: Shock Pipeworks \tab A pipe area filled with various electrical devices powered by Amps. Besides being stationary enemies in the area, Amps are essential in completing the area as you have to use them to fuel new Electro Blocks (which are moveable), so you can place them on top of electricity-powered doors to open them. Enemies here include Amps, Fire Chomps, Rocky Wrenches, Steel Ramis, Mystic Bow Joes\lang1033\f0, \lang9\f9 Goblimps, Egeres\lang1033\f0 , \lang9\f9 Bizeenies\lang1033\f0 , \lang9\f9 Quicksilver Joes\f7\fs28 , \lang1033\f4\fs22 Beetleies\f0 , \lang9\f9 Buster Beetles, Hammer Bros., and Inky Piranha Plants. The boss here, the Amp Generator 5.0, launches Amps at you and can also launch land mines that cause explosions a few seconds after they land. Occasionally it also throws a Bob-Omb among the land mines, which is what you need to damage it. \tab Amp Generator 5.0 (Normal)\par7-K: Lemmy's Fuzzy Clocktower \tab A clocktower owned by Lemmy Koopa, shaped like a Warp Pipe, infested by Fuzzies. The player have to avoid the Fuzzy Horde flooding the clocktower in the first part, then on the second part, the player have to use various skills and techniques to go through obstacles and enemies, as well as lined up Fuzzies Plasma Jiros \lang1033\f0 Tall \lang9\f9 Shy Guys\lang1033\f0  \lang9\f9 & \lang1033\f0  \lang9\f7\fs40 Mad Mallet\f9\fs22 s. At the top of the clocktower, Pipe Controller Lemmy Koopa show up and start to mess up with Warp Pipes and Clear Pipes. The player can attack him at anytime but his unpredictable movements make him difficult to get hit. The best time to attack him is when he is taunting you. \tab Pipe Controller Lemmy Koopa (World Boss)\par\par7-L: Pipeline Bay\lang1033\f0  \lang9\f9 (105 Green Stars Required)\par\tab The remake of Jolly Roger Bay, with various additions, such as Clear Pipes being added, additional enemies, and the four chests holding a Green Star instead of a Power Star. Another Purple Coin Challenge is in this area, and while a few are in the Clear Pipes, most are underwater and using the Blue Shell to increase your speed is recommended. Enemies here include Cheep-Cheeps, \lang1033\f0\fs28 Creeches\fs22, \lang9\f9 Bitesizes\lang1033\f0 , \lang9\f9 Scuba Bros., Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  \lang9 Swimming Mettaur2s, \f9 Goombas, Malibuts\lang1033\f0 , \lang9\f9 Shuris\lang1033\f0 , \lang9\f9 Clampies, Malibuts (purple), Rammerheads, and a lone Baby Unagi enemy who, while still invincible, does not follow the player like a fully grown Unagi the Eel. \tab None\parDark Licorice LandEdit\parArea Number and Name \tab Description \tab Bosses\par8-01: Inferno Mines \tab A mine area filled to the brim with various multi-colored crystals and Piranha Plants. These mines have dangerous Minecart sections with dangerous jumps, and timing is the key if you want to survive in those sections. The Burning Mushroom is also introduced here, and is a upgrade to the Fire Flower that will allow you to dash over the lava here without dying, although it wears off when you leave the area. Enemies here include Piranha Plants, Venus Fire Traps, Kritta\lang1033\f0 s, \lang9\f9 Egeres\lang1033\f0, \lang9\f9 Mega Venus Fire Traps, Quicksilver Joes\lang1033\f0 , \lang9\f9 Sier\lang1033\f0 s, \lang9\f9 Venus Ice Traps, Mecha-Krittas, Piranha Mothers, \lang1033\f0 Bone \lang9 Ferreasels, \f9 and Spiky Piranha Plants. The boss here, Petey Piranha, can spit flaming goop, fly, and launch seeds that become Venus Fire Traps, although he is weak to fire, as well as attacks on his belly. \tab Petey Piranha (Normal)\par8-02: Haunted Hot Springs \tab A haunted area filled with hot springs. The player can swi\lang1033\f0 m\lang9\f9  in the hot springs, but the effect of Iceballs are neutralised when using it. The enemies found there are various undead enemies such as Boos, Kibble Tridents, Sparkly Ghosts, Peepas, \lang1033\f0 Bone \lang9 Ferreasels, Dry \lang1033\f4 Beetleies,\lang9\f9 Dry Bones and Mega Bones. To reach the next area, the Destroyed Tank Battlefied, the player have to unblock all hot springs' pipes (not the Warp Pipes and Clear Pipes type of it) and then the enemies becomes more peaceful until the player attempt to harm them again, albeit the counterattack is only until the player leaves the area. \tab None\par8-03: Destroyed Tank Battlefield \tab An abandoned battlefield where destroyed tanks rest in pieces. Some of them are still functional, while others serves as platforms for the player. Enemies found there are Rocky Wrench, Kritta\lang1033\f0 s, \lang9\f9 Mechakoopas and all type of the Hammer Bros. and counterparts. \lang1033\f0 Plus \lang9 Turnip Chucks., \f9 A huge, operational tank can be reached with a cannon by entering a tank that faces it. The player then have to fight Meow-Boom and Double-Pom, who are Boom-Boom with a Super Bell and Pom-Pom with a Double Cherry, respetively. Their strategy from the first battle are the same, but Boom-Boom now uses attack with the Cat Power-Up and Pom-Pom make a double of herself. \tab Meow-Boom and Double-Pom (Duo Bosses)\par8-04: Eerie Darkwoods \tab A darkwood area filled with haunting enemies like the Dry Bones and Boos. The Eerie Darkwoods are a maze where the player have to follow a trail of arrows left by the Toad Brigade, but some of them are illusion made by Boos, Goombies, \lang1033\f0 Bone \lang9 Ferreasels, Dry \lang1033\f4 Beetleies,\lang9\f9 Mystic Bow Joes\lang1033\f0 ,\f4  \lang9\f9 Goom-Pires & Grand Goom-Pires. Some paths even contain a Boohemoth where the player have to avoid to prevent collision damage or even flattened if tightly collided in a wall. There are some real Green Stars found there, and the player have to keep its eyes open to found them all. \tab None\par8-05: Burnout Bones Circus \tab A circus area above a giant lake of fire with a lot of Magma Bubbles in the audience cheering the performance. Upon entering the area, the head of the area, Ringmaster Bones, hops to your position from a small airship floating below the area, and starts chasing you while throwing balls of mist at the screen to obscure your vision. Enemies here include Fuzzies, Unicycle Guys, Quicksilver Joes\lang1033\f0, \lang9\f9 Bizeenies\lang1033\f0 , \lang9\f9 Me Roars, \f0 Dry \lang1033\f4 Beetleies\f0 , \lang9\f9 Magma Bubbles, Dry Bones, and Mega Dry Bones. After going through various dangerous acts including a lion taming act with a King Totomesu mini boss, a trapeze act over a pit of lava, and a trampoline act with Bullseye Bills shooting at you, you reach a bridge with a axe which you can use to cut down the bridge and defeat the ringmaster. \tab Ringmaster Bones (Chasing Boss)\par8-06: Eruption Mountains \tab The mountains area where the volcanoes are constantly erupting and spit out falling, burning rocks. In order to safely cross through this area, the player have to hide to the underground, and the Green Stars are all found on the underground, too. Enemies found there are Blarggs, \lang1033\f0 Veggie Guys, \lang9\f9 Magmaarghs, Jewel  Bizeenies, Sumo Firins, Blaze Bros.,\lang1033\f0  \f4 Beetleies\f0, \lang9\f9 Egeres\lang1033\f0 , \lang9\f9  Kritta\lang1033\f0 s, \cf2\lang9 Magi-Power Musclers, \cf0\f9 Charade Joes, Magma Bros. and Magma Bubbles. The player will also have to free the frozen Draggadon in order to ride the rest of the area. The boss found there is a Mega Blargg, and can only be defeated with Draggadon himself by successfully delivering a tackle three times. \tab Mega Blargg (Normal)\par8-07: Overflowing Lava \tab A lake area with a lake made of lava that was thought to have no life at all untill a Lava Piranha was discovered deep in the lava lake. There are a few platforms over the lake connected by a series of Pull Stars, although you need Pull Star Chips to create these bridges. At the end of the area there are two switches. The first switch activates a Purple Coin Challenge, while the other freezes the lava lake over, allowing you to travel over it to complete the challenge. Enemies here include Magma Bubbles, Hammer Bros., Kitty Scratches, Firanha Sprouts, Sledge Bros., Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  \lang9\f9 T-Joes, Fire Bros., and new Magma Bro. enemies, which are bigger Fire Bros that throw bigger fireballs and can swim in magma. \tab None\par8-08: Frostbite Cave \tab Another Freezeflame-styled area inside of a sprawling cavern, although there is a much bigger focus on the ice. Besides the small magma pools and bonfires, this area is mostly ice and is very slippery and dangerous. The Blue Shell is very useful here, as you can use it on the ice to go great distances quickly. Enemies here include Magma Bubbles, \f0 Kappi koopas, \lang1033 Snow \lang9 Ferreasels\lang1033, Glacier \lang9 G\f9\u363?rindais, \f5\fs20 Snow Blast Monkeys\lang1033\f0\fs22 , \lang9\f9 Snow Draglets, Policeguins, Flipruses, and Koopas of both Red Shell, Black Shell, which makes them explode after being in a shell for a bit, and Blue Shell varieties. The boss here, Sledgequake, uses both the Blue Shell and Ice Flower to his advantage, giving him advanced skills such as being able to hide in his shell for temporary invincibility, launch giant iceballs, and swallow snow to restore health, although he still has the same weaknesses. \tab Blue-Shelled Sledgequake (Normal)\par8-09: Hot-Honey Hives \tab Another abandoned Honeyhive area in a volcanic mountain with streams of lava. There are still Bees living here despite the place being abandoned, and they are using the place for refuge after Slanito took over their hive, and using the Bee Mushroom allows you to gain tips about where to find the Green Stars of the area. There are also Honey Jars in the area you can pick up, and if you throw them at a wall, you can make temporary honeycombs that last a quarter minute. Enemies here include Inky Piranhas, Buichis, Whomps, Glurps, Whimps, Scorchin' Sledge Bros.\lang1033\f0, \lang9\f9 Quicksilver Joes\lang1033\f0 , \lang9\f9 Kritta\lang1033\f0 s, Bee Goombrats, \lang9\f9 Mecha-Kritters, Draglets, and Metal Draglets. \tab None\par8-10: Grumble Volcano \tab A track used to be a racing track ever since the events of Mario Kart Wii. The player have to race through the track three times, while avoiding the enemies such as Magma Bubbles Zeus Guys Fiery Shuris\lang1033\f0, \lang9\f9 and Podoboos at all cost. The player simply only need to press an ! Switch that starts the race, as there are hidden Green Stars in there. Once the player had completed the race, a Cannon Pipe will appear which allow the player to go at a floating arena where he/she faces Moltey Bossblob, where he uses the same attacks like from Super Mario 3D World but also rolling around and throw blobs at the player. He will lose blobs faster if he get hit by DK, Wario or Bowser. \tab Moltey Bossblob (Normal)\par8-B: Bowser's Old Castle \tab Bowser's abandoned castle, when the former one found that the Dark Land become "too bitter for even him". The player have to go through the stage akin of Super Mario Bros. 3 version of Bowser Castle, although there are also heavy modifications such as Kamek occasionally attacking the player as he flies around. When reaching the boss room, the player have to defeat Dark Kamek who makes illusions of himself and attack the player with block-transforming magic. He also makes Dark Blocks, and by accident, Light Blocks. Throwing the Light Blocks will stun Dark Kamek and this allow the player to hit him without difficulty. \tab Dark Kamek (World Boss)\par\lang1033\f0 Mini-\lang9\f9 Rollodillo \par8-L: Tick-Tock Volcanic Clock\lang1033\f0  \lang9\f9 (120 Green Stars required)\par\tab The remake of Tick-Tock Clock from Super Mario 64, with a major twist. The remake is split into two sections, the first having a mad dash to the top to outpace a quickly rising lava while dodging Blarggs, Magma Bubbles, Mystic Bow Joes\f0, \f9 Egeres\lang1033\f0 , \lang9\f9  Fuzzies, and Ninja Blasters, and the second section is a regular climb up the clock while using Clear Pipes to reach different platforms. The boss here, Bandinero King, accidentally sets himself on fire with a Fire Flower, and among his regular attacks he can now also breathe fire and leave a trail of fire wherever he walks. In order to return him to normal and make himself vulnerable, you have to break a platform above the arena holding a water bucket by setting the wooden platform on fire using a Fire Flower or the Fire Bandinero King. \tab Fire Bandinero King (Normal)\parToxic Danger Island\par\parThis land can only be accessed if all of the eight previous worlds are completed.\parArea Number and Name \tab Description \tab Bosses\par9-01: Noxious Moat \tab This area is the humongous ocean moat of poison surrounding the entire island, filled with toxic fumes and smoggy factories. This place is the most expansive area in the entire game, and has you using a combination of Golden Mushrooms, Paddle Wheels, and Cannons to cross the humongous moat to enter the main island. There are smaller outer islands as well, with one having various Keys to be used to open the path for the Paddle Wheels to get closer and closer. Enemies here include Ninja Blasters, Para Spinys, Toxic Bubbles, \lang1033\f0 Sludge \lang9\f9 Bizeenies\lang1033\f0, \lang9 Kappi koopas, \f9 Kritta\lang1033\f0 s, \f4 Beetleies,\f0\fs28 Creeches\fs22 , Sludge \lang9 Ferreasels\lang1033 , \lang9\f9 Poison Bloopers, new Sludge Salamander enemies which are toxic salamanders that walk around leaving a trail of poison and are immune to all contact, Poison Launching Bloopers, and Porcupuffers. \tab None\par9-02: Meow-Climb Gate \tab The gigantic wooden gate to Slanito's Castle, which has the most high-tech machinery on the island. The Super Bell is of great use here as there are various walls that can only be climbed by the Cat Form. Also of note is the giant gate, as it needs 5 Keys to open instead of 1, and getting them all can be quite a challenge as each key has a trial related to a Power-Up, to be specific the Burning Mushroom, the Bee Mushroom, the Super Bell, the Super Leaf, and the Metal Box. Enemies here include Cat Goombas, new Noki Trainee enemies, which are Noki ninja-in-training which cling onto walls and throw explosive shurikens, Bullies, Quicksilver Joes(purple), \lang1033\f0 Cat \lang9\f9 Kritta\lang1033\f0 s, Cat \lang9 Ferreasels\lang1033, Cat \lang9 Kappi koopas\lang1033 , \lang9\f9 Cat Bill Blasters, Ant Troopers, and Policeguins. The bosses here, the Nokinja Twins, use two Super Bells and gain new abilities such as being able to run up walls, pounce down and cause shockwaves, and dig into the ground to try to surprise attack the player, although they still have the same weaknesses. \tab Cat Nokinja Twins (Duo Bosses)\par9-03: Toxic Trail Aquarium \tab The aquarium area of Slanito's Castle, which some aquariums are filled with poisonous water where the player should not dive in, or else they will lose a life. Others are filled with water and thus safer to dive in. Enemies are Bonefishes, Bloopers, Launching Bloopers, \lang1033\f0 Sludge \lang9\f9 Malibuts\lang1033\f0, Toxic \lang9\f9 Bitesizes\lang1033\f0 , \lang9\f9 Scuba Bros., \lang1033\f0  \lang9 Swimming Mettaur2s, \f9 Poison Launching Bloopers, Malibuts\lang1033\f0 , \lang9\f9 Cheep Cheeps, Big Berthas (which aren't OHKO enemies anymore) and Cheep Chomps. At the top biggest poisonous water, while floating on a isle, the Skeletac Lunge Fish will attempt to attack and eat the player, and the boss will only be hurt by tricking it to eat a bomb or a Bob-Omb. \tab Skeletal Lunge Fish (Normal)\par9-04: Kitchen of the Undead! \tab The kitchen area of Slanito's Castle, built to mass produce food for Slanito's troops and controlled by undead chefs. There are various conveyer belts with ingredients running on them, and you can use the ingredients to make recipes to try to bribe the Gourmet Guy guarding the area with the Green Stars. Enemies here include Dry Bones, Boos, Peepas, \lang1033\f0 Bone \lang9\f9 Lil' Bonker\f0 s\lang1033, Bone \lang9\f9 Kritta\lang1033\f0 s, Dry \f4 Beetleies\f0 , Bone \lang9 Ferreasels\lang1033 , \lang9\f9 Witchies, Tanookoi Peepas, and new Disaster Meal enemies that appear when you make a recipe wrongly, and can spit blobs of acid and come back a bit after being defeated unless hit by a fireball or iceball. To get the Gourmet Guy to move, you have to make a hamburger, a shortcake, and a lobster bisque (which can't be made from ingredients, but is found in the middle of a Peepa circle). \tab None\par9-05: Sludge Hangar \tab The hangar of Slanito's Castle, where he holds his strongest of airships and tanks. After a tough first section involving dodging lasers and Spindels, Slanito returns in his signature airship, the Airship Noxiousgas, and calls his strongest troops, which include Koopatrols, Noki Trainees, Ninja Jiros, Kritta\lang1033\f0 s, \lang9\f9 Quicksilver Joes\lang1033\f0, \lang9\f9 Kammies, Kitty Scratches (purple), Sledge Bros., and his elite guard of the Nokinja Twins,\lang1033\f0  \cf1\lang9 The Wenchhog Bros\cf0\f7\fs28 , \lang1033\f0\fs22 Toxic \lang9\f9 Cactie Joes\lang1033\f0 , \lang9\f9 Kritta\lang1033\f0 s, \lang9 Ferreasels\lang1033 , \lang9\f9 Squirtle Troopas/Paratroopas (Koopas which squirt water),\lang1033\f0  \lang9\f9 Kitty Scratches Kammies Ninja Jiros and Scorpitori, which are invincible in this level. After a long chase while avoiding the Noxiousgas' cannonballs and Bullseye Bills, and avoiding the attacks of his strongest troops, the player can reach a Bob-Omb Cannon and bombard the Noxiousgas with Bob-Ombs untill the ship explodes, causing Slanito to flee and the elite enemies chasing you to flee. \tab Airship Noxiousgas (Chasing Boss)\lang1033\f0  \lang9\f9\par9-06: Malignant Fog Hall \tab The first of three hall trials that serve as the last lines of defense to Slanito's Throne and Treasure Rooms. This hall is themed around fog and illusions, and throughout the first part the player has to outpace a deadly fog while going through a door maze. The rest of the hall has many illusions made of fog, including walls, Coins, and even Green Stars. Enemies here include new Illusion Foos, which are Foos which blow out illusionary Coins, Ty-Foos, Quicksilver Joes, Sludgoids, Slammers, new Toxic Bob-Omb enemies which explode into puddles of corrosive acid, Sludge Salamanders, and Peepas. The boss here, King Bob-Omb, gained dark magic from Slanito and now has new attacks, including throwing Toxic Bob-Ombs, creating multiple illusions of himself that only throw regular Bob-Ombs, and using his magic to make the next Bob-Omb he throws massive, but he still has the same weaknesses. \tab Shadow King Bob-Omb (Normal)\par9-07: Shadowcall Hall \tab The second of three hall trials that serve as the last lines of defense to Slanito's Throne and Treasure Rooms. This hall is themed around darkness and water, and has the player carrying Light Blocks underwater to find hidden routes in order to get to certain parts of the area. In the final section before the boss, there is also a Snake Block that is made of Light Blocks that the player has to ride over a pit of poison while also avoiding fireballs. Enemies here include Cheep-Cheeps, Bloopers, Ninja Jiros (purple), Launching Bloopers, Neep-Enuts, Toxic Bubbles, \lang1033\f0 Sludge \lang9\f9 Egeres\lang1033\f0, Sludge \lang9 Ferreasels, Mini-L33T HAMM3R BROZ\lang1033 s, \lang9\f9 Poison Bloopers, and Toxic Octoombas. The boss here, Prince Pikante, gained dark magic from Slanito and now has new attacks, such as spewing a stream of poison, launching heat-seeking inkballs from it's mouth, and using it's tentacles to try to grab the player. To defeat it now the player has to use the Fire Flower to burn his vehicle, then jump on his head before he calls a new one. \tab Shadow Prince Pikante (Normal)\par9-08: Tanooki Twist Hall \tab The third of three hall trials that serve as the last lines of defense to Slanito's Throne and Treasure Rooms. This hall is themed around the Super Leaf and Tweesters, and uses the Tanooki Form of the player to cross wide gaps while avoiding Tweesters that would launch you into a spiky ceiling. During the final section you have to get across a massive gap by using Paddle Wheels while trying to stay between two Mega Tweenadoes that slowly move torwards the bosses. Enemies here only include Tweesters, Sectle Spear-Masks, \f0 Sludge Bros, \f9 Mega Tweenadoes, and Fuzzies. The bosses here, the Nokinja Twins and Scorpitori, both use dark magic gained from Slanito, and now combine their attacks together and all three can now launch dark lasers, although they can still be defeated the same way as before. \tab Shadow Nokinja Twins and Shadow Scorpitori (Trio Bosses)\lang1033\f0  \lang9\f9\par9-09: End of the Three Halls \tab The part where the three hall areas converge, which directly connects to the Throne and Treasure rooms of Slanito's Castle. Once entering the area for the first time, Poison Gobblegut, the personal guard dragon to Slanito's Treasure Rooms, emerges from a toxic pit and starts chasing you. You have to guide Poison Gobblegut through a remix of sections from the first area of each Land from each game, with each first area being connected by Launch Stars. Enemies include all the enemies that were found in the first area of every Land. Once the player reaches the final Launch Star and lands on a golden arena, the player has to attack Poison Gobblegut by throwing Bob-Ombs at his Bellyache Bulges while avoiding his tunneling, poison breath, and tail slams. \tab Poison Gobblegut (Chasing Boss)\par9-10: Slanito's Treasure Room? \tab The treasure room of Slanito's Castle...that actually hold a Bandineemoth Robot gifted by the Bandinero King in case that any one will attempt to steal it. Enemies found there are all kind of enemies guarding the treasures, from the weak Goomba to the invincible Boohemoth, as well as The Gingybreads (purple) & the Bandineemoth Robot itself. The latter enemy can only be defeated by throwing a Big Bob-Omb on its mouth, but it will return when leaving and coming back to this area. It also have the most Green Stars to collect. \tab None\par9-B: The Final Battle \tab The final area, where the player have to clear the eight doors with each Koopaling (and Kamek) with a revamped boss stage. All of them had even have two extra attack when they got hit once. The final door can only opened when the player had defeated all of the eight World Bosses, where Slanito is waiting. The first battle, he wears a Spiny Helmet to avoid getting stomped and dashes to damage the player. It is easy compared to the second phrase, he grew up into a bigger proportion by eating his Poison Mushrooms and attempt to stomp the player and other attacks, such as spitting poisonous goops. In the two phrases, he can only be damaged when tripped by any techniques. \tab\par\parKoopalings and Kamek (Boss Rush)\par\parSlanito (Final Boss Phrase 1 and 2)\par9-F: Slanito Ain't No Weakling! \tab After the victory poses of the player, Slanito get back up and taunt the player, and then attempt to grow much bigger with his Poison Mushrooms, but ended up to be too heavy for the floor to support, breaking the floor apart when he jumped back on it. Unlike the other phrases, this final phrase can be attempted again instead of having to start over if losing a life. In this boss area, Slanito had fallen into his real treasure room, filled with different power-ups, where he become Rainbow Slanito, who can uses all sort of power-up attacks. The only way to defeat him is to bonk on his face with a Team Attack Technique (not a Team Support Technique). This way to attack requires to be done five times, but after the third hit, Slanito will sometimes fake out his tiring and will instead attempt to bite and then spit the player who unluckily perform it back, as well as calling enemies for help. \tab Rainbow Slanito (Final Boss Phrase 3)\par\par9-L: Champion's Fake Road\par\par(140 Green Stars Required)\par\tab A fake Champion's Road built by Slanito to test his own abilities to the very limit, which hasn't been used for quite a while and has a bit of overgrowth. Much like past Champion's Roads, it has a series of super-tough challenges, but unlike the true Champion's Road there is a safety net below the entire area to catch the player if they fall. Enemies here include Octoombas, Sludge Bros, \lang1033\f0 Metal \lang9 Ferreasels\lang1033, Metal \lang9 G\f9\u363?rindais\lang1033\f0 , \lang9\f9 Metal Octoombas, Ant Troopers, Mechakoopas, Parabeetles, Hot Sand Jiros, Kritta\lang1033\f0 s, \lang9\f9 Charging Chucks, \lang1033\f0 METAL \lang9\f9 PANDOJO\lang1033\f0 s \lang9\f9 and Metal Sledge Bros.. The bosses here, Sledgequake and Emperor Caccactor, use a Magic Wand and Aqua Suit respectively, and gain new abilities, such as Sledgequake turning some of his hammers into Sledge Bros., Emperor Caccactor launching a wave of scalding water, among other abilities, albeit they have the same weaknesses. \tab Black-Shelled Sledgequake and Aqua Emperor Caccactor (Duo Bosses)\parSpecial Star WorldEdit\par\parThe Special Star World can only be accessed if the player had completed all lands and collecting all of the 150 Green Stars. Unlike the other worlds, there is no Boss area and all levels are Lost Levels, the last one being a revamp of Super Mario World's Bowser Castle. There is no Green Stars in this world.\parArea Number and Name \tab Description \tab Bosses\parS-L1: Messed Up World 8-4 \tab The remake of World 8-4 from the original Super Mario Bros, remade into a 3D level and having more bottomless pits and Lava Bubbles to deal with. The Statue Leaf is introduced, and is a upgrade to the Super Leaf that allows the player to turn into a statue to break normally unbreakable enemies. The enemies here are all the enemies found in Super Mario Bros. The boss here, the Pixel Mecha-Bowser, is a pixelized Mecha-Bowser that acts a 3D version of the Bowser from the original Super Mario Bros, and using the axe at the end of the bridge can easily defeat him. \tab Pixel Mecha-Bowser (Normal)\parS-L2: Flip-Swap To The Beat! \tab The remake of Flip-Swap Galaxy from Super Mario Galaxy 2. It have notably more Flip-Swap Platforms and also more enemies such as Bullet Bills. The Octoombas are also more numberous but unlike in Super Mario 3D World, they can only spit a rock like in the original Super Mario Galaxy. The player have to jump to flip those platforms but the area itself had been readjusted to make it much less difficult without the use of the Star Spin because of only available for Rosalina. At the end, the player will face Magic Gooper Blooper who turn any blocks into enemies with his magic ink and thus can only hurt if the player tricked it by letting it to approach the player then when the platform is settled, the player jump when the Gooper Blooper is on it, thus making it stuck and vulnerable. \tab Magic Gooper Blooper (Normal)\parS-L3: Shiverburn Constellation \tab A remake, or more like a combination, of the Freezeflame Galaxy and the Shiverburn Galaxy from Super Mario Galaxy 1 & 2, respectively. It start with a section of Freezeflame Galaxy where the player have to catch the skating Penguin to summon a Launch Star and go through the next section like in The Frozen Peak of Baron Burr with additional enemies, but Baron Burr itself is only a mid-boss and once defeated another Launch Star had appeared and a checkpoint, thus the player will have to go through the section akin to the mission Prince Pikante's Peppery Mood, which is the same but with more challenging platforms and more enemies. This time, and surprisingly, instead of Prince Pikante at the end, you will face both Ice Petey Piranha and Fire King Boo. It is more difficult to face both of them but it is possible to exploit their power by tricking them to attack each other, but they become smarter when you did it twice and require the use of dropping Fire Flowers or Ice Flowers against the opposing power (Ice against King Boo and Fire against Petey Piranha). \tab Ice Petey Piranha and Fire King Boo (Duo Bosses)\parS-L4: Footlight Fortress \tab The remake of Footlight Lane from Super Mario 3D World. It have the invisible paths that is only visible when the player is near enough to it. It also got a more fortress-like structure because of its renewed appearence, much less pits but even more mechanic enemies that could be dangerous if the player is careless. It also introduce a Cat King Bill, that is actually have a lion-like structure and have menacing fangs like the Banzai Bills, and also make a mechanical roar (albeit a funny one) when it see and chases the player, but it is slow and can be easily avoided. \tab None\parS-L5: Ricco Harbor Returns \tab The remake of Ricco Harbor from Super Mario Sunshine. The most noticable differences is that most of the zone are infested by various Bob-Ombs instead of goop-like enemies, which you need to get rid of about 75% of them in order to get to the helicopter-landing section, where Gold King Bob-Omb is waiting. Another noticable difference is that does to the lack of goop, tough enemies are also included such as Chargin' Chucks, which makes the Aqua Suit a more utility. \lang1033\f0 Plus \lang9\f9 Kibble Tridents, When facing Gold King Bob-Omb, he will set the arena surrounded by electronic forcefield and set himself into a timed self-destruct, which require the player to defeat him quickly. He attack like before but now throw golden Bob-Ombs that cannot damage him. He can be damaged and have its timed self-destruct completely delayed when thrown into a forcefield, however. \tab Gold King Bob-Omb (Normal)\parS-L6: The Greatest Goal Pole! \tab The remake of The Great Goal Pole, with an evasive Goal Pole that the player must reach. (Reaching it earlier in any circonstances before where it finally stop will only make the player to slip even in a Cat Power-Up.) The level is modified to have more enemies, but less dangerous traps, as well as various bosses, Koopalings and Kamek not included, to stop you at all cost. You cannot really defeat them but you can stun them in order to make them stop. More enemies included are Bandineemoth Robots, Chain Chomps, Bullet Bills and Para Bob-Ombs (courtesy of King Bob-Omb). \tab None (Bosses such as Petey Piranha and Whomp King are only obstacles)\parS-L7: Lift-Off to the Moon \tab The remake of the level Lift-off Launch from Donkey Kong Country Returns, extended and altered to make it into a entire area. Unique to the level is the powerful Rocket Barrel, a majestic creation from Donkey Kong Island that allows the player to fly indefinitely, untill the player is hit twice, causing the Rocket Barrel to be destroyed and making a player lose a life. Around halfway through the level the player can grab the Army Grape to allow you to launch extra Rocket Barrels like missles at enemies instead of dodging them. Aside of Tiki Buzzes, Buichis, and Parabeetles, there are also small and new Blimparf enemies that bounce projectiles away from it back at the player. The boss here, the Airship Starriser, surrounds itself with Blimparfs, but usually has a gap you can aim at to damage it. \tab Airship Starriser (Normal)\parS-L8: Hammerswing Mountain \tab The remake of Hammerswing Caverns from New Super Mario Bros. U, remodeled into 3D and also taking place in a mountain instead of a cavern. Because of this, enemies found there are all sort of Hammer Bros. and counterparts, and Chargin' Chucks with all sort of possible tactics they had in this game. However, this area still include the hammer-like platforms, and a red counterpart that swing fast when activated by a platform that may not only hurt the player but also enemies. This become fundamental for the boss fight against Bee-Shelled Sledgequake, who, despite the comparitively small bee-wings, can fly indefinitely but lose his flight when hit by a red hammer-platform and make himself vulnerable against a ground pound or projectiles. \tab Bee-Shelled Sledgequake (Normal)\parS-L9: Space Junk Cosmoes \tab The remake of Space Junk Galaxy from Super Mario Galaxy, with various additions including the replacement of Sling Pods with Cannons, the removal of the airships area, and various more enemies. There is also a Purple Coin Challenge on the Space Junk area, but instead of winning a Green Star from collecting them all, it instead creates a Warp Star that connects the Space Junk area to the Stone Planet area. Enemies here include Boxoombas, Octoombas, Scuttlebugs, Amps, and Fire Chomps. The boss here, Gold Scorpitori, is fought on a arena with a electronic barrier, and if he isn't beaten in a set time the arena will blow up and destroy the player. This version of Scorpitori is similar to the regular Scorpitori though, as the only differences are that all of his attacks have shockwaves and that he can launch globs of acid from his tail. \tab Gold Scorpitori (Normal)\parS-L10: Bowser's Neon Castle \tab The remake of Bowser's Castle from Super Mario World, complete with a Back Door Entrance accessible after flipping four secret switches that appear in Wormhole City after you beat the game. The rest is currently TBA. \tab Millennium Star (Bonus Boss)\par\lang1033\b\f1\fs28\par\parNew Ultra Mario Bros. 1\par\parEdit Comments622,056pages on this wiki \{| cellpadding="14" cellspacing="14" style="margin: 0 auto; text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; background: #EFB917; border-radius: 18px; -moz-border-radius: 18px; -webkit-border-radius: 18px; -khtml-border-radius: 18px; -icab-border-radius: 18px; -o-border-radius: 18px; color: #993C00;" | |This page is under construction. Please excuse its informal appearance while it is being worked on. We hope to complete it as soon as possible! |\} Add Image'New Ultra Mario Bros. 1' is a game for the Nintendo Wii U, made by Blizzard Studios. It was released on December 3rd, 2016.\parContentsEditEdit\par\parVibie Bowser \tab 8523 \tab none \tab 83 \tab none \tab Mushroom Kingdom\par \hich\af37\dbch\af11\loch\f11 Acient Dry Bowser \tab 10000 \tab none \tab 100 \tab none \tab Mushroom Kingdom\par \hich\af37\dbch\af11\loch\f11 Vibe Heart Battles\par [show]==Story== The game starts out with Mario eating lunch with Peach, Luigi, Toadsworth, and many Toads. Then, Mario goes off to the bathroom. When he comes back, he sees screaming Toads on fire, a worried Toadsworth, and Peach and Luigi gone. He runs outside to see Bowser, Bowser Jr., Boom Boom, Kamek, and the Original 7 Koopalings flying away with Luigi and Peach. Mario has to save them!\par\parThroughout the game, Peach's Castle will have up to 7 flags placed on top of the castle before the last world, Dark Doom Ditch. They will be placed there each time Mario completes a world. Throughout the game, the player will battle Boom Boom and Bowser Jr. various times, and the Koopalings will be fought. Then, Bowser Jr. and Boom Boom will be fought twice in Dark Doom Ditch. bwoser is fought, and defeated.\par\parThe princess is saved, and Bowser, Bowser Jr., Boom Boom and the Koopalings are defeated. Then, they are blown away by a light blue spirit, and Kamek flies off to Bowser's Castle. Then, the worlds Rainbow Road and Grand Star Road are unlocked, although Rainbow Road needs to be completed to unlock Grand Star Road.\parGameplayEditEdit\par\parLike all New Mario games, there are new items, enemies, and levels. However, this is the first in its own series, and is therefore called "the introduction to almost all of the mechanics". The game also includes multiplayer mode, which is the only mode you can play as Toads, and online gameplay, where you can play with up to 6 people.\par\parClassic but popular transformations, like Super Mario, Fire Mario, and Invincible Mario return. There are also those classic and forgotten transformations, like Hammer Mario and Frog Mario. Then, there are recent transformations, like Ice Mario and Mini Mario. However, there is only 1 new transformation.\parControlsEditEdit\parInventoryEditEdit\par\parDebuting in Super Mario Bros. 3, the inventory is used to get transformations before levels. You can either get items via the overworld, challenges, or Toad Houses, or get them by giving up your current transformation and putting it in the inventory.\parCharactersEditEdit\parPlayable CharactersEditEdit\parImage   \tab Name   \tab Description   \tab Notes  \par[80] \tab Mario \tab This popular plumber has been having fans since 1981. He's gotten so many hobbies: racing, playing tennis, and fighting. But he will always be going on adventures, mostly to save Princess Peach. \tab Only player playable at the beginning of the game, and only single-player mode playable character besides Luigi.\par[81] \tab Luigi \tab This is Mario dressed up in his green shirt and blue overalls. Wait...no, that's Luigi. He's always overshadowed by his brother, and is called "Green Mario" or "the green guy" by Toads. He has a lot of fans, though, and he is a great jumper! \tab Unlocked after completing Grassy Plains. He has better jumping than the Toads and Mario, but his traction is worse than the Toads and Mario.\par[82] \tab Red Toad \tab This looks like Princess Peach's main servant, but this is actually a Red Toad. See the vest? Well, anyways, he will eventually be the Toad Brigade Captain in a few years, and he's an all-around character. \tab Only playable on Multiplayer mode or Online mode.\par[83] \tab Blue Toad \tab This is another Toad, only playable in Multiplayer/Online mode. He's the fastest Toad, and he will eventually become Toadbert. \tab Only playable on Multiplayer mode or Online Mode.\par[84] \tab Yellow Toad \tab Yellow Toad is scared of ghosts, and he slows down when in Ghost Houses. He likes to lick his fingers when he gets something tasty, and he falls asleep easily. \tab Only playable on Multiplayer mode or Online Mode. Slows down in Ghost Houses.\par[85] \tab Green Toad \tab Green Toad wants to be a banker, and he will eventually become one. He isn't as fast as the other Toads, but he's a better jumper than them. \tab Only playable on Multiplayer mode or Online Mode.\parSupporting CharactersEditEdit\parImage   \tab Name   \tab Description  \par[86] \tab Toads \tab These are the somewhat cowardly, somewhat brave Toads. Peach uses them as shields, yet they are still loyal to her.\par[87] \tab Toadsworth \tab Toadsworth is Peach's caretaker. He loves Peach, and will risk his life to save her. He is extremely strict.\par[88] \tab Princess Peach \tab Princess Peach is the damsel in distress. Bowser has kidnapped her once again, and she needs to be saved!\par[89] \tab Yoshis \tab The Yoshis are here to save you. There's a green, red, blue, light blue, and yellow varients. They all have special powers.\par[90] \tab Rosalina \tab Rosalina is seen at Grand Star Road. She grants Mario and Luigi the power to Star Spin.\par[91] \tab Lubba \tab Lubba is Rosalina's friend and partner. He calls one of the Lumas so they can help Mario.\parVilliansEditEdit\parImage   \tab Name   \tab Description  \par[92] \tab Bowser \tab Bowser is the King of all Koopas. All he seems to want is to marry Princess Peach, but he really just wants to marry her so he can rule the Mushroom Kingdom.\par[93] \tab Boom Boom \tab Boom Boom is Bowser's nephew. He likes to beat up the Mario Bros., but is usually unsuccessful because he doesn't pick brain over brawn.\par[94] \tab Bowser Jr. \tab Bowser Jr. is Bowser's mischievous child. Bowser Jr. naturally shows his mouth, but when mad, he puts his mask over his mouth to feel more intimidating. He has his own Koopa Clown Car.\par\lang9\b0\f0\fs22\par    Goomba: The underling of underlings. Defeated by a jump.\par    Koopa: A turtle that walks off cliffs. When jumped on, it retreats into a shell you can grab and throw.\par    Dig Beetle: A beetle that digs underground to try to eat Mario. Defeated by shooting a fireball into its mouth.\par    Shroob: A alien that has a laser gun which shoots lasers. Defeated by 2 jumps. He can use a evasion technique to try to avoid the jump.\par    Pyrogoomba: A Goomba that throws fireballs. Defeated by throwing a jug of water.\par    Charging Chuck: A Koopa that plays baseball. He throws baseballs and can charge torwards you. Defeated by 2 jumps.\par    Tumblechomp: A Chain Chomp that has no chain, but is pushed to the left by high winds. Undefeatable.\par    Cactus Piranha: A Piranha Plant that is protected by thorns. Defeated by 3 fireballs.\par    Whirlwind Koopa: A Koopa that spins like Boom-Boom to make whirlwinds. Wait untill it gets dizzy, then jump on it to retreat it to its purple shell.\par    Earthquake Goomba: A Goomba that creates earthquakes that stun Mario if he is on the ground. Jump on it 2 times to defeat him.\par    Brambi the Rhinoceros\par    Pokey: A cactus that can knock his segments at you. Defeated if the head is the only segment left. Only Orbit Mario can reduce him to one segment \par    Cape Goomba: A Goomba that flies with a cape and uses evasive techniques to avoid jumps. Defeated by a jump.\par    Cape Bukiset\par    Ninji: A ninja that resides in deserts shooting shurikens and jumping from foreground and background. Defeated by a jump.\par    Cheep-Cheep: A fish that jumps out of the water and swims around. Defeated by a jump over the water, and a fireball underwater.\par    Makoop\par    Barbarian Grublimp\par    Barrel Goomba: A Goomba that defends himself with a barrel. Defeated with a ground pound.\par    Mermaid Shroob: A Shroob that dwells underwater shooting lasers with a laser gun. Defeated by deflecting its laser ball at him.\par    Background Hand: A hand that hides in the background to avoid attacks while being able to attack Mario In the foreground. Defeated by launching him back at the background when he tries to attack you, or jumping on it if you are playing as Ninjira and using his special skill.\par    Cape Bro: A Hammer Bro that floats around with a cape. He lobs hammers while trying to swoop down at you. Defeated by a jump.\par    Storm Shroob\par    Shadow Knik-Knak: A subspace version of Knik-Knak\par    Aqua Koopa; A Koopa that spits water, retreats into a shell that moves into its shell, and uses the water to gain speed able to destroy steel blocks. Undefeatble, but if you can grab its shell, you can use it to steel blocks.\par    Crocodiver: A crocodile that swims on the top of the water in groups of 3. Can be defeated by 2 jumps.\par    Pirak: The oppisite of a Ninji. It has a arm that shoots cannonballs and a hookshot on its other arm to swing from left to right. Defeated by a jump.\par    Blooper: A squid that follows you around trying to spew ink. Defeated by a fireball.\par    Swordlik: A barrel that has a sword that can hurt Mario if he tries to jump on it. Defeat it by using the Orbit Flower to pull his sword away, and then ground pounding him when he doesn't have a sword.\par    Pelican Goomba: A Goomba that has tiny versions of himself flying around him. Defeated by getting one of his babies to hit him by pulling the babies forwards him using Orbit Mario.\par    Cosmo Magikoopa\par    Cat Goomba: A Goomba that can perch on walls and pounce on Mario. Defeated by a jump.\par    Shy Guy: A masked minion that can turn around from a cliff unlike Goombas. Defeated by a jump.\par    Cat Monty: A Monty Mole that uses the Super Bell to come from the background and pounce onto the foreground.\par    Goombo: A creature simalar to the Goomba that can be grabbed when you jump on him, and throw him at enemies.\par    Bandit Piriparee\par    Fake Fire Flower: A Piranha Plant that disguises itself as a Fire Flower. If you try to collect it, you will get burnt. Defeated by pulling it out of the ground with Orbit Mario.\par    Hookshot Goomba: This Goomba swings between foreground and background and if defeated, the rope changes to swing from side to side for Mario. Defeated by a jump.\par    Shadow Acrobadee: A subspace version of Acrobadee\par    Bukiset\par    Bandinero: A bandit that tries to steal your Power-Up and turn into a enemy that can use that Power-Up.\par    Cape Goombo: Same as a Cape Goomba, but when you jump on it, he can be picked up and thrown.\par    Mechakoopa: A robot that spews a beam that richochets off of mirrors. Defeated by a ground pound.\par    Ogor: A mutant Koopatroll who's spikes melted and is twice as big as a Koopa. When jumped on, it retreats into a shell too big to pick up.\par    Shadow Barbarian Grublimp: A subspace version of Barbarian Grublimp\par    Thermo \cf3\f7 Wenchhog Bros\cf0\f0\par    Yakki: A tiny floating chandelier that shoots fire in 5 directions. Defeated by 2 jumps.\par    Acrobadee\par    Lumber Joe\par    Hyliops\par    Phoenix Bandit: A Bandit using a Phoenix Suit to swoop down while trying to take coins from Mario. When he is defeated with a jump, all the coins he stole and a Phoenix Suit will appear where he dies.\par    Knik-Knak\par    Ruined Turret: A statue designed like a Biota from the Aurum to defend the Earthquake Ruins. Deflect the blue orbs launched by it to defeat it.\par    Camo Clubba\par    Draglet: A baby dragon that spits tiny fireballs that bounce on the ground. Defeated by a jump.\par    Blockhopper: A creature made out of blocks that try to jump on Mario. Destroy all the blocks with either Boulder Mario or Orbit Mario to defeat him.\par    Vine Guy: A Shy Guy that swings from left to right on a vine while throwing exploding seeds. Defeated by a jump.\par    Lampoomba: A Goomba that glows in the dark. Keep it alive to reach the goal.\par    Magmaw: A undefeatable lava monster that goes in a circle through the foreground and background.\par    Dry Bones: A skeletal Koopa that if beaten by a jump, comes back to life 3 seconds later. The one way to truly  defeat it is by crushing it as Boulder Mario.\par    Shadow Makoop: A subspace version of Makoop\par    Sectle Acrobadee\par    Spirit Shroob\par    Spiked Swordlik: A Swordlik that also has spikes on the barrel. Defeated by crushing it as Boulder Mario.\par    Piranha Plant: A plant that tries to chomp Mario. Some are on the ceiling and can't be reached. Defeated by a fireball.\par    Skull Gillio\par    Caped Beetley\par    Gromba\par    Hydra Shroob\par    Boo: A ghost that chases Mario and can posses suits of armor. Defeated by using Knight Ghost Prince's sword.\par    Polterboo: A Boo that is haunting a suit of armor. Defeated by using Boulder Mario, but once defeated, the Boo goes out of the suit of armor.\par    Elec Jellybob\par    Para-Omb: A Bomb-Omb with wings. If jumped on, not only will he lose his wings, he will glow red and explode.\par    Bob-Omb: A walking bomb that is avoided by everyone. If jumped on, it will glow red and allow Mario to pick up the bomb and throw it to destroy steel blocks. Don't hold it too long, or it will explode.\par    Beetley\par    Rollidillo: A green armidillo that rolls around and leaves a slippery trail wherever he goes. Defeated by a jump when he isn't rolling and using Boulder Mario when he is rolling.\par    Gillio\par    Rollidillo Rider: A Goomba riding on a Rollidillo. The Goomba controls the Rollidilo and makes him turn around from cliffs. Using Orbit Mario can separate the two enemies apart.\par    Vine Chomp\par    Shadow Camo Clubba: A subspace version of Camo Clubba\par    Shadow Brambi the Rhinoceros: A subspace version of Brambi the Rhinoceros\par    Blazing Moth: A moth that uses fire to make itself fiery. Jump on it as Water Mario to defeat it.\par    Spear Guy: A Shy Guy that hides in the background and throws spears. Use Fire Ninjira to flip to the background and launch fireballs to defeat him.\par    Terror Knocka\par    Steel Bro.\par    Mega Rollidillo: A giant Rollidillo that crushes everything it rolls over. Defeated by 3 jumps.\par    Cat Rollidillo: A Rollidillo that uses a Super Bell to climb up walls and roll down at high speeds. Defeated by a jump.\par    Bullet Bill: A missile that is shot from Bullet Bill Blasters. Defeated by a jump.\par    Groove MumMum\par    Bullet Bill Blaster: A undefeatable enemy that stands still and launches a infinite amount of Bullet Bills.\par    Mega Goombo: A Goombo that is giant. The Mega Goombo, if jumped on, splits into 3 regular sized Goombos.\par    Melak: A muddy ghost that floats and oozes quicksand from its mouth. Jump on it 2 times to defeat it.\par    Latiku: A Koopa inside a cloud. Lakitus throw Spiny Eggs that when they touch the ground, turn into Spinies. Defeated by a jump or by deflecting the Spiny Eggs back at Latiku before they touch the ground.\par    Spiny: A red Buzzy Beetle that has spikes all over its body. Can be retreated into his shell if you are using Metal Mario.\par    Carbon Shroob\par    Shadow Buster Beetle: A subspace version of Buster Beetle\par    Background Bill: A Bullet Bill that comes from the background from Background Bill Blasters. Defeated by a jump.\par    Background Bill Blaster: The same as a Bullet Bill Blaster, but is in the background shooting Background Bills to the foreground.\par    Hikidillo: A red Rollidillo that has spikes on his armor to hang onto gates and ceilings. If Mario is below him, he will try to fall on Mario. Defeated by jumping on him as Metal Mario.\par    Crocosky: A Crocodiver that instead of swimming, flies. He comes in a group of 3 and can be defeated by 2 jumps.\par    Freezer Goomba: A Goomba that is protected by a frozen shield. Melt the shield and then jump on him to defeat him.\par    Super Brrr Koopa \parKritter\parKlasp\parKrittoy\parKabu\parKrusha\parBazuka \par    Icidillo: A Rollidillo that freezes the water he touches. Defeated by a jump.\par    Buster Beetle\par    Wooly Monty: A Monty Mole that breaks any ice it finds. He has horns that hurt you if you try to jump on him, so defeat him with a fireball.\par    Stone Lakitu\par    Gamma Guardian: Another statue designed to guard a sacred area, this time designed to look like a Tribyte from the Aurum. Defeated by crushing it with Boulder Mario when it is on the ground part of its set path.\par    Bomerang Bro: A Hammer Bro that launches bomerangs that go in a circular area and go back to him. Defeated by a jump.\par    Spear Bro.\par    Pirate Shroob\par    Shadow Throwilla: A subspace version of Throwilla\par    Hammer Bro: A Koopa that lobs hammers and jumps. Defeated by a jump.\par    Eca    Glow Bill: A Bullet Bill that's shot in the direction of the goal. Follow it to the goal.\par    Crog\par    Throwilla\par    Army\par    Aqua Army\par    Armyorange Army\par    Super Army\par    Buzzy Parabuzzo\par    Toplestone Tim\par    Toplestone Tim II\par    Toplestone Tim III\par    Super Timmy\par    Necky\par    Super Necky \par    Shadow Crog: A subspace version of Crog\par    Magic Gemblimp\par    Scubaglider: A Crocodiver that uses hangliders to glide down and come in groups of 3. Defeated by 2 jumps.\par    Shrooboid Brat: A chubby Shroob that swings with his lollipop. Defeated by 2 jumps.\par    Speedy Cheep\par   Lil Steely\par    Shadow Steel Bro.: A subspace version of Steel Bro.\parShadow Lil Steely: A subspace version of Lil Steely\par    Merlonian Ghost: A ghost of a ancient civilization. He uses icy spells and can create a projectile-proof force field. Defeated by 2 jumps.\par    Wave Joe Met\par    Robust Warrior: A giant suit of armor controlled by 3 Merlonian Ghosts. The suit of armor is in the background, and swings its sword at the foreground. Undefeatable.\par    Sound Ninjun\par    Petal Pusher: A Piranha Plant that has arms to punch the projectiles back at Mario. When he spits a fireball, keep deflecting it untill he misses a punch and gets defeated by a fireball.\par    Frigid Telly\par    Boomerang Ninjun\par    Cyborg ShrooChuck\par    Pelican Guy: A Shy Guy that uses a Pelican Suit to create tiny pelicans that he uses as a platform to continue walking in that direction. Defeated by a jump.\par    Crypt Bandinero\par    Octoguardian: A statue that was designed like a Blooper. Octoguardians attack by crushing the ground with tentacles. Climb its tentacles and shoot 3 fireballs at its weak spot to defeat it.\par    Miner Goomba: A Goomba that has a construction helmet. If he gets you in his light vision, he will chase torwards you. Defeated by a jump.\par    Shadow Kaze Ken: A subspace version of Kaze Ken\par    Astrogoomba: A Goomba that resides in space. He uses his jetpack to go fast in the lower gravity of Sarrasahland. Defeated by a jump.\par    Cyborg Shroob\par    Scini: A Shrooboid gardener that harvests Shroobs to attack Mario. Defeated by a ground pound.\par    Gao: A lion that spits fireballs and pounced from above. Defeated by deflecting the fire back at the Gao as Cape Mario.\par    Glacier Peek-a-boom\par    Shewball: A Shrooboid football player. He throws footballs that explode after a few seconds. Defeated by deflecting its football back at him as Cape Mario.\par    Spaki: A Shrooboid knight that swings his sword like Boom-Boom. He can jump while spinning and hover over gaps while spinning. Defeated by a jump.\par    Cave Dudes\par    Shadow Boomerang Bro.: A subspace version of Boomerang Bro.\par    Baalok: A sheep that tries to ram you with her electrified horns. Defeated by crushing her as Boulder Mario.\par    Vulcan Magigoomba\par    Jlakis: A Shrooboid UFO that launches Missle Bills. Defeated by shooting a projectile into its abduction radius.\par    Rakadillo: A Rollidillo that jumps and uses Sarrasahland's low gravity to roll in the air. Defeated by 2 jumps.\par    Sword Knight\par    Shroboo: A Shrooboid Boo that tries to attack you if you are looking at him. Defeated by blowing him into lava as Whirlwind Mario.\par    Lagiju: A Shrooboid Latiku that throws Icidillos from the background to the foreground. Defeated by jumping on him as Ninjira.\par    Shroob Sword Knight\par    Shadow Eca: A subspace version of Eca\par    Camo Skull Jumper\par    Missle Bill: A Bullet Bill that is red and homes at you. Defeated by 2 jumps.\par    Frost Simage\par    Goombekk: A Goomba that uses a Agile 'Shroom to speed around Mario and break brick blocks. Defeated by a jump.\par    Sprint Shroob: A Shroob which is using a Agile 'Shroom to rapidly fire his lasers. Try painting him green as Paint Mario to make him a great helper.\par    Shadow Sword Knight: A subspace version of Sword Knight\par    Holokizu 8.0: A living hologram machine that makes a hologram of a enemy. Defeated by painting the hologram to life to crush the Holokizu.\par    Diamond  Docron\par    Grand Gromba\par    Guardian Shroob: A white Shroob that comes in groups of 3 that protect each other while shooting lasers. They can be beaten by deflecting their lasers back at each other as Cape Mario.\par    Swiggler: A Shrooboid Wiggler that has spikes on every even segment. It is undefeatable, but can be used to cross the gaps of acid in some levels.\par    Faral: A alien Ninji that creates Holokizu 8.0s that project holograms of himself. Defeated by 2 jumps.\par    Kakak: A Shrooboid Crocodiver that swim on the top of acid in groups of 3. Defeated by 2 jumps.\par    Armored Monty Mole: A Monty Mole wearing a suit of armor. It will lead a group of 5 Goombas and will charge torwards Mario with a magic sword that when swung, launches a sword beam. Defeated by running past it as Quick Mario to knock the sword away and knocking him onto his back, and then jumping on him.\par    Kaze Ken\par    Coppice Spikkun\par    Bombardi: A Shrooboid Bullet Bill Blaster that launches Shroob-Ombs that land on the foreground.\par    Mightlight\par    Shroob-Omb: A Shrooboid Bomb-Omb that can't be picked up and has a large explosion radius.\par    Sr. Shroob: A Shroob that pilots a small tank to bombard Mario with Bullet Bills. The tanks vary in size and length. The tank can't be defeated, but you can defeat the Shroob by jumping on it.\par    Blaka: A black Rollidillo that explodes if Mario tries to jump on it. Defeat it from faraway using Fire Mario's fireballs.\par    Grime Walfrost\par    Plaku: A Koopa that leaves a trail of plasma behind it. Jump on it to retreat it to its shell. The shell can explode upon hitting small enemies and break brick blocks.\par    Shadow Koopatrol: A subspace version of Koopatrol\par    Zlaki: A Goomba that uses a magic wand to turn brick blocks into enemies. Defeated by a jump.\par    Primid: A creature made of subspace matter that uses a variety of weapons. If it uses a gun, deflect the shots back at it as Cape Mario. If it uses a sword, use Cat Mario to pounce on its back. If it uses claws, crush it as Boulder Mario. If it uses a missle silo, it is undefeatable.\par    Shadow Guppit: The shadow of a random enemy. It copies all the traits of the enemy it's the shadow of and is instantly defeated if the enemy it's the shadow of is defeated.\par    Commando Recapitator\par    Shadow Crog: A subspace version of Crog\par    Shadow Sr. Shroob: A subspace version of the Sr. Shroob that pilots a tank. The tank shoots Blakas from its cannon while shooting 2 Missle Bills as well. The tanks can't be defeated, but the Shadow Sr. Shroob is defeated by 2 jumps.\par    Fire Hammer Bro.\par    Volcanicy: A subspace volcano that spews ice from the top of its head. Defeated by clogging its top as Paint Mario.\par    Tamorlings: Minature versions of Lord Tamor that uses its fiery back as a propulsion system to fly around. Use Paint Mario to make it a ally that follows Mario around and spews lava out of its back at enemies.\par    Star Chargin' Chuck \par    Scopok: A scorpion that is covered with fire and launches its stingers like Bullet Bills. Defeat it by jumping on it 2 times as Water Mario or deflecting its stingers as Cape Mario.\par    Lacoon: A shielded Rollidillo that defends itself from jumps by using a shield. Defeat it by running past it as Quick Mario. \parSuper Mario Platformer\par \parBy Miles "Thumbs" Power\par\parSuper Mario Platformer: The Quest of Seven Star Spirits\parGenre: Platform\parSystem: GameCube\parPrice: $45.00\parDreambert\parThe Beginning\'85\parIt\rquote s a typical day for Mario. He\rquote s sitting around, playing a Gameboy at the table. Sounds of \ldblquote Yes\rdblquote, \ldblquote Yahoo\rdblquote , and \ldblquote Now I got ya\rdblquote  can be heard. Then there\rquote s a knock on the door. Mario is startled and falls out of his chair. After regaining his composure and rubbing his head, he answers the door and finds\'85 Professor E. Gadd! He comes in and starts telling Mario about his new invention, the two way wrist communicator. Mario is about to tell him that it has already been invented when he hears someone scream \ldblquote Mario!\rdblquote  in a feminine voice. The duo rushes over to the door and finds Boswer holding Peach in his Koopa Clown Copter. Bowser yells \ldblquote You can\rquote t stop me now, Mario!\rdblquote  Then he laughs maniacally and flies to his castle.\par\par\ldblquote Oh dear,\rdblquote  states E. Gadd, \ldblquote this is quite a problem. You best go rescue the princess, Mario. Take my Gaddgabber along so I can help you\rdblquote  Gadd gives Mario one of the wrist communicators and sends Mario on his way. He looks forward at Koopa Castle and breaks into a run. On the way there he runs into a Lakitu with a camera. The Lakitu asks if he can follow you around some more like last time, and Mario nods. And you\rquote re off!\par\parWelcome to Super Mario Platformer. This game is a lot like Super Mario Sunshine graphic-wise, but relies more on Mario\rquote s abilities like in Super Mario 64. Let\rquote s begin with the basics.\par\parControls\parControl Stick: Movement\parStart: Brings up the start menu\parA: Standard jump\parAA: Jump just as you land from another jump to perform a double jump. It is a bit higher.\parAAA: Jump just as you land from a double jump while moving to perform a triple jump. It sends you quite a distance\parA in water: Surface\parControl Stick in one direction then opposite + A: Cross jump. Higher than a double jump.\parC-stick around 360 degrees + A: Spin jump. The faster the 360 the higher the jump.\parA on wall: Wall kick.\parB: Standard punch (use power-up ability)\parBB: One-two punch\parBBB: One-two punch and kick\parDirection + B: Tapping the control stick a certain direction and pressing B makes Mario kick in that direction. The back kick is great for taking out Boos.\parB in air: Dive forward and slide\parB while sliding: Slide more\parB near item: Pick it up.\parB holding item: Drop\parB holding item and running: Throw\parB in water: Dive\parC Stick: Camera angle\parY: First-person zoom. Sometimes you just need a better look around than you can get with the camera.\parX: Item menu. Yes, you can use power-ups in this game! More on this later.\parZ: Crouch\parZ+A: Back flip\parZ+A while running: Long jump\parZ+B: Sweep\parZ + direction: Crawl\parZ on a slope: Slide. You slide down the slope killing any baddy in your way.\parD Pad: Not used\parL: Rotates the camera so it\rquote s behind you\parL in air: Ground pound\parR: Rotates the camera in front of you\par\parWhew, I think that\rquote s it for the controls. What? You want to know about the power-ups? Oh, fine. Here you go.\par\par1-Up Mushroom: Gives you an extra life\parCoin: Not really a power-up, but they heal you for one segment of health (and air underwater) and getting 100 gives you an extra life.\parBubble: A bubble. If you swim through it, it completely replenishes your air supply.\parMushroom: These come out of ? Blocks. They heal five segments of health. If you are at full health when you obtain it, it goes into inventory.\parFire Flower: They\rquote re back! If you obtain this, your shirt becomes white and your pants become red and you are able to shoot 20 fireballs. They shoot at an angle downwards and ricochet once, but can defeat almost any enemy. You lose it if you get hurt, and pressing X while wearing this will cause you to lose it.\parPropeller Block\parBeam Box\parP-Balloon\parJugem Cloud\parHammer\parWarp Whistle\parP-Wing\parMonkey Flower\parRock Mushroom\parT-Switch\parRed Ring\parCharacter Block\parDuckbill Suit\parStar Coins\parRoulette Block\parRubber Ball\parLucky Star\parLucky Coin\parSour Apple\parCrystal Flower\parFrog Suit: If you wear this, your jumping will improve, but you lose the ability to double and triple jump and your speed will be cut severely. However, you can swim more easily and you won\rquote t lose air as long as you don\rquote t get hurt.\parHammer Brother Suit: Like a Hammer Brother, you will throw a hammer straight horizontally at an opponent. Also, by crouching, fireballs will not hurt you.\parSuper Leaf: You will gain raccoon ears and a tail. By pressing B you can do a spin and knock enemies on their backs. Also, by running far enough, you can press A repeatedly and fly.\parBolt Flower\par\parNow, let\rquote s bring you to the enemies.\par\parGrombas: The basic traitor fungus. Jump on them or punch them.\parScuba Koopas: A loyal member of the Koopa Troop. Jump on it to kick it out of its shell, then pick it up and throw it. Watch out for rebounding off walls!\parPiranha Pops: The evil man-eating plants will try to take a bite out of you! Punch their stem to wilt them.\parLil Bonkies (Guffawha Ruins): The basic traitor fungus. Jump on them or punch them.\parJungle Nippers: Tiny white Piranha Plants. You must jump on them because punching them will hurt your hand.\parFootball Krittas: Shy Guys with wings and spears. You really only have to avoid them because they don\rquote t come directly at you but you can punch them from the side.\parFootball Spikes: Bugs that crawl up and down vines. Punch them when they come into range.\parKrittas: Caterpillars that turn red when mad. Jump on it then punch it while it\rquote s red.\parLaser \f3 Makoop\f0 s: A mechanical Koopa. Jump on it to deactivate it or punch it to destroy it. It can be picked up when deactivated. Found in all rooms.\parMagiMets: Koopa wizards. They\rquote ll shoot energy blasts at you, so you must dodge and jump on their heads. They disappear three seconds after releasing their spell. Found in all rooms.\par\f7 Rock Bros.\f0 : A masked mercenary. Any attack but a jump will beat it.\parDig-Digs; A masked mercenary. Any attack but a jump will beat it.\parGoombrats: Skeleton Koopas. They\rquote ll reform in ten seconds unless you use a power-up attack.\parBone Goombrats: Skeleton Koopas. They\rquote ll reform in ten seconds unless you use a power-up attack.\parEelectric; Only two in the game. They follow you and come closer each time you slacken your pace. Leave the current area and they stop following you. There are others that can fly in Wendy\rquote s room.\parSnarks: Skeleton fish found swimming in the oasis in the desert. They are invincible.\par\f7\fs24 Snow Yaban Warrior\f0\fs22 s: Only two in the game. They follow you and come closer each time you slacken your pace. Leave the current area and they stop following you. There are others that can fly in Wendy\rquote s room.\par\lang3081\f7\fs28 Buzzard Bombers; \lang9\f0\fs22 Skeleton Koopas. They\rquote ll reform in ten seconds unless you use a power-up attack.\parHedgehoggers: They\rquote ll reform in ten seconds unless you use a power-up attack.\parKoshas; Skeleton Koopas. They\rquote ll reform in ten seconds unless you use a power-up attack.\parSkele-Snarks: Skeleton fish found swimming in the oasis in the desert. They are invincible.\parCoin Bandits: They\rquote ll hide behind trees and rocks and dash out at you. If you have fast reflexes you might be able to attack them, but it\rquote d be easier just to jump out of their way.\par\cf1 Seaweeties\cf0 : They\rquote re small, so you\rquote ll have to kick them or jump them to damage them.\parRed Boos: If you face a Boo, they\rquote ll become transparent. Face away from them and when they came close, back kick them.\parMonking: They just swim back and forth, back and forth. Avoid them.\par\f3 Makoop\f0 s:  They\rquote re small, so you\rquote ll have to kick them or jump them to damage them. \parGiant Hammer Brothers: Usually found in twos. These guys throw hammers at you. You must avoid their hammers and jump or punch them. Fireballs don\rquote t effect them.\parSnow-Throwin' Monking: They just swim back and forth, back and forth. Avoid them.\parScuba \f7\fs24 Yaban Warrior\f0\fs22 s: Only two in the game. They follow you and come closer each time you slacken your pace. Leave the current area and they stop following you. There are others that can fly in Wendy\rquote s room.\parJunk Grolem; They dive down at high speeds to the place you just were. Keep moving and you should be fine.\parDiver Ball Throwers: They dive down at high speeds to the place you just were. Keep moving and you should be fine.\par\f3 Sand Bros.\f0 : They dive down at high speeds to the place you just were. Keep moving and you should be fine.Kunoichi Jane\par\f7 Violet Ninja Leave\f0 s: Jump and kick these guys in the mask!\parGiant Glueys: Takes a kick or a cross jump to bring them down.\par\lang1033 Slammin' Sam\lang9 s: Just like koopas, but giant.\par\f7 Ninja Leave\f0 s; They dive down at high speeds to the place you just were. Keep moving and you should be fine. Ninjette\parGiant \f7 Ninja Leave\f0 s: Jump and kick these guys in the mask!\parGiant Ninjettes: Jump and kick these guys in the mask!\parNinjettes; Jump and kick these guys in the mask!\parStalking Piranha Plants: They hurl fireballs. Punch them three times (BBB combo) to take them down.\par\f3 Chargin\rquote  \lang1033\f0 Luigi Relics\lang9 : Like Snifits, only they wear parkas and shoot ice at you.\parBob-Bats: They follow you around waiting to explode. You can also pick them up and throw them. They explode on impact.\parChomp Bros: They\rquote ll throw miniature Chomps at you. Avoid them and sock \lquote em!\parBoomerang Koshas: They fire boomerangs that come back to them. \lquote nuff said.\parAmazin\rquote  Flyin\rquote  Gromba Bros : They are on platforms and throw hammers down at you. Jump to take them off their platforms and you can use it.\parMunch-Snakes: Like Snifits, only they wear parkas and shoot ice at you.\parDark Koopas: These are Shy Guys that look like clowns. If you are anywhere near them when they do their spiral (a twister will appear) all of your controls will be inverted until you defeat it, or for ten seconds, whichever comes first.\par Red Bones: You will find the blasters scattered about, but you cannot hurt them. If they fire a Bill at you, just jump over (or on) them.\parIce Munch-Snakes: Like Snifits, only they wear parkas and shoot ice at you.\par\f7 Violet \fs24 Yaban Warrior\f0\fs22 s: Like Shy Guys. However, you can\rquote t attack them from the front because they fire nightmare bullets at unexpected times.\parSkweets: If their visor turns red, run away. He will strike out from his current position, like in Superstar Saga. Attack the body only, but beware; it will self-destruct.\parSuper Thwomps: They\rquote ll just slam down and rise back up. They have spikes again, so watch out.\par Ashquachs: Like the Koopatrol of Paper Mario. You can only attack them from the front.\par  Blooper: White squid-like creatures that chases you around the water\par    Boo Buddy(Original Name Boo Diddly): Regular ghost that floats and stops when you look at it. Sometimes attacks you in groups.\par    Boom-Boom: Boss of the SMB3 fortresses and other levels. Three hits kills it.\par    Boomerang Bros.: Hammer Bros. that fire boomerangs\par    Bob-omb: Small black bomb that explodes after a few seconds\par    Bullet Bill: Bullet shot from a cannon at Mario\par    Buster Beetle: Small black shelled beetle that throws blocks at you\par    Buzzy Beetle: Invulnerable to fire. Turns to a shell when killed.\par    Cannon Ball: Balls that come out of cannons is the airship.\par    Chain Chomp: A black, sharp toothing ball that tries to bite at you from it's chained position\par    Cheep Cheep: Fish that either swims around water or leaps out of water at you\par    Dry Bones: A skeletal turtle that comes back to like after being jumped on.\par    Fire Bros.: Hammer Bros. that spits fire from their mouths\par    Fire Chomp: A floating chain-chomp with a tail of fire. Explodes after it spits all of its fire.\par    Fire Snake: A bouncing line of one big and a few little fireballs\par    Giant Green Koopa Paratroopa: A big green flying turtle in World 4\par    Giant Green Koopa Troopa: A big green turtle in World 4\par    Giant Piranha Plant: Huge piranha plant found in World 4 of SMB3\par    Giant Red Koopa Troopa: A big red turtle in World 4\par    Green Koopa Paratroopa: Hopping Koopa troopa with wings\par    Green Koopa Troopa: Regular turtle, with MANY colored and super-sized cousins.\par    Goomba: Regular walking brown guy. A basic enemy.\par    Goomba-in-a-block:A micro-goomba in a block that leaps at Mario\par    Grand Goomba: Large Goomba found in World 4 of SMB3\par    Hammer Bros.: Giant, standing turtles that throw hammers\par    Hot foot: A candle flame that chases Mario\par    Jelectro: Unmoving, electric jellyfish found in the water\par    Kuribo's Goomba: A Goomba in a Kuribo's shoe\par    Lakitu: A floating Koopa in a cloud that throws spiny's or spiny shells.\par    Lava Lotus: Clear, gelatin like, underwater plant that shoots 5 fireballs\par    Micro-goomba: A tiny, 8x8 pixel goomba. Usually with other regular goombas\par    Mini-blooper: A small baby blooper that follows a nanny blooper\par    Missile Bill: A Bullet Bill that changes direction to follow you. Flashes red.\par    Muncher: Small, black, unmoving chompers. Unbeatable\par    Nipper Plant(AKA Walking Piranha Plant's): Small white munchers that can move and leap at Mario\par    Para-beetle; Flying red shelled beetle that you can ride on\par   Heavy Para-beetle Flying red shelled beetle that you can ride on\par    Para-goomba: A hopping goomba with wings\par    Podoboo: A fireball that shoots from the lava in dungeons\par    Ptooie Plant: A walking Piranha Plant that shoots a spiked ball up and down\par    Red Koopa Paratroopa: Floating Koopa troopa with wings\par    Red Koopa Troopa: A turtle that walks back and forth.\par    Rocket Engine: White cylinders that blast bursts of flame. Found on airships.\par    Rocky Wrench: A small rodent that pops from holes and throws wrenches.\par    Roto-disk: A red glowing disk that rotates around a block. Can be beaten with the Tanooki Suit.\par    Sledge Bros.: Huge hammer bros. whose stomp stops Mario in his tracks.\par    Spike: A green creature that throws Spike-Balls\par    Spiny: small koopa troopa with spikes on it's back\par    Spiny Cheep Cheep: A spiny backed cheep-cheep\par    Spiny egg: thrown by Lakitu. Turn to spinies when they hit the ground\par    Stretch:Long white block with boo buddies heads popping out\par    Thwomp: Large cinder block that tries to crush Mario when he runs by.\par    Venus Fire Trap: A piranha plant that shoots fire \parName:Mimicard(Mimic+Card)\parSpecies: Deck Pokemon\parType:Fantasy\parHt:1'75 ft\parWt:0.22 lbs\parAbility: Pressure\parEvo:None\par~A flat pokemon who disguises as cards,Mimicards are seen mostly in casino's with they're trainers or a magician,however very rare in the wild but how to find one you'll see it in it's full deck form and asleep.but they can't be found that easily\par\parName:Carking(Card+King)\parSpecies:King Card Pokemon\parType:Fantasy/Dragon\parHt:7'99 ft\parWt:4.93 lbs\parAbility:Intimidate\parEvo:Male Mimicard(Hold King's Rock and learn Dragon Pulse)\parSignature Move: Dragon Deck\par~Known as "King of the deck",Carkings are loyal companions to they're trainer but they like to take on fights without being told what to do,the relation with Carqueen is stable\par\parName:Carqueen(Card+Queen)\parSpecies:Queen Card Pokemon\parType:Fantasy/Fairy\parHt:5'82 ft\parWt:2.10 lbs\parAbility:Serene Grace\parEvo:Female Mimicard(hold Pretty Wing and learn Fairy Wind)\parSignature Move: Fairy Deck\par~Known as "Queen of the deck"Carqueens are graceful and well mannered to pokemon and trainers and they usually listen to they're trainer when it gets to battle,the relation with Carking is stable\par\parName:Jokard(Joker+Card)\parSpecies:Trap Card Pokemon\parType:Fantasy/Poison\parHt:5'11 ft\parWt:3.91 lbs\parAbility:Anticipation\parEvo:Mimicard(Hold Red Card and learn Thief)\parSignature Move:Fool's cards\par~Known to be the Tricksters in the decks,Jokard are quite a mysterious being cause you can't tell either which head is real or fake cause they both move or either which piece flops,but in battle Jokards dont really listen to they're trainer and just do what they want\par\parName:Spadeart(Spade+Heart)\parSpecies: Bird Deck Pokemon\parType:Fantasy/Phoenix\parHt:4'77 ft\parWt:6.10 lbs\parAbility:Flare Boost\parEvo:Mimicard(hold any fire related items and learn Incinerate)\parSignature Move:Phoenix Spade,Fire Heart\par~One of the 2 bizzarre evolution of Mimicard,Spadearts resemble as a bird and flies like a bird and also conduct flames on itself,but dispite they're weird nature they are welcome to all who ever spotted it\par\parName: Diaclub(Diamond+Club)\parSpecies: Golem Deck Pokemon\parType:Fantasy/Rock\parHt:4'77\parWt:391.lbs\parAbility:Solid Rock\parEvo:Mimicard(Hold any rock related items and learn Power Gem)\parSignature Move:Diamond Blade,Stone Club\par~One of the 2 bizzarre evolution of Mimicard,Diaclub are strong pokemon that can hold anything that is heavy and also hits a rock with just only one fist.\par\parName:Cardace(Card+Ace)\parSpecies:Ace Pokemon\parType:Fantasy/Steel\parHt:6'99 ft\parWt:591.1 lbs\parAbility:Justified\parEvo:Mimicard(Lv.55 and learn Sacred Sword)\parSignature Move:Ace Dash\par~Loyal guardians of the Mimicard family and the fastest steel type pokemon they're is,Cardace are known to make an "A" on walls to represence the Ace and also they can take on anyone who tried to attack.\par\parNew game: Start a new game.\parLoad game: Load a saved game. Up to four files.\parOptions: Options screen. It\rquote s pointless, so I won\rquote t mention it anymore.\parPractice Room: Practice all of Mario\rquote s moves. E. Gadd will walk you through it, and then release a herd of Goombas on you!\parCheats: More on these later.\par\parNow that that\rquote s taken care of; let\rquote s go onto the main game. You can first control Mario in the hallway of Castle Koopa. The only room open is Larry\rquote s. As you progress, you gain the keys to other rooms. For information on bosses, go to the next section.\par\parLevels\parWalkthrough\parWorld 1: After Bowser Jr. takes Peach, the game starts.\par1-1: D\'e9j\'e0 vu: An updated version of 1-1 from Super Mario Bros.\par1-2: D\'e9j\'e0 vu (Underground): An updated version of 1-2 from SMB.\par1-3: Mariozilla: Same as 1-1 from NSMB.\parTower: Tower of Terror: Same as the first tower.\par1-4: Mini Mania: A level that utilizes the Mini Mushroom.\par1-A: Accessed by 1-4\rquote s secret exit. It\rquote s the same as in NSMB.\par1-5: Mushroom Mayhem: 1-5 from NSMB. The one with the bouncy Mushrooms.\parGhost House: Welcome to the Ghost House: A ghost house level.\parCastle: Bowser\rquote s Fort: Same.\par\parWorld 2: Bowser Jr. then takes Peach to the next world.\par2-1: Pokeys and Platforms: A level with those 2 things.\par2-2: In the Pyramid: A level inside a pyramid.\par2-3: Desert\rquote s Sewer System: Same. The sewer level.\par2-A: Oasis: Same. But with some changes.\par2-4: Pyramid Slide: You slide down the pyramid\rquote s side and must make it to the end.\parGhost House: Tomb of the Ancients: A tomb, but it qualifies as a ghost house.\parTower: Tower of Tragedy: The same World 2 tower.\par2-5: Block Party: Same. It\rquote s the level with Blockhoppers.\par2-6: Quicksand Pit: A big level where you jump from platform to platform and avoid the big quicksand pit that spans the entire level.\parCastle: The Mummipokey\rquote s Tomb: Same.\par\parWorld 3: Jr. takes Peach to the next world.\par3-1: Cheep Chomp Bay: The same 3-1 from NSMB.\par3-A: Skeeter Bay: The same 3-A from NSMB.\par3-2: Toadlantis: An underwater temple.\parTower: Tower of Trouble: The same World 3 tower.\par3-3: Torpedo Away!: An underwater stage with torpedo teds.\parGhost House: The Ghost Ship: A haunted ship that qualifies as a ghost house.\par3-B: Pipes In The Sky: The same 3-B from NSMB.\par3-C: MEGA UNAGI!!: Out-swim the Mega Unagi.\parCastle: Cheepskipper\rquote s Battleship: A mix of the World 3 castle from NSMB and Bessie Bass\rquote  place.\par\parWorld 4: After beating Cheepskipper, Bowser Jr. destroys the bridge leading to the next world, so you have to find another way.\par4-1: Secret Tunnel: You start in Mummipokey\rquote s arena. Find the Mini Mushroom, then take the mini path and follow the tunnel to the end.\par4-2: Welcome to the Forest: The same 4-1 from NSMB.\par4-3: Lake of Peril: A scrolling underwater Mega Unagi parade, both mindlessly above or under you, and violently chasing you!\parBig Tree: Tree of Terror: A big tree, reminiscent of a tower.\par4-4: Wiggler World: The same 4-4 from NSMB.\par4-A: Poison Water Bay: The same 4-A from NSMB.\parGhost House: Beware the Broozers: A ghost house with lots of Broozers.\par4-5: Tarzan Imitations: A level where you swing from vine to vine all the way to the end (while getting away from the Big Bomb).\par4-6: Dorrie Ride: The same 4-6 from NSMB.\parPetey Piranha\rquote s Lair: The same World 4 castle from NSMB, but more forest-themed and the boss is Petey Piranha.\par\parWorld 5: After beating Petey, Mario makes Petey give him a ride to wherever Bowser Jr. went. Now you\rquote re caught up.\par5-1: The Flight of the Petey: A level where you ride on Petey to the end.\par5-2: Brrrrr!!: The same 5-1 from NSMB.\par5-A: The Magic Mushrooms: The same 5-A from NSMB.\parTower of Tears: The same World 5 tower.\par5-3: Snowball!: A level where Mario runs from the snowballer\rquote s big snowball.\par5-B: Icy Antics: The same 5-B from NSMB.\parGhost House: Abandoned Ski Lodge: A ghost house level with icy floors.\par5-C: Haunted Caverns: The same 5-C from NSMB.\par5-4: Mushroom Madness: The same 5-4 from NSMB.\parCastle: The Big Snowman\rquote s Igloo: The same World 5 castle, but with a different boss.\par\parWorld 6: Bowser Jr. takes Peach to World 6.\par6-1: Mountain Time: The same 6-1 from NSMB.\par6-A: Kab-omb Mines: An underground level with Kab-ombs.\par6-2: Now THAT\rquote S Platforming: A tricky level with small platforms and bottomless pits.\parTower: Tower of Turmoil: The same World 6 tower from NSMB.\par6-3: Pipe Panic: The same NSMB 6-3, but looks more like a mountain.\par6-4: Firebar Mountain: The same NSMB 6-4.\parBack-Up Tower: Tower of Trickery: The same second World 6 tower from NSMB.\par6-5: Volcanic Cavern: A level reminiscent of Thwomp Volcano\rquote s inside.\par6-B: Climb-High Mountain: The 6-6 from NSMB.\parGhost House: Haunted Mountain: A mountain of a ghost house level.\par6-6: The Aliens!: A level inside a big Shroob ship, so you can\rquote t get to Jr. All enemies are Shroob themed.\par6-6: Fly High Mountain: The same 6-6 from NSMB.\parCastle: General Guy\rquote s Fortress: The same World 6 castle from NSMB, only the guy in the tank is General Guy.\par\parWorld 7: Bowser Jr. does what he did after World 3 and destroys your path to the final level. You have to find another way to follow him.\par7-1: Another Secret Tunnel: You start in the Big Snowman\rquote s arena. Find the Mini Mushroom and go through the secret exit. Then follow the tunnel to the end.\parGhost House: The Dark Cloud: A big, black cloud that qualifies as a ghost house level.\par7-2: No Wait, THAT\rquote S Platforming!: The same 7-2 from NSMB.\par7-3: The Wiggler Express: The same 7-3 from NSMB.\parAirship: Ship of Doom: An airship reminiscent of a tower.\par7-4: Sky Garden: Someone must\rquote ve planted a lot of Mushrooms. Anyway, it\rquote s just NSMB\rquote s 7-4.\par7-5: Flutter For Your Life!: Use the Pink Yoshi at the beginning to flutter all the way to the end.\par7-6: Big Bomb in the Sky: Another outrunning of the Big Bomb.\par7-A: Pipe Maze: The same 7-A from NSMB, only outside in the air.\par7-7: BANZAI!: An airborne level where you mainly get around by jumping from Banzai Bill to Banzai Bill, with small clouds and Donut Lifts occasionally.\parCastle: Lakithunder\rquote s Cloud: The inside of a cloud with lots of traps and pits, just like the original World 7 castle from NSMB.\par\parWorld 8: After beating Lakithunder, Mario takes over the cloud and travels to World 8.\par8-1: The Thunder Cloud Express: Ride Lakithunder\rquote s cloud all the way to the end.\par8-2: Dark Land: The same 8-1 from NSMB.\parTower: Tower of Traps: The same World 8 tower.\par8-3: Mega Unagi Lake: The same 8-3 from NSMB.\par8-4: Creepy Crawlies: The same 8-4 from NSMB.\parGhost House: Ghost Castle: The most challenging ghost house.\parCastle: Bowser\rquote s Second Fort: The same World 8 castle from NSMB. At the end is Bowser Bones.\par8-5: Lava Passage: The same 8-5 from NSMB.\par8-6: Volcano of the Wraparound Trick: The same 8-6 from NSMB.\par8-7: UFO Bonanza: Use UFOs to get to the end of the level.\par8-8: Volcano Kingdom: The same 8-8 from NSMB.\par8-9: KEEP MOVING!!: A place with 5 exits, one with a Snowballer, one with a Big Bomb, one with a Mega Unagi, one with volcanoes, and one with scrolling.\parBack-Up Tower: Tower of Time: The same second tower from NSMB\rquote s World 8. The only difference is that it takes so long, you\rquote ll need to hit the switches to extend the time limit.\parCastle: Bowser\rquote s Castle: The same as in NSMB, only more challenging.\par} -New-

Whipfit (Bag enemy that emerges from bushes and the like and takes flight. Kill it to get an item)

Pinchclaw (a crab that turns angry after a while, then puts its claws above its head and starts pinching, returns to normal afterwards) Mabloon (Fat enemy that behaves like a goomba but can be carried around like SMW goombas) Trapchinid (Snake that emerges from the sand and moves very fast on the ground) Barrebel (Dude inside barrel throwing out enemies)

Starotor (a rotating starfish that bounces off walls) Tentulo (An octopus that swims along a predestined path) Clapearl (Jumping seashell that shoots pearls at Mario) Panic Pop (Fish that looks like a mine and shoots it spikes when it sees Mario, it then starts to panic while standing still and can be defeated easily) Eelectro (Electrifying eels)

Screecher (Bats that hang from the ceiling and try to hit you) Rat Brat (Rats) Slag Slug (Snail)

Udo (Owl that tries to spin into you and is stunned for a moment afterwards) Fledgestar (a bird shouting then flies down slowly aligning to a straight horizontal line to hit mario, also appears in circle formations and stuff and can also spit nuts) Hop Bob (Frogs that jump around and try to lick Mario) Para Sledge Bro. (Sledge Bro. with wings that stuns you when he lands) Skewder (Galaxy-like spider that has a spike on one side and none on the other on which it can be stomped)

Coco (Monkeys on trees / floor, throwing coconuts) Gloefoe (Glowing bug flying in a zig-zaggy manner) Seedring (Spinning vegetable-like enemy that hovers towards Mario) Splort (Piranha that jumps out of water to spit a projectile in the air that homes in on Mario) Carniherb (Plant that walks around and spits acid at Mario)

Boo-omb (Boo that explodes after a certain amount of time) Rockroller (Rock-like enemies that roll into Mario) Crash (Rock-like creature that throws down rocks from above) Fire Chain Chomp (same as Chain Chomps but leaving a trail of fire)

Voravult (Vulture chasing you, sometimes coming down to hit you) Snaplet (Worm that jumps out of the floor and goes back into it, can see dust at its position) Snapper (Big Worm that only comes out vertically at specific places, OHKO) Cobrette (Snake that stands upright and spits eggs while backing off slowly) Aerobite (Flying Piranha that flies around in sewers)

Giyaruma (Gear enemies that act like Sparkies) Boing (Spring that bounces around) Brix (Brick Monster that throws bricks down) Lifter (Excavator that throws items, enemies and Mario up)

Slizzard (Penguins that skate, walk and jump around) Drop'n'Roll (Enemy hanging from the ceiling which drops itself onto a slope to roll into a snowball) Bucklebucket (Snowman with bucket as head that collapses when hit from the side) Banzai Blasters

Fire Lakitu==<span style="color:rgb(255,255,255);font-family:Verdana,Helvetica,Arial,sans-serif;font-size:13px;">Tick Tock Block Donkey Kong-Main Hero and Playable Character

Diddy Kong-Main Villain and Final Boss

Dixie Kong-Secondary Hero and Playable Character

Cranky Kong-Shop Keeper and Helper

Tiny Kong-Third Hero and Playable Character

Funky Kong-Fourth Hero and Playable Character

Candy Kong-Captured Heroine and Playable Character

Kiddy Kong-Captured Hero and Playable Character

Swanky Kong-Captured Hero and Playable Character

Lanky Kong- Captured Hero and Playable Character Minor CharactersEditEdit

Rambi The Rhino-Miniboss and Diddy's Bodyguard

Enguarde the Sword Fish-Miniboss and Diddy's Moat Guard

Winky The Frog-Miniboss and Jumping Henchman

Expresso the Ostrich-Miniboss and Top-Class Spy

Squawks The Parrot-Miniboss and Flying Fiend

Orco The Killer Whale-Miniboss and Swimming Danger

King K. Rool-Practice Coach and King of Kremlings

Pig-Guide and Check-Point Guide EnemiesEditEdit

Did-Lings

Kritter

Manky Kong

Very Gwanty

Super Gwanty

Extremly Gwanty

Buzz-Bam

Krushers

Krackers

Kopters

Krusha

Big Bad Kritter

Lady Krittera

Kerploop

Coconuters

Kong-Trons

Barrol

Busher

Kranky

Diddy-5000 [79]Klump is back, and ready to rule!KlumpGiant Diddy-5000

Awful-Bots

Tanky-Kong

Fake Diddy

Fists Of Fury

Tiki Goon

Tiki Giant

Fiery TikiMario & Luigi: Mystery of the Emblem Contents[show] Plot

When Mario, Luigi, and Peach are walking over, Bowser confronts them! But Mario wins the fight, and Bowser accidentally opens the portal to Archanea! Playable Characters

Mario Luigi Bowser Ike Marth

Characters Protagonists

Mario Luigi Bowser Ike Marth

Antagonists

Fawful Antasma Garon Fomortiis

Locations

Archanea (The main location of the game) Nohr Hoshido Arcadia (Location) Astral Sea Crimea Outrealm Castle Krakenburg Black Temple (Final Level)

Enemies Mario & Luigi Series

Goomba Koopa Troopa Hammer Bro Fire Bro Spiny Boomerang Bro Shy Guy Mecha-Koopa Fly Guy Spike Ninji Piranha Plants Boo Dry Bones Chain Chomp

Fused Enemies

Revenoomba Gargoyle Guy Phantom Bro Arch Ogre Bro Draco Zombie Bones Cyclops Guy Deathgoyle Guy Golem Troopa Harpy Guy Gorgon Chomp

Fire Emblem Series

Revenant Entombed Bonewalker Lich Wight Gargoyle Balrog Deathgoyle Mogall Arch Mogall Draco Zombie White Dragon Harpy Golem Stone Golem Ogre Arch Ogre Bael Elder Bael Tarvos Maelduin Mauthe Doog Gwyllgi Gorgon Egg Gorgon Cyclops Phantom Faceless Bowser Amps Astro Galoombas Cat Banzai Bills Treb & Bas Turboos ARBOLIMPS Lanzers Boomerang Robototos Cat Soldier Bills Heart Koopas Chompmunks Spiny Cheep-Cheeps Spiny Cheep-Chomps Chilly Kritters Staggies Ruby Chomp Heads Super Cooligans Cosmic Laser Hunters Sand Crabbers Bone Scraftys Electroboo Buddies Electrogaloombas ElecMinis OilMinis Fiery Flaptacks Glow Bugs Goombullies Koshas CutMinis Hammer Robototos Jack O'Goombullies Pink Koopa Troopas Frosty Lakitus Kritters BombMini Teal Magikoopas MandiPanthers Magma Grolems Monty Molefishes FireMini Paragoombullies MIREMINIS Pink Paratroopas Piranha-Flies Powercat Masked Koopa Kong-Trons MandiOwls Hostakkës Aqua Dario Bros. GutsMinis Purple Klingers Bouncelisks Robo-Walkers Silver Crawfuls Sharkbones Teal Hard Rocks Spiky Koshas Snow Snifits Jelpins Bombibombs Jabcrabs IceMini Panda Grizzos Sandy Thwomps Cheeseling Soldiers Flea Goombas Ukikongs TimeMini Pink Urchins Stalking Aquiranha Plants Krumples Klumps Rusty Goombullies Dual Robrothers

Jamie Vernon (Daniel Polo). Shy Buy, Alien Berryba, Space Pidgit, Tank Bob-omb, Big Shy Buy, Kooparino, Laser Goomba, Basic Clone Mario, Bone Sniper Joe, Glirdo, Podobrr, Bazooka Clone Roy Koopa, Future Clone Morton Koopa, Bowserified Morty Mole, Robodynamic Kritta, Elite Ubert Clone Ludwig von Koopa, Shield Clone Wendy O. Koopa, Future Clone Larry Koopa, CC-Type Aero-Clone Iggy Koopa, Bender Robo Koopa, Bender Lemmy Koopa, Robodynamic Krusha, Cat Bullet Bill, Cat Bonzai Bill, Chargin' Chuck, Slurry,  Slammin' Sam, Forest Fuzzy, Makoop, Dual Robrothers, Bazooka Clone Bowser, Rattle Snake Goomba, Mega Buzzy Beetle, Polarock, Chargin' Beezo, Tekkombo,Diamondhead Rip van Fish, Kamigiri, Alien Blooper, Alien Blurp, Boorow,  Bone Makoop, Jungle Green Dukeboxers, Alien Makoop, Alien Goombullies, Glogazzo, Bazooka Clone Bowser, Bone Hammer Brother Octorock Goomba     Bone Cave Dude     Banishback     Axe Bro. Suplex Arm Chuck Giga Pupdozer     Sludge Wiggler     Shocktroopas     Pyrokinesis Swirlypop     Lava Squirt Antr Kamikaze Chuck     Jade Konkers     Blaze Jiro     Red Rip Van Fish     Snorkel Mega Ribbite Billy Drill     Toxic Piranhacus Gigantici     Purple Fang     Galoomstar     General Whattar Beetley     Horned Beetley     Jade Beetley     Shock Beetley     Crogoodbad Warrior Beetley     Mini-Kinguin     Jungle Beetley     Mega Staggy     Zasp Ice Zasp     Armoured Zasp     Aquamaargh     Knight Bro. Stinger Joe Lovely Rose     Royal Guard Zasp     Goomshock     Sandroc     Axe Ketk Mace Sir Frosty     Turkeyjerk     Twister Sister     Kreepoh     Meatling Warrior Mand-Mand     Snow Guy     Pink Cavedillo     Lil Bzzrt     Tozan Jinzou Gorgoom     Fire Lieutenant Joe     Thunder Lieutenant Joe     Snake Lieutenant Joe     Volcanic Ninjun Green Makoop     Ice Galoombarr     Fire Archy     Mini-Caladoa     Rumble Weed Gloober     Spark Gloober     Venomous Gloober White Gloober     Aztec Gloober Tribal Sectle Dees     Swamp Piranha Skull     Lavender Urchin     Stone Tuckbooth     Iron Tuckbooth Diamond Buster Joe     Ice T-Joe     Iron Flaptor     Kremknight     Lava Robros Volcanic Tsukikage     Spinenut Galoomba Chain Man    Acid Scuttlebug     Glacial Groomboar Crimson Magikoopa     Red Magiku     Green Magiku     Jade Magiku     Purple Eyeballer Mr. Owl     Morty Molefish     Rainbow Cobrat     Mushroom Madmole Grizmech Drone Armordig Drone     Illuzard Drone Huntja Drone Quicksilver Joe     Gao Gao DroneGreeter Egg Pawn     Teal Kritta     Gatling Armor Jiro     Electrical Painguin Tuck     Wooly Chuck Mechanical Rolling Turtle     Jelpin     Galoombarr     Magosos     Poppy Bros. Sr. Drone Toxic Screecher     Antr     Evergreen Antr     Trapchinid     Staggy Forest Antr     Fake Football Flower     Desert Antr     Pyro Wizor     Conflex Drone Mega Exploud Drone    Bobbidi Drone     Mage Drone     Beezooka Drone     Pseecko Drone SHARKEL Drone     Dozer     Duplicatin' Lego Soldiers     Jungle Plugazoo     Desert Antr Broffgle     Thunder Broffgle     Wild Broffgle     Brrr Licker     Rayo U-auch Forest Skull Lancer     Simirror     Stone Ninjun     Ice Ninjun     Mirror Ninjun Stackin' Stu    Tall Axe Guy     Bow Goblimp     Fire Yariko     Ice Zeus Guy Earth Spear Roller     Water Pow Molem     Thunder Bro. Wind Boruum     Light Saber Joe Red Gromba     Fiery Snaker    Darkness Smash-Bot     Krusha-nized Wizz     Hammer Joe (Hyp’s strongest minions.) Beam- Waddle Doo Bomb- Poppy Bros. Jr Bone- Gabon Circus- Tricky Cupid- Cupie Cutter- Sir Kibble Drill- Dozer ESP- Cultra Fighter- Knuckle Joe Fire- Heat Phan Phan Hammer- Bonkers Heal- Mercie Hook- Swashie Ice- Chilly Jet- Capsule J2 Lava- Asteron

Leaf- Leafan Mirror- Simirror Ninja- Bio Spark Parasol- Waddle Dee Plasma-Plasma Wisp Poison- Toxioad Shield- Heavy Metal Spear- Lancer Spell- Wizor Stone- Golem Sword- Blade Knight Suplex- Staggy Wheel- Wheelie Bike Yo-yo- GIM Wing- Birdon Image     Enemies     Course     Description Goomba Para-goomba Tail-goomba Tail-para goomba Grand goomba Para-Grand goomba Tail-Grand goomba Tail-Para Grand goomba Mega Goomba Mega Para-goomba Boode Mega-Tail goomba Mega-Para tail goomba Micro goomba Para-goomba Piler driver micro-goomba Gold Goomba Silver Goomba Bronze-Goomba Shoe goomba Fire shoe goomba Kuribo's shoe goomba Note block goomba ? Block goomba ! Block goomba Green goomba Yellow goomba Red goomba Blue goomba Blaze goomba Frosty goomba Nature goomba Aquagoomba Thunder goomba Green koopa Red koopa Yellow koopa Blue koopa Light blue koopa Black koopa Bowserified Big Sphen Bowserified Squirting Seal White koopa Gray koopa Brown koopa Pink koopa Purple koopa Lavander koopa Gargantua koopa Para koopa Tail koopa Gold koopa Silver koopa Bronze koopa Bob-omb Para-bomb Big bomb Crimson Four-Way Eye Silly Screw Chuckya Bullet bill Banzai bill King bill Missile bill Missile Banzai bill Missile King bill Lakitu Lemmy lakitu Bomb lakitu Goomba lakitu Koopa lakitu Pipe lakitu Spiny Buzzy Beetle Buster Beetle Spike top Bony Beetle Dry bones Bowserified Nerd Metool Para dry bones Mega dry bone Chaim chomp Fire chomp Firoke Big chomp Bowserified Crystal Metall Shark chomp Red chomp LemmySnaker Bro. Bombtogoomba Blue chomp Gold chomp Thwomp Thwimp Whomp Bowserified Sailor Metall Whimp Wiggler Aurora Squirting Seal Shy guy Laser Bro. Mummy thwomp Pokey Dry goomba Sandaqua Dry piranha Podoboo Bone Spring Fisher Dry bomb Dry Piko Piko Dry brother Hammer brother Fire brother Ice brother Ice Sandaqua Brambi the Rhinoceros Thunder brother Boomerang brother Pink  Degout Bongo Beetle Sludge Squirt Snakes Vortex brother Nerd Kosha Sledge bro. Bowserified  Bat Metall Curve bro. Bowserified Wave Joe Metool Whip Bro. Shiverjackiggler Lemmy Bony Beetle Blaze bro. Frost bro. Crimson Bionic Joe Twister bro. Dry bro. Minkey Shy guy Cosmic Orbinaut Snifit Lemmy Painguin Tuck Mini Motley Bossblob Ninji Dry piranha Lemmy Sailor Metall Roochop Bully Flame Dessgeega Big bully Dry Piranha Pest Fake Bubble Flower Mini chill bully Chill bully Basic Clone Fake Man cheep-cheep Cheep-chomp Mummy Jambon Bro. Lemmy Sludge Walker Sandy Skullshark Venus Broccoli Trap Porcu-puffer Mini King Koopaleon Foonga Lemmy Yoku Joe Deep-cheep Wave Joe Grublimp Bowserified Copter Guy Spiny cheep Squirts (Purple Cheep Cheep that Squirts water) Boo Lemmy Metalaser Light Blue Koopeleon Big boo Trolley Spike Scout Bloop Swampy Scout Bloop Mini  Buckralax Army Skull Joe Bowserified Ted Broozer Blue Katana Primid Monty mole Ignite Cheep-Chomp Boomerang Skweet Mega mole Beach koopa Mecha-Troopa Tanoboo Big Tanoboo Flodge (small) Yeti Ignite Fiend Tail Bullet Mega Mer-Mole Mecha Koco Bowserified Flame Monkey Tail Banzai bill Tail bones Green Jungle Bomb Tail bomb Saber Joe and Genie Jane Tail Thwomp Bowserified Chargin' Chuck Tail Whomp Tail bully Mini Archduke Bulber Bowserified Lava and Snow Weasels Tail big bully Snaker Bro. Bat Metall Mini Meteor Cleft Crystal Train Wave Joe Metool Mini Army  Boomerang Bro. Crimson Gaurdian Army Met Flame Monkey Copter Guy Nerd Met Mega Saber Joe and Giga Genie Jane Squirting Seal Four-Way Eye Silly Screw Spring Fisher Blooper Grublin Gūrindai Bionic Kitty Scratch Mini Cheep King Para-beetle Urchin Fake Football Flower Gringil Infernoboo Iceboo Army Metalaser Laser Mushroom With Legs Spear guy Giga Mega Mole Bandit Cherry Bob-omb Tail Archies Tail guy Bubble Shark-Jet Mini Megasmilax Archies Mecha-koopa Tail Bully Brother Paramecha-koopa Magikoopa Tail-magikoopa Podoboo Piranha Podoboo Tail Mum-mum Podoboo lakitu Snow Bat Metall Bushoombrat Pokey lakitu Swooper Aqua Bro. Buffrog Cro-Beares Venus fire trap Venus ice trap Mini Truck Mole Venus thunder trap Angry sun Albino Monty Mole Angry moon Huge Carboomba Angry cloud Spike Burning spike Snow spike Clubba Bowserified Spring Fisher Heat Squirting Seal Ruby Spiny Thwomp Tail spike Amp Gem Gnawty Fuzzy Heat bully Mini Heat bully Ukiki Mini Giant Fraazma Blue Pickaxe Brother Foo Albino Piko Piko Amazing Flying Blaze Brother Bonespike Grunt Bony Kritter Bowserified Four-Way Eye Silly Screw Clashin' Clark Crog Throwilla Army Aqua Army Armyorange Army Super Army Clone Sundrollio Crogedge Buzzy Parabuzzo Scooplousio Drone Toplestone Tim Toplestone Tim II Toplestone Tim III Super Timmy Necky Super Necky Mini-Monty Tank

World 8:

Spark Galoomba (New) Icy Troopa (New) Ground Shocker(New) Venus Triple Trap (New) Chargin' Dig Labour  (New) Bulky Croakoid (New) StormMettaur (New) MIni-Ice Fairy  (New) Chilly Grolem (New) Mad Sour Apple (New) Gujin (New) Swamp Soakle (New) Bionic Saikyo (New) Piranha Gunner Jiro (New) Steely Scrap Robo (New) Hammor (New) Jungle Mecha-Arm (New) Armored Colton (New) Hut-Hut (New) Croakoid (New) Mummy Mauler (New) Climbing Hogammer (New) Fire Targetting Sniper Joe(New) Fishing Joe (New) Big CamoMet (New) Frigid Hammettaur (New) Amazing Flyin' Chuck Bro. (New) Blow Dust (New) Tall Shy Guy (New) Fanged Galoomba (New) Dino Mettaur (New) Heavy Spinenut Galoomba(New) Boulder Jiro(New) Bone Sealfrost (New) Ruby Ninja E-Tank(New) Spinenut Blitz Bot (New) Gold Sniper Joe Statue (New) Ruby New Shotman (New) Kasplat (New)

Enemies
Luzilia New Super Mario Bros 2: Wart’s Revenge

By Crazy Koopa

Price: $30 Platform: DS Graphics: 3D Rating: E

Story After Mario (or Luigi) defeated Bowser and Jr. in their castle in Dark Land, the princess was returned to her castle. Mario and Luigi took a break afterwards. When night fell, it was different, for the air smelled different. It was sleeping gas! Mario and Luigi left one of the windows on their house open so they were caught by the gas and were knocked out. When they woke up, they were in Sub-con! But what was different was it was destroyed. Mario and Luigi went to Wart’s Castle, but he wasn’t there! The Sub-con people told them Wart went to the Dream Depot and stole the Star Rod there! (The Star Spirits live there now and took that with them.) Mario and Luigi came to the Dream Depot and noticed the Star Spirits weren’t there and the Dream Worlds had been locked. They found a note from Wart that said, "If you want your star friends back, surrender now! Or they’ll face certain doom in their Dream Prisons!" Mario and Luigi decided to go look for the Star Spirits in the Dream Worlds. So starts their new quest CharactersEdit

Heroes (and Anti-Heroes):

Mario Luigi Princess Peach Toad Wario Waluigi Diddy & Dixie Kong BRIGHT THE WHITE TIGER Eario

Villains:

Bowser Bowser Jr. Koopalings Kamek Boom Boom Pom Pom Koopa Troop Bosses

Supporting Characters:

Yoshi Baby Yoshi Monkey Master Rooster Master Zodi people Captain Toad

Secret Character:

Rosalina

WorldsEdit

Egg Blast Island Megaton Ridge Aurora Village Punching Waterworks Chilly Bone Sanctum Dragon's Fairground Thorn Block Volcano Neon Bowser Resort (Bowser World) Fantasy Asteroid (Super Star World) Highway of Champions (Super Special World)

BossesEdit

Egg Blast Island Tower Boss: Boom Boom Egg Blast Island Castle Boss: Larry Koopa Megaton Ridge Tower Boss: Whompalith Megaton Ridge Castle Boss: Morton Koopa Jr. Aurora Village Tower Boss: Blizzarre Aurora Village Castle Boss: Wendy O. Koopa Punching Waterworks Tower Boss: Deepskate Punching Waterworks Castle Boss: Iggy Koopa Punching Waterworks Airship Boss: Bowser Jr. and the Junior Mobile Chilly Bone Sanctum Tower Boss: Gighoul Chilly Bone Sanctum Castle Boss: Roy Koopa Dragon's Fairground Tower Boss: Pom Pom and Dragobble Dragon's Fairground Castle Boss: Lemmy Koopa Dragon's Fairground Airship Boss: Bowser Jr. and the Turret Teacup Thorn Block Volcano Tower Boss: Grrrowlava Thorn Block Volcano Castle Boss: Ludwig Von Koopa Thorn Block Volcano Castle Boss 2: Bowser (fake; Kamek in disguse) Neon Bowser Resort Tower Boss: Boom Boom and Pom Pom Neon Bowser Resort Castle Boss: Ghastly Kamek Neon Bowser Resort Airship Boss: Bowser Jr. and the Boom Bringer Neon Bowser Resort Palace Boss: Bowser (real; three parts: normal, Koopa Clown Car, Zodiowser) Fantasy Asteroid Castle Boss: Linarosa the Cosmic Siren Highway of Champions Palace Boss: Dry Bowser (two parts: normal, Dry Koopa Clown Car)

Playable Character differencesEdit

Mario: the most balanced character. Luigi: bad traction, but highest jump. Peach: slow speed, but capable of extending jump by floating in mid-air. Toad: low jump, but powerful ground pound and fastest speed. Wario: Lowest jump and slowest speed, but 2nd most powerful power-up abilities and strongest ground pound. Waluigi: high jump and fast speed, but weakest ground pound and power-up abilities. Larry: the most balanced Koopaling. Morton: highest strength, lowest speed, low jump; he's a sluggish powerhouse. His large build can take out hard blocks like nothing else. Wendy: high speed, fair jump, low strength; Her speed and jumping capabilities make her ripe for efficient course clearing. Iggy: high jump, low speed, moderate strength; His jumping combined with wall clinging abilities make him great for exploring. Roy: high strength, medium speed and lowest jump; He's like Morton if you traded in some raw power for extra speed. Lemmy: highest speed, lowest strength, low jump; His speed and his balancing ball make him hard to stop on a quick run. Ludwig: highest jump, moderate strength, medium speed; like Larry, only with a Flutter Jump that gives him the longest air time possible. Rosalina: speed as slow as Wario's, jump as high as Mario's, ground pound strength as great as Toad's, power-up abilities more powerful than the rest, capable of floating like Peach, and able to use the Star Spin attack to defeat enemies, deflect projectiles and extend air time.

Note 1: Larry, Morton, Wendy, Iggy, Roy, Lemmy and Ludwig must be unlocked by completing their respective worlds and cannot use power-ups, ride Yoshi or enter courses with bosses (Towers, Castles, Airships and Palaces).

Note 2: Rosalina must be unlocked by clearing the main game and completing the Super Star World, allowing access to the Super Special World. Power-UpsEdit

Super Mushroom: turns characters from their Small forms to their Super forms. Fire Flower: turns characters into their Fire forms and gives them fire-based attacks; Mario throws bouncing fireballs, Luigi throws fireballs that fly forward in a straight line; Peach makes a fire tornado; Toad fires a large fire bomb; Wario emits a giant fire wave from his mouth; Waluigi throws fireballs that fly forward in a waving motion; Rosalina shoots a barrage of flaming stars. Ice Flower: turns characters into their Ice forms and gives them ice-based attacks; Mario throws ice balls that bounce one time; Luigi throws ice balls that fly forward in a straight line; Peach spreads a cloud of freezing air; Toad rolls a large snow ball forward; Wario shoots a barrage of snowflakes; Waluigi turns into an ice sculpture and dashes forward; Rosalina can protect herself with icicle-like stars. Super Acorn: turns characters into their Flying Squirrel forms, allowing them to descend slower, temporarily stick to walls, Spin Jump higher and ascend in mid-air at the cost of gliding. Super Egg: turns characters into their Rooster forms, granting them abilities with their rooster wings. Mario can use a spinning attack; Luigi can charge forward pecking; Peach can swing her wings to deflect projectiles and toss enemies at other enemies; Toad can blow enemies away with a rooster call; Wario can shoot homing feather projectiles; Waluigi can lob eggs forward; Rosalina summons a storm of feathers. The wings also add a short glide and double jump. Tailed Fruit: turns characters into their Monkey forms, granting them abilities with their monkey suits. Mario can smack enemies and grab items with his monkey tail; Luigi can roll around and swing his tail vertically; Peach can slide along the ground in a kicking position balancing on her tail; Toad can use his tail as a pogo-stick; Wario can slam the ground with his tail; Waluigi can grab enemies with his tail and turn them into coins; Rosalina can swing her tail in a continous chain of strikes. The tail can also cling on to ledges. Hammer Bros. Suit: turns characters into their Hammer forms and gives them powerful hammer-based attacks; Mario lobs hammers forward; Luigi throws hammers straight forward; Peach throws three hammers at once; Toad smashes the ground in front of him with a giant hammer; Wario throws homing hammers; Waluigi throws skipping hammers; Rosalina creates a field of hammers with star-shaped heads to throw at all directions. This also allows characters to protect themselves from aerial attacks by crouching. Propeller Mushroom: turns characters into their Propeller forms and gives them each a different variation of the Drill Spin; Mario uses the regular Drill Spin; Luigi performs a diving kick that descends faster; Peach forms a tornado while descending; Toad rolls into a bouncing ball; Wario uses a spinning ground pound and causes a shockwave equivalent to an activated POW Block upon landing; Waluigi spirals down and spins along the ground like a top upon landing; Rosalina spreads stars in random directions while spinning downward. Penguin Suit: turns characters into their Penguin forms and allows them to swim underwater with ease, walk on ice as if it was normal ground and slide, along with the use of their signature ice attacks. Mini Mushroom: turns characters into their Mini forms, making them very vulnerable but capable of squeezing through the tightest spaces, running on water and scaling walls. Mega Mushroom: turns characters into their Mega forms temporarily, making them gigantic and invulnerable to everything that can harm them except bottomless pits, lava, toxic water and crushing. They also become strong enough to destroy hard blocks, pipes and nearly indestructible enemies. When the power-up wears off, the character using it will revert to their Super form. Blue Shell: a rare item that turns characters into their Shell forms, granting them the abilities to slide across the ground when they run, crouch to protect themselves from attacks and defeat enemies they couldn't damage with most other power-ups. Characters in this form will also swim faster. Super Star: turns characters into their Invincible forms temporarily, increasing their speed and rendering them invulnerable to everything that can harm them except bottomless pits, lava, toxic water and crushing. They can also destroy several hard to defeat enemies. Super Leaf: a rare item that turns characters into their Raccoon forms, granting them slow descent and limited flight powers, along with some attacks centered around the tail. Mario gets the tail spin attack that can send projectiles back and send enemies flying backwards, possibly into other enemies; Luigi gets a vertical tail slash attack that destroys projectiles and sends enemies upwards; Peach can swing her tail to deflect projectiles, defeat enemies and ascend slightly while using her natural floating ability; Toad can use his tail to create a veil of leaves that damage enemies; Wario can swing his tail to shoot crescent moon shaped beams that destroy enemies, projectiles and blocks; Waluigi uses his tail to spin around manically, finishing with a flashy pose; Rosalina can spin her tail to glide around like a torpedo in a force field shaped like a leaf. Also, acquiring this power-up adds a beat to the background music. Cape Feather: a rare item that turns characters into their Cape forms, granting slow descent, cape spinning, high running jumps, cape flight, ground shaking diving, body slamming and different special attacks depending on the character; Mario swings his cape to create a damaging dust cloud and, if he's in the air, slightly extend his jump; Luigi shoots forward like a torpedo; Peach flies forward with a slamming attack; Toad transforms into a large iron ball and rolls forward; Wario dashes forward with his shoulder at the front whether he's on the ground or not; Waluigi throws the cape and transforms whatever enemy gets hit by it into a bunch of coins; Rosalina lifts any nearby enemies and/or projectiles into the air with telekinesis and throws them at other enemies or destroys them with a star shower. Inferno Flower: a SUPER rare item that turns characters into their Inferno forms (enhanced versions of the Fire forms) temporarily, granting them their signature fire attacks (only with added power that even flame resistant enemies can't withstand) and shielding them from enemies vulnerable to fire, as well any fire related hazards, including lava. When the power-up wears off, the character using it will revert to their Fire forms. P-Acorn: a SUPER rare item that turns characters into their P. Flying Squirrel forms, granting them the same abilities as a Super Acorn, only they can ascend continuously without losing their gliding move.

Yoshi variationsEdit

Green Yoshi (also comes in red, yellow, blue, orange and purple): Can lick enemies and certain projectiles with long tongue to eat or carry in his mouth Able to extend air time with the Flutter Jump Has a powerful stomp and ground pound Uses different spitting powers depending on the melon in his mouth; green melons allow seed spit; red melons allow fire breath; blue melons allow ice breath; yellow melons allow lightning spit. Adds a drum beat to the background music. Can take a hit for the rider, resulting in him throwing them off and running away in fear. Balloon (Magenta) Baby Yoshi: Inflates like a hot air balloon to allow the holder to ascend upward and descend slowly. Deflates after some time has passed, or when the holder lands. Bubble (Blue) Baby Yoshi Shoots bubbles that turn enemies into coin bunches. Bubbles can be jumped on for extra air time. Glowing (Yellow) Baby Yoshi Forms a blinding light to illuminate dark places and make nearby enemies dizzy. Quake (Red) Baby Yoshi Speeds up the holder's descent and makes miniature earthquakes that can take out nearby enemies and destroy blocks. Torpedo (Cyan) Baby Yoshi Grants the holder a powerful speed boost that coats them in an aura, protected from harm as long as they keep moving fast. Traits shared by every Baby Yoshi: Can take a hit for the holder, resulting in jumping out of their hands and running away in fear. When a course begins, they must be picked up. They sing to the background music. Traits shared by every Yoshi, Baby or otherwise: The rider(s)/holder(s) can take them between stages as long as they're kept safe and taken to the goals. They're unable to enter Ghost Houses, Towers, Castles, Airships and Palaces. There's at least one of each kind scattered throughout the World Map. If a Yoshi or Baby Yoshi from the map is lost in a course, they will respawn after 1) a lot of courses (around 10) are completed, or 2) the player(s) get a Game Over. If the game is completed 100%, though, they will respawn instantaneously every time. Eggs for any of them can be found in the regular courses depending on the stage design. E.g. a course with a lot of opportunities to run fast will have a Cyan Baby Yoshi Egg, a course with a lot of fruit and possibly a melon or two will have a Green Yoshi Egg, a course with a lot of hard breakable objects on the ground will have a Red Baby Yoshi Egg, etc.

Enemies (by order of introductory world)Edit

World 1: Shy Guy Galoomba Winged Galoomba Waddlewing Green Koopa Troopa Red Koopa Troopa Green Beach Koopa Red Beach Koopa Green Koopa Paratroopa Red Koopa Paratroopa Piranha Plant Fire Piranha Plant Huckit Crabs Cheep Cheep Big Cheep Cheep Deep Cheep Turtle Para-Beezo (New) Clampy Sushi Turtle Beezo (New) Blooper Noshi (New) Mymy (New) Dry Bones Shell Bro. (New) Bone Galoomba (New) Bone Piranha Plant Draglet Lava Bubble Fire Bar Grrroil (New) World 2: Mega Guy Big Galoomba Big Winged Galoomba Big Green Koopa Troopa Big Red Koopa Troopa Colossal Green Koopa Paratroopa Colossal Red Koopa Paratroopa (New) Big Piranha Plant Banzai Bill Blaster Banzai Bill Sand Sledge Bro (New) Big Spike (New) Mega Mole Sledge Bro Cat Bizeenie (New) Boo Eerie Boo Buddy Swarm Whomp Giga Genie Jane (New) Sledge-Chuck (New) Big Whomp Snake Galoomba (New) Thwomp Super Thwomp Big Deep Cheep Bizeenie (New) Sand Goomcastle (New) Buffish (New) Cheep Chomp Sandy Thwomp (New) Big Chain Chomp Big Dry Bones Cleft (New) Rockitate (New) Clubba (New) World 3: Fliprus Cooligan Ice Piranha Plant Mr. Blizzard Sorbeast (New) Li'l Brr RareMettaur (New) Flurry Ice Bro Cool Rex (New) Buster Beetle Cyan Shy Guy (New) Wrapped Biter (New) Star Top (New) Spike Snow Seabed Mogul Star Strealoid (New) Bob-Omb Bill Blaster Freezthif (New) Frosty Sortie (New) Bullet Bill Snow Guy Snow Rider Joe (New) Thunder Lakitu Ice Water Bubble (New) Freezie Ball 'n' Chain Thwimp Ice Snifit (New) White Clubba (New) World 4: Spiny Cheep Cheep Eep Cheep Rammerhead Porcupuffer Mega Sushi (New) Madpole Grinder Strealoid (New) Grand Tail-RareMettaur (New) Water Pumper (New) Wateergh (New) Big Bubble Fishin' Boo Circling Boo Buddies Urchin Slurry Sud-Spittin' Rex (New) Big Urchin Dragoneel Gold Shell Bro. (New) Baby Dragoneel Electric Dragoneel (New) Spray Fish Seabed Mogul Skull Boxes Frog-Beezo Torpedo Ted Burner Aqua-Kefrog (New) Cannon Cannonball Mechakoopa Red Skull Box Targeting Ted Marine Mechakoopa (New) World 5: Buzzy Beetle Swoop Red Super Koopa (or Soopa Koopa if you wish) (New) Dark Bones (New) Ghouling (New) Big Boo Fuzzy Ninji Fruito Molem (New) Snifit Gold Beezo (New) Boo Guy Bone Draglet (New) Splunkin Bratty Beetle (New) Broozer Snow Noshi (New) Fruito Pow Molem (New) Boo Buddy Block Scaredy Rat Skewer Kosha Stretch Magikoopa Ledge Jiro (New) Bony Beetle Scuttlebug Fishbone Toximaw (New) Thunder Boo (New) Amp Big Amp Big Grinder Dark Eater (New) World 6: Spear Guy Dancing Spear Guy Lakitu Spiny Draglot (New) Wheelmower (New) Bob-Ounce (New) Ant Trooper Ptooie Chain Chomp Coconuter(New) Hammer Bro Boomerang Bro Rholler (New) Yellow Beach Koopa Kamikaze Koopa Flaptack Barbarian Jiro (New) Flying Spiny (New) Para-Beetle Heavy Para-Beetle Spike Top Tail-RareMettaur (New) Chain Chomplet Bill Blaster Turret Bull's-Eye Bill Hooplight (New) Fire Mechakoopa Giant Cannonball Spiky Para-Beetle (New) Firework Launcher (New) World 7: Li'l Cinder Monty Mole Pyro Guy Magmaargh Big Buzzy Beetle Mega Grrroil (New) Meteor Magmaw Fire Bro Turbo Octopus Batteries (New) Bully Yoku Joe (New) Dry-Saw (New) Parabones Grrrol Jumpbone Joe (New) Mega Grrrol Hot Lips Snake Beezo (New) Cauldrown (New) Sumo Bro Mega Saber Joe (New) Emerald Knot Beret B (New) Lava Grindel (New) Volcanic Smog Proto Hammer Joe (New) Flame Chomp Bristle (New) Charvaargh Li'l Sparky Bouncing Lava Bubble Gray Bowser Statue Koopatrol (New) Bowser World: Rooster Galoomba (New) Monkey Koopa Troopa (New) Bombshell Koopa Wiggler Chargin' Chuck Bulky Bob-Omb (New) Micro-Galoomba (New) Muncher Snake Goomba (New) Jelectro Red Robodile (New) Blooper Nanny Blooper Baby Wrecker Joe (Hyp’s strongest minions.) Big Bertha Armored Sortie (New) Baby Cheep Erupting Lotus (New) Hammer Steely (New) Robodile (New) Omega Jumpbone Joe (New) Rocky Wrench Dry Ninji (New) Vinyl Record Sortie (New) Steam Jet (New) Bull's-Eye Banzai Bill Chomp Bro (New) Climbing Koopa Big Fire Piranha Plant Bowser Stunner Big Wiggler Butane Joe (New) Lil Bzzrt (New) Amazing Flyin' Hammer Bro Dark Boo (New) Hammer Joe (Hyp’s strongest minions.) (New) Balloon Boo Duplighost (New) Raven Heavy Koopa Troopa (New) Rocky Gunner (New) Magigoomba (New) Electric Fence Sonar Piriparee (New) Hydra-Chuck (New) King Bill Mini-Ascended Mega Titan (New) Blue Lava Bubble Gold Bowser Statue Hothead Roonkstey (New) Super Star World: Galoombrat (New) Parabomb Nipper Plant Rex Big Spiny Big Ice Piranha Plant (New) Big Fire Bar Big Pokey Snow Pokey Coolhead (New) Snow Spike Bumpty Jellybeam Bulber Boss Bass Sushi Bone (New) Boo Buddy Snake Psycho Magikoopa (New) Big Fuzzy Catling Armor Jiro (New) Giant Ninji Skygut (New) Goonie Stretch Guy Skipsqueak Grumblump Gatling Armor Jiro (New) Volcano Lotus Brolder Sword Bro (New) Big Python Kosha (New) Lava Bro (New) Ka-Thunk Whimp Python Kosha (New) Big Dark Bones (New) Grindel Sentry Beam Choppah Swaphopper Maluma (New) Super Special World: Platinum Bowser Statue (New) Hammer Broomba (A Goomba that throw thing like a Hammer Bro) (New) Dry Roonkstey (New) Pipe Fist Massilisk (New) Controls A: Jump B: Pick Up Y: Hold to run X: Map D-Pad: Move Start: Pause Select: Not used L: Not used R: Hold to run

Characters Mario: Everyone’s favorite red plumber hero. Luigi: The not-so-famous plumber is another character helping during the quest. Kamek Shy Buy, Alien Berryba, Space Pidgit, Tank Bob-omb, Big Shy Buy, Kooparino, Laser Goomba, Basic Clone Mario, Bone Sniper Joe, Glirdo, Podobrr, Bazooka Clone Roy Koopa, Future Clone Morton Koopa, Bowserified Morty Mole, Robodynamic Kritta, Elite Ubert Clone Ludwig von Koopa, Shield Clone Wendy O. Koopa, Future Clone Larry Koopa, CC-Type Aero-Clone Iggy Koopa, Bender Lemmy Koopa, Robodynamic Krusha, Cat Bullet Bill, Cat Bonzai Bill, Chargin' Chuck, Slurry,  Slammin' Sam, Forest Fuzzy, Makoop, Dual Robrothers, Bazooka Clone Bowser, Rattle Snake Goomba, Mega Buzzy Beetle, Polarock, Chargin' Beezo, Tekkombo,Diamondhead Rip van Fish, Kamigiri, Alien Blooper, Alien Blurp, Boorow,  Bone Makoop, Jungle Green Dukeboxers, Alien Makoop, Alien Goombullies, Glogazzo, Bazooka Clone Bowser, Bone Hammer Brother Rokko Chan

Mushroomy Knight Joey

Antonio Luigi J The Hedgehog Yellow Toad BRIGHT THE WHITE TIGER Wart: The villain that took over Dream Depot. Star Spirits: Guardians of the Dream Depot. They were imprisoned by Wart’s underlings. Twink: He’ll sell you items and heal you. He also tells you where to go next. Beam- Waddle Bone Bomb- Tribal Poppy Bros. Jr Bone- Gabon Circus- Tricky Cupid- Cupie Cutter- Sir Kibble Drill- Dozer ESP- Cultra Fighter- Knuckle Joe Fire- Heat Phan Phan Hammer- Bonkers Heal- Mercie Hook- Swashie Ice- Chilly Jet- Capsule J2 Lava- Asteron Leaf- Leafan Mirror- Simirror Ninja- Bio Spark Parasol- Waddle Dee Plasma-Plasma Wisp Poison- Toxioad Shield- Heavy Metal Spear- Lancer Stone- Golem Sword- Blade Knight Suplex- Staggy Time- Clockpunk Wheel- Wheelie Bike Yo-yo- GIM Wing- Birdon Enemies

Blue Shy Guy Blue Snifit Red Shy Guy Red Snifit Gray Snifit Yellow Beezo Red Beezo Ostro Strealoid Cobrat Pokey Red Panser Green Panser Blue Panser Sparky Bob-omb Ninji Autobomb Trouter Flurry Phanto Porcupo Pidgit Tweeter Albatoss army. Found in Spooky Manor. They turn invisible when you look at them. Stonenument
 * NEW* Boo: The reason it’s new is because it wasn’t in Wart’s previous
 * NEW* Big Boo: Same as above only it’s bigger.
 * NEW* Gold Panser: Spits homing fireballs at you.
 * NEW* Gold Shy Guy: Follows you, even up ledges.
 * NEW* Gold Snifit: Follows you, even up ledges, while spitting bullets.
 * NEW* Snake Galoomba
 * NEW* Swimming Trouter: This Trouter can actually swim! Found in Aqua Cove.
 * NEW* Zombie Tourist: Hyp’s (see bosses) personal minions. Found only in Lemmy’s Land.
 * NEW* Zombie Super Koopa Tourist: Hyp’s strongest minions. Found only in Lemmy’s Land.
 * NEW* Zombie Lemmy: Seen in Lemmy’s Land Castle and Boss Battle. Cannot be killed.
 * NEW* Poison Bros.
 * NEW* Bob-Bat
 * NEW*   Cyan Shy Guy
 * NEW* Sandy Thwomp
 * NEW*  Frosty Sortie
 * NEW*  Ledge Jiro
 * NEW*   Turtle Beezos
 * NEW*  Turtle Para-Beezo
 * NEW* Tail-RareMettaur
 * NEW* Grand Tail-RareMettaur
 * NEW*   Vinyl Record Sortie
 * NEW*     Yoku Joe
 * NEW*   Lil Bzzrt
 * NEW*      Mini-Ascended Mega Titan
 * NEW*   Armored Sortie
 * NEW*  Shell Bro.
 * NEW*  Snow Rider Joe
 * NEW*  Bratty Beetle
 * NEW*   Emerald Knot Beret B
 * NEW* Gatling Armor Jiro*
 * NEW* Snake Goomba
 * NEW* Python Koshas
 * NEW* A-Bone-Rigens
 * NEW*  Slurry
 * NEW* Butane Joe
 * NEW* Gold Beezo
 * NEW*  Sledge-Chuck
 * NEW* Sand Goomcastle
 * NEW* Red Super Koopa (or Soopa Koopa if you wish)
 * NEW* Sud-Spittin' Rex
 * NEW* Cat Bizeenie
 * NEW* Sand Sledge Bro.
 * NEW* Barbarian Jiro
 * NEW*   Wrecker Joes (Hyp’s strongest minions.)
 * NEW* Hydra-Chuck
 * NEW*    Turbo Octopus Batteries
 * NEW* Fruito Pow Molem
 * NEW*  Hammer Joe (Hyp’s strongest minions.)
 * NEW* Proto Hammer Joe
 * NEW* Gold Shell Bro.
 * NEW* Robodiles
 * NEW* Sonar Piriparee
 * NEW* Sword Bro.
 * NEW* Rattlesnake Kaze Ken
 * NEW* Snake Beezo*
 * NEW* Magigoomba
 * NEW* Hammer Broomba (A Goomba that throw thing like a Hammer Bro)
 * NEW* Aqua-Kefrog
 * NEW* Frog-Beezo*
 * NEW* Snow Seabed Mogul
 * NEW* Dry Ninji
 * NEW* Omega Jumpbone Joe

Boss Characters Pink Birdo Red Birdo Green Birdo Mouser Hockey Man Forest Man Lightning Man Volcano Man Jet Man Rolling Man Francesca Lancea Dr. Mad Triclyde Fry Guy and Clawgrip
 * NEW* Gnapurf Charlie
 * NEW* Smokey the Kidd
 * NEW* Boss Sword Bro
 * NEW* Hyp the Hypnotist: A new recruit in Wart’s Army. He hypnotizes you into running into walls. Don’t confuse him with tourist Hip just because his name sounds the same.
 * NEW* Door Guardian: Wart’s guard. He is the boss of World 8-Castle. His attacks are swinging you to the other side of room and crushing you.
 * NEW* ???: Who knows who this guy is? He is even stronger than Wart!

Items Note: Everyone knows Luigi can use items too.

Coins: Collect all these in a level for something special to happen. Mushroom: Add a Heart to your health bar. Super Mushroom: Become Super Mario. Lets you bash Brick Blocks. Fire Flower: Become Fire Mario. Lets you shoot fireballs. Starman: Become invincible for 45 seconds. Super Star: Become invincible longer than Starman. Golden Mushroom: Add two Hearts to your health bar. Raccoon Leaf Frog Suit Butterfly Lilly Hockey Flower Sour Apple Beaver Suit Jet Mushroom Sledge Bros Suit Clacier Leaf ? Block: Holds items or coins. Big ? Block: Usually holds rare power-ups. Brick Blocks 1-Up Mushroom: Gives you one life. Key: Let’s you open locked doors. Jars: Found in Desert Dunes only. They hold Cobrats. Ghost Coins: Found in Spooky Manor. If you look at them, they’ll disappear! To get them, you need to jump backwards to them. Mushroom Block: Found only in Boss Battles. Use this to damage the boss. Veggie: Only used in the Boss Battle with Wart. Throw seven in his mouth to win.

Rare Items Star Coins: Lets you buy items from Twink. World 1 Key: This is found with Twink in World 0. This is used to open the Subcon Grasslands. World 2 Key: This is found with Eldstar in World 1. Let’s you open the Wild Wild West Canyon. World 3 Key: This is found with Mamar in World 2. Let’s you enter Sakura Cove. World 4 Key: This is found with Skolar in World 3. Let’s you enter Spooky Savanna. World 5 Key: This is found with Muskular in World 4. Let’s you enter Lemmy’s Land. World 6 Key: This is found with Misstar in World 5. Let’s you enter Guffawha Glacier. World 7 Key: This is found with Klevar in World 6. Let’s you enter Sparkling Sands. World 8 Key: This is found with Kalmar in World 7. Let’s you enter Wart’s Lair. Star Rod Key: The Star Rod will turn into this so you can enter the Secret World. You need to find ALL the Coins, though. 10-Up Mushroom: Only found after certain Boss Battles. Gives you TEN LIVES! Bones: Found in 9-1. Give these to The Dryest Bones for 1,000 Coins. Jiggies: Found in 9-2. Give these to E-Man to get Doopliss to change them into the 1,000 coins you need. Crazy Tickets: Found in 9-3. Give these to me for 1,000 Coins. Shadow Raceman Coins: Found in 9-4. Give Shadow Raceman these to get 1,000 Coins.

Worlds World 0: Dream Depot Grand Hall World 1: Subcon Grasslands World 2: Wild Wild West Canyon World 3: Sakura Cove World 4: Spooky Savanna World 5: Lemmy’s Land World 6: Guffawha Glacier World 7: Sparkling Sands World 8: Wart’s Lair Secret World: Rainbow Planet

Dream Depot Hall: This is where you enter the worlds. It’s also where Twink sets up his shop/inn!

Subcon Grasslands 1-1: Subcon Grassland. Only 30 coins here. 1-2: Shy Guy Heights. Only 30 coins here. 1-3: Land Of The Beezos. 20 Coins found here. 1-4: Cherry Cave There is a whopping 50 Coins here. 1-5: Ninji Hills 1-Castle: Beat this level to enter the Boss Stage. 21 Coins are found here. 1-Boss: Pink Birdo & Forest Man: Throw three eggs at her to beat her. You’ll win Eldstar, the World 2 Key, and 99 Coins. 1-Bonus: One of the things that happen when you collect all the Coins is you’ll be allowed to enter a Bonus Stage! You can win 1-Ups. 1-A: Subcon Gorge. There is a whopping 50 Coins here.

Wild West Canyon 2-1: Drying Canyon 16 Coins here. 2-2: Grassy Verdant Grounds 18 Coins here. 2-3:  Twilight Cavern 45 Coins here. 2-4: Western Sky Land Exactly, 453 Coins here! 2-A: Boulder Hills Exactly 34 1-Ups! 2-5: Texas Grotto Exactly, 453 Coins here! 2-6: Cobrat Desert Exactly, 453 Coins here! 2-Castle: Western Castle Also there isn’t a single coin here. 2-Boss: Wild West Mouser: Throw four of his bombs at him and you win. You win Mamar, the World 3 Key, and 1 Coin. Yes, 1 Coin. 2-Bonus: Making up for that one Coin, this is a 1-Up Maze! Exactly 34 1-Ups! 2-B: Wild Wild Heights Exactly 34 1-Ups!

Mystic Cove 3-1: Trouters River. 1 Coin here, it’s very hard to find. 3-2: Scandinavian Summit. 2 Coins here, also very hard to find 3-3: Deep Mystic Ocean 0 Coins. 3-4: RamRam Jungle 3-A: Aquatic Swamp 3-5: Subcon Sewer 3-6: Ruins Of Mystic Cove 3-7: Bubblegloop Cove 3-Castle: Flooded Castle. 3-Boss: Red Birdo & Rolling Man: No wonder the place was broke! Red Birdo spent it all on cheap gold walls! Throw three eggs at her while avoiding the fireballs. You’ll win Skolar, the World 4 Key, and 997 Coins! 3-Bonus: Swim around for the 1-Ups that fall from the sky. 3-B: Wild Wet Summit

Spooky Savanna 4-1: Ghost Grounds 782 Coins! 4-2: Deep Mystic Manor more money! 993 Coins! 4-3: Subcon Ghost Hills  84 Coins here, all Ghost Coins. 4-A: Subcon Graveyard. 20 Coins. 4-4: Drooba Sewer. 20 Coins. 4-5: Ninja Leaf's Spooky Pathways  20 Coins. 4-6: Thriller Gorge. 79 Coins. 4-7: Murky Beaut Ruins  20 Coins. 4-8: 3-Castle: Spooky Castle. 4-Boss: Triclyde & Jet Man: He is accompanied by two Big Boos. Throw four Mushroom Blocks at him. You’ll win Muskular, the World 5 Key, and 678 Coins 4-Bonus: There are six doors. When they open, they’ll reveal 1-Ups! 4-B: Spooky Barracks 20 Coins.

Lemmy’s Land 5-1: Lemmy’s Grassland 60 Coins here. 5-2: Lemmy’s WarZone Area #1 69 Coins here. 5-3: Lemmy’s Ancient Graveyard 80 Coins. 5-4: Hyp's Canyon 98 Coins here. 5-A: Lemmy's Highlands 98 Coins here. 5-5: Lemmy's Goldmine  98 Coins here. 5-6: Blobglob Fortress 98 Coins here. 5-7: A Trip in the Sky 98 Coins here. 5-8: Lemmy’s Oasis 98 Coins here. 5-White Ice Castle: Wow... This is the only castle with a different name. Hyp has taken over and is using a zombified Lemmy as a guard that always comes back to like the other zombies. 5-Boss: Hyp Lightning Man and Zombie Lemmy team up to defeat you. You’ll win Misstar, the World 6 Key, and 354 Coins 5-Bonus: Man the tourists dropped a lot of coins here. This bonus takes place in Iggy’s Casino, Roy’s Sports Hall, and Ludwig’s Quizzes. Make 1-Up bets. 5-B: Lemmy's Bigenemy Mountains 98 Coins here.

Guffawha Glacier 6-1: Snow Rider Grotto. 54 Coins here. 6-2: Frozen Waterway  58 Coins here. 6-3: Frosty Temple 76 Coins here. 6-A: Frosty Sortie’s Road! Hurry down the ice cave! 76 Coins here. 6-4: Snow Saucer Cave. Unless you count the Flurries and Beezos. 45 Coins here. 6-5: Freezing Gardens 76 Coins here. 6-6: Wrecker Joe's Frosty Highlands 76 Coins here. 6-7: Cobrat Heatbath  76 Coins here. 6-8: Snowy Shroomroad   76 Coins here. 6-9: Frigid Savanna 76 Coins here. 6-Castle: Frigid Castle. 199 Coins here! 6-Boss: Fryguy Hockey Man Gnapurf Charlie and Clawgrip: And you think they’re annoying alone! Throw Clawgrip’s rocks at Fry Guy until he is no more! Than attack Clawgrip with the rocks. You’ll win Klevar, the World 7 Key, 968 Coins, and a 10-Up Mushroom! 6-Bonus: Collect as many 1-Ups as you can while walking on a thin strip of ice. 6-B: Frigid Sanctuary 76 Coins here.

Sparkling Sands 7-1: Sparkling Sands Plain. This stage has no lava and spikes. 78 Coins here. 7-2: Sandy Grove. 98 Coins here. 7-3: Snifaro Heights. This time you’re being chased by a big spiked ball. 100 Coins here. 7-4: THWACK TOTEM TEMPLE. 1 Coin here. 7-5: Pokey Lake. This place has 98 Coins. 7-A: Cobrat Desert Paradise. This place has 98 Coins. 7-6: The Sparkling Sands Base. This place has 98 Coins. 7-7: Run-Down Dunes. This place has 98 Coins. 7-Pyrmaid: Sandopolis Pyrmaid This place has 98 Coins. 7-8: Sandy Grass Land This place has 98 Coins. 7-Pyrmaid: Sandopolis Castle. This place has 98 Coins. 7-Boss: Green Birdo & Volcano Man: Throw three Mushroom Blocks at her and you win. Avoid the fireballs and lava. You’ll win Kalmar. 7-Bonus: Catch as many 1-Ups as you can before they fall into the lava! 7-B: Subcon Desert Base. This place has 98 Coins.

Wart’s Lair 8-1: Devil Man's Valley  99 Coins here. 8-2: Cobrat's Desert Ruins There are 99 Coins here. 8-3: Mouser Ave. 99 Coins here also. 8-4: Cloudy Plains 99 Coins here again. 8-5: Bittermint's Spearmint Cavern 99 Coins here again. 8-A: Temple Of The Trigger Lasers 99 Coins here again. 8-6: Valley Of The Pyro Guy Tribe 99 Coins here again. 8-7: Tower Power 99 Coins here again. 8-8: StoneCarving Temple 99 Coins here again. 8-B: Wart's Underwater Lake. 99 Coins here again. 8-9: Francesca & Lancea & Boss Sword Bro's Castle Tower. 99 Coins here again. 8-10: Wart's Lab 99 Coins here again. 8-Memory Castle: Why is it called Memory Castle? It has every boss you faced on every floor, that’s why! You’ll face Hyp as the final boss here, this time without using Zombie Lemmy! You have to use a fallen pillar instead. Hyp drops 99 Coins. 8-Castle: Wart’s Castle at last! Get to the top of the tower filled with almost every enemy in the game! Beware! The room with the exit door has the Guardian Boss. 8-Boss: Francesca & Lancea & Wart at last! He burps his poison bubbles at you as usual. Throw veggies in his mouth seven times to win. You’ll win 99 Coins. 8-Bonus: This is actually another World Stage. Getting through this stage in a certain time will give you 1-Ups. 8-C: Subcon Crossroads. 8-Secret Boss: Another Boss? It’s Wart again! This time he got rid of all the veggies! How do you beat him? Make rocks fall on him when he uses the Star Rod! Seven rocks will finish him. You’ll win the Star Rod, the Star Rod Key if you collected all the Coins, and...

Ending Wart will die like he did in Super Mario Bros. 2 (Super Mario Advance). Mario (or Luigi) will return the Star Rod to the Star Spirits. If you haven’t gotten all the Coins, there will be a screen that says "Get all the Coins!" If you did get the Coins, the Star Rod will transform into the Star Rod Key and allow you to enter the Secret World. 8-C: Wart at last! He burps his poison bubbles at you as usual. Throw veggies in his mouth seven times to win. You’ll win 99 Coins.

Rainbow Planet 9-1: These stages are tourists' places from Lemmy’s Land! First up, The Dryest Bones’s After Interview Oasis! Get through without harming The Dryest Bones’s Interview members. The exit is found in a palm tree. Find 1,000 Bones and give them to the Dryest Bones for 1,000 Coins. 9-2: Gruntilda’s Lair? Freddy is here to guide you to the top. If you lose him, you’ll be sent back to the beginning. The exit is at the top of the lair. This level has E-Man at the top. Give E-Man 1,000 Jiggies to get 1,000 Coins. 9-3: My Carnival! It’s filled with evil Koopa Clowns. The exit is the main entrance. Give me 1,000 Tickets to get 1,000 Coins. 9-4: Shadow Raceman’s Eternal Dark Star. The exit is on a random meteorite. 9-1: These stages are tourists' places from Lemmy’s Land! First up, The Dryest Bones’s After Interview Oasis! Get through without harming The Dryest Bones’s Interview members. The exit is found in a palm tree. Find 1,000 Bones and give them to the Dryest Bones for 1,000 Coins. 9-2: Gruntilda’s Lair? Freddy is here to guide you to the top. If you lose him, you’ll be sent back to the beginning. The exit is at the top of the lair. This level has E-Man at the top. Give E-Man 1,000 Jiggies to get 1,000 Coins. 9-3: My Carnival! It’s filled with evil Koopa Clowns. The exit is the main entrance. Give me 1,000 Tickets to get 1,000 Coins. 9-4: Shadow Raceman’s Eternal Dark Star. The exit is on a random meteorite. 9-Castle: No Coins here, just an extremely hard castle stage. Get to the top to get to the Boss. 9-Boss: ???: Wart’s most powerful minion. Use the seven rocks that fall to damage the cloaked fiend. Defeat him to get 1,000 Coins. 9-Bonus: 5,000 Coins needed for entry. You get 1-U[s for every enemy you destroy. 9-Secret Boss: ??? is back. And he’s actually General Guy?! General Guy is out to get you for defeating him two times total now. Defeat him a third time with seven rocks again. This time, however, you need to attack him when his back is turned or else he’ll destroy the rock with just one punch!

Fiery Tiki Giant Goomba Paragoomba Big Goomba Spiky Goomba Galoomba Goombrat Gromba Getuned Tanoomba Koopa Troopa Koopa Paratroopa Bombshell Koopa Snooze-A-Koopa Krusher Electrokoopa Cat Gabon Rapgae Wario-Hoppoh Bob-omb Para Bob-omb Kab-omb Blue Watermelon Plant Bulky Bob-omb Bob-ulk Chuckya Amp Skull Lanzer Shy Guy Demonension Drone Fly Guy Snifit Greeter Staggy Spear Guy Blindisco Piranha Plant Mega Bandinero Venus Fire Trap Strike Chameleon Venus Ice Trap Electrobeat Inky Piranha Plant Nipper Plant Blooper Ninji Blue Horned Fizzlit Amp Crystal Krumbler Chain Chomp Star Block Lakitu Monty Mole Mini-Razolix Morty Mole Scuba Bob-Omb Teal Watermelon Plant Mega Mole Rocky Wrench Waddlewing Biddybug Para-Biddybug Topmen Greenies(K-16 - Story of Steel) Spiky Topmen Lakitu Fiery Lico-Flowah Banned Joe Buzzy Bishop Blindisco Pink Watermelon Plant Shroob Laser Bro. Mega Rapgae Leaf Ninjun Froggy Groomba Pineapple Bro. Chargin' Old Bone Limbo Boulder Man Mini Slamps Pumpkin Troopa Pipe Lakitu Spiny Buzzy Beetle Parabuzzy The Wenchhog Bros Krumbler Spike Top Spring Ninjun Ruff Puff Kamel Shroob Bones Artsy Piano Yeti Yariko Fwoosh Foo Gao Yeti Jiro Conkdor Emerald Bandinero Stingby Venus Titanium Trap Pokey Waluigi-Man Cutiecoo Bramball Spike Cloud Roly-Poly Stone Spike Fuzzy Prongo Rex Mini-Roc Boo Yariko Cherry Blossom Piranha Saxojazz Stretch Bomb Boo Hoppoh Dry Sammer Guy Broozer Putrid Firanha Banned Joe Eire Bee Guy Peepa Ninja Star Bro. Scuttlebug Crowber Wonshi Ghost Piranha Fishin' Boo Makoop Mr. I Magikoopa Toady Bully Ascended Mini-Kracko Bunny Goombas Dry Tall Snifit Draglet Tall Miner Guy Purple Sniper Joe Sumo Bro. Shroob Handy Voltguin Double Duplicatin' Lego Soldiers Chargin' Chuck Smeech Double Duplicatin' Chuck Lego Soldiers Blimparf Scarab Ghost Mecha-Koopa Fang Greeter Egg Pawn Swooper Miner Guy Scaredy Rat Squirtle Bros. Little Mouser Ant Trooper Old Rhythem Beat Horned Ant Trooper Mr. Blizzard Cooligan Kritta Flurry Shroobicles Fliprus Pendrill Freezie Bloomba Freezie Hand Cheep-Cheep Deep-Cheep Cheep-Chomp Porcu-Puffer Skeeter Urchin Strealoid Shroobee Koopa Rock Bro. Sushi Aqua Suit Kritta Swinging Mettaur2 Cataquack Wizard Grublimp Huckit Crab Ice Antr Sidestepper Bulber Squiggler Wiggler Flutter Joker Shroob Mum-mum Bill Blaster & Bullet Bill or Missile Bullet Bill Banzai Bill Blaster & Banzai Bill or Missile Banzai Bill Skull Box & Torpedo Ted or Targeting Ted Sniper Bill Whomp Aqua Spikkun Whimp Thwomp Jack Smashah Thwimp Dry Bones Dark Bones Wario-Man Cutiecoo Rapgae Ray Gun Primid Parabones Bone Goomba Bone Piranha Plant Fishbone Mini-Cyborg Bro. Hammer Bro. Hard Rock Boomerang Bro. Fire Bro. Ice Bro. Banana Bro. Super Ninja Leaf Sledge Bro. Kart Bro. Superball Bro. Curve Bro. Pickaxe Bro. Amazing Flyin' Hammer Bro. Venus Boomerang Trap Viruses Soundtracks== New Super Mario Bros. Y

New Super Mario Bros. Y or just even NSMBY is a game in which Mario, Luigi, Blue Toad, Yellow Toad, Wario and Waluigi are playable and their main goal is to save Princess Peach and, this time Princess Daisy too. 4 players are able to play locally, as online gameplay contains 6-player gameplay. Both princesses are unlockable characters too once you save them. The colours available for Yoshis and Birdos are:

Red Yellow Green Orange Purple Blue Indigo Pink

Rosalina will give you tips when you lose a certain number of times on a level, and, if necessary, complete the level for you. Story

Peach, Yellow Toad, Blue Toad, Mario, Wario, Waluigi, Luigi and Daisy are having a peaceful dinner inside the castle, when suddenly the ground starts to shake and Bowser´s sons and daughter come in the dining hall disguised as Guard Toads and they kidnap Peach and Daisy and take them inside Bowser´s airship. Peach and Daisy keep shouting for help. At the end of the game, all characters have their dinner peacefully, with Bower´s airship crushed on the ground. Modes

This game has five modes (as said above):

Adventure Mode Battle Mode Enemy Mode Amiibo Mode Online Mode

Adventure Mode

World 1- Chicken Plains - A level that mostly features the item Chicken Suit.

W1-1 - Goomba Playfield - A level filled wit grassy hills that mostly features Goombas and Paragoombas, but Shy Guys and Fly Guys can also be seen at the end of the level. No Koopa Troopas make appearances in this level.

W1-2 - Crystal Cave - A level with an underground background and enemies. To get to the underground pipe that is linked to the ground above, you need to get past the Giant Gloomba.

W1-3 - Yoshi´s Archipelago - A level that features Yoshi and the only level that has water in World 1. Lakitus will throw Spinies as well.

W1-A - King Goomba´s Freaky Fort - A level that is inside a fort and when you get to the middle of the level, you have to play upside down. This effect will end when you enter King Goomba´s room. To defeat him, you must jump on him three times while he is not on fire.

W1-4 - Mushroom Gorge - A level that is based on the Mario Kart Wii circuit Mushroom Gorge. There are a lot of aerial enemies and big bouncy mushrooms. (Note : This level contains a secret way to the cannon that links to World 4.)

W1-T - Shy Guy Barrier - Save Toadette by collecting 8 balloons. She will give you three random items.

W1-5 - Jumping Jacks - A level that contains a lot of shoe enemies. At the end of the level, a giant Shoe Guy will try to stomp you.

W1-6 - At the top of the Hill - A level which mostly resembles W1-1, but at the end of the level, a hill will appear before the normal flagpole and if you don]t jump long enough you fall into a ditch and lose a life.

W1-S - (Note : This level can only be unlocked when you complete W1-6 with the secret flagpole.)

Paratroopa Heaven - A level that is on the sky. Like W1-4, this level mostly shows aerial enemies. At the end of the level on the top right corner of the TV, you can see Roy on his castle´s terrace waving and making funny faces at your character.

W1-B - Roy´s Spinning Cog Castle - A level that features a lot of spinning cogs and amps. Just before you get to Roy´s room door, 10 Dry Bones will fall on you. The only way to avoid this attack is to get under the only item block that is on the floor you are presently standing on. To defeat Roy, jump on him three times while he does not have Chicken protection. You get a key to unlock the next world.

World 2 - Robot Factory - A world which contains a lot of Robotic enemies.

W2-1 - Room 1 Roboomba and Rotroopa Factory - A level with a technical background and a lot ofRoboombas and Rotroopas (New!). At the end, you have to pass through a giant Roguy to complete the level.

W2-2 - Room 2 Trash Dump - A level that is a maze. It mostly does not feature any enemies.

W2-3 - Room 3 Burn Up Robots Room - A level which is exactly the same as W2-1, but it has               Rob Rombs, Robros and Robby Reetles (New!) and they can light up with fire at certain times.

W2-4 - Room 4 Mystery - A level that is completely dark and you need to use a lamp. Many Roboos (New!) will chase you while you are not looking at their direction.

W2-A - Room 5 King Bob Omb´s Felonie Fort - A level that is filled with dry enemiesand pipes. When you get to King Bob Omb´s room, you need to defeat him by throwing Mechakoopas that fall from the ceiling three times while he is not on protection mode. (Note : This level contains the secret way to the cannon that links to World 5.)

W2-T - Elasto Piranha Barrier - Save Toadette by collecting 8 balloons. She will give you three random items.

W2-5 - Room 6 Roof - During this level, you must collect three Golden Mechakoopas. This level contains all Robotic enemies that feature World 2. At the end of the level, you must put the three golden Mechakoopas in the locks to pass to the flagpole.

W2-6 - Room 7 Toad Traps - During this level, you must find and set free five Toads, which will open the door before the flagpole. Sledge Robros appear here, guarding each Toads.

W2-S - (Note : This level can only be unlocked when you complete world W2-6 with the secret flagpole.)

Room 8 Roboshi´s Figurine Room - The only level in World 2 that contains Robotic Yoshis. During the level, you have to find three switches that turn off the machine. When you enter the pipe that links to the outside of the factory, you can see Lemmy on his castle´s terrace jumping and making funny faces at your character.

W2-B - Wendy´s Robotic Chaos Castle - A level that contains a lot of robotic enemies and a big lock. To pass it, you must find ten green coins. After passing the locked wall, you fight Wendy. To defeat her, you must try to figure out who of the 5 (4 cloned) Wendys is and jump on him. Proceed by doing this action three times. You get the key to pass to the next world.

World 3 - Iceberg Sea - A world which contains water and ice. The main item is the Ice Flower and the Blooper Suit.

W3-1 - Ice Slide - A basic ice level with snowy hills and dark bears made of topaz and dark wolfs made of emerald fly across the sky. (Note : This level contains the secret way to the cannon that links to World 6.)

W3-2 - Dark Waters - A level that you complete in water. Boos and Bloopers chase you while playing.

W3-3 - Iceberging - A level that you complete by jumping from iceberg to iceberg. They can sometimes drown and come back floating on water. If you fall in the frozen water, you lose a life. (Note : This level contains the secret way to the cannon that inks to World 6.)

W3-A - King Boo´s Frozen Frog Fort - A frozen level that contains the frog suit. There are a few enemies, such as the Frog Goomba and Frog Guy (New!) When you get to the top of the tower, you fight King Boo. To defeat him, you need to insert a bomb that he throws inside him while he is invisible. D it three times and you beat him.

W3-4 - Icicle Cave - A level that is featured in a cave and has lots of glacial enemies.

W3-5 - Boo´s Swishing Bash - The first level that appears to be inside a Boo´s house. All the time you play this level, the house will swing and sometimes cause you to play upside down, like in world 1-MB.

W3-6 - It´s Snowing! - A level that makes you jump tree to tree. If you fall, you die in the unknown purple swamp that makes you lose a life.

W3-7 - Chocolate Canoeing - A level that features your character to ride a small boat that attracts magnetically enemies. If five enemies get on the boat, the boat will automatically stop. If you fall in the chocolate swamp, you lose a life.

W3-S - (Note : This level can only be unlocked when you complete world W3-7 with the secret flagpole.)

Flipswitch Chaos - A level that contains a lot of switches, and is inside an igloo. These switches make you proceed by finding and turning them on. After you turn on the last switch and get out of the igloo, you can see Iggy on his castle´s terrace jumping and making funny faces at your character.

W3-B - Lemmy´s Frozen Freak Castle - A frozen castle that has Dry Bones and Dry Goombas. When you get to Lemmy´s room, you defeat him by putting a shell in the correspondent pipe to hit him. Repeat this actions three times. But, Nabbit runs off with the key to the next world.

W3-C - Nabbit´s Arctic Airship - A level that you complete on an airship. At the end of the level, you fight Nabbit with a clown car. You fight him in a clown car as well. To beat him, push him into the purple swamp three times. At the last stage, Nabbit attacks more. You get the key to the next world.

World 4 - Donut Desert - A dry and deserted world that contains a lot of levels with the Fire Flower.

W4-1 - Donut Hills - A basic sandy course that includes the enemy Spike and Fire Bro.. Chain Chomps can be seen. At a certain part of the game, you get in a small cave with pipes.

W4-2 - Glazed Monster Cave - This level has a bigger cave than W4-1. At the end of the level, you have to get past an Inferno Bro..

W4-3 - Oasis Adventure - The only level in World 4 that contains water. Cheep Cheeps jump from the water.

W4-A - King Pokey´s Thorn-Ball Fort - A level that has a lot of Spiky Balls. A lot of Spiky Goombas and Spiky Troopas are in it as well. When you get to King Pokey´s room, you defeat him by jumping on him while he is not on protection mode. Also you need to distract him with a Double Cherry because he will alaways attack you when you get close to him.

W4-4 - Fry Guy Hideaway - A level that has a fire storm. During the fire storm (which starts at the middle of the game until the end), you can't touch the lava rain, or you lose a life. The only way to complete this level is to either find an Umbrella Mushroom (New!) or to go under the appearing and disappearing platforms to not get hit by the lava rain. A lot of Fry Guys (New!) appear in the game.

W4-5 - Sahara Expedition - A level that is similar to W4-1, but has a lot of sandstorms that pulls you to south (in your character's vision). Also, Chain Chomps chase you while playing.

W4-6 - Temple of Ra - A level that you play in a temple. Monty Moles and Koopa Troopas are the only enemies that make an appearance in this level. At the outside of the level, you can see a cloud that shows Ra, the egyptian god of the Sun.

W4-7 - At the top of the Pyramid - A level that is on top of a pyramid. A lot of desert enemies appear in this level. (Note : This level contains the secret way to the cannon that links to World 7.)

W4-S - (Note : This level can only be unlocked when you complete world W4-7 with the secret flagpole.)

Desert Skyline - The only level in the game that features your character riding on a mine cart on the sky. Jump to avoid enemies and you have to also duck to avoid them too. At the end of the level, you can see Wendy on her castle terrace waving and making funny faces at your character.

W4-B - Wendy´s Sandtrap Castle - A castle filled with sandtraps and a maze trap. At the end of the level, you fight Wendy. To defeat her, you must catch the glass balls that she throws you and insert them in the cannons to shoot her. Repeat this action three times to defeat her. When you defeat her, you collect a purple star.

World 5 - Jellious Jungle - A world that has a lot of jungle enemies and mostly features the item Super Acorn. When you get to W5-4,the jungle is dead and dark until W5-6.

W5-1 - Jolly Jelly Tree - A level that you complete in a big jungle. Jelloombas appear in the level. Poisonous jelly falls from the sky, so be careful not to hit it!

W5-2 - Big Jelly Cave - A level that you complete in a cave with giant Jelloombas. Bats appear as well. At a certain time of the level, a giant bat will try to chase you. To make him go away, you must catch a Giant Mushroom and knock him over.

W5-3 - Piranha Plant Bro´s Garden - A level that looks more like a garden than a jungle. Piranha Plant Bros appear in this level and also the Walking Plant Bro. (New!). (Note : This level contains the secret way to the cannon that links to World 8.)

W5-A - Petey Piranha's Ivy Swish Fort - A level that has jungle features but no plant background. In fact, this level has cogs made from ivy, which actually makes your character lose a life when you touch it 1 time. At the end of the level, you fight Mega Wiggler. To defeat him, you must jump on his only not frozen body part three times.

W5-4 - Peepa Cave Bash - A level that is inside a Boo House, but instead of Boos chasing you, Peepas chase you. To get out, you must go through three correct pipes.

W5-5 - Jungle Mine - A level that features your character in a mine. Mine carts try to fall on you, so you have to avoid them. Dark Monty Moles appear.

W5-6 - Giant Gungle - A level like W5-1, but the enemies are larger and the jelly rain is faster and bigger too.

W5-7 - Skyjink Jungle - The only level in World 5 that is in the air. It is based on the Mario Party 9 mini-game 'Skyjinks', but the appearance has more plants and aerial enemies.

W5-S - (Note : This level can only be unlocked when you complete world W5-7 with the secret flagpole.)

Bridge Crosswalk Risk - A level that you risk to choose to go through 3, 4 or 5 bridges. If you go on any of the wrong ones, you lose a life. At the end of the level, you can see Morton on his castle making funny faces at your character.

W5-B - Morton's Vine Rope Castle - A level that you complete by swinging from vine to vine. A lot of Jelloombas and Jelltroopas (New!) appear in this level. When you get to the top of the castle, you fight Morton. To defeat him, you enter a clown car and try to collect the bombs that he throws you. Repeat this action three times. If you accidentally collect a Red Bob-Omb, you lose a life. When you defeat Morton, you collect a orange star.

World 6 - Munchy Mole Mountains - A world that features a lot of mountains. Mostly, the Fly Mushroom is featured. It is the home of the Munchy Moles.

W6-1 - Munchy Mole Racing - A level on mountains. It has Munchy Moles, Paramunchy-moles (New!), Waddlewings and Paratroopas.

W6-2 - Freaky Fairy Frenzy - A level that only has seven types of enemy fairies. From 1 to 7, 1 is the strongest and 7 is the weakest :

Fire Fairy - Drops Podoboos. Violet Fairy - Drops Fast Troopas (New!). Yellow Fairy - Drops Pokies. Indigo Fairy - Drops Big Boos. Blue Fairy - Drops Paracheep Cheeps and Parabloopers (New!). Orange Fairy - Drops Munchy Moles. Green Fairy - Drops Goombas with the power-up Tree Flower.

W6-3 - Yoshi Hiking - The first level of the two in the world that you use a Yoshi. It is also the only level in World 6 which has water. Lakitu will also not help at certain times by throwing Spinies.

W6-4 - Freaky Fairy Frenzy - A level exactly like W6-2, but the fairies appear more often and drop more enemies. For an exception, this level is actually less bumpy and contains less cliffs. Items appear more often, too.

W6-A - Mega Chain Chomps's Chainful Fort - A level with a lot of Chained Spiky Balls and Mini Chomps. You need to hang on the chains to pass from platform to platform, but you can't stay more than 10 second hanging onto the chains, otherwise you fall in lava! At the end of the level, you fight Mega Chain Chomp. To defeat him, you must stay on the upper ground with timed falling blocks and throw bombs at Mega Chain Chomp while he has his mouth open, and it doesn't stay open longer than 4 seconds. If you throw bombs at him while his mouth is closed, he throws it to you back and you lose a life. However, he can leap at you at certain times.

W6-5 - Island Hitchhike - The only level in World 6 that has water. You pass from island to island and Lakitus appear as well.

W6-6 - Foo Fields - A foggy level with many foos. Bullet Bills appear as well.

W6-7 - Jewel Jumbo - A level with many falling jewels. There are 8 colours of jewels that release certain types of enemies:

Ruby - Goomba Sapphire - Shy Guy Emerald - Paratroopa Topaz - Monty Mole Amethyst - Bullet Bill Tourmaline - Chain Chomp Citrine - Toady Aquamarine - Paracheep Cheeps and Parabloopers

W6-8 - Frantic Fairy Frenzy - The last level in World 6 with fairies. This time, the fairies appear on clouds and are bigger, and their enemies too! But, Yoshis appear to help you. At the end of the level, you need to get past the Giant Rainbow Fairy.

W6-S - (Note : This level can only be unlocked if you complete W6-8 with the secret flagpole.)

From Spiny to Spiny - A level that is completely on the sky. You need to jump from Spiny to Spiny, but you can only survive if you step on them when there are belly up, and if you jump on them while belly down, you lose a life. At the end of the level, you can see Larry on his castle making funny faces at your character.

W6-B -  Larry´s Rockgun Castle - A level in a castle with big Munchy Moles shooting you rocks. At the end of the level, you fight JLarry. To defeat him, collect the rocks that he throws to you and send them back while he doesn´t have glass protection. Repeat this action three times. When you defeat him, you collect a blue star, but Nabbit steals it and runs off with it for the second time.

W6-C - Nabbit´s Amethyst-Rain Airship - A level that you complete on an airship. Like in W6-7, it drops jewels, but this time, only amethysts fall from the sky which unleash enemies such as Goombas, Koopa Troopas or Shy Guys. At the end of the level, you fight Nabbit, but this time, he carries a ball with a similar pattern as Lemmy Koopa´s, but it is purple. He is always spiky, so if you jump on him you lose a life. You can only defeat Nabbit if you throw him 30 Fireballs. Nabbit can make appear item blocks and throw you a bunch of enemies during battle. When you defeat him, you get a yellow star.

World 7 - Cotton Candy Clouds - A level which is mostly on the sky and clouds. Only aerial enemies appear. The main item is the Super Acorn.

W7-1 - Bouncy Bounty - A level with bouncy clouds. To complete this level, you need to find pipes throughout the level.

W7-2 - Fuzzy Fields - A level with a lot of bouncy mushrooms. The only enemy featured is the Fuzzy. At the end of the level, a giant fuzzy will appear.

W7-3 - Bone Gateway - Similar to W7-1, but only Paradry Bones appear. At the end, you need to get past a big Dry Bones.

W7-4 - Bubble Blast - A level that you complete on a bubble. Enemies will attack you in airships with missiles. If they hit you 5 times, you lose a life.

W7-A - Lakithunder´s Elevator Enigma Tower - A level full of mystery elevators. If you go in a wrong one, enemies will attack you. At the end of the level, you and Lakithunder both fight on a cloud. To defeat him, throw him back the enemies he throws you. Repeat this action 3 times and you defeat him.

W7-5 - Sky Skewer Grassland - A level on grass. A lot of skewers with spikes appear in the level, along with a few chain chomps.

W7-6 - Waddlewing Nest - A level that only contains waddlewings and a few paratroopas. You need to go up their stone nest, by using the Super Acorn for holding on to the walls.

W7-7 - Lighting Rampage Run - A level with lots of lightning. If you get hit, you lose a life. Only grey Lakitus appear and they throw electric spinies.

W7-8 - Minotaur Maze - To complete the level, go through correct pipes. At the end of the level, you need to get past a giant Minotaur.

W7-S - Jolly Jewel Jumbo - The same as W6-7, but more jewels drop and bigger enemies appear. At the end of the level, you can see Ludwig on his castle making funny faces at your character.

W7-B - Ludwig´s Cloud Cover Insanity - In this level, a lot of Foos and fogs take place. At the end of the level, you fight Ludwig. To defeat him, collect a Koopa shell he throws you and send it back while he is not on spiky mode. Repeat the action three times and you defeat him. When you do defeat him, you collect a red star.

World 8 - Bowser´s Lava Land Castle - This world is actually only in Peach´s castle remodeled by Bowser.

W8-1 - Purple Foggy Fields - In this level, if you do not hurry up completing it some poison fog will catch you and kill you. A lot of dry enemies appear. owser's Valley*Iceberg #2

Volcanic Voyage Inferno Monty's Mansion Frozen Fears Koopa Lake #2 Freezeflame Rock Disturbing Castle Bowser's Palace

Second Reality*Silence

The Launch Base Docking Bay Great Airship Orbital Station Invasion Fleet Pipeline Planet Yoshi's Final Flight Bowser's Starship

Second Reality (Secret Levels)*Green Hill Zone

Marble Zone Spring Yard Zone Labyrinth Zone Starlight Zone Scrap Brain Zone

Thirdspace*Crashlanded Castle

Sillyclone Hilly Perplex Rosa Poker Port Haunted Health Neverfly Fortress Pyra Psychodelic Syrup Froza Darkness Royal Ultra Multichaos Chaos CompleXX Braindamaged Finale Treat: Use a scepter to attack your enemies with beam whips. Regular Enemy: Chocarp Mid-boss: Sweet Top Mayunded

Circus: Throw explosive bombs at your enemies. Regular Enemy: Clown Acrobat Mid-boss: Circus Bro.

Haunt: An ability that defeats all enemies on screen, but can only be used once. Regular Enemy: Kospko Mid-boss: Pumpkin Troopea

Bullet: A three-use ability that defeats everything on screen. Regular Enemy: Quiksilver  Mid-boss: Speed Banzai Bill

Comet: Throw a cutter boomerang to slice your foes. Regular Enemy: Haley Mid-boss: Comet Bro.

Eagle: Fight your foes with great attacks to kill them. Regular Enemy: Becka Mid-boss: Eaglehopper

Leaf: Burn your enemies to get rid of them. Regular Enemy: Leafan Mid-boss:  Ninja Leaf

Magic: Freeze your enemies to defeat them. Regular Enemy: Keke Mid-boss: Magic Piranha Plant

Dirt: Use many grass-based attacks to defeat foes. Regular Enemy: Unchee Mid-boss: Dirty Gulpit

Jet: Use a spear to jab enemies with. Regular Enemy: Capsule J2 Mid-boss: Jetpack Me Roar

Smash: Drown your foes with this ability. Regular Enemy: Primid Mid-boss: Smash-Bot

Armadillo: Whip your foes and grab items as well. Regular Enemy: Rota Mid-boss: Rollidillo

Spacial: Surround yourself in a needle barrier that pricks foes. Regular Enemy:  Lunr Mid-boss: Spacial Knuckle Joe

Mummy: Same as Needle, but attacks can be charged. Regular Enemy: Mumbo Mid-boss: Mummy Bandit

Bell: Whirl a tornado and attack enemies. Regular Enemy: Ringle Mid-boss: Red Ringle

Ram: Jump really high and defeat foes. Regular Enemy: Bowby Mid-boss: Colossal Rammer

Bee: Flap your wings and pwn foes with epic moves. Regular Enemy: Beehive Dee Mid-boss: Glowbug

Moon: Throw a cutter boomerang to slice your foes. Regular Enemy: Lunsi Mid-boss: Lunar Yariko

Iron: Fight your foes with great attacks to kill them. Regular Enemy: Granthon Mid-boss:  Iron Battle Beetle

Plasma: Burn your enemies to get rid of them. Regular Enemy: Plasma Wisp Mid-boss: Plasma Obstaknight

Ninja: Use many grass-based attacks to defeat foes. Regular Enemy: Tsukikage Mid-boss: Ninja Corons

Bone: Use a spear to jab enemies with. Regular Enemy:  Gabon Mid-boss:  Bone Frogog

Paint: No enemy stands a chance against the Hammer. Regular Enemy: Pixart Mid-boss: Hi-Painter Thrower

Card: Avoid this ability at any cost. Regular Enemy: Eca Mid-boss: Card-Throwin' Corons

Psychic: Smash your enemies with this ability. Regular Enemy: Levito Mid-boss: Psychic Kammling

Lava: Slash your enemies with the sword. Regular Enemy:  Pompey Mid-boss: Lava Lobzter

Liquid: Float down and attack with this ability. Regular Enemy: BlossMid-boss: Liquid Goombarr

Bat: Smash your enemies with this ability. Regular Enemy: Batty  Mid-boss: Aztec Batty

Oil: Float down and attack with this ability. Regular Enemy: Pipipi Mid-boss: Oil Spitting Piranha Plant

Beam: Use a scepter to attack your enemies with beam whips. Regular Enemy: Waddle Doo Mid-boss: Beam Jiro

Bomb: Throw explosive bombs at your enemies. Regular Enemy: Bob-omb Mid-boss: Bob-Broom

Crash: An ability that defeats all enemies on screen, but can only be used once. Regular Enemy: Cat Bullet Bill Mid-boss: Bomber

Carbon: An ability that defeats all enemies on screen, but can only be used once. Regular Enemy: Carbon Claydoh Mid-boss: Carbon Knight

Monkey: A three-use ability that defeats everything on screen. Regular Enemy: Key Dee Mid-boss: Manky Kong

Cutter: Throw a cutter boomerang to slice your foes. Regular Enemy: Sir Kibble Mid-boss: Boomerang Bro.

Cleaver: Throw a cutter boomerang to slice your foes. Regular Enemy: Cleave Mid-boss: Charlie-Cleave

Gold: Fight your foes with great attacks to kill them. Regular Enemy: Udodo Mid-boss: Gold Toy Soldiers

Time: Burn your enemies to get rid of them. Regular Enemy: Sandglass Mid-boss: Time Magikoopa

Tribal: Burn your enemies to get rid of them. Regular Enemy:      Tribal Dee Mid-boss:  Tribal Kuribow

Lolly: Freeze your enemies to defeat them. Regular Enemy: Lolly Bandit Mid-boss: Zotey

Shamrock: Freeze your enemies to defeat them. Regular Enemy: Leprecharm Mid-boss: Lepre-Kammling

Frog: Use many grass-based attacks to defeat foes. Regular Enemy: Vorsa  Mid-boss:  Frog'o

Slime: Use a spear to jab enemies with. Regular Enemy: Slimba Mid-boss: Slimy Buster Beetle

Fighter: Fight your foes with great attacks to kill them. Regular Enemy: Broozer Mid-boss: Knuckle Joe

Fire: Burn your enemies to get rid of them. Regular Enemy: Fire Bro. Mid-boss: Flamer

Tank: Fight your foes with great attacks to kill them. Regular Enemy: Cacheto Mid-boss: Tank Joe E

Ice: Freeze your enemies to defeat them. Regular Enemy: Ice Bro. Mid-boss: Frost Atom Owl

Salt: Use many grass-based attacks to defeat foes. Regular Enemy: Dorogo Mid-boss: Saltwater Spike (Enemy)

Top: Throw a cutter boomerang to slice your foes. Regular Enemy: Spinna Mid-boss: Top Bro. Spear: Use a spear to jab enemies with. Regular Enemy: Spikkun Mid-boss:  Spear  Kasplat

Comic: Drown your foes with this ability. Regular Enemy: Super Den Mid-boss: Super Ruby Den

Bubble: Whip your foes and grab items as well. Regular Enemy: Bubble Head Mid-boss: Bubble Malibut

Needle: Surround yourself in a needle barrier that pricks foes. Regular Enemy: Spikey Mid-boss: Pokey

Trident : Use many grass-based attacks to defeat foes. Regular Enemy: Trident Knight Mid-boss: Trident Corons

Sand: Whirl a tornado and attack enemies. Regular Enemy: Dasn Mid-boss: Sand Bro.

Cowboy: Jump really high and defeat foes. Regular Enemy: Lone Hoof Mid-boss:  Cowboy Metool

Wing: Flap your wings and pwn foes with epic moves. Regular Enemy: Paragoomba Mid-boss: Birdon

Gemini: No enemy stands a chance against the Hammer. Regular Enemy: Caster Mid-boss: Gemini Sledge Bro.

Mirror: Avoid this ability at any cost. Regular Enemy: Simirrior Mid-boss: Mirror Spike (Enemy)

Speed: Smash your enemies with this ability. Regular Enemy: Runin Mid-boss: Super Runin

Sword: Slash your enemies with the sword. Regular Enemy: Sword Knight Mid-boss: Swordy

Parasol: Float down and attack with this ability. Regular Enemy: Parasol Waddle Dee Mid-boss: Para-Goombe

Mace: Freeze your enemies to defeat them. Regular Enemy: Masher Mid-boss: Mace Chuck EnemiesEdit Super Mario World Ultimate/Enemies

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There is a total of 100 enemies in this game. Try to encounter them all. Image     Name     Areas located Red Galoomba     Galoomba     Various ParaGoombrat     ParaGaloomba     Skies Amazing Flying Cyber Fire Bro. Bouncing Galoomba     Jungles and Skies Grand Foonga     Grand Galoomba     Mountains Red Gritty Clumph     Tanoomba     Jungles Silvah Tanoopa     Koopa Troopa     Various Silvah ParaTanoopas     Paratroopa     Various Gargantua Silvah Tanoopa     Jade Koopa Troopa     Jungles Gingybreadkitu     Piranha Plant     Various Sand Golem     Monty Boxin     Various Snowy Naval Piranha Plant     Frosty Blowhard     Snowy Stalking Aquiranha     Jumping Piranha Plant     Beaches Scuba Foonga     Mega Kritter     Jungles Gold Pointy Tuck     River Blowhard     Jungles and Swamps Punchy Paddy     Buzzy Beetle     Underground and Mountains Ancient Punchy Paddy    Spike Top     Underground Bony Bomb Bro. Bony Beetle     Fortresses and Castles Stone Knuckle Joe     Cyan Limbo Bro. Mountains Lancer Krusha     Mega Buster Beetle     Snowy Murinight     Spiny     Deserts and Skies Albino Cat Guy     Lakitu     Deserts and Skies Groo Bro. Sectra Spike     Deserts Goopy Spike    Rattle Snake Goomba     Underground and Mountains Gnome Spike     Snow Laser Bros.     Snowy ARBOLIMP     Monty Mole     Mountains and Jungles Fiery Tiki     Keyboard Guy     Fortresses and Castles Kerploop     Boo     Ghost Houses and Swamps Green Curve Bro. Big Boo     Ghost Houses and Swamps Circling Jade Boo Buddies     Circling Boo Buddies     Ghost Houses and Swamps Giant  Zeus Guy     Eerie     Ghost Houses and Swamps Jungle Tumefyfish     Bullet Bill     Various Big Bone Piranha Plant     Kritter Bill     Skies Cat Toxic Bill     Toxic Bill     Swamps Boomerang Grublin     Banzai Bill     Various Volt  Kosha     Cat Bullet Bill     Skies Skellyrex     Torpedo Ted     Underwater and Castles Metall Swim     Cheep Cheep     Beaches and Underwater Violet Magikoopa     Snowy Cheepirahna     Underwater Wild Blue Monty Mole     Sabretoothed Tumefyfish     Underwater Fuzzy Slyguin     Cat Cheep Cheep     Underwater Peckerjack     Cat Cheep Chomp     Underwater Blue Bio Spark     Porcupuffer     Beaches and Jungles Plasma Jellybeam     Jellybeam     Underwater Red Thunder Bro. Mystic Maroon Jellybeam     Underwater Mecha Grublin Knight & Mecha Bloomba     Mecha Koopa     Castles Mecha Acoorn Mecha Cashoomba Mecha Blurp & Mecha Gotzo     Mecha Curve Bro. Castles Desert Sand Huckit Crab     Thwomp     Fortresses and Castles Rainbow Thwimp     Thwimp     Fotresses and Castles Mummy Grumples     Green Lanzer     Castles Scuba Rob-omb     Bob-Omb     Various Cat Galoomba    Para-Bomb     Deserts and Skies Tail Fire Bro. Viking Dee     Swamps Golden Frost Piranha     Hammer Guy     Grasslands and Jungles Boomerang Kruncha   Chocolate Gulpit     Beaches and Skies Mummy Sledge Bro. Fire Bro. Deserts and Volcanic Ice Gemra     Ice Bro. Snowy and Underground Podoboo Chomp     Sledge Bro. Mountains and Swamp Violet Sumo Bro. Sumo Bro. Mountains, Volcanic and Fortresses River Piranha Sprout     Magikoopa     Fortresses and Castles Falsetto     Chargin' Chuck     Grasslands and Underground Jade Giant Gordo     Wiggler     Jungles Rainforest Jelpin     Mega Wiggler     Jungles and Swamps Red Mega Wiggler     Pokey     Deserts Rainforest Porcupuffer     Bramball     Jungles Wooly Piranha Plant     Fuzzy     Mountains and Skies Golden Yellow Tokotoko     Podoboo     Volcanic, Fortresses and Castles Skullkin Bill     Ember     Underground and Swamps Blue Green Galoomba     Fire Snake     Underground and Volcanic Frog-Acoorn     Waddlewing     Mountains Ampkitu     Amp     Fortresses and Castles Grublinified Preying Manta     Poison Pokey     Swamps Panslava     Scaredy Rat     Ghost Houses Chargin' Ogre Chuck     Broozer     Ghost Houses Super Venus Fire Trap     Dry Bones     Fortresses and Castles Gem Shard Spike     Parabones     Fortresses and Castles Bone Undergrunt     Bone Goomba     Fortresses and Castles Torpedo Tim     Bone Piranha Plant     Fortresses and Castles Snowy Foo     Cooligan     Snowy Jade Urchin     Urchin     Underwater Deep Bone Twortle     Huckit Crab     Beaches Desert Krumple     Blooper     Underwater Grublinified Torpedo Ted    Blooper Nanny and Baby Blooper     Underwater Ruby Boomeringo     Poison Blooper     Underwater and Swamps Pumpkin ParaTanoopa     Dino Rhino     Mountains Sapphire Allihater     Dino-Torch     Mountains and Volcanic Sapphire Swooper     Swooper     Underground Lunar Gol' Chunks     Blaarg     Volcanic Big Primid     Rex     Grasslands Luna Stackiin' Stu     Chain Chomp     Deserts and Underground Red Mega Mole     Fire Chomp     Skies and Volcanic Amazing Flyin' Yo Bro. Amazing Flyin' Hammer Bro. Various Rocker Bro. Para Bro. Skies Rocket Dee     Para-Beetle     Skies Ruby Morty Mole    Foo     Mountains and Skies Luigess     Scuttlebug     Jungles Bone Spuishy     Muncher     Various Orange Krusha     Nep-Enut     Castles Ancient Sumo Bro. Grrrol     Fortresses and Castles Big Newtron     Roto-Disc     Fortresses and Castles Mystic Magikoopa     Fishbone     Fortresses and Castles BossesEditEdit Image     Name     Level [2]Added by YoshiGo99     Reznor     Yoshi's Egglands-Fort [3]Added by NSMWu     Morton Koopa Jr.     Yoshi's Egglands-Castle [4]Added by McBoo-Blitzman     Army Hammer Bro. Chocolate Peaks-Fort [5]Added by YoshiGo99     Roy Koopa     Chocolate Peaks-Castle [6]Added by SuperMarioBro64     Huckit King     Tropical Punch Islands-Fort [7]Added by NSMWu     Iggy Koopa     Tropical Punch Islands-Castle [8]Added by DohIMissed     King Bones     Cheesy Desert-Fort [9]Added by YoshiGo99     Wendy O. Koopa     Cheesy Desert-Castle [10]Added by T0M.V.12     Giga Lakitu     Cotton Candy Skyline-Fort [11]Added by YoshiGo99     Lemmy Koopa     Cotton Candy Skyline-Castle [12]Added by DohIMissed     Wiggler King     Minty Leaf Jungle-Fort [13]Added by Arend     Larry Koopa     Minty Leaf Jungle-Castle [14]Added by Arend     BlizzFlake     Malt Snowfields-Fort [15]Added by YoshiGo99     Ludwig Von Koopa     Malt Snowfields-Castle [16]Added by Ghosto     Underchomp     Sugar Crystal Caverns-Fort [17]Added by SuperMarioBro64     Bowser Jr.     Sugar Crystal Caverns-Castle [18]Added by Jatboy1000     Boohemoth     Poison Soda Swamp-Fort [19]Added by SuperSamMario     All Koopalings & Bowser Jr.     Poison Soda Swamp-Castle [20]Added by DohIMissed     Podoboss     Bowser's Volcano Valley-Fort [21]Added by Yoshi3000     Ledge Bro. Bowser's Volcano Valley-Fort 2 [22]Added by LaserVP7     Bowser     Bowser's Volcano Valley-Bowser's Castle Enemies Overview

Utopia is a vast world contains hundreds of enemies and obstacles, here is the complete list of nearly 600 enemies to be featured in game. Please DO NOT edit any of these enemies or images unless you are part of Utopia's Dev Team. The enemy images shown are the actual 16-Bit NPCs found in the game itself. Most of these are completely custom and therefore require permission if you wish to use them. NPC sprites that are made by Nintendo are obviously free to use. Utopia/Enemies Image     Name     Description [1]     Airplane Guy     Airplane Guy is an enemy that fires missiles at unwary heroes. When the Airplane Guy is defeated, so is the Airplane. However, Airplane Guys that fly Red Airplanes can be defeated without losing the Airplane too. This means the now unmanned Red Airplanes can be ridden. Airplane Guys cannot be defeated by fireballs or iceballs. [2]     Albatoss     Albatoss is one of very few enemies from "World A" that cannot be picked up. It can be ridden upon though. Most Albatoss throw down Bob-Ombs at the player and usually these Bob-Ombs can be used by the player before they detonate. Very rarely a gold-coloured Albatoss will appear and throw a random item to the player. The items can range from being a Vegetable to a 1-Up. None of the items thrown can harm the player. [3]     Albino Dino     Albino Dino are rare white Dino Rhino that can be used as platforms by the player. They cannot harm the player at all and can also jump gaps or anything blocking their paths. They are also incredibly fast. They appear only in "Star Hill". [4]     Alchemy Bros. The Alchemy Bros. are a type of Hammer Bros. that throw viles of what looks like the Magic Potions found in Subcon. They have an extremely long throwing range so it is best to attack from close up. Sometimes the Alchemy Bros. are guarded by groups of Slime, believed to be products of the potions they throw. [5]     Amazing Flyin’ Hammer Bros. The Amazing Flyin' Hammer Bros. are aggressive enemies that have a strong advantage over the player. Not only are they constantly moving on their winged perches, but they also rain down showers of hammers faster than any other type of Hammer Bros. Amazing Flyin’ Ink Bros.

Amazing Flyin’ Sledge Bros. The Amazing Flyin' Sledge Bros. are slightly larger than their brethren and are even more lethal, throwing massive Sledge Hammers at a vicious rate. Unlike their smaller cousins, the Amazing Flyin' Sledge Bros. can dismount their perches at a moment's notice. [6]     Amp     Amps are relativey common enemies that can be both immobile and mobile. They are usually found circling Blocks, large crystals or Big Amps. They are not affected by fireballs, though an iceball or shell will send them packing. [7]     Amp Lakitu     Amp Lakitus are extremely rare Lakitus that throw Amps. These Amps are completely immobile and are set to explode after they land. Like Bob-Ombs they will begin to flash before exploding. Amp Lakitus can be defeated by conventional methods. [8]     Ancient Dino Rhino [9]     Ancient Fish Bone [10]     Ancient Goomba [11]     Ancient Piranha Plant [12]     Ancient Thwomp Angry Moon Angry Star Angry Sun Antotto Ant Trooper Archer Bros. Scuba Tanoopa     Atom Bill     Bessie Bass Autobomb Axe Guy Baby Blooper Baby Cheep Cheep Baby Rex Baddie Box Ball Bros. Ballbit Balloomba Balloon Goomba Balloon Guy Bangle Bros. Banzai Bill Baron von Zeppelin Batadon Beach Bros. Beach Koopa Beak Pillar Bero Beezo Biddybud Big Amp Big Ant Trooper Big Balloomba Big Bertha Big Boo Big Boulder Big Bouncy Ball Big Bully Big Bungee Piranha Big Cannonball Big Galoomba Big Mr. I Big P-Balloomba Big Pinhead Big Special Galoomba Big Steely Big Trouter Blargg Blaze Bros. Blazey Blockhopper Blockstepper Blokkablok Blooper Blooper Nanny Blue Bound Fire Bob-Omb Bombshell Koopa Bone Bros. Bone Goomba Bone Hoopster Bone Piranha Plant Bone Thwomp Bony Beetle Boo Boo Buddy Boo Buddy Block Boo Buddy Swarm Boodelier Boomerang Bros. Boo Thwomp Boss Bass Boulder Boulder Bros. Bouncy Anenome Bouncy Ball Bound Fire Bowling Goomba Bowling Goonie Bowser Blaster Broozer Broulder Bubble Goomba Bulber Bullet Bill Bullseye Bros. Bully Bumpty Bungee Piranha Buster Beetle     Ooze Mettaur Buzzy Beetle Cannon Cannon Pig Cannon Pipe Cannonball Cannonball Lakitu Carrot     Wooly  Monty Mole Cat Banzai Bill     Cat Desert Bros. Cat Bullet Bill     Techno Skwest Cat Goomba     Golden Gusto Chain Chomp     Crimson Swooper Chain Chomplet     Bone Kosha Chainsaw     Wizard Waddle Dee Chargin' Galoomba     Laser Shroid Chargin' Chuck     Emerald Gulpit Cheep Cheep     Cat Goomba Cheep Chomp     Boulder Krumples Chemical Bros.     Oriental Tiki Doom Chibibo     Trolley Samurobo Chikunto     Cat Runin Chill Bully     Stalking Fire Piranha Plant Chuboomba     Cat Gromlet Chuckya Circling Boo Buddies Circus Bros. Clampy     Giant River Piranha Plant Clappin’ Chuck     Snow Diggin' Chuck Climbing Dry Bones Climbing Koopa     Climbing Witchy Koopa Cobrat Colossal Chomp Colossal Koopa Paratroopa     Colossal Pirate Goomba Comet     Pirate Frogog Confused Chuck     Confused Sputnik Conkdor Constellation Bros. Cooligan Crazy Chair Crowber Crowblaze     Mega Crowblaze Cruisin’ Chuck     Snow Cruisin’ Chuck Crushing Column Curve Bros. Deep Cheep Diagonal Bill Trap Diagonal Pidgit Trap Digga     Floro Sandapien Diggin’ Chuck     Subak Chuck Dino     Dino Amp-Lified Dino Rhino Dino Rider Dino Torch     Dino Kosha Dolphin Dokanto Dr. Freezegood Dread Bones     Bone Spear Roller Dry Bones     Dry Bone Bros. Dry Bones Blaster     Dry Bone Blaster Bros. Dry Bros. Red Dry Bros. Dry Skull     Skull  Koco Eep Cheep     Shiver Snark Eerie Elasto-Piranha Evil Eyes     Dry Shiver Snark Fake Block Fang F Bōi Fiery Pumpkin Plant     Fiery Pumpkin Troopa Fire Bros.     Fire Gooman Fire Chomp     Emerald Fire Chomp Fire Nipper Fire Shooter Fire Snake Fire Spike Firebar Fish Bone Fishin’ Boo     Darkron Snaker Flickster Fliprus     Lava Fliprus Floating Mine Flopsy Fish     Muscled Goomlet Flurry     Cat Flopsy Fish Fly Guy Freezie Frog Goomba     Frog Hammer Bros. Froggy      Venus  Football Trap Frost Bros.     Frog Bio Spark Frozen Spike     Sparky Spike Fuzzy     Orchid Fuzzy Galoomba     Glacier Galoomfish Ganchan     Gargantua Zoopa Troopa Gargantua Koopa Troopa     Plasma Laser Bros. Gas Bubble     Frog Boing-Cappy Geyser Guppy     Sparky Beetley Ghost ? Block     Fiery Galoomlet Ghost Piranha     Mega Torpedo Ted Ghostly Fire Snake     Grublinified Super Koopa Giant Chain Chomp     Spiny Bros. Giant Fish Bone     Glacier Squishy Giant Jelectro     Giant Bone Goomlet Giant Jumping Piranha Plant     Bone Pointy Tuck Giant Phanto     Giant Zeus Guy Giant River Piranha Plant     Sectle Beam Joe Giant Shy Guy     Giant Protobatter Giant Snifit     Jungle Bone Clubosaur Giant Spark     Giant Jumping Pumpkin Plant Giant Spiked Ball     Jungle Bone Para Bros. Giant Targeting Ted     Gem Sledbobbles Giant Torpedo Ted     Cape-Galoomba Giga Paratroopa     Bone Kibble Blade Giga Spike     Sectle Hot Spike Giga Troopa     Gem Hammer Bros. Gloomba     Sectle Tip-Toe Acidox Plant Gold Bowser Statue     Gem Spear Ferret Gold Cheep Cheep     Giga Icy Leo Gold Para-Beetle     Gold Heavy Para-beetle Golden King Bill     Giga Archy Golden Titanic Ted     Jade Magigoomba Goomba     Groovy Bros. Goomba Stack     Giga Cobrawn Goomba Tower     Taloomlet Goombeetle     Super Sumo Croak and Hyper Sumo Croak Goombrat     Giga Pumpkin Parakoopa Goombulb     Beehive Dee Goonie     Giga Koopaleon Goronto     Fire Krumples Grand Goomba Glass Jelectro Grand Kaiboon Grand Shoe Goomba Grand Shoe Lakitu Grand Shoe Podoboo     Shoe Pointy Tuck Grand Tail Goomba     Grand Tail Goomlet Grand Terekuribo Green Para-Beetle     Green Gem Para-Beetle Grey Bowser Statue     Green Heavy Para-Beetle Grindel Grinder Grrrol Ground Hawk Grubby Gurindais     Bloopodobrr Gusty     Grand Tail Chav Koopa Hammer Bros.     Flamin' Chuck Haunted Table     Ferocious Ferret Hawkmouth     Broccoli-Throwin' Chuck Heavy Para-Beetle      Bully Chompmunk Heligoomba Hoop Bros. Hyper Hoop Bros. Hoopster Hop-Chop Hopping Flame Horned Ant Trooper Hotfoot Hothead     Green-Cyan Tinsuit Huckit Crab     Gold Bouncelisk Huge Para-Goomba     Green-Cyan Gūrindai Hyper Koopa     Gold Sentry Beam Ice Bros.     Diamondhead Clumph Icebar     Tribal Hunter Scarfy Inky Piranha Plant     Tusk Fuzzies Inukshock     Tuba Clumph Jack O’ Goomba     Gold Rockoopa Jaw Breaker     Mucky Mole Miner Jelectro     Icy Jelectro Jellybeam     Gold Grim Leecher Jellyfish     Jungle Green Tikoco J Son     Gold Fright Knight Jumbo Ray     Cape-Hammer Bros. Jumpin’ Chuck     Were Mole Miner Jumping Bone Piranha Plant     Gold Ant Charger Jumping Chain Chomp     Hoop Chuck Jumping Piranha Plant Jumping Pumpkin Plant Kab-Omb Kaiboon Kamikaze Koopa Karakara     Lil Bonky Killer Shoe Goomba     Diver Cobrat King Bill Koopa Paratroopa Koopa Troopa Koopalloon Kyororo     Scubadile Lakitrash Lakitu Lakitu Bros. Laser Bowser Statue Lava Lotus Ledge Bros. Golden Ledge Bros. Lil’ Sparky     Boomboxer Lune     Lunar Nimbus Blockade Madpole Magikoopa     Caribbean Green Magikoopa Makoop     Green Blue Makoop Mammoth     Green-Cyan Magikoopa Mattermouth     MagiLivingstone Mecha Cheep     Teal Blue Magikoopa Mecha Koopa     MagiRibbite Mega Blooper     Leather Jacket Magikoopa Mega Blurp     Green Killer Tomato Mega Buzzy Beetle     Electro Buzzider Mega Cheep Cheep     Orchid Magikoopa Mega Comet     Mini-Monty Mole Train Mega Deep Cheep     Electric Lime Magikoopa Mega Fuzzy     Electric Lime Laser Hunter Mega Grrrol     MagiGrublimp Mega Lakitu     Blue Violet Magikoopa Mega Mole     Jade Mega Mole Mega Monty Mole     Mega Frog-Grublimp Mega Podoboo     Mega Porcupuffer Mega Rex     Mega Penkoon Micro Goomba     Mega Star Pointer Mini Buzzy Beetle     Mega Peckerjack Mini Hammer Bros.     Supermassive Chargin' Chuck Mini Koopa Paratroopa     Mega Venus Rudine Trap Mini Sledge Bros.     Strealoid Mini Spiny     Slime Shroob Mini Torpedo Ted     Cat Shy Guy Mini Urchin     Mega Passin' Chuck Missile Banzai Bill     Cat Perilous Piranha Missile Bill     Amazing Flyin' Fire  Bro. Money Bag     Mega Billy Bob Monty Mole     Red Makoop Morty Mole     Mega Tribal Guy Mountain Bob-Omb Mr. Blizzard     Red Sniper Armor Neo Mr. I Muncher Net Bones Ninji Nipper Nokobon Note Block Goomba     Bubble Bros. O’Dile Octoomba     Spiked Octoguy Ostro     Masklad P-Balloomba Panser     Bushoomba Para-Beetle Para-Biddybud Para-Bomb     Egyptian Trench Tuck Para-Bones     Para-Bone Bros. Para-Buzzy     DarwCamo-Guana Para-Chomp Para-Fuzzy     Swamp Lobzter Para-Galoomba      Bee Galoomba Para-Goomba     Bee Goomba Para-Hammer Bros. Para-Fire Bros. Para-Mecha Koopa Para-Micro Goomba Para-Piranha Para-Spike     Bramble Spike Para-Spike Top Para-Spiny     Swampy Bronto Burt Parachute Bomb     Drill Squishy Parachute Chomp     Very Skele-Chav Koopa Passin’ Chuck     Missile Chuck Phanto     Very Skeleton Axemini Pidgit     Blitz Bot (Super Mario World) Pidgit Bill     Jet Pack Blitz Bot (Super Mario World) Pile-Driver Micro-Goomba Pint-sized Piranha Plant     Acid Piranha Plant Pin-Head                         Bee Goomlet Pinwheel                         Abominable SnowKasplat Pipe Blooper                          Pipe OctoBlooper Pipe Lakitu Piranha Lotus     Violet Beam Lotus Piranha Plant Piranha Sprout     Bee Galoomlet Piranhacus Giganticus     Blazing Piranhacus Giganticus Pitchin’ Chuck     Ball Bouncin’ Chuck Plauncher      Glass Gwanty Podoboo     Hyper Super Koopa Podoboo Lakitu     Mega Bee Galoomba Poison Pokey     Podoboo Lotus Pokey     Pokey Bro. Pokey Lakitu     Taze Thwomp Pokey Sprout      Fake Crystal Flower Porcu-Puffer     Hyper Cutter Primid Porcupo      Big Sphen Pouncer     Bushoomlet Ptooie     Mic Greenie Pumpkin Lotus     Acidic Gulpit Pumpkin Plant     Pumpkin Bass Pumpkin Pokey     Shadow Zeus Guys - The Subspace Version Of Zeus Guys Putrid Piranha     Mic Mystic Guardian Pyro Guy     Sledgerang Bros. Quad Cannon     Fire Zeus Guy Quad Engine     Diamond Chargin' Chuck Really Eerie     Red Gromba Red Goomba     Red Para-Gromba Red Para-Goomba      Laser Goomba Rex Rip Van Fish     Razor Tooth Rip Van Fish River Piranha Plant     Mic Throwilla Rock Bros. Rainbow Rock Bros. Rocket Bill     Geemba Rocket Engine Rocket Guy Rocky Wrench Rolling Bob-Omb Rolling Chomp Roto-Disc Roto-Fire Royal Spike     Midnight Blue Gem Spike Sand Bros.     Red Koopa Firebreather Sand Whomp     Red Laser Hunter Scaredy Rat     Fisted Hammer Primid Scuttlebug     Red Kappi Koopa Shoe Goomba     Fiery Fierce Ferret Shy Guy     Fiery Skellobit Skate Goomba     Stone Painguin Tuck Skeeter     Diamond Tsukikage Skipsqueak     PLATYPLUCK Sledge Bros.     Crypt Geemba Slingshot Guy     Wrestle Bros. Slurry     Rocker Primid Small Flame     Pumpkin Cocopī Snailicorn     Red Wrestle Bros. Snifit                 Golf Guy Sniper Bill     Patrol Guy Snow Pokey     Burrobot Snow Spike     Mecha Froggog Snufit     Basic Clone Toxic Bros. Spark     Spark Bros. Spear Guy     Spicy Noodo Special Galoomba     Baseball Froggog Special Para-Galoomba     Shroob-Broom Spike Bass     Chuck Gulpit Spike Goomba     Scrafty Spike Lotus     Jade Sir Kibble Spike Pillar     Shroob Tediz Spike Top     Jade Boomerang Bros. Spiked Ball     Throwilla Warriors Spiky     Spiky Throwilla Warriors Spiny Cheep Cheep      Spear Grublimps Spiny     Grizzly Rip Van Fish Spiny Egg     Gum-Shootin' Chuck Spiny Skipsqueak     Onyx Sumo Bros. Splorch     Bone Kasplat Splounder     Sand Spewin' Kasplat Splunkin     Super Splunkin Spooky     Aztec Whomp Squiggler     Aztec Pearl Mettaur Stalking Piranha Plant     Super Stalking Piranha Plant Star Bros.     Cactus Gromba Starbag     Cherry Lakithree Steel Pokey     Blazing Koopeleon Steely     Red Coated Lantern Ghost Steely Guy     Big Steely Guy Stilt Guy     Crystal Berryba Stone Spike     Alien Berry Spike Stretch     Oil Spike Stump     Sandy Thwomp Sumo Bros.     Crypt Spike Super Bob-Omb     Diver Kosha Super Dooper Koopa     Super Bob-Broom Super Dry Bones     Bee Spike Super Flurry     Bobsleigh Spike Super Koopa     Ludwig Spike Super Piranha Plant     Stone Machisp Super Pokey Super Pumpkin Plant     Super Billy Drill Super Slurry     Jade Crashteroide Super Spiny     Mettaur Mole Super Swooper     Sky Blue Bronzite Bob Super Thwimp      Wrench Bros. Super Thwomp     Light-Gray Spiny Bros. Super Venus Fire Trap     Super Arfo Goomba Super Volcano Lotus     Bullet Kal Sushi      Wooly Chargin' Chucks Sushi Goomba     Bone Seadroon Swim Ring Goomba     Snake Sledge Bros. Swooper     Sapphire Monking Syobon Star     Violet Pumpkin Troopa Tail Bullet Bill Tail Chomp Tail Goomba     Super Venus Aurora Trap Tail Lakitu     Aurora Jetpack Joe Tail Spiny     Super Venus Thunder Trap Taloomba     Hammer Fros. Tanooki Bros.     Super Venus Hammer Trap Tanoomba     Blazing Jambon Bros. Targeting Ted     Super Venus Radio Trap Terekuribo     Scrapunk Terrible Torch     Venus Ice Cube Trap Thwimp     Ice Cocopī Thwomp     Giant Gem Rocky Tiny Troopa     Super Venus Pine Trap Tiny Tweester     Gem Morty Mole Tiny Venus Fire Trap     Super Venus Ink Trap Titanic Ted     Tail Makoop Tokotoko     Tail Gulpit & Tail Gulpits' Rocks Topman     Crystal Lakitu Topmini     Mini-Bleep Chomper Torpedo Ted     Bone Rammerhead Tox Box     Tail Boomerang Bros. Tricoin     Boomerang Protobatter Trouter     Tail Grizzo Alpha Bill     Tweester     Heart Lakitu Tweeter Bat     Tweeter     Tail Sledge Bros. Camo Unkooped     Ty-Foo     Rally Lakitu Uchuujin     Tail Stretchy Bros Unagi     DynaLakitu Unchained Chomp     Lolli Pop Joe Unera     Tail Scuba Bob-omb Urchin     Camo Lakitu Venus Dry Trap     Super Venus Dry Trap Venus Fire Trap     Venus Subzero Trap Venus Ice Trap     Venus Ember Trap Venus Thunder Trap     Venus Joker Trap Volcano Lotus Volt Clubba     Waddlewing Walleye Walrus     Dry Grolem Warrior Skeleton     Venus Flamethrower Trap Wasp     Bone Forest Koopa Water Balloon Guy     Venus Dry

Ochre Trap Water Geckit     Cat Piranha Plant Water Shooter     Venus Dry Trap Water Suemba     Cat Burning Leo Watermelon Ukiki     Venus Grenade

Trap Web Pider     Cat Kibble Blade Whale     Venus Chuck Trap Whimp     Cat Circus Bros. White Cat Clubba     Venus Red Leaves Trap White Lakitufo     Cat Nep-enut White Pezado & White Antiácido     Venus Oil Trap White Podoboo     Cat Titanic Ted Whomp     Cat Kritter Wiggler     Venus Beam Trap Wiggler Worm     Aurora Wiggler Wild Piranha Plant Wild Blue Beezo     Gold-Digger Wiggler Wild Blue Ferocious Ferret Wild Blue Remo Con     Jungle Green Wiggler Winged Terra Cotta     Oil Wiggler Wiskers     Swiggler Wizard Piranha Plant     Wizard Wiggler Wooly Chain Chomp     Laser Eye Wiggler Wooly Kritter     Bionic Wiggler Woolly Mole Miner     Albino Wiggler Wooly Monty Mobs Wooly Morty Mobs Wooly Suu     Snake Wiggler Wooly Tokotoko Wrestle Bros.     Mega Monty Mobs Wrestle Grublin     Wooly Undergrunt Gunners Yellow Cannogre     Wooly Mole Guards Yellow Jungle Tribal Guy Jungle Green Shiverin Stu Yellow Green Krusha     Wooly Chucks Yellow Green Tomitu     Camo Guy Yellow Koopa Armoredtroopa     Fire Skellobit Yellow Red Gulpit     Mega Groomba Yellow-Red Krusha     Hydromini Golden Mummbon     Fiery Cheep Yellow Samurobo     Sparkly Ghost Yellow Terrapin     Faded Portrait Yellow Thwomp Kong     Snake  Scrafty Yellow Waddlewing     Painguin Tuck Yellow Zrusha     Furred  Whomp Yeti Magikoopa     Moopa Troopa Yo-Bros. Krusha Popup Yurarin     Robintaur Yurarin Boo     Crawdile Zeus Guy     Magicheep-Chomp Zeostar Blue Helmet Clumph Zeostar Bros.     Boiling Thwomp Zibbite     ProtoMini Iron Whomp     Kritterified Targeting Ted Bone Thwomp     Fiery Porcu-Puffer Troopea     Sparkly Vinesnapper Bowser Popup     Gingybread Whip Bros.     Red Tyrant Twins Sabre-Toothed Porcu-Puffer Met Bushes Python Bullet Bill Chilly Liliy Armored Buzzy Mole ElecMini CutMini IceMini StrengthMini LaserMini ArcticMini BombMini FireMini InfernoMini BlastMini CobraMini BarrageMini

MetalMini Squirtle Tanoopas/Paratanoopas (Koopas which squirt water)     Magicheep Blue Helmet Goomba     Chloro Porcu-Puffer Undead SkullMan     Mega Electrasquid Bullet Blaster 2.0 Zrusha

See the latest social trends, pics, and live coverage from #PAXPrime2015! Enemies Bloomba Blue Green Monmole Blue Green Paragromba Grand Snomba Mega Clowny Gromba Blue Tropikoomba Red Tropikoomba Grand Tanoomba Tribal Chopperite Snomba Tower Bone Drooba Prickly Bloomba Gold Gloomba Green Nekonian Troopa Red Nekonian Troopa Climbing Witchy Koopa  Troll Chargin' Chuck Bombshell Nekonian Troopa  Fake Super Mushroom Teal Gargantua Koopa Troopa Dark-Red Gargantua Koopa Prehistoric Hammer Bro. Bonemerang Bro. Glad Skater Guy Tail Ice Bro. Yaban Bomber Diamond Bro. Frog-Army Metool Scoomba Bro. Gold Bro. Ninja Bro. Mecha Bro. Plasma Bro. Nekonian Kosha Blazing Gargantua Koopa Troopa Jelloomba  Axe Bro. Nerd Wave Joe Mettaur Nerd Sumo Bro. Grublin-ized Dry Bones Jet Flame Mettaur Jet Flame Grublin Super Dry Grublimp Para-Buzzy Beetle Jungle Bomb Soldier Squishy Jade Sparktool Big Sparky Buzzy Beetle Red Yaban Knight Knight Blitz Bot Rounder 1.5 (New Super Mario Bros. Wii) Spiky Jelloomba Bony Beetle Bony Kosha Mecha Spike Top Golden Parabeetle Yaban Wizard Grublin-ized Heavy Para-Beetle Jungle Spear Lakitu Gingybread Crystal Spiny Gemstone Piranha Plant Venus Hammer Trap Venus Party Hardy Trap Venus Sound Trap Aurora Piranha Plant  Venus Star Fire Trap Duglechan Jelloomba Yellow Yaban Knight Beam Joe E Beam Attacker and Beam Defender (New super Mario Bros. Wii) GEECKEON Gemstone Monconut Bender Mega Sharpour Jr. Super Blue Piranha Plant Blue Yaban Knight Ballistic Ben Green Yaban Knight Crazee Rozee The Wenchhog Bros!(Hammer Bros-equivalent) Tail Jelloomba Large Dry  Piranha Plant Super  Venus Hammer Trap Stalking Gemstone Piranha Plant Ruby Sniper Joe Neo Slimy Ptooie Blue Bone Piranha Plant Pickax Waddle Dee Orange Muncher Rume Ooze Mettaur Ruby Swampire Sky-Blue Para-Bomb Golden Kasplat Yellow  Bill Boo Missile Grublimp Rume  Bill Boo Ruby Bill Blaster Banzai Missile Bully Mad Missile Banzai Bill Girafight Spiked Koopaleon RhinoKasplat Rocket Randy Friloxin Hammer  Squishy Heavy Laser Frogoon Rume Sailor Mettaur Blue Skellyrex Mecha-Shuriken Bro. Chomp Lakitu Lemmy Amp Icy-Chomp Lakitu Krusha-Ized Spike Sky-Blue Spiked Ball Spear Guy Mecha-Nibbles Giant Krusha-Ized Spiked Ball Lunar Ball 'n' Chain Vinegaul Ferreasel Mega Makoop Yeast Troop (New super Mario Bros. Wii) Gummy Yeast Troop  Vine Thwomp Super Vine Thwomp Super Thwimp Ice Malibut Prehistoric Grrrol Snow Grinder White-Hot Bowser Statue Mecha Rip Van Fish Big Icy Boo Yaban Warrior Buglunt  Crystal Cheep-Cheep Snow Ember Super Broozer Gummy Yaban Blue Radio Metool Spiked Crowber Big Ghost Block Venus  Magestic  Trap Seaweetie Redhot Tozan Jinzou Undead Squishy Light-Green Saucer Trooper (New super Mario Bros. Wii) Groove Guy Wizard Chuck Gummy Ninja Joe Sky-Blue Spear Guy Skeletoshi Hammer-Guy Dice Guy Rip Van Piranhacus Gigantici Tyrogue Gummy 'Rounder Silver Skipper Block Wild Blue Seaweetie Toxic Jellopus Light-Blue Inguin Gummy Shark-Jet Flamethrower Joe Flamethrower Foonga Cloud Nine Goblimp Frigid Magmaargh Magma Laser Hunter Breakdance Bro. Golden Spy Guy Mummy Bandit Swampy Magon Gummy Tiki Goon Limbo Bro. Mega Rip Van Fish Mini-Bad-Note Slimy Spiny Cheep-Cheep Venus Hail Trap Mega Bone Goomba Mecha Cheep-Chomp Boss Bass Frost Piranha Bass Mad Gloomba Blue Colossal Koopa Paratroopa Big Jellybeam Gummy Zeus Guy Spring Green Urchin Chillldudes Mega Spring Green Urchin Chargin' Trumpy Bone Bass Black Ferreasel Icy Huckit Crab Football Ballistic Ben Canyon Fuzzy  Giant Canyon Fuzzy Feral Wiggler Mega Feral Wiggler Jungle Blurp Gummy Incendiary Joe Icicle Mole Miner Powkkoopa Buzzy Mole Oil Bone Piranha Plant Slimy Kosha Big Rocky Wrench Light-Ruby Grizzo Prehistoric   Albinoomba Scaled Waddlewing Sky-Blue Koopaligator Ant Hammer  (New super Mario Bros. Wii) Sledge Bro. Mechanoid  Fiery Cheep Prehistoric Skidda Giant Green Beamy Bro (New super Mario Bros. Wii) Incendiary  Spike Wall Spike  Mummified Spike Magestic  Spike Gold Stone Spike Royal Thwomp  Cuauhthwomp Shewball (New super Mario Bros. Wii)     Koopa Troopea     World 1-1 Piranha Pest        World 1-2 Koopa Paratroopea         World 1-3 Red Dry Bones         World 1-C Leafy Waddlewing    World 1-5 Gambler  Hammer Bro. World 1-7 Grublinified Cheep Cheep         World 1-8 Super Thwomp     World 1-F Deep Cheep Chomp        World 1-B First Appear in Dirty Dust DesertEdit

Glacier Paragoomba         World 2-1 Boomerang Fro. World 2-2 Tire Lakitu         World 2-2 Tiriny         World 2-2 Buzzy Cannon         World 2-3 Super Piranha Bass         World 2-3 Venus Nightshade Trap     World 2-3 Fire Fow Tail    Spike     World 2-4 Sand Snokey     World 2-4 Pile Driver Micro-Groomba    World 2-5 Blue Fire Chomp     World 2-6 Splice-And-Slice        World 2-7 Emerald Podoboo     World 2-F Cat Bullet Bill     World 2-A Grublinified Missile Bill     World 2-A

First Appear in Sunshine BeachEdit Image       Name      Description      Level Debut Spiny Eep Cheep         World 3-1 Spiny Cheep Cheep         World 3-1 FrankenUrchin         World 3-2 Mega Aurora Urchin          World 3-2 Kappa Krusha         World 3-3 Aurum Blooper World 3-4 Ink Squister     World 3-4 Spike Char Char        World 3-C Bonehead Swooper         World 3-5 Mega Beach Koopa         World 3-5 Ink Blooper Nanny     World 3-6 Ink Baby Blooper     World 3-6 Pink Porcu-Puffer         World 3-7 Bony Para-Beetle         World 3-8 Ancient Fishbone     World 3-F Whailor         World 3-F Mecha-Moopa    World 3-A First Appear in Waterfall JungleEdit Image       Name      Description      Level Debut Wildberry Ptooie         World 4-1 River Rose Piranha Plant    World 4-1 Jade Wiggler         World 4-2 Jade Mega Wiggler    World 4-3 Mega Wildberryba         World 4-3 Boorow    World 4-GH1 Circling Cool Boo Buddies    World 4-GH1 Green Magikoopa    World 4-C Ancient Guy    World 4-5 Robotnik Guy     World 4-5 Huge Snifit          World 4-5 Blue Spear Guy     World 4-6 Spear Bandit         World 4-6 Wild Blue Ink Piranha Plants        World 4-7 Ink Muncher     World 4-8 Grublinified Fuzzy     World 4-8 Gold Bony Beetle     World 4-F Red Parabones         World 4-F Big Rocky Wrench     Ancient Fly Guy    World 4-A First Appear in Snow MountainEdit

Slyguin     World 5-1 Red Cooligan    World 5-2 Cat Banzai Bill     Bowser Guy    World 5-3 Gold Ball n' Chain     World 5-C Ice Yaban    Huge Borealis    World 5-5 Venus Hail Trap         World 5-5 Big Boorow     World 5-GH1 Eerie     World 5-GH1 Chillldudes    Dice Men    World 5-6 Terekuribow          World 5-GH2 Super Dull Bones          World 5-F

Image       Name      Description      Level Debut Blue Monty Mole    World 6-1 Mega Troopea    World 6-1 Curve Klive    World 6-3 Dull Bone Bro. World 6-4 Blaze Fro. World 6-4 Frost Fro. World 6-4 Dry Fro. World 6-4 PREDATACK        World 6-4 Mega Bone Mole     World 6-C Ghost Joes         World 6-GH1 Cat Missile Banzai Bill     World 6-6 Cat King Bill      World 6-6 Cat Missile King Bill  World 6-6 Jungle Green Mega Mole    World 6-7 Spiny Mega Paratroopa     World 6-8 Spiny Mega Paratroopea      World 6-A Para-Chuck-omb    World 6-A First Appear in Soarin' SkiesEdit

Parachute Cat Goomba         World 7-2 Limbo Bro. World 7-3 Super Forest Koopa         World 7-4 Stone    Grumples    World 7-C Scintilla Broozer    World 7-GH1 Snow Crowber     World 7-GH1 Mega Forest Fuzzy    World 7-5 Para-Dry Bro. World 7-6 Amazin' Flying Goomba Bro. World 7-6 Golden Foo    World 7-7 First Appear in Dark Doom DitchEdit Image       Name      Description      Level Debut Lava Dice Men    World 8-1 Spiked Ball Bro. World 8-C Bomb Fro. World 8-A Dark Boorow    World 8-GH1 Huge Fishin' Boo     World 8-GH1 Blue Magmaargh    World 8-6 Blue Blargg         World 8-F Bowser Jr. Amp     World 8-BC First Appear on Rainbow RoadEdit

Painting Joes      Fishin' Lakitu         World 9-1 Lemmy Metal Joe    Lemmy Lakitu     Lemmy Skidda    World 9-2 Lemmy Magiblot    Lemmy Bob-omb     Lemmy Kappi Koopa    World 9-3 Lemmy Koopa Viking    Vortex Bro. Lemmy Frost Joe     World 9-4 Rainbow Stalking Piranha Plant    Rainbow Thwomp     Rainbow Gryllo Viking        World 9-5 Amazin' Flying Rainbow Thwomp Bros. Amazin' Flying Thwomp Bros.     Lemmy Bukiset 9-5 Lemmy Coldtzo     Evil Thwomp     Biota Bro. World 9-5 Huge Thwimp     Thwimp     Lemmy Heavy Knight     World 9-5 Fake Fire Flower     Fake Fertilizer Flower Brr Koopa     Beach Koopa Cat Banzai Bill     Banzai Bill Leafy Waddlewing     Waddlewing Clashin' Clark     Aztec Chargin' Chuck Chargin' Chuck Forest Koopa Troopa    Koopa Troopa Zapper Buzzy Beetle     Buzzy Beetle Bone Scoomba     Bone Goomba Wet Bones     Dry Bones Para-Wet Bones     Parabones Albino Bone Piranha Plant     Bone Piranha Plant Cat Galoomba     Galoomba Yeti Bloombas     Paragoomba Scuba Paratroopa     Koopa Paratroopa Emerald Podoboo     Podoboo Crystal Blooper     Blooper Crystal Blooper Nanny/Crystal Baby Blooper     Blooper Nanny/Baby Blooper Crystal  Pokey     Pokey Amazing Flyin' Fire Bro. Amazing Flyin' Hammer Bro. Aztec Swooper     Swooper Sludge Fire Snake     Fire Snake Gold Fire Piranha Plant     Fire Piranha Plant Skele-Lakitu     Lakitu Skele-Spiny     Spiny Naga O'Dile     O'Dile Aztec Blazus Piranhacus Giganticus     Blazus Piranhacus Giganticus Aztec Sumo Bro. Sumo Bro. Aztec Urchin     Urchin Albino Urchin     Mini Urchin Dull Fishbone     Fishbone

Enemies Overview

Utopia is a vast world contains hundreds of enemies and obstacles, here is the complete list of nearly 600 enemies to be featured in game. Please DO NOT edit any of these enemies or images unless you are part of Utopia's Dev Team. The enemy images shown are the actual 16-Bit NPCs found in the game itself. Most of these are completely custom and therefore require permission if you wish to use them. NPC sprites that are made by Nintendo are obviously free to use. Utopia/Enemies Image     Name     Description [1]     Airplane Guy     Airplane Guy is an enemy that fires missiles at unwary heroes. When the Airplane Guy is defeated, so is the Airplane. However, Airplane Guys that fly Red Airplanes can be defeated without losing the Airplane too. This means the now unmanned Red Airplanes can be ridden. Airplane Guys cannot be defeated by fireballs or iceballs. [2]     Albatoss     Albatoss is one of very few enemies from "World A" that cannot be picked up. It can be ridden upon though. Most Albatoss throw down Bob-Ombs at the player and usually these Bob-Ombs can be used by the player before they detonate. Very rarely a gold-coloured Albatoss will appear and throw a random item to the player. The items can range from being a Vegetable to a 1-Up. None of the items thrown can harm the player. [3]     Albino Dino     Albino Dino are rare white Dino Rhino that can be used as platforms by the player. They cannot harm the player at all and can also jump gaps or anything blocking their paths. They are also incredibly fast. They appear only in "Star Hill". [4]     Alchemy Bros. The Alchemy Bros. are a type of Hammer Bros. that throw viles of what looks like the Magic Potions found in Subcon. They have an extremely long throwing range so it is best to attack from close up. Sometimes the Alchemy Bros. are guarded by groups of Slime, believed to be products of the potions they throw. [5]     Amazing Flyin’ Hammer Bros. The Amazing Flyin' Hammer Bros. are aggressive enemies that have a strong advantage over the player. Not only are they constantly moving on their winged perches, but they also rain down showers of hammers faster than any other type of Hammer Bros. Amazing Flyin’ Ink Bros.

Amazing Flyin’ Sledge Bros. The Amazing Flyin' Sledge Bros. are slightly larger than their brethren and are even more lethal, throwing massive Sledge Hammers at a vicious rate. Unlike their smaller cousins, the Amazing Flyin' Sledge Bros. can dismount their perches at a moment's notice. [6]     Amp     Amps are relativey common enemies that can be both immobile and mobile. They are usually found circling Blocks, large crystals or Big Amps. They are not affected by fireballs, though an iceball or shell will send them packing. [7]     Amp Lakitu     Amp Lakitus are extremely rare Lakitus that throw Amps. These Amps are completely immobile and are set to explode after they land. Like Bob-Ombs they will begin to flash before exploding. Amp Lakitus can be defeated by conventional methods. [8]     Ancient Dino Rhino [9]     Ancient Fish Bone [10]     Ancient Goomba [11]     Ancient Piranha Plant [12]     Ancient Thwomp Angry Moon Angry Star Angry Sun Antotto Ant Trooper Archer Bros. Scuba Tanoopa     Atom Bill     Bessie Bass Autobomb Axe Guy Baby Blooper Baby Cheep Cheep Baby Rex Baddie Box Ball Bros. Ballbit Balloomba Balloon Goomba Balloon Guy Bangle Bros. Banzai Bill Baron von Zeppelin Batadon Beach Bros. Beach Koopa Beak Pillar Bero Beezo Biddybud Big Amp Big Ant Trooper Big Balloomba Big Bertha Big Boo Big Boulder Big Bouncy Ball Big Bully Big Bungee Piranha Big Cannonball Big Galoomba Big Mr. I Big P-Balloomba Big Pinhead Big Special Galoomba Big Steely Big Trouter Blargg Blaze Bros. Blazey Blockhopper Blockstepper Blokkablok Blooper Blooper Nanny Blue Bound Fire Bob-Omb Bombshell Koopa Bone Bros. Bone Goomba Bone Hoopster Bone Piranha Plant Bone Thwomp Bony Beetle Boo Boo Buddy Boo Buddy Block Boo Buddy Swarm Boodelier Boomerang Bros. Boo Thwomp Boss Bass Boulder Boulder Bros. Bouncy Anenome Bouncy Ball Bound Fire Bowling Goomba Bowling Goonie Bowser Blaster Broozer Broulder Bubble Goomba Bulber Bullet Bill Bullseye Bros. Bully Bumpty Bungee Piranha Buster Beetle     Ooze Mettaur Buzzy Beetle Cannon Cannon Pig Cannon Pipe Cannonball Cannonball Lakitu Carrot     Wooly  Rammerhead Cat Banzai Bill     Desert Bros. Cat Bullet Bill     Dyna Skwest Cat Goomba     Pink Gusto Chain Chomp     Crimson Swooper Chain Chomplet     Shamrock Kosha Chainsaw     Wizard Dee Chargin' Galoomba     Laser Shroid Chargin' Chuck     Hail Gulpit Cheep Cheep     Cat Piko Piko Cheep Chomp     Boulder Krumples Chemical Bros.     Oriental Tiki Doom Chibibo     Trolley Samurobo Chikunto     Shard Runin Chill Bully     Stalking Fire Piranha Plant Chuboomba      Swimming Jelectro Chuckya Circling Boo Buddies Circus Bros.     Phantom Mega Man Clampy     Giant River Piranha Plant Clappin’ Chuck     Snow Chariot Climbing Dry Bones Climbing Koopa     Climbing Witchy Cobrat Colossal Chomp Colossal Koopa Paratroopa     Colossal Joeparazzi Comet     Pirate Frogog Confused Chuck     Confused Blitz Joe Conkdor Constellation Bros.     Hot Hydro Pump Cooligan Crazy Chair Crowber Crowblaze     Mega Crowblaze Cruisin’ Chuck     Snow Cruisin’ Chuck Crushing Column Curve Bros. Deep Cheep Diagonal Bill Trap Diagonal Pidgit Trap Digga     Floro Sandapien Diggin’ Chuck     Emerald Vine Chuck Dino     Dino Spike Dino Rhino Dino Rider Dino Torch     Dino Kosha Dolphin Dokanto Dr. Freezegood Dread Bones     Sand Spear Roller Dry Bones     Bone Blike Dry Bones Blaster     Dry Bone Blaster Bros. Dry Bros. Red Dry Bros. Dry Skull     Skull  Koco Eep Cheep     Small Glamdozer Eerie Elasto-Piranha Evil Eyes     Shiver Rammerhead Fake Block Fang F Bōi Fiery Pumpkin Plant     Cherry Blossom Rollidillo Fire Bros.     Fire Gooman Fire Chomp     Teal Fire Chomp Fire Nipper Fire Shooter Fire Snake Fire Spike Firebar Fish Bone Fishin’ Boo     Inky Blooper Flickster Fliprus     Muddy Fliprus Floating Mine Flopsy Fish     Muscled Galoomba Flurry     Cat Flopsy Fish Fly Guy Freezie Frog Goomba     Frog Knighties Froggy      Venus  Football Trap Frost Bros.     Froggy Dogon Frozen Spike     Sabre-toothed Spike Fuzzy     Orchid Fuzzy Galoomba     Glacier ZAP-3s Ganchan     Gargantua Zoopa Troopa Gargantua Koopa Troopa     Plasma Laser Bio Spark Gas Bubble     Forest Fanbuki Geyser Guppy     Savage Beetley Ghost ? Block     Fiery Monty Mob Ghost Piranha     Mega Sand-Cheep Ghostly Fire Snake     Grublinified Super Koopa Giant Chain Chomp     Spiny Bros. Giant Fish Bone     Glacier Radish Giant Jelectro     Golden Giant Tail Goomba Giant Jumping Piranha Plant     Bone Kowalee Giant Phanto     Giant Zeus Guy Giant River Piranha Plant     Sectle Goal Mondo Giant Shy Guy     Aztec Protobatter Giant Snifit     Jungle Lit. Snow Round Giant Spark     Giant Jumping Pumpkin Plant Giant Spiked Ball     Wizard Nipper Plant Giant Targeting Ted     Gem Sledbobbles Giant Torpedo Ted     Cape-Galoomba Giga Paratroopa     Bone Boomerang Bros. (Mario & Luigi: Superstar Saga) Giga Spike     Sectle Hot Spike Giga Troopa     Gem Bomb Bros. (Mario & Luigi: Superstar Saga) Gloomba     Sectle Tip-Toe Acidox Plant Gold Bowser Statue     Sectle Grispy Gold Cheep Cheep      Icy Magnifee Gold Para-Beetle     Gold Heavy Para-beetle Golden King Bill     Giga Temperoid Golden Titanic Ted     Flame Obstaknight Goomba     Groovy Bros. Goomba Stack     Giga Digger Dan Goomba Tower     Giga Piranha Sprout Goombeetle     Boulder Hoganmer Goombrat     Giga Fire Cracker Bros. Goombulb     Easter Dromba Goonie     Clover Koopaleon Goronto     Giga Fire Spike Grand Goomba     Chargin' Skulling Grand Kaiboon     Gnat Grand Shoe Goomba      Chargin' Ferreasel Grand Shoe Lakitu Grand Shoe Podoboo     Circus Clown Pointy Tuck Grand Tail Goomba     Grand Tail Archy Grand Terekuribo Green Para-Beetle     Green Gem Para-Beetle Grey Bowser Statue     Green Boomdinero Grindel     Green Gem Heavy Para-Beetle Grinder Grrrol Ground Hawk Grubby Gurindais     Volcanic Bone Mole Gusty     Love Chav Koopa Hammer Bros.     Flamin' Chuck Haunted Table     Ferocious Ferret Hawkmouth     Evergaloomba Heavy Para-Beetle     Sandstone Palanza Heligoomba Hoop Bros. Hyper Hoop Bros. Hoopster Hop-Chop Hopping Flame Horned Ant Trooper Hotfoot Hothead     Alien Preying Manta Huckit Crab     Huckit Elite Huge Para-Goomba     Putrid Gūrindai Hyper Koopa     Shuriken Kosha Ice Bros.     Clumphquatch Icebar     Tribal Hunter Scarfy Inky Piranha Plant     Tusk Piko Piko Inukshock     Stone Pendrill Jack O’ Goomba     Swamp Rockoopa Jaw Breaker     Mucky Unchee Jelectro     Sleepy Jelectro Jellybeam     Gatling Armor Joe R Jellyfish     Golden Skull Lancer J Son            Frighty Yamato Joe Jumbo Ray     Cape-Hammer Bros. Jumpin’ Chuck     Wooly Makoop Jumping Bone Piranha Plant     Ant Charger Jumping Chain Chomp     Jumping Bio-Sparkon Jumping Piranha Plant Jumping Pumpkin Plant Kab-Omb     Pyro Gnat Kaiboon Kamikaze Koopa Karakara     Lil Bonky Killer Shoe Goomba King Bill Koopa Paratroopa Koopa Troopa     Cyan Sniper Joe Koopalloon     Red Big Fly Kyororo     Scubadile Lakitrash     Spinrus Lakitu Lakitu Bros. Laser Bowser Statue Lava Lotus Ledge Bros. GobLedge Bros. Lil’ Sparky     Ice Skateboarders Lune     Lunar Nimbus Blockade Madpole Magikoopa     Teal Blue Magikoopa Makoop     Teal Blue Makoop Mammoth     Jade Monkey Banana Mattermouth     MagiLivingstone Mecha Cheep     Teal Blue Magikoopa Mecha Koopa     MagiRibbite Mega Blooper Stony Ninjette Mega Blurp     Green Killer Tomato Mega Buzzy Beetle     Aqua Lakitu Mega Cheep Cheep     Orchid Rockitate Mega Comet     Mini-Monty Mole Train Mega Deep Cheep     Orchid Magikoopa Mega Fuzzy     Gloomitu Mega Grrrol     MagiGrublimp Mega Lakitu     Blue Violet Broffgle Mega Mole     Jade Mega Mole Mega Monty Mole     Mega Frog-Grublimp Mega Podoboo     Frosted Weed Mega Rex     Mega Gummit Micro Goomba      Red Mega Urchin Mini Buzzy Beetle      Needlers Mini Hammer Bros.     Brick-Smashin' Chuck Mini Koopa Paratroopa     Mega Venus Rudine Trap Mini Sledge Bros.     Strealoid Mini Spiny     Slime Shroob Mini Torpedo Ted     Cat Shy Guy Mini Urchin     Mega Passin' Chuck Missile Banzai Bill     Cat Rex Missile Bill     Amazing Flyin' Fire  Bro. Money Bag     Mega Billy Bob Monty Mole     Red Makoop Morty Mole     Mega Tribal Guy Mountain Bob-Omb Mr. Blizzard Mr. I Muncher Net Bones Ninji Nipper     Scubadile Nokobon Note Block Goomba     Bubble Bros. O’Dile Octoomba     Spiked Octoguy Ostro Masklad P-Balloomba Panser Para-Beetle Para-Biddybud Para-Bomb     Egyptian Trench Tuck Para-Bones     Para-Bone Bros. Para-Buzzy     Dry Para-Buzzy Para-Chomp Para-Fuzzy     Para-Fuzzy Para-Galoomba      Bee Galoomba Para-Goomba     Bee Goomba Para-Hammer Bros. Para-Mecha Koopa Para-Micro Goomba Para-Piranha Para-Spike     Heavy Laser Spike Para-Spike Top Para-Spiny     Swampy Bronto Burt Parachute Bomb     Para-Squishy Parachute Chomp     Very Skeleton Chav Koopa Passin’ Chuck     Zap Chuck Phanto     Very Skeleton Axemini Pidgit     Blitz Bot (Super Mario World) Pidgit Bill     Para-Fuzzy Pile-Driver Micro-Goomba Pint-sized Piranha Plant     Acid Piranha Plant Pin-Head Pinwheel Pipe Blooper                      Magigoomba Pipe Lakitu Piranha Lotus     Violet Beam Lotus Piranha Plant Piranha Sprout     Bee Galoomba Piranhacus Giganticus     Blazing Piranhacus Giganticus Pitchin’ Chuck     Ball Bouncin’ Chuck Plauncher     Hyper Gwanty Podoboo     Hyper Super Koopa Podoboo Lakitu     Hyper Bee Galoomba Poison Pokey     Podoboo Lotus Pokey     Pokey Bro. Pirate Goomba Pokey Lakitu     Hyper Thwomp Pokey Sprout     Hyper Fake Vegetable Flower Porcu-Puffer     Hyper Cutter Primid Porcupo     Hyper Big Sphen Pouncer     Hyper Whisp Ptooie     Hyper Mic Animecha Pumpkin Lotus     Bronto Bob Pumpkin Plant     Pumpkin Fish Plant Pumpkin Pokey     Shadow Kreep - The Subspace Version Of Kreep Putrid Piranha     Hyper Mystic Guardian Pyro Guy     Sledgerang Bros. Quad Cannon     Fire Kruncha Quad Engine     Hyper Chargin' Chuck Really Eerie Red Goomba     Red Para-Gromba Red Para-Goomba     Red Para-Goomba Rex Rip Van Fish     Huge Rip Van Fish River Piranha Plant Rock Bros. Rainbow Rock Bros. Rocket Bill Rocket Engine     Grinder Kong Rocket Guy Rocky Wrench Rolling Bob-Omb Rolling Chomp Roto-Disc Roto-Fire Royal Spike     Royal Gem Spike Sand Bros.     Red Koopa Firebreather Sand Whomp     Red Laser Hunter Scaredy Rat     Fisted Hammer Primid Scuttlebug     Red Hammer Bros. Shoe Goomba     Red Fierce Ferret Shy Guy     Blue Skellobit Skate Goomba     Red Painguin Tuck Skeeter     Red Grinder Kong Skipsqueak     PLATYPLUCK Sledge Bros.     Red Geemba Slingshot Guy     Red Wrestle Bros. Slurry     Rocker Primid Small Flame     Red Jumping Pumpkin Plant Snailicorn     Red Venus Ink Trap Snifit     Golf Guy Sniper Bill     Twin Guy Snow Pokey     Burrobot Snow Spike     Red Mecha Hammer Bros. Snufit     Rocket Tsukikage Spark     Spark Bros. Spear Guy     Spicy Noodo Special Galoomba     Dino Amp-Lified Special Para-Galoomba     Robo-Laser Bros. Spike Bass     Chuck Gulpit Spike Goomba     Scrafty Spike Lotus     Jade Sir Kibble Spike Pillar     Rocket Tediz Spike Top     Jade Amanita Spiked Ball     Chimp Warriors Spiky     Spiky Chimp Warriors Spiny Cheep Cheep     Rocket Termite-Nator Spiny     Roboticized Rip Van Fish Spiny Egg     Gum-Shootin' Chuck Spiny Skipsqueak     Rocket Perot Splorch     Buzzy Goombones Splounder     Sand Spewin' Stus Splunkin     Super Splunkin Spooky     Sand Hut-Hut Squiggler     Sand Whomp Stalking Piranha Plant     Super Stalking Piranha Plant Star Bros.     Sand Gromba Starbag     Sand Amanita Steel Pokey     Super Koopeleon Steely     Red Coated Lantern Ghost Steely Guy     Big Steely Guy Stilt Guy     Crystal Berryba Stone Spike     Alien Berry Spike Stretch     Oil Spike Stump     Sandy Thwomp Sumo Bros.     Tusker Spike Super Bob-Omb     Diver Kosha Super Dooper Koopa     Stone Boomboxer Super Dry Bones     Bee Spike Super Flurry     Snow Bowl Spike Super Koopa Red Sniper Armor Neo     Slimy Water Spike Super Piranha Plant     Stone Suerill Super Pokey Super Pumpkin Plant     Super Billy Drill Super Slurry     Super Sky Bot Super Spiny     Super Met Mole Super Swooper     Super Sky Blue Swampire Super Thwimp     Rocky Wrench Bros. Super Thwomp     Light-Gray Tinsuit Super Venus Fire Trap     Super Arfo Goomba Super Volcano Lotus     Super Bullet Kal Sushi     Super Pigtus Sushi Goomba     Super Bone Harey Swim Ring Goomba     Snake Sledge Bros. Swooper     Sapphire Snooze-A-Koopa Syobon Star     Wild Violet Pumpkin Plant Tail Bullet Bill Tail Chomp Tail Goomba     Super Venus Aurora Trap Tail Lakitu     Small Livingstone Tribes Tail Spiny     Super Venus Thunder Trap Taloomba     Dark Hammer Fros. Tanooki Bros.     Super Venus Hammer Trap Tanoomba     Blazing Jambon Bros. Targeting Ted     Super Venus Radio Trap Terekuribo     Scrapunk Terrible Torch     Super Venus Moon Trap Thwimp     Ice Strike Chameleon Thwomp     Giant Gem Rocky Tiny Troopa     Super Venus Pine Trap Tiny Tweester     Blue Morty Mole Abominable SnowKasplat     Tiny Venus Fire Trap     Super Venus Ink Trap Titanic Ted     Tail Makoop Tokotoko     Tail Gulpit & Tail Gulpits' Rocks Topman     Crystal Lakitu Topmini     Mini-Bleep Chomper Torpedo Ted     Dull Bone Rammerhead Tox Box     Tail Boomerang Bros. Tricoin     Boomerang Lakitu Trouter     Tail Grizzo Alpha Bill     Tweester     Heart Lakitu Tweeter Bat     Tweeter     Tail Sledge Bros. Camo Unkooped     Ty-Foo     Rally Lakitu Uchuujin     Tail Stretchy Bros Unagi     DynaLakitu Unchained Chomp     Lolli Pop Joe Unera     Tail Scuba Bob-omb Urchin     Camo Lakitu Venus Dry Trap     Super Venus Dry Trap Venus Fire Trap     Venus Subzero Trap Venus Ice Trap     Venus Ember Trap Venus Thunder Trap     Venus Joker Trap Volcano Lotus Volt Clubba     Waddlewing Walleye Walrus     Dry Grolem Warrior Skeleton     Venus Flamethrower Trap Wasp     Bone Forest Koopa Water Balloon Guy     Venus Dry

Ochre Trap Water Geckit     Cat Piranha Plant Water Shooter     Venus Dry Trap Water Suemba     Cat Burning Leo Watermelon Ukiki     Venus Grenade

Trap Web Pider     Cat Kibble Blade Whale     Venus Chuck Trap Whimp     Cat Circus Bros. White Cat Clubba     Venus Red Leaves Trap White Lakitufo     Cat Nep-enut White Pezado & White Antiácido     Venus Oil Trap White Podoboo     Cat Titanic Ted Whomp     Cat Kritter Wiggler     Venus Beam Trap Wiggler Worm     Aurora Wiggler Wild Piranha Plant Wild Blue Beezo     Gold-Digger Wiggler Wild Blue Ferocious Ferret Wild Blue Remo Con     Jungle Green Wiggler Winged Terra Cotta     Oil Wiggler Wiskers     Swiggler Wizard Piranha Plant     Wizard Wiggler Wooly Chain Chomp     Laser Eye Wiggler Wooly Kritter     Bionic Wiggler Woolly Mole Miner     Albino Wiggler Wooly Monty Mobs Wooly Morty Mobs Wooly Suu     Snake Wiggler Wooly Tokotoko Wrestle Bros.     Mega Monty Mobs Wrestle Grublin     Wooly Undergrunt Gunners Yellow Cannogre     Wooly Mole Guards Yellow Jungle Tribal Guy Jungle Green Shiverin Stu Yellow Green Krusha     Wooly Chucks Yellow Green Tomitu     Camo Guy Yellow Koopa Armoredtroopa     Fire Skellobit Yellow Red Gulpit     Mega Groomba Yellow-Red Krusha     Hydromini Golden Mummbon     Fiery Cheep Yellow Samurobo     Sparkly Ghost Yellow Terrapin     Faded Portrait Yellow Thwomp Kong     Snake  Scrafty Yellow Waddlewing     Painguin Tuck Yellow Zrusha     Furred  Whomp Yeti Magikoopa     Moopa Troopa Yo-Bros. Krusha Popup Yurarin     Robintaur Yurarin Boo     Crawdile Zeus Guy     Magicheep-Chomp Zeostar

Blue Helmet Clumph Zeostar Bros.     Boiling Thwomp Zibbite     ProtoMini Iron Whomp     Kritterified Targeting Ted Bone Thwomp     Fiery Porcu-Puffer Troopea     Sparkly Vinesnapper Bowser Popup     Gingybread Whip Bros.     Red Tyrant Twins Sabre-Toothed Porcu-Puffer Met Bushes Python Bullet Bill Chilly Liliy Armored Buzzy Mole ElecMini CutMini IceMini StrengthMini LaserMini ArcticMini BombMini FireMini InfernoMini BlastMini CobraMini

BarrageMini

MetalMini Squirtle Tanoopas/Paratanoopas (Koopas which squirt water)     Magicheep Blue Helmet Goomba     Chloro Porcu-Puffer Undead SkullMan     Mega Electrasquid Bullet Blaster 2.0 Zrusha

More to be added soon, since there's nearly 600 enemies... =Photos= Add a Photo107,304photos on this wiki[13] [14]*[15]

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Which Superhero Are You? Take our Capes and Comics Quiz! Video Games Entertainment Lifestyle Landmarks 1     Crazy Clifftops     6     Clifftop Climb (First Level)

Cliff Rumble (Boss Level) 2     Treetop Swamp     9     Ropey Rampage (Remade Level) 3     Deep Deep Savana     11     TBA 4     Middle Meter Woods     7     Smasher Heights (Boss Level) 5     DK Jungle     4     Jungle Hijinks (Remade Level)

Robot Rumble (Boss Level) 6     Barrel Land     10     TBA 7     Hammerhead Heights     8     TBA 8     Kremling Volcano     11     TBA 9     Wonder Woods     9     Jungle Remix (Final Boss Level) Levels

Each Region has between 4-11 levels. This is a list of all the levels Region 1: Crazy Clifftops

Level Number

Level Name

Enemies Found

Notes 1     Clifftop Climb     Hard Kremlings

Crazy Frogs First level in the game 2     Clifftop Control Room     TBA     None 3     Jumpy Waterfalls     Jumpy Narwhals     First underwater level in the game 4     Barrel Ship Madness     TBA     First level to use barrels. 5     Safe-top Dive     Parachute Kremlings

Air Shooters None 6     Cliff Rumble     Slippy Snakes

Homing Kremlings

BOSS: B-R Kremling First boss level in the game. Region 2: Treetop Swamp

Level Number

Level Name

Enemies Found

Notes 1 (7)     Water Cave     Homing Kremlings

Jumpy Poison Narwhals None 2 (8)     Poisonous Grounds     TBA     None 3 (9)     TBA     TBA     None 4 (10)     Treetop Jungle     TBA     None 5 (11)     Ropey Rampage     Fakers

Kremlings Remade Level 6 (12)     Unique Swampland     Mini Swamp-Hands

MINI-BOSS: Swamp-Hands Mini-Boss Level 7 (13)     Banana Run-through     TBA     Speed Level with Time Limit 8 (14)     Disaster Swamp     Tornado Kremlings

Mini Swamp-Hands None 9 (15)     Swampy Madness     Tornado Kremlings

BOSS: Swampy Sailor Boss Level Categories:

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Want access to Rainbow Six Siege closed beta? Sign up for our last codes! Video Games Entertainment Lifestylehttp://web.archive.org/web/20120403144723/http://fantendo.wikia.com/wiki/MHL_10

Tribal Hammer Bro HP: 30 / 30 PP: 25 / 25 ATK. 16 DEF. 15 SPD. 15 Spc. ATK. 18 Spc. DEF. 15

Teal Magikoopa HP: 35 / 35 PP: 25 / 25 ATK. 16 DEF. 14 SPD. 14 Spc. ATK. 19 Spc. DEF. 13

Ninja Leaf HP: 35 / 35 PP: 25 / 25 ATK. 16 DEF. 14 SPD. 14 Spc. ATK. 19 Spc. DEF. 13

Teal Ninja Leaf HP: 35 / 35 PP: 25 / 25 ATK. 16 DEF. 14 SPD. 14 Spc. ATK. 19 Spc. DEF. 13

Banzai Shar Bill HP: 35 / 35 PP: 25 / 25 ATK. 15 DEF. 16 SPD. 15 Spc. ATK. 15 Spc. DEF. 16

Shar Bill HP: 35 / 35 PP: 35 / 35 ATK. 16 DEF. 16 SPD. 15 Spc. ATK. 18 Spc. DEF. 16

Teal Flying Egg Pawn HP: 35 / 35 PP: 20 / 20 ATK. 14 DEF. 15 SPD. 16 Spc. ATK. 14 Spc. DEF. 14

Teal Egg Pawn HP: 35 / 35 PP: 35 / 35 ATK. 16 DEF. 16 SPD. 15 Spc. ATK. 18 Spc. DEF. 16

Magic Egg Pawn HP: 35 / 35 PP: 35 / 35 ATK. 16 DEF. 16 SPD. 15 Spc. ATK. 18 Spc. DEF. 16

Skeletoshi Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 6

Creme Pie Wizz Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 6

Skele-Chargin' Clark Max HP: 15 Max PP: 5 ATK. 8 DEF. 4 SPD. 8

Dark Koindozer Max HP: 15 Max PP: 5 ATK. 9 DEF. 4 SPD. 6

Banzai Shar Bill Max HP: 15 Max PP: 10 ATK. 8 DEF. 4 SPD. 7

Egyptian Dachone Ltd. Ed. Max HP: 15 Max PP: 10 ATK. 9 DEF. 4 SPD. 6

Sabre-toothed Chompmunk Max HP: 15 Max PP: 10 ATK. 8 DEF. 4 SPD. 8

Slammin' Sam Max HP: 15 Max PP: 10 ATK. 9 DEF. 5 SPD. 6

Yoshipedo Ted Max HP: 30 Max PP: 25 ATK. 16 DEF. 14 SPD. 18

Roy GUN Soldier Max HP: 35 Max PP: 30 ATK. 17 DEF. 14 SPD. 16

Elite Roy GUN Soldier Max HP: 40 Max PP: 30 ATK. 18 DEF. 15 SPD. 17

Lemmy Goomba HP: 10 / 10 PP: 5 / 5 ATK. 7 DEF. 3 SPD. 4 Spc. ATK. 6 Spc. DEF. 2

Geemba HP: 10 / 10 PP: 5 / 5 ATK. 7 DEF. 3 SPD. 4 Spc. ATK. 6 Spc. DEF. 2

Spiky Lemmy Goomba Max HP: 10 Max PP: 5 ATK. 8 DEF. 3 SPD. 4

Lemmy Sir Kibble Max HP: 10 Max PP: 5 ATK. 8 DEF. 3 SPD. 4

Lemmy Paragoomba Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 5

Ski Goomlet Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 5

Pink Kritta Max HP: 15 Max PP: 10 ATK. 8 DEF. 5 SPD. 5

Pink Koopa Troopa Max HP: 15 Max PP: 10 ATK. 8 DEF. 5 SPD. 5

Pink Paratroopa Max HP: 15 Max PP: 10 ATK. 8 DEF. 5 SPD. 5

Yukigasen Max HP: 15 Max PP: 10 ATK. 8 DEF. 5 SPD. 6

Zombie Troopa Max HP: 15 Max PP: 10 ATK. 8 DEF. 5 SPD. 6

Super Beanie Knighties Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 4

Beanie Warrior Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 4

Beanie Knighties Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 4

Volcanic Thwomp Max HP: 10 Max PP: 5 ATK. 7 DEF. 3 SPD. 5

Crystal Sharpea Max HP: 15 Max PP: 5 ATK. 8 DEF. 5 SPD. 4

Disc Armour Sir Kibble Max HP: 15 Max PP: 5 ATK. 8 DEF. 5 SPD. 4

Fire Fighter Fly Max HP: 15 Max PP: 5 ATK. 8 DEF. 5 SPD. 5

Mecha Bear Max HP: 15 Max PP: 15 ATK. 9 DEF. 6 SPD. 6

Bongkong Max HP: 15 Max PP: 10 ATK. 9 DEF. 5 SPD. 6

Mega Shy Guy Max HP: 15 Max PP: 15 ATK. 9 DEF. 6 SPD. 6

Mega Fly Guy Max HP: 15 Max PP: 15 ATK. 9 DEF. 6 SPD. 8

Steel Bones Max HP: 15 Max PP: 15 ATK. 9 DEF. 6 SPD. 8

Super Steel Bones Max HP: 15 Max PP: 15 ATK. 9 DEF. 6 SPD. 8

Mega Spear Guy Max HP: 15 Max PP: 15 ATK. 10 DEF. 6 SPD. 6

Frostbite Fuzzy Max HP: 10 Max PP: 5 ATK. 7 DEF. 4 SPD. 6

Flower Fuzzy Max HP: 10 Max PP: 10 ATK. 8 DEF. 5 SPD. 6

Yellow Green Fuzzy Max HP: 10 Max PP: 10 ATK. 8 DEF. 4 SPD. 6

Mummified Buster Beetle Max HP: 15 Max PP: 10 ATK. 6 DEF. 4 SPD. 6

Giant Squig Max HP: 20 Max PP: 10 ATK. 7 DEF. 5 SPD. 6

Tusked Squog Max HP: 20 Max PP: 15 ATK. 8 DEF. 5 SPD. 6

Pyropuffer Max HP: 25 Max PP: 15 ATK. 9 DEF. 5 SPD. 5

Kaboomola Max HP: 25 Max PP: 20 ATK. 9 DEF. 5 SPD. 6

Gritty Skellobit Max HP: 25 Max PP: 15 ATK. 10 DEF. 5 SPD. 7

Mega Buzzy Beetle Max HP: 15 Max PP: 10 ATK. 6 DEF. 5 SPD. 7

Golden Stone Buzzy Max HP: 20 Max PP: 10 ATK. 7 DEF. 7 SPD. 7

Buster Beetle Max HP: 20 Max PP: 10 ATK. 8 DEF. 6 SPD. 6

Ukikong Max HP: 15 Max PP: 10 ATK. 4 DEF. 4 SPD. 2

Fake Crystalshroom With Legs Max HP: 30 Max PP: 20 ATK. 12 DEF. 6 SPD. 8

Red Confused Lakitu Max HP: 30 Max PP: 20 ATK. 12 DEF. 6 SPD. 8

Bully Cococar Max HP: 15 Max PP: 5 ATK. 5 DEF. 4 SPD. 6

Jungle Kura-Kura Max HP: 15 Max PP: 10 ATK. 4 DEF. 4 SPD. 2

Jungle Ukikong Max HP: 15 Max PP: 10 ATK. 4 DEF. 4 SPD. 2

Fake Brush Flower HP: 10/10 PP: 5/5 ATK. 4 DEF. 4 SPD. 5 Spc ATK. 6 Spc DEF 3

Red Porcu-piny HP: 10/10 PP: 5/5 ATK. 4 DEF. 4 SPD. 5 Spc ATK. 6 Spc DEF 3

Laser Buzzbomber Max HP: 15 Max PP: 10 ATK. 6 DEF. 3 SPD. 7

Hot Spikycles Max HP: 15 Max PP: 10 ATK. 6 DEF. 4 SPD. 5

Hammerhead Bro. Max HP: 10 Max PP: 5 ATK. 4 DEF. 3 SPD. 5

Spiky Penguard Max HP: 10 Max PP: 5 ATK. 4 DEF. 4 SPD. 6

Blazin' Crabmeat Max HP: 15 Max PP: 10 ATK. 6 DEF. 5 SPD. 4

Chargin' Coconuts Max HP: 20 Max PP: 10 ATK. 6 DEF. 5 SPD. 6

Torzilla Ted Max HP: 20 Max PP: 15 ATK. 7 DEF. 5 SPD. 5

Sparker Mole Max HP: 10 Max PP: 5 ATK. 4 DEF. 3 SPD. 1

Giant Rock Crawler Max HP: 15 Max PP: 10 ATK. 5 DEF. 7 SPD. 3

Sniper Jill Max HP: 10 Max PP: 10 ATK. 5 DEF. 5 SPD. 5

Spicy Magic Man Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Chargin' Rhinobot Max HP: 20 Max PP: 10 ATK. 7 DEF. 5 SPD. 6

Teal Shellbot Max HP: 25 Max PP: 10 ATK. 5 DEF. 8 SPD. 2

Morty Mob Max HP: 20 Max PP: 15 ATK. 8 DEF. 5 SPD. 6

Hyper Chopper Max HP: 20 Max PP: 15 ATK. 8 DEF. 5 SPD. 6

Bubble Da-mole Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Bubble Jawz Max HP: 25 Max PP: 20 ATK. 9 DEF. 5 SPD. 7

Wild Piranha Plant Max HP: 30 Max PP: 15 ATK. 17 DEF. 13 SPD. 12

Poison Hurt Plant Max HP: 35 Max PP: 20 ATK. 18 DEF. 13 SPD. 12

Frost Stunbear Max HP: 35 Max PP: 20 ATK. 18 DEF. 13 SPD. 14

Frost Ninja Joe Max HP: 25 Max PP: 15 ATK. 16 DEF. 12 SPD. 13

Bolt Da-mole Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Gritty Tanoomba Max HP: 30 Max PP: 20 ATK. 17 DEF. 13 SPD. 16

Green Podoboo Max HP: 35 Max PP: 10 ATK. 19 DEF. 12 SPD. 11

Blue Podoboo Max HP: 40 Max PP: 15 ATK. 20 DEF. 15 SPD. 14

Giant Green Podoboo Max HP: 40 Max PP: 20 ATK. 21 DEF. 16 SPD. 15

Flower Monty Mole Max HP: 25 Max PP: 15 ATK. 16 DEF. 12 SPD. 14

AguaBerryba Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Ninja Da-mole Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Dry Rex Max HP: 35 Max PP: 25 ATK. 18 DEF. 14 SPD. 15

Lemmy Bob-omb Max HP: 25 Max PP: 20 ATK. 14 DEF. 12 SPD. 14

Lemmy Bulky Bob-omb Max HP: 35 Max PP: 25 ATK. 17 DEF. 14 SPD. 11

Spiny Cheep Cheep Max HP: 25 Max PP: 10 ATK. 15 DEF. 12 SPD. 16

Lemmy Da-mole Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Sabre-toothed Lakitu Max HP: 30 Max PP: 20 ATK. 16 DEF. 13 SPD. 16 Badnik Army (Octotick (Octopus), Elecape (Ape), Newtron, Moray Steel, Crawlton,  Starmie, Dimetroblade,  Buzz Striker, Ball Hog, Orbinaut, Bat Brain, Egg Pawn, Buzz Bomber, Hornetto, Slicer, Crabmeat, Sharkpoon, Skorp, Piko Piko, Bataton, Tasty Garlic,  Tomahawk Joe, Scarabesque) Jikero Pearl Gromba Aztec Throwilla Gum Battle Beetle Ink Piranha Bass Ice Forkies Grimm Aztec Mad Mallet Ice Brutal Moopas Grand Yomba Undead Lantern Ghost Royal Ameboid Jetpack Shy Buy Cosmic Umbrelloid Prehistoric Piranhacus Giganticus Prehistoric Blokkablok Spotted Biddybud Gritty Spearhead Red Coated Para Bro. Jungle Seedy Pod Jade Prongo1. Wave Joe Kibbo 2. Crystal Telly Saucer 3. Jet Flame Bomber Boy 4. Crystal Snake Bulldozer 5. Skull Nutt Glider 6. Gyro Rage Drago 7. Mega Yagichi 1. Wave Joe Met 2. Crystal Telly 3. Jet Flame Met 4. Snake Bulldozer 5. Skull Jumper 6. Gyro Ape 7. Mega Man Bomb Block

Codan, Trick Squirrel, Goeiki, Have "su" bee MK2, Minin, Spikerhog Honey Griz Suzy Chomper Fire Shock Block 2. Beetle Wheeler 3. Chain Met 5. Electric Fan Monkey 6. Snorkel Mega Met 7. Four-Gun Blaster 8. Parachute Hopper Primal Bandlekoots Chargin' BanditTal-The sniper joe Here is the name list of the enemies that appear in this pic: Slippin' Stu - Giant Swoopin' Stu - Giant Slippin' Stu - Sectra Stu - Jewel Stu - Preying FawMantis- Laser Blooper - Camo Jumping Blooper - Piranha Galoomba - Pink Piranha Plant - Wild Ptooie Piranhabon - Red Chain Chomplet -  Red Jellysquish - Ammoopers - Wild Octopult - Volt-omb - Cowboy Charlies & Ninja Bros - Pingoon- Kachitsuki - Wild Cataquack - Chargin' Pingoon - Disco Boo - Pink Sharkbones - Big Sleepy Boo - Scuba Troopuiose - Bullygoat - Snow Pokey Sprout - Heavy Gem Parabeetle - Seagulp - Gem Parabeetle - Buster Beetley - Blue Flame Chomplet - Big Blue Bertha/Blue Boss Bass - Flipstring - Gruntly - Rock-Roll Punk -Wartortle Troopa  - Piranha Lotus - Boomerang and Fire Boruum. - Mino-Spike (Enemy) - Cherry Blossom Boruum -Silver Knight Armour Joe- Cherry Blossom Splunkin - Laser Bowser Statue - Sand Huckit Crab and the ones that DOESN'T appear in the pic: Scuba-omb - Cat Bombshell Bill - Cat Bullet Bill - Lava Blurp - Dune Pokey - Pakkun Stu - Skelefin. Here is the name list of the enemies that appear in this pic: Strollin' Stu - Swoopin' Stu - Giant Stu - Soarin' Stu - Smolderin' Stu (Flaming and Normal) -Apple Plant (Flaming and Normal) - Blooper - Jumping Blooper - Piranha Plant in the Generator - Piranha Plant - Piranhabon - Chain Chomplet (with fever and without) - Skeeter - Klamber - Cheep-Cheep - Missile Bill - Electro-Koopa (just the head XD) - Rip Van Dinofish - Cataquack - Poink - Boo - Pink Boo - Sleepy Boo - Coo Coo - Wind Duppy - Pokey Sprout - Seedy Pod Crimson Bill Let's see if you find them all >:3... and the ones that DOESN'T appear in the pic: Bob-omb - Bombshell Bill - Bullet Bill - Lava Bubba - Pokey - Swipin' Stu - Gripevine Chomp. (I've forgotten them -_-') I love Super Mario enemies X3! Hammer Rabbid

UFOombrat

Mic Boruum

Crash: KABOOOOOM!! If I had the chance, I got it always. It's cooler since Return to Dreamland, with two modes and that quite curious hat.

Cook: This is a really funny power. Every enemy near Kirby tranformed in food, it is something that can actually save your life. It was a great idea as Kirby's final Smash in Brawl.

Suplex: I have spent so many good times using this power in Super Star Ultra, grabbing the enemies all the time and using its different holds. Because Suplex's hat is just a blue band, I added some details.

Ghost: I absolutely had a lot of fun with it, possessing every enemy I found. It was pretty interesting, it should reappear again I think.

Yo-yo: Only appearing in Super Star Ultra, I really like it because it's confortable to use and amusing (you're using a yo-yo as a weapon, oh yeah).

Bubbles: Its design is so beautiful and it's obviously unique, because it will probably be only in Squeak Squad. I love that chance of getting powers in bubbles any time and combining them.

Water: A really fresh power with lots of attacks, it is super useful (suuurfing on the fiiire~). It's a pity it's only in Return to Dreamland.

Leaf: Another power based on nature, like the water, something that I like. I enjoy the sound of the leaves when you attack too.

Ice: Ice is so COOL. And really powerful, it takes much health. And also amusing, skating instead of running.

Mirror: I was so happy the mirror reappeared in the new game. Now its design is better and it has some new attacks.

Doctor: Hey Dr. Mario, you have a fan!! In my opinion this is one of the most interesting abilities, bacause of both the attacks and the design. It's also stronger than you imagine (let's give pills to everyone!!!). Kirby is not bad with glasses, hmm...

Beetle: This power has a great variety of attacks and causes pretty damage. Besides, its design is very cute :3:

Wing: Flying with this power is much easier and funny, and I love the design. It was cool in Air Ride too.

Bell: This is another power with a pretty curious design. It's really enjoyable the "DING DONG!" which goes more high-piched pressing B again and again.

Magic: This power improves in the Squeak Squad; throwing cards which can cut, some doves and that surprising "clown thing" is so funny! Aside, it has the random attack from Amazing Mirror.

Archer: Its ancestor, Cupid Kirby, was cool, yes, but the Archer is better, in my opinion. That Robin Hood hat suits perfectly, and all the attacks you can do with an arrow... AMAZING!

Circus Super Soarin' Stu Super Bandlekoots Super Beriberi Super Kroopa Super Piranha Lotus Super Jewel Stu Super Cheep-Cheep Super Nutt Glider Super Piranha Galoomba Super Sarasa Plants Super Yoshi-Cheep-Cheeps Super Preying Manta Super Strollin' Stu Super Tobawani

Froggy Kroopa (New) Monkey Boxin (New) Bombshell Gutsmet (New) Water Wiggler (New) Chargin' Gutsmet  (New) Bulky Scuba-Omb (New) Dino Chomp (New) Blueberry Muncher (New) Silver Mettaur Kreepoh Kintot (New) Pirate Goom Slime-a-rang Bros. (New) Loud Lizard (New) Twilight Grolem(New) Little Glove ( new enemy)(New) Beefoes (New) Skorp Grumba Chillire Dry Bone Bro. (New) Swim Metall DX Hari Harry Coalboo Keeleon Hanma Kun Froggy Hammer Bro. (New) Fire Hari Harry (New) Bow Balloon (New) Sniper Charlie S (New) Neo Swim Metall Koopa Striker with Ride Armor (New) Koopa Striker (New) Snowgo Beriberi (New) Native Galoomba (New) Returning Monking(New) Diamond Bros. (New) Viking Mettaur (New) Crabb Y Native Shroob Rex (New) Elec'n Go Red Hulk Joe (New) Roonkstey (New) Acidall Metastalker Cheep Keep Fishbone Chomp

Returning Edit

Bowser Bowser Jr. DK Kamek Fire Piranha Plant/Thunder Piranha Plant/Dry Ice Piranha Plant Goomba Paratroopa Hammer Bro. Spear Bro. Piranha Plant/Poison Piranha Plant Spike Gemguard Chain Chomp Amps Mario Luigi Oogtar Claudia Toadstool Buktuth The Kickboxing SquirrelSonic Tails & KnucklesCuauhthwomp Clockwork Sam & Cheery Grand Gloomba Frog Gloomba Big Bony Beetle Boo Guy Ghost Koopa Ghost Koobra Mandinero Mini-Pengoon Cyan Parabuzzy Booper Dry Guy Majora Guy

More enemies From Mario & Sonic's Amazing Adventure (Revitalized): Shark-Bones, Spiky Boo Buddies, Fwoosh, Mattermouth, Panser, Pansice, Swoopin' Stus, Tearanha, Shadow Swoopers, Octoomba, Octoguy, Octoboo, Elite Octoomba, Elite Goomba, Bisharps, Gooplers, SQUIRPIE TROOPAS, Smugglings, Flaripers, Whipions, Smentall, Ferreasels, Silver Rozee Dayzees, Drabidile, Lizard Pants Scrafty, Boxmashes, Lisquids,Mini-Giga Burning Spike, Crawlton, Stikks, Turtle Torpedo Ted, Targabees, Rookards, Puncharoo Rs, Jet Pack Shys, Omega Chucks, Koopatrol Rs, Seven Magikoopa Rs,  Mandinero, Rogue Gingyrbread. Hammer Brother Rs, Seven Koopa Troopa R, Chargin Chuck R, Fire Sumo R, Ferreasel Rs, and Shy Guy R, Miner Ferreasels, Poindexter, Omega Banzai Bill, Gilamarchens, Elite Koopa Troopa, Luxian Pebblit,  Shokuna, Spear Guy, Mini-Pengoon, Skullirahna Plant, Red Goponga Flower, Green Electro-Koopa. Snooze-A-Koopa, Snow Machine Gun Joe,  Stampleap, Icy Gromba, Green Spiny Shell Spike (Enemy),  Huge Parabeetle, Pitchfork, Bandinero, Boomdinero, Cobrat, Pidgit, Purple Beriberi, Sumo Brother, Crystal Koopa Troopa, Pink Koopa Troopa, Mudkip, Puncharoo, Tiki Kong, Magmaargh, Spiky Piranha Plant, Ink Piranha Plant, Prickly Piranha Plant, Sceptile, Charizard, Green Dinosaur, Red Dinosaur, Blue Dinosaur and Yellow Dinosaur.

Enemies Amp-lified    Aqua Bro. Ninpuunda    Freezire Bug    Katoshi Troopa Frogoodbad    Piko-Piko    Teal Sparktool    Pyro Joe    Hammor Kamikaze Chuck    Magigoomboar    Diamond Jammyfish    Pumpkin Troopa    Pink Magikoopa Glacier Macaw    Robintaur X    Buzzy Bishop    Vine Bro. Crystal Joe 01 Buster Beetle    SparkDr    Fiery Buster Beetle    Skele-Mr. Kipper    Mega Buster  Bishop Antr Grunt                Fiery Hissy    Jungle Pebblix    Mini-Murkmaargh    Zasp Ice Zasp    Armoured Zasp    Marshoomba    Gromba    Stinger Zasp Dual Stinger Zasp    Cherry Blossom  Flower Chuck    Mars Snap-Trap    Floomba    Axe Bro. Sand Ninjun    Bucklebucket    Kappi Koopaligator    Riffoe    Krumbler Madpole    Flyin' Klapper    Mini-Octovil    Red Blaster Bro. Grinder Kong Jellyflish    Fire Armour Joe    Hammer Armour Joe    Snake Armour Joe    Pointy Tuck Bullies    Golegins     Fire Bratty Beetle    Goblimp Hood    Ice Water Bubble Scorchion    Sand Pipe Fist    Alien-Rex    Aztec Cashoomba    Ice Water Crawlton Brambi    Big Sphen    ProtoMini    Ice Flotzo    Gold Shelled Goomba Red Penkoon      Ice Octo Crogaloomba    Pokem    Abnormal Ash Lazer Joe    Chinchiller Dinoba    Broffgle    Crawlton    Cashoomba    Piranha-Fly Rota    Super Den    Airpuffy    Big Posion Bro. Fear-Full Fridge Atom Owl    Broomba    Swimming Cobrat    Underwater Slippa    Blue Tall Shy Guy Red Ghalmanian    Purple Ghalmanian    Inukshock    Posion Bro. White Poacher Joe Vinegaul    Jasper Como    Lurchin    Electrical Como    Ice Como Greninja Mechaniloids    Porings    Pipe Fist    Fleta    Jasper Ghalmanian Rebazy Dayzee    Electrozinger    Kosha    Pine Antr    Aurum Chargin' Chuck Aurum Voravult    Aurum Bucklebucket    Aurum ProtoMini    Aurum Egg Pawn    Aurum Devil Joe Aurum Clubba    Aurum Alsphere    Aurum Brambi    Aurum Decibreak    Aurum Quadroopa Koopa Aurum Hut-Hut    Sphinx Chuck    Stone Kritta    Aurum Pointy Tuck    Quadroopa Koopa Jellifrizz    Bun    Quadroopa Koopaligator    Grogaloomba    Splitin' Kabu Fire Bow Joe    Gargo-Flyer    Stone Gargo-Flyer    Ice Gargo-Flyer    Splitin' Boxin Trident Gargo-Flyer    Hut-Hut    Bow Gargo-Flyer    Fire Rubin    Ice Armoroc Grolem    Water Armoroc    Thunder Armoroc    Wind Armoroc    Light Armoroc Turquoise Kritta    FAKE BERRUHS    Darkness Armoroc    Ledge Bro. Superarm Armoroc

Power-Ups Character     Power-Up 1     Power-Up 2 Anyone     Super Leaf Ninjun    Rock Bro. Mario     Bee Guy     Cape Bro. Luigi     Luigi Mechaniloids    Ice Piriparee Peach     Froggy Koopa (a Koopa wearing a Frog Suit    Banana Rattlesnake Yoshi     Teal Watermelon Plant Green Watermelon Plant    Blue Watermelon Plant Red Watermelon Plant    Emerald Watermelon Plant Wario     Metal Galoomba     Wario-Man Mechaniloids Ashley      Redwood Roguard    Spring Egg Pawn Donkey Kong     Crystal Coco Bro.     Krusha Rosalina     Mini Cheepskipper    Pop Boo Buddies Bowser     Kamek-nized Chuck    Demon Bat Kamek     Dry Skull Lizalfos     Ink Mand-Mand King Bob-Omb     Dry Skull Swooper    Catling Gun King Boo     Shard Greenie    Snowball Cape Koopa Petey Piranha     Mini-Petey Piranha    Cherry Blossom Lakitu King K. Rool  The Wenchhog Bros!    Pineapple Launcher Joe Bandinero King     Mega Bandinero    Plugini Slanito     Poison Sludgie    Toxic Tobawani Daisy     Cherry Blossom Kosha     Bunny Sniper Armor Tatanga     Superball Snifit     Ray Gun Waddle Dee Nabbit     Mini Sledgequake     Propeller Raijink Trooper Popple     Clown Mole Miner    Cloudling Captain Toad     Super Pickaxe Bro. Rock Strealoid Boom-Boom     Hammer Boruum    Aqua Suit Boruum Waluigi     Waluigi-Man Mechaniloids     Kihiver Boruum Bowser Jr.     Soldering Iron Joe Neo     Blue Flamba Toadette     Statue Leaf Ninjun    Bloomba Pom-Pom     Bazooka Joe Neo    Ninja Star Bro. Baby Mario     Fake Boomerang Flower     Double Kabu Princess Shroob     Blue Shell Spike    Boomerang Shroob Shroob Galoomba Shroob Cloud Drops Shroob Octo-Snifit & Smash Fist Shroob Nokinja Twins     Shadow Piranha Bots     Ninja Egg Pawn Rawk Hawk     BattiGon    Fake Fireworks Flower Diddy Kong     Jetpack Heliogon    Popgun Scope Heliogon Cranky Kong     Brambi    Shroob Spike Pauline Chargin' Wizzrobe    Chargin' Chuck & Wizzrobe    Spark Wrench Bro. Captain Syrup     Grunt (Wario Land II)     Gaugau

Snokey Max HP: 30 Max PP: 20 ATK. 16 DEF. 12 SPD. 12

Vulcan Da-mole Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Ruby Vulcan Joes Max HP: 35 Max PP: 20 ATK. 17 DEF. 12 SPD. 12

Biker Boo Max HP: 25 Max PP: 20 ATK. 15 DEF. 14 SPD. 15

Dark Biker Boo Max HP: 35 Max PP: 20 ATK. 17 DEF. 15 SPD. 16

Fairigoomlet Max HP: 35 Max PP: 30 ATK.30 DEF.25 SPD.16

Super Dry Bones Max HP: 25 Max PP: 15 ATK. 14 DEF. 14 SPD. 14

Bouncing Bullet Bill Max HP: 10 Max PP: 0 ATK. 16 DEF. 15 SPD. 18

Bill Blaster Max HP: 40 Max PP: 15 ATK. 16 DEF. 16 SPD. 1

Nerd Z-Gard Max HP: 35 Max PP: 25 ATK. 15 DEF. 12 SPD. 16

Sand Thweedle Max HP: 40 Max PP: 30 ATK. 17 DEF. 15 SPD. 16

W.S. Chargin' Chuck Max HP: 35 Max PP: 20 ATK. 17 DEF. 13 SPD. 14

Thweedle Max HP: 40 Max PP: 25 ATK. 18 DEF. 15 SPD. 12

Aqua Gun Roller Max HP: 35 Max PP: 20 ATK. 15 DEF. 11 SPD. 14

Crimson  Bee-Bee Bob Max HP: 25 Max PP: 20 ATK. 14 DEF. 12 SPD. 16

Savage Snobro Max HP: 40 Max PP: 30 ATK. 17 DEF. 14 SPD. 15

Savage Space Mermaid Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Lime Unidasu Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

CasinoMini Goomba Grand Goomba Goombo Mega Oho Diver Pointy Tuck Koopa Troopa Paratroopa Lagoomba Ruby Mask Koopa Ruby Koopa Troopa Piranha Plant Super Piranha Plant Boo Big Boo Boohemoth Golden Blow Hard Crystal Bro. Sneaker Pink Shy Guy Ghost Pink Hider Pink Ludwig Von Ghost Pink Greenie Pink Slammer Bone Hammer Bro. Tundra Buzzsaw Twortle Huge Funny Robatics Super Cold Bones Sledgerang Bro. Amazing Flyin' Mecha Bro. Clown Chuck Lakitu Jungle Tribal Guy Sumo Bro. Tundra Wiggler Diver Goombandit Spiny Deep Cheep Spiny Gutsmurf Petal Chomp Bullet Bill Mega Grrrol Banzai Kabu Bill Snow Bowl Primid Cowboy Nabbit Sectle Roketon Mega Mole Miner Ice Clumph Clumph Red Skull Box Mecha-Koopa Bone Slam Shell Bone  Squeeklies Bone Bitesize Bone Kuribow Cat Sir Kibble Bone Magikoopa Bone Clubba Violet Sentry Bot Blue Lanzer Sectra Chargin' Chuck Blue Lava Bubble Huge Spear Guy Cher-Goomba Bony Lanzer Fliprus Buzzy Beetle Parabeetle Goomba Bro. Cher-Blurp Sentry Beam Wild Blue Cactburn Mecha Cheep Nader Boomerang Grublin Urchin Pumpkin Cavity Jade Mega Wiggler Fuzzy Mega Forest Fuzzy Huckit Crab Torpedo Ted DARTER Spikey Coconuter Merguy Big Fishbone Hexnya Mandibait Blue Gūrindai Mini-Mudave Stone Spike Chargin' Chuck Venus Goop Trap Grrrol Ice Elite Blooper Mugger Mole Tribal Knuckle Joe Shy Guy Wire Shroob Barbecue Guy Woozy Guy Metall Swim Grublinified Stretch (Super Mario World 2: Yoshi's Island) Grublinified Filprus Nabbit Grublinified Regisand Grublinified Trashure Guy Grublinified Tachikenki Grublinified Boulder Bro. Grublinified ARBOLIMP Grublinified Spear Guy Grublinified Cacturne Grublinified Kasplat Grublinified Chewing Gum Joe Ice Piranha Plant Undead Fish Poker Pops Kritterified Targeting Ted Grublinified Bisharp Green Archy Moon Undergrunt Hot Hootz Jellybob Pebbling Jungle Green Kabu Mini-Drooba Bowser Amp Emerald Kappi Koopa Darkron Bro. Gritty Clumph Magikoopa Purple Lil´l Sparky Purple Hothead Volcanic Chum Chucker Charlies Blaxy Snapjaw Chargin' Chuck Peepa Tinsuit Pocurpo Wild Blue Monty Mole Red Bouncelisk Papa Painguin Red Papa Painguin Red Voodoo KoKo Red Trench Tuck Jynx Small Lemmy Livingstone Tribe Dry Curve Bro. Chargin' Charlie Mummy Grumples Dry Dino Rhino Blitty Poision Mushroom With Legs Heliogon     Amps Baby Bloopers Banzai Bills Big Boos Bill Blasters Blooper Nannies Bloopers Bob-ombs Bony Beetles Boos Bramballs Brick Beetles Broozers Bulbers Bullet Bills

Buzzy Beetles Cannons Chain Chomps Cheep-Cheeps Cheep-Chomps Circling Boo Buddies Clampies Cooligans Cyan Boo Cyan Bro. Cyan Bullet Bill Cyan Foo Cyan Goomba Cyan Koopa Cyan Lakitu Cyan Waddlewing Deep-Cheeps

Dragoneel Dry Bones Fake Fire Flower Fake Ice Flower Fake Quick 'Shroom Firebars Fire Bros. Fire Chomps Fire Snakes Fishbones Flipruses Foos Fuzzies Gargantua Koopa Troopas Goombas Goombrats Grand Goombas Hammer Bros. Heavy Parabeetles

Huckit Crabs Ice Bros. Jellybeams King Bills Koopa Paratroopas Koopa Troopas Magmaarghs Magmaws Mecha-Koopas Mega Fuzzies Mega Goombas Mega Urchins Mini Goombas Missile Torpedo Teds Monty Moles Muncher

Nabbit Para-bombs Parabeetles Paragoombas Piranha Plants Podoboos Pokeys Porcu-Puffers Propeller Cheep-Cheeps River Piranha Plants Rocket Engines Scaredy Rats Skull Boxes Sledge Bros. Speakeros Spikes Spike Tops Spiky Tromps Spiny Cheep-Cheeps

Spiny Tromps Stalking Piranha Plants Stone Spikes Sumo Bros. Super Dry Bones Super Piranha Plants Super Thwomps Thwimps Thwomps Torpedo Teds Urchins Venus Fire Traps Venus Ice Traps Waddlewings Wigglers

Plasma Asteron Max HP: 35 Max PP: 30 ATK. 18 DEF. 15 SPD. 17

Amethyst Dragonflyer Max HP: 40 Max PP: 30 ATK. 17 DEF. 13 SPD. 20

Skull SCORe-PeON Max HP: 40 Max PP: 30 ATK. 15 DEF. 15 SPD. 15

Jade Rock Bro. Max HP: 25 Max PP: 20 ATK. 18 DEF. 16 SPD. 16

Forest Arachnispring Max HP: 40 Max PP: 30 ATK. 16 DEF. 16 SPD. 19

Gritty Hammerhead Bro. Max HP: 35 Max PP: 35 ATK.20 DEF.40 SPD.12

Forest Shock Spike Max HP: 25 Max PP: 25 ATK. 12 DEF. 10 SPD. 10

Spotted Damsilrton Max HP: 40 Max PP: 30 ATK. 15 DEF. 15 SPD. 15

Yeti Ignite Fiend Max HP: 40 Max PP: 30 ATK. 15 DEF. 15 SPD. 15

Wave Joe Grublin Max HP: 40 Max PP: 30 ATK. 15 DEF. 15 SPD. 15

Crimson Bionic Joe Max HP: 40 Max PP: 30 ATK. 15 DEF. 15 SPD. 15

Forest Beetlesaw Max HP: 35 Max PP: 25 ATK. 17 DEF. 13. SPD. 12

Kritta HP: 20 / 20 PP: 10 / 10 ATK. 8 DEF. 6 SPD. 6

Fairigoomba Max HP: 35 Max PP: 30 ATK.30 DEF.25 SPD.16

Big BlazeBorge

Max HP: 35 Max PP: 30 ATK.30 DEF.25 SPD.16

Chargin' NeptuneBorge

Max HP: 35 Max PP: 35 ATK.20 DEF.40 SPD.12

Metropolis Chuck

Max HP: 35 Max PP: 30 ATK. 18 DEF. 16 SPD. 18

Mecha Kritta

Max HP: 35 Max PP: 30 ATK. 22 DEF. 18 SPD. 16

Muddy Broulder Max HP: 35 Max PP: 30 ATK. 22 DEF. 20 SPD. 22

Bender Lemmy Koopa

Max HP: 35 Max PP: 30 ATK. 24 DEF. 20 SPD. 241. Toy Dream: Nothing but Cyan Galoombas, Toy Soldier Koopas, Mini-Bob-ombs, and Toy Soldier Koopatrols. You start off on a wooden block. Move along the lego bridge onto a toy racetrack road. Move onto the speed pad and jump at the last second across the gap and cross the toy houses, shooting enemies out of the way. Cross the racetrack road and use the dash pad to cross the last gap and land in the battle arena. 2. Rainbow Dream: Blizzard Snifits, Blue Cheep Cheep, Rainbow Lakitus with Rainbow Spinies Cloud Alspheres with Chopper Chimps. Cross the machanical road and avoid the lightning. Use the dash pad to cross over to the rain section. Shoot the jumping fish, go under the waterfall, and dash across the dash pad on to lilypads. Cross and use the dash pad to get to the sun section. Go up the ramp, past the sun statue, and down the other side, shooting all that you come across. Use the dash pad to get to the snow side. Cross the ice bridge and through the rows of snowmen to the battle arena. 3. Pirate Dream: Embers, Tiki Loggers, Peg-Croakerts, Klingers, Lockjaws, Swabby Goombas, Pirate Bob-ombs, Wartortle Bros, Elite Patch Bros, Peg-Krittas), Buckler Yoshi Troopas, and  Swabby Ben Ks. Go over the bridge and past the waterfalls, and use the dash pad to cross the gap over to a ship. You'll go halfway and turn into a cave. Go down the path and up the ramp and back out. Cross the bridge into the waterfall cave down a ramp and back onto the ship, where you'll fight the mini-boss. Cross the bridge and use the dash pad to cross onto a path. Go into the cave up the ramp and out back and around to the top and the battle arena.

4. Undersea Dream: Spiny Cheep Cheep, Marine Guys, Bubble Bloopers, Malibuts, Scubis, and Scuba Koopeleons. Cross the bridge and use the dash pad to get on to a floating clam, then use the dash pad at the other side to get on a coral ramp going down. Enter the sunken ship and go left to the dash pad, which shoots you out a hole in the wall across a large gap and onto a long bridge. Cross onto a sea shell platform and enter the cave.Cross through and out to shoot across the gap using the dash pad. Go up the clam stairs and out into the battle arena.

5. Future Dream: Future Goombarrs, Fake Bold Rexes, Laser Snifits, Beamsword Chucks, Roboopa Troopas and  Roboopirates. You start out on a metal road. Cross it to the dash pad. Use it to land on a small ledge with two more dash pads. Select the one on the left and dash to a metal bridge. Use the teleporter to teleport over on a floating space station. Go up the metal spiral ramp to the top and use the dash pad to reach the next space station. The entryway is blocked by the mini-boss. Beat him and press on. Use the teleporter to teleport to a metal bridge. Go across it to the battle arena.

6. Sweet Dream: Marshoombas, Cake Jiros, Cookie-Throwin' Chucks, Choclite Pirates, Gummi Chomps, Boomerang Gingybreads, Chocomint Piranhas, Dark Chocolate Cave Dudes, Hammer Gingybreads, and Fire Gingybreads. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

7. Pop Star Dream: Waddle Dees, Waddle Doos, Pansands, R-Bone Warriors, Snow Boxins, Gordos, Ice Uxos, Miniature Dorns, Sand Wizzs, Tsukikages, Chargin' Buns, Shark-Toothed Blippers, Gruntlys, Relic Yarikos, Fishbone Blippers, Glunks, Blippers, and Roll-o-drolls. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

Mario realizes a single Koopaling is left, but where could it be...? OMG, you get a message saying a Koopa is snooping in the Super Duel section. That just can't be good...

8.Super Duel: Cross a bridge and enter the Super Duel building. Odd, there are no enemies... OMG! He's right there but in a robot he designed himself. You will be teleported to the battlefield.

This is it! Mario receives info on where Bowser's Nightmare is and heads there. The screen cuts to Bowser at a cannon, aiming at the Dream Orb, an orb filled with good wishes that transfer to people at night. OMG! He's going to suck up all the good dreams and replace them with nightmares that will haunt everyone forever! Stop him!

9. Bowser Nightmare: Gold Koopa Troopas, Hammer Sisters, Komodo Dragoopas, Super Thwomps, Magigoombas, Heavy Joe S, Dragoopas, Elite Knuckle Joes, Koopatrols, Lemmy Boruums, Scuba Bros. & Elite Scrapunks

Pink        Billy Bob Green        Mini-Wood Warriors Yellow        Mini-Pharaoh Mummya Blue        Camo Blooper Purple        Purple     Billy Bob Cyan        Abominable SnowLivid Stone Red            Spear Bro. Orange        Bonessaur West    Bone Billy Bob Brown        Mt. Steel    Mini-Drillo Rhino Gray        Nebula Skies    HammerMan Grunts Steel Cobrat    Spark Cobrat Enemies  Mushroom Hills Goomba: HP 8  Koopa: HP 15  Goblimp: HP 18  Flying  Petey Piranha(Boss): HP 60  (Can burn)

Circus Koopa Juggler Bro.: HP 20  Fire  (Can burn)  Clown Kosha: HP 30  Acro Chuck: HP 10  Spiked  (Can stun)  Racketeer Chuck: HP 120  Fire  (makes Magmites)  Balgyro: HP 35  Fire  Taipaster:  HP 250  Spiked (makes Jabbis)  Fire Dancer Sentries:  HP 250  Spiked (makes Jabbis) Iggy Koopa (Boss):  HP 250  Spiked (makes Jabbis)

Donut Plains   Paragoomba: HP 46  Flying  (turns into Goomba if hit enough)  Paratroopa:  HP 56  Flying  (turns into Koopa if hit enough)  Lakitu: HP 50  Flying  (makes Spinies)  Spiny: HP 30  Spiked  Yoshi Troopa:  HP 56  Flying  (turns into Koopa if hit enough)  Alsphere: HP 50  Flying  (makes Spinies)  Thugug: HP 30  Spiked  Blue & Red Goomba & Goomboss (Boss): HP 325  (Can stun) More New enemies From Mario & Sonic's Amazing Adventure (Revitalized): Shark-Bones, Spiky Boo Buddies, Fwoosh, Mattermouth, Panser, Pansice, Swoopin' Stus, Stegrogus, Shadow Swoopers, Octoomba, Octoguy, Octoboo, Elite Octoomba, Elite Goomba, Bisharps, Gooplers, Gilapod, Gray Koopa Troopa, Croconiles, Forest Troopa, Smentall, Ferreasels, Silver Rozee Dayzees, Nyarthlathotep, Lizard Pants Scrafty, Magnimuk, Super Frosty Koopas,Mini-Giga Burning Spike, Crawlton, Troomba, Turtle Torpedo Ted, Toxames, Rookards, Puncharoo Rs, Jet Pack Shys, Omega Passin' Chucks, Koopatrol Rs, Seven Magikoopa Rs, Scorpibud, Mandinero, Rogue Gingyrbread, Hammer Brother Rs, Seven Koopa Troopa R, Chargin Chuck R, Fire Sumo R, Ferreasel Rs, and Shy Guy R, Miner Ferreasels, Poindexters, Omega Banzai Bill, Gilamarchens, Sheevrawl, Elite Sheevrawl, Elite Koopa Troopa, Luxian Pebblit,  Torchicz & Treeckoz, Spear Guy, Mini-Pengoon, Slowfloe, Trashtanooki (Trashcoon), Red Goponga Flower, Green Electro-Koopa. Snooze-A-Koopa, Snow Machine Gun Joe,  Stampleap, Cool Rex, Sand Spike (Enemy),  Huge Parabeetle, Pitchfork, Bandinero, Boomdinero, Cobrat, Pidgit, Purple Beriberi, Sumo Brother, Crystal Koopa Troopa, Pink Koopa Troopa, Mudkip, Pale Green Flymmba, Tiki Gallombrat, Frost Piranha Goomba, Spiky Honey Piranha Plant, Goopiranha-Flies, Naval Plants, Sceptile, Charizard, Clubbock, PHANTOMIMO, Yetice and Serrager.

Dry Dry Desert Klapsand: HP 52 (if damaged, another one appears)  Snake Goomba: HP 68  Sand Krawkadillian: HP 40  Spiked (can stun or poison)  Egyptian Koopa (Boss): HP 400  Spiked (makes Dark Jabbies)   Sand Koopaligator: HP 75  (can call in Ninjoes)  Snapping Turtle-Mandinator     Turtle-Mandinator      Rattlesnake Chuck: HP 56  Sand Bro.: HP 70  Kabu: HP 78 (Can stun)  Morton (2nd Battle Boss): HP 528 (Can boost power, defense, or speed; can stun)

Jungle Japes Klaptrap: HP 52 (if damaged, another one appears)  Kosha: HP 68  Monkey Banana: HP 40  Spiked (can stun or poison)  Harley B. Koopa (Boss): HP 400  Spiked (makes Dark Jabbies)   Krusha: HP 75  (can call in Ninjoes)            Jungle Terrapin: HP 56  Venus Hydra Trap: HP 70  Kritter: HP 78 (Can stun)  King K. Rool (2nd Battle Boss): HP 528 (Can boost power, defense, or speed; can stun)

Cheep Cheep Ocean Scuba Troopa: HP 100 (a Shroob version of Koopa)  Jokesea HP 92  Squidgies HP 108  Spiked  (a Shroob version of Scuba Piranha Goomba, interestingly looks like Petey Piranha)  Scuba Sentries, interestingly looks like Petey Piranha) Elite Scuba Sentries, interestingly looks like Petey Piranha) Elite Scuba Piranha Goomba, interestingly looks like Petey Piranha)  Cheepskipper (2nd Battle Boss): HP 528 (Can boost power, defense, or speed; can stun)

Cherry Blossom Forest  Yaban Warriors: HP 122  Piranha Plant Bro.: HP 150  Flying (makes Mini-Boos)  Cherry Blossom Ptooie: HP 1  Flying (can steal items)  Cherry Blossom Boruum Wild Ptooie Piranha: HP 0 (can only be beaten by fire attacks)  Honey Guy: HP 0 (can only be beaten by fire attacks)  Larry (Boss): HP 1000 (summons Shroobs)

Chocolate Mountain Choco Squirto Blooper: HP 155  Choco Galoombee: HP 146  Fire (makes more Embers when damaged, can burn)  Choco Space Grubbin: HP 200  Flying (makes Dark Mini-Boos)  Chocolate Goopler: HP 20 F lying (can steal items) Chocolate Butterball (Boss): HP 1000 (summons Shroobs)    Chocolate Peanut Sludgie: HP 170  Flying (can make Spiny Shroopas)  Spiny Groalie: HP 120  Spiked (Can poison)  Chocolate Hammer Bro.: HP 130  Flying (Can confuse)  Ludwig (Boss): HP 1000 (summons Shroobs)

Blooper Sea Squirto Blooper: HP 150  Flying (can confuse)  6 Inkling Charlies: HP 175 (can stun, can boost power)  Spade-Squishy: HP 160  Spiked (can stun)  Gooper Blooper (Boss): HP 10 (can stun, only takes one damage)

Wave Cave 6 Elite Inkling Charlies: HP 200 (can stun, can boost power)  Scuba Armour Joe: HP 180 (can burn, can boost power, can boost defense, can boost speed, can poison, can confuse)  Scuba Krusha (Boss): HP 1500 (can summon X-Nauts)  Eely Mouth (Boss): HP 1800 (can confuse, burn, poison, boost speed, and stun)  Ruby Squirto Blooper: HP 300  Flying (can confuse)  Ronnie (Boss): HP 2500 (can poison, stun)

Cookie Beach  Rock Bro.: HP 246 (can summon Guardian Shroobs)  Cookie Rex: HP 260 (attack decreases when ground pounded or stomped)  Strollin' Stu: HP 220 (heals HP or revives defeated enemies)  Sand Draq (Boss): HP 10 (only takes one damage)  Slippin' Stu: HP 2400 (can summon Guardian Shroobs)  Wild Berryba: HP 230 (when defeated, Intern Shroob takes over)  Salamandy: HP 150 (can revive fallen Shroobsworth)  Huckit Coconut Crab: HP 280  Spiked (Shroob version of Koopatrol)  Pineapple Chuck: HP 3000 (can boost attack, defense, or speed, can poison)  Tim (Boss): HP 3000 (can boost attack, defense, or speed, can poison)

Boo Woods  Boo: HP 122  Dry Guy: HP 150  Flying (makes Mini-Boos)  Awelligator: HP 1  Flying (can steal items)  Greenie Strong Greenie: HP 0 (can only be beaten by fire attacks)  Tether Jacket: HP 0 (can only be beaten by fire attacks)  Dry Rex: HP 0 (can only be beaten by fire attacks) Dry Guy Tribes: HP 0 (can only be beaten by fire attacks)  King Boo (Boss): HP 1000 (summons Shroobs)

Gemguard Ruins Rubyite Warrior: HP 200 (can stun, can boost power)  Chomp Lakitu: HP 180 (can burn, can boost power, can boost defense, can boost speed, can poison, can confuse)  Emerrine Warrior: HP 180 (can burn, can boost power, can boost defense, can boost speed, can poison, can confuse)   Para-Goomba (Mario Clash): HP 180 (can burn, can boost power, can boost defense, can boost speed, can poison, can confuse)  Sapphrine Warrior: HP 1500 (can summon X-Nauts) Pom Pom (Boss): HP 1800 (can confuse, burn, poison, boost speed, and stun)  Rubyite Snaker (enemy): HP 300  Flying (can confuse)  Gemguard Ferreasel: HP 300  Flying (can confuse)  Orcus (Boss): HP 2500 (can poison, stun)

Ice Dome Cyan Shy Guy: HP 200 (can stun, can boost power)  Snow Armour Joe: HP 180 (can burn, can boost power, can boost defense, can boost speed, can poison, can confuse)  Yeti Gilapod: HP 1500 (can summon X-Nauts)  Icy Caliblooper (Boss): HP 1800 (can confuse, burn, poison, boost speed, and stun)  Snowflade: HP 300  Flying (can confuse)  Lemmy (Boss): HP 2500 (can poison, stun)

Koopa Colosseum Metalhead Chuck: HP 122  Chuck Chippy: HP 150  Flying (makes Mini-Boos)  Chuck Mole Burrower: HP 1  Flying (can steal items)  Baser Bro. Chargin' Chuck Tribes: HP 0 (can only be beaten by fire attacks)  Ruby Zeus Guy: HP 0 (can only be beaten by fire attacks)  Elite Baseball Boys: HP 0 (can only be beaten by fire attacks) Elite Slugger: HP 0 (can only be beaten by fire attacks)  Roy(Boss): HP 1000 (summons Shroobs)

Magic City Mage Jiro: HP 122  Mage Ninjun: HP 150  Flying (makes Mini-Boos)  Wizerkoopa.: HP 1  Flying (can steal items)  Blue Wizerkoopa: HP 0 (can only be beaten by fire attacks)  Wizard Joe: HP 0 (can only be beaten by fire attacks)  WizerCartaguardia: HP 0 (can only be beaten by fire attacks) Green Wizerkoopa: HP 0 (can only be beaten by fire attacks)  Yellow Wizerkoopa: HP 0 (can only be beaten by fire attacks) Kamek (Boss): HP 1000 (summons Shroobs)

Planet Shroob  Guardian Shroob: HP 246 (can summon Guardian Shroobs)  Shroob Rex: HP 260 (attack decreases when ground pounded or stomped)  Dr. Shroob: HP 220 (heals HP or revives defeated enemies)  Shroob Fighter Fly: HP 10 (only takes one damage)  Commander Shroob (Second Fight Boss): HP 2400 (can summon Guardian Shroobs)  Shroobswester: HP 230 (when defeated, Intern Shroob takes over)  Shrooba Diver: HP 230 (when defeated, Intern Shroob takes over)  Shroobguins: HP 150 (can revive fallen Shroobsworth) Shroob Snake Goomba: HP 230 (when defeated, Intern Shroob takes over)  Wizard Shroob: HP 150 (can revive fallen Shroobsworth)  Chargin' Shroochuck: HP 280   (Shroob version of Chargin' Chuck)  ShrooLanzer: HP 3000 (Shroob version of Lanzer)  Shrooblurp: HP 3000 (Shroob version of Blurp)  Shroofrogog : HP 3000 (Shroob version of Frogog)  Hammer Shroobro.: HP 3000 (Shroob version of Hammer Bro.)  Shroob Kritter: HP 3000 Princess Shroob & Bowser Junior(Second Fight Boss): HP 3500 (can poison, stun)

Blaze Island

Algbric: HP 122  Magma Chippy: HP 150  Flying (makes Mini-Boos)  Mini-Peewee Piranha: HP 1  Flying (can steal items)  Swinging Wave Joe Met Ballistic Ben: HP 0 (can only be beaten by fire attacks)  Ruby Zeus Guy: HP 0 (can only be beaten by fire attacks)  Colton E: HP 0 (can only be beaten by fire attacks) Dracier: HP 0 (can only be beaten by fire attacks)  Czar Dragon's (Boss): HP 1000 (summons Shroobs)

Mt. Koopa Grogooman: HP 122  Mole Driller: HP 150  Flying (makes Mini-Boos)  Mini-Meow-Boom: HP 1  Flying (can steal items)  Poison Jabcrab Valkon: HP 0 (can only be beaten by fire attacks)  Spider Snifit: HP 0 (can only be beaten by fire attacks)  Elite Fawmantis: HP 0 (can only be beaten by fire attacks) Mini Bowsers & Mini-Piranha Bowsers: HP 0 (can only be beaten by fire attacks)  Bowser (Boss): HP 1000 (summons Shroobs)

Bowser & Fawful's Volcano Valley

Kritterful: HP 122  FawArachnid : HP 150  Flying (makes Mini-Boos)  Fawful Joe 01: HP 1  Flying (can steal items)  Swinging Wave Fawful Ruby Ballistic Ben: HP 0 (can only be beaten by fire attacks)  Elite Zeus Guy: HP 0 (can only be beaten by fire attacks)  Elite Colton E: HP 0 (can only be beaten by fire attacks) Fire Gingybrim: HP 0 (can only be beaten by fire attacks)  Dry Bowser (Boss): HP 1000 (summons Shroobs) KnucklesCuauhthwomp Clockwork Sam & Cheery

Grand Gloomba Frog Gloomba Big Bony Beetle Boo Guy Ghost Koopa Ghost Koobra Mandinero Mini-Pengoon Cyan Parabuzzy Booper Dry Guy Majora Guy Sectle Koopeleons Sectle Chompberdon Sectra Fire Bro. Sectra Gordo (セクトラゴルドー) Sectra Targeting Ted Sectra Gloomba Sectle Shellcracker Sectle Kosha Sectra Swimguin Sectra Sheevrawl Sectra Tuckbooth Sectra Shooter (セクトラシューター) More New enemies From Mario & Sonic's Amazing Adventure (Revitalized): Shark-Bones, Spiky Boo Buddies, Fwoosh, Mattermouth, Panser, Pansice, Swoopin' Stus, Stegrogus, Shadow Swoopers, Octoomba, Octoguy, Octoboo, Elite Octoomba, Elite Goomba, Bisharps, Gooplers, Gilapod, Gray Koopa Troopa, Croconiles, Forest Troopa, Smentall, Ferreasels, Silver Rozee Dayzees, Nyarthlathotep, Lizard Pants Scrafty, Magnimuk, Super Frosty Koopas,Mini-Giga Burning Spike, Crawlton, Troomba, Turtle Torpedo Ted, Toxames, Rookards, Puncharoo Rs, Jet Pack Shys, Omega Passin' Chucks, Koopatrol Rs, Seven Magikoopa Rs, Scorpibud, Mandinero, Rogue Gingyrbread, Hammer Brother Rs, Seven Koopa Troopa R, Chargin Chuck R, Fire Sumo R, Ferreasel Rs, and Shy Guy R, Miner Ferreasels, Poindexters, Omega Banzai Bill, Gilamarchens, Sheevrawl, Elite Sheevrawl, Elite Koopa Troopa, Luxian Scorpitori,  Torchicz & Treeckoz, Spear Guy, Mini-Pengoon, Slowfloe, Trashtanooki (Trashcoon), Red Goponga Flower, Green Electro-Koopa. Snooze-A-Koopa, Snow Machine Gun Joe,  Stampleap, Cool Rex, Sand Spike (Enemy),  Huge Parabeetle, Pitchfork, Bandinero, Boomdinero, Cobrat, Pidgit, Purple Beriberi, Sumo Brother, Crystal Koopa Troopa, Pink Koopa Troopa, Mudkip, Pale Green Flymmba, Tiki Gallombrat, Frost Piranha Goomba, Spiky Honey Piranha Plant, Goopiranha-Flies, Naval Plants, Sceptile, Charizard, Clubbock, PHANTOMIMO, Yetice and Serrager. World 1: Shy Guy Galoomba Winged Galoomba Waddlewing Green Koopa Troopa Red Koopa Troopa Green Beach Koopa Red Beach Koopa Green Koopa Paratroopa Red Koopa Paratroopa Piranha Plant Fire Piranha Plant Huckit Crabs Cheep Cheep Big Cheep Cheep Deep Cheep Turtle Para-Beezo (New) Clampy Sushi Turtle Beezo (New) Blooper Noshi (New) Mymy (New) Dry Bones Shell Bro. (New) Bone Galoomba (New) Bone Piranha Plant Draglet Lava Bubble Fire Bar Grrroil (New) World 2: Mega Guy Big Galoomba Big Winged Galoomba Big Green Koopa Troopa Big Red Koopa Troopa Colossal Green Koopa Paratroopa Colossal Red Koopa Paratroopa (New) Big Piranha Plant Banzai Bill Blaster Banzai Bill Sand Sledge Bro (New) Big Spike (New) Mega Mole Sledge Bro Llama' Stu (Paper Version) (New) Boo Eerie Boo Buddy Swarm Whomp Giga Genie Jane (New) Sledge-Chuck (New) Big Whomp Snake Galoomba (New) Thwomp Super Thwomp Big Deep Cheep Bizeenie (New) Sand Goomcastle (New) Buffish (New) Cheep Chomp Sandy Thwomp (New) Big Chain Chomp Big Dry Bones Cleft (New) Rockitate (New) Clubba (New) World 3: Fliprus Cooligan Ice Piranha Plant Mr. Blizzard Sorbeast (New) Li'l Brr RareMettaur (New) Flurry Ice Bro Cool Rex (New) Buster Beetle Cyan Shy Guy (New) Wrapped Biter (New) Star Top (New) Spike Snow Seabed Mogul Star Strealoid (New) Bob-Omb Bill Blaster Freezthif (New) Frosty Sortie (New) Bullet Bill Snow Guy Snow Rider Joe (New) Thunder Lakitu Ice Water Bubble (New) Freezie Ball 'n' Chain Thwimp Ice Snifit (New) White Clubba (New) World 4: Spiny Cheep Cheep Eep Cheep Rammerhead Porcupuffer Mega Sushi (New) Madpole Grinder Strealoid Grand Tail-RareMettaur (New) Water Pumper (New) Wateergh (New) Big Bubble Fishin' Boo Circling Boo Buddies Urchin Slurry Sud-Spittin' Rex (New) Big Urchin Dragoneel Gold Shell Bro (New) Baby Dragoneel Electric Dragoneel (New) Spray Fish Seabed Mogul Skull Boxes Frog-Beezo Torpedo Ted Burner Aqua-Kefrog (New) Cannon Cannonball Mechakoopa Red Skull Box Targeting Ted Marine Mechakoopa (New) World 5: Buzzy Beetle Swoop Red Super Koopa (or Soopa Koopa if you wish) (New) Dark Bones (New) Ghouling (New) Big Boo Fuzzy Ninji Fruito Molem (New) Snifit Gold Beezo (New) Boo Guy Bone Draglet (New) Splunkin Bratty Beetle (New) Broozer Fruito Pow Molem (New) Boo Buddy Block Scaredy Rat Skewer Kosha Stretch Magikoopa Ledge Jiro (New) Bony Beetle Scuttlebug Fishbone Toximaw (New) Thunder Boo (New) Amp Big Amp Big Grinder Dark Eater (New) World 6: Spear Guy Dancing Spear Guy Lakitu Spiny Draglot (New) Wheelmower (New) Bob-Ounce (New) Ant Trooper Ptooie Chain Chomp Rattlesnaker (New) Hammer Bro Boomerang Bro Rholler (New) Yellow Beach Koopa Kamikaze Koopa Flaptack Barbarian Jiro (New) Flying Spiny (New) Para-Beetle Heavy Para-Beetle Spike Top Tail-RareMettaur (New) Chain Chomplet Bill Blaster Turret Bull's-Eye Bill Hooplight (New) Fire Mechakoopa Giant Cannonball Spiky Para-Beetle (New) Firework Launcher (New) World 7: Li'l Cinder Monty Mole Pyro Guy Magmaargh Big Buzzy Beetle Mega Grrroil (New) Meteor Magmaw Fire Bro Turbo Octopus Batteries (New) Bully Yoku Joe (New) Dry-Saw (New) Parabones Grrrol Jumpbone Joe (New) Mega Grrrol Hot Lips Snake Beezo (New) Cauldrown (New) Sumo Bro Mega Saber Joe (New) Emerald Knot Beret B (New) Lava Grindel (New) Volcanic Smog Proto Hammer Joe (New) Flame Chomp Bristle (New) Charvaargh Li'l Sparky Bouncing Lava Bubble Gray Bowser Statue Koopatrol (New) Bowser World: Rooster Galoomba (New) Monkey Koopa Troopa (New) Bombshell Koopa Wiggler Chargin' Chuck Bulky Bob-Omb (New) Micro-Galoomba (New) Muncher Snake Goomba (New) Jelectro Red Robodile (New) Blooper Nanny Blooper Baby Wrecker Joe (Hyp’s strongest minions.) Big Bertha Armored Sortie (New) Baby Cheep Erupting Lotus (New) Hammer Steely (New) Robodile (New) Omega Jumpbone Joe (New) Rocky Wrench Dry Ninji (New) Vinyl Record Sortie (New) Steam Jet (New) Bull's-Eye Banzai Bill Chomp Bro (New) Climbing Koopa Big Fire Piranha Plant Bowser Stunner Big Wiggler Butane Joe (New) Lil Bzzrt (New) Amazing Flyin' Hammer Bro Dark Boo (New) Hammer Joe (Hyp’s strongest minions.) (New) Balloon Boo Duplighost (New) Raven Rogue Geomes (New) Wild Ptooie Firanha (New) Fire Squirtle Bros (New) Ascended Mini-Kracko (New) Cat Banzai Bill (New) Cat Cream Pokey (New) Abnormal Ash Lazer Chuck (New) Sea Fuzzy (New) Wild Cheep Chomp (New) Cat Porcupuffer (New) Cat Bro. (New) Green Urchin (New) Feary Flower (New) Earthquake Jake (New) Snowflake Lotus  (New) Spear Bro. (New) Grinder Kong (New) Wild Sandmaargh (New) Wario Fist Co-Cy-Bro. (New) MandiCrog (New) Grand Octoomba (New) Pointy Tuck (New) Elite Pointy Tuck (New) Strealoids (New) Blue Pyro Guy (New) Snooze-A-Koopa (New) Shady Sledge Bro. (New) Elite Zeus-Guy (New) Piranha Nezoomba (New) =Papa Painguin (New)= Mini-Galoomboid (New) Snow Kosha (New) Boomerang Kosha (New) Boom Guy (New) Makoop (New) Kamikaze Chuck (New) =Archy (New)= Petal Guy (New) Skeleton Spike (New) Rose Bramball (New) Zazak Diggers, Zazak Miners, and Zazak Bombers (New) Boingos (New) Jellybellies (New) Nezoomba (New) Trumpet Joe (New) Heavy Koopa Troopa (New) Rocky Gunner (New) Magigoomba Electric Fence Sonar Piriparee (New) Hydra-Chuck (New) King Bill Mini-Ascended Mega Titan (New) Blue Lava Bubble Gold Bowser Statue Hothead Roonkstey (New) Snowba (New) Wily World: Piranha Goombeetle (New) Rooster Galoombrat (New) Monkey Yoshi Troopa (New) Axe Man Bombshell Shotman (New) Charlie Munchos (New) Jewel Diggin' Chuck (New) Meleedrake (New) Chargin' Shy Dudes (New) Bulky Scuba-Omb (New) Armor Soldier with Ride Armor Mermushroom Metool (New) Jamminger Angler-Galoomfish (New) Tomahawk Bro. (New) Wild Jelectro (New) Fire Shroobro. (New) Krabrawler(New) Dhampir (New) Spark Koopagon (New) Green Acid Koopagon (New) Red Fire Koopagon (New) White Ice Koopagon (New) Blue Hot Water Koopagon (New) Black Posion Koopagon (New) Chariot Shroobro. (New) Rugby Guy (New) Gingybrim  (New) Chilly Metall Swim Ω (New) Ramsey (New) Cloned Small Kumarios & Cloned Big Kumarios (New) Chestnut Wearing Chuck(New) Chomp-Chomp (New) Amenhopper Sir Chilly (New) Ruby Metall Swim Ω (New) Tropic Cheep Cheep (New) Frost Amenhopper (New) Jungle Lava Lotus (New) Fireball Boruum (New) Viking Mettaur (New) Turtle-Mandinator (New) Hockey Pough-Tuff (New) Blue Yoshi Troopa (New) Steam Jetpackin' Chuck (New) Chariot Crag Man (New) Shady Chargin' Chuck (New) Crossbow Sentries (New) Chomp Shroobro. (New) Tama-Barian (New) Mer-Bro. (New) Cool Croak B (New) Sand Devil Joe (New) Boomerang Shroobro. (New) Watermelon-Spittin' Dorky Kong (New) Climbing Kappi Koopa (New) Krusha Stunner (New) Big  Volcano Plant (New) Tikiwicki (New) Heavy Knights with Ride Armor (New) Koopa Striker with Ride Armor (New) Bombard Joe (New) Rainy Cloud Lakitu (New) Red Hulk Joe (New) Beornstool (New) Cha-Cha Devil (New) Hammer Shroobro. (New) King Klong (New) Amazing Flyin' Chuck Shroobro. (New) Quarterback Gutsmet (New) Pound Boo (New) Lava Koopagon (New) Bukatch (New) Quartuped  (New) Wild Cactuspy (New) Beriberi (New) Loud Moss Lizard(New) Blue Valkyrie Sentries (New) Heavy Beriberi (New) Purple Sniper Charlie S (New) Diamond Bro. (New) Urchie (New) Humbuggers (New) Polar Galbel (New) Bandana Bro.(New) Wily's Mechanical Sentries (New) Blue Cavedillo(New) Glacier Wizard Joe (New) Gold Dr. Wily Statue (New) Shrimp Joe (New) Galoombot (New)

Super Star World: Galoombrat (New) Parabomb Nipper Plant Rex Big Spiny Big Ice Piranha Plant (New) Big Fire Bar Big Pokey Snow Pokey Coolhead (New) Snow Spike Bumpty Squirtle Bros Jellybeam Bulber Boss Bass Sushi Bone (New) Boo Buddy Snake Psycho Magikoopa (New) Big Fuzzy Catling Armor Jiro (New) Giant Ninji Skygut (New) Goonie Stretch Guy Skipsqueak Grumblump Gatling Armor Jiro (New) Volcano Lotus Brolder Sword Bro (New) Big Python Kosha (New) Lava Bro (New) Ka-Thunk Whimp Python Kosha (New) Big Dark Bones (New) Grindel Sentry Beam Choppah Swaphopper Maluma (New) Super Special World: Platinum Bowser Statue (New) Hammer Broomba (A Goomba that throw thing like a Hammer Bro) (New) Dry Roonkstey (New) Pipe Fist Massilisk (New)

Michael rights was a criminal wannabe who needed an alter ego, so he used the Spider-man's inspiration. He also gave the heroes clues to his crimes. Spidey Enemies Grass: Snow M. Bush, Prehistoric Hurt Plant, Honey Beezo, Piranha Bass, Putrid Tiranha, Jungle Watersnake, Forest Bloomba, Spotted Crazee Dayzee

Fire: Ember Snow Spike, Phantom Ember Knighties, Podobro, Purple Fire Snake, Amethyst Fire Chomp, Frost Bubble, RhineStone Podogoomba, Spicy Makoop

Water: Cyro Cheep Cheep, White Lava Lotus, Jade Jelectro, Spike Bass, Bright Turquoise Blooper, Gnome Malibut, Diver Beam Joe, Jade Big Bertha, Spiny Cheep Cheep Bang

Ice: Lunar Spark Joe, Spicy Bumpty, Crystal Cavedillo, Frost Piranha Bass, Ice Brambi

Cave: Violet Swooper, Violet Boo, Violet Spike Top, Violet Swoopula

Field: Laser Gromba, Kappi Koopa, Ter-Might, Groomba, Spiked Inferno Fiend, Loli Pop Lakitu, Loli Pop Spiny Shy Guy, Goomba, Pidgit, Bob-omb, Big Shy Guy, Koopa Troopa, Paratroopa, Yoshi Clone, Phanto, Birdo Clone, Podoboo, Roy Koopa, Morton Koopa, Ludwig von Koopa, Wendy O. Koopa, Larry Koopa, Iggy Koopa, Lemmy Koopa, Robodynamic Koopaling, Bullet Bill, Bonzai Bill, Chargin' Chuck, Flurry,  The Angry Sun, Fuzzy, Bumpty Penguin, Buzzy Beetle, Autobombs, Beezo, Cheep Cheep, Rip van Fish, Big Bertha, Blooper, Blurp, Boo,  Big Boo, Leviathan, Fry Guy, Triclyde, Mouser, Bowser Koopa, WartCharactersEdit

Mario Luigi Blue Toad Sonic the Hedgehog Onaga Koopa Sticks Yellow Toad Alex Kidd Aden Bros Fury the Tasmanian Devil Yoshi (rideable, Green, Yellow, Blue Gray, Indigo, Jungle Green, Pink and Light Blue.) Rambi Princess Peach Toad (red spots and blue vest)[14] Jumbo Rays Bonecoasters Lemmy Painguin Tuck Snow Bat Metall Yeti Ignite Fiend Wave Joe Grublin Crimson Bionic Joe Army Skull Joe Flame Dessgeega Basic Clone Fake Man Mini Motley Bossblob Ignite Cheep-Chomp Mini  Archduke Bulber Mini  Giant Fraazma Mini   Truck Mole Mini    Megasmilax Mini  Cheep King Mini    Meteor Cleft Mini   Army  Boomerang Bro. Mini  Big Bash Bro. Mini   King Koopaleon Octovaargh:an octopus made of magma that attacks you with its tentacles. Colossal I: a really huge MR. I that locks on to you and tries to shoot you with its laser. Mind Control Blooper: a type of blooper that latches onto your head and depresses one of the control buttons, such as the jump button. Grim Leecher: a returning enemy from yoshi's island, except instead of reversing yoshi's controls, it steals your yoshi and runs away with it. Spy I: a robotic Mr. I. that summons Sentry Zappers if it spots you. Sentry Zapper: a spherical subspecies of sentry beam that is summoned by Spy I and attacks by shooting electric balls. Ghoul Glove: a returning Idea of yours, it tries to grab you and squish you. Possessor Boo: boos that possess items and throw them at you. Brightbulb: a lightbulb enemy that illuminates a Blackout Basement-type level every few seconds.

Laser Bro. :thumbsup: Shuriken Spike :thumbsup: Scuba Troopa :thumbsup: Scienkoopa :thumbsup: Lemmy Snaker Bro. Bony Beetle Lemmy Bony Beetle Lemmy Sailor Metall Bowserified  Bat Metall Bowserified Crystal Sailor Metall Bowserified Wave Joe Metool Bowserified  Lava and Snow Weasels Army Metalaser Bowserified Flame Monkey Bowserified Copter Guy Bowserified Nerd Metool Bowserified  Squirting Seal Bowserified Four-Way Eye Silly Screw Bowserified Spring Fisher Snow Bat Metall Yeti Ignite Fiend Wave Joe Grublin Crimson Bionic Joe Army Skull Joe Flame Dessgeega Basic Clone Fake Man Nerd Kosha Aurora Squirting Seal Crimson Four-Way Eye Silly Screw Bone Spring Fisher Robin Counterpart - TalonSuper Mario RPG 2: Legend of the 7 Rainbow StarsThis is Google's cache of http://fantendo.wikia.com/wiki/Super_Mario_RPG_2:_Legend_of_the_Seven_Rainbow_Stars. It is a snapshot of the page as it appeared on May 13, 2015 14:12:21 GMT. The current page could have changed in the meantime. Learn more Tip: To quickly find your search term on this page, press Ctrl+F or ⌘-F (Mac) and use the find bar. Items The items are combined from the best Mario games, plus some new ones.

Mushroom: This makes you bigger. Hooray.

Fire Flower: The Mario Bros. mainstay is back. Get it, and you can shoot fireballs with B.

Super Leaf: It’s back! The awesome item from SMB3 is in this game. Just tap A to float, and tap A when your P-meter fills to fly. Press B to wag your tail.

Yoshi: So he’s not really an item. So what? He comes out of ? Blocks like in SMW. He can eat anything with B and jump on a lot of stuff that normally can’t be jumped on, like Piranha Plants. Also, press down after eating an enemy to produce an egg that can be thrown like in SMW2.

Vegetables: These can be pulled out of the ground like in SMB2 and thrown at enemies. Giant ones are available.

Kuribo’s Shoe: Yes, the most fun item in SMB3 is back in select levels. Use it to jump on all sorts of spiky stuff.

Starman: You can’t forget the old invincibility item. Use it to get invincible and blow right through enemies.

Bomber Suit: This suit lets you chuck Bob-ombs at enemies with B. Just make sure you get out of the way fast.

Super Shoes: These let you run so fast, you can go through blocks, run over water, and blast through weak enemies.

Armor-Overalls: These allow you to take an extra hit without getting bigger like a Mushroom would make you, which may help…

Gripper Gloves: Yes, I am going through the Bros. wardrobe. Anyway, these let you pick up enemies a la SMB2.

Swim-Shirt: This lets you swim underwater like you have a Frog Suit, but you can walk on land normally.

Headbutt Hat: You can headbutt enemies about two blocks ahead of you with B.

Worlds Text-only version

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Contribute Share Watchlist    Random Page    Recent Changes Super Mario RPG 2: Legend of the Seven Rainbow Stars 26,741pages on this wiki Edit Comments3 Advertisement Super Mario RPG 2: Legend of the Seven Rainbow Stars Developer(s)     Square Enix PDD 1 & Nintendo EAD Publisher(s)     Logo Platform(s)     Nintendo DS Genre(s)     Adventure, Platformer, Console Role-Playing Game Release Date(s) 25px-Flag of Japan December 12 2011 25px-Flag of USA December 29 2011 25px-Flag of Europe January 26 2012 25px-Flag of Australia January 27 2012 Mode(s) Single Player Age Rating(s) ERating Media Included     Cartridge

Super Mario RPG 2: Legend of the Seven Rainbow Stars is an upcoming Console RPG for the Nintendo 3DS. It is considered to be the true sequel to Super Mario RPG released in 1996. It will be developed by Square Enix with some direct assistance from Nintendo. Contents[show] Gameplay

The field gameplay is expected to be a combination of the original Super Mario RPG and Paper Mario games but with updated graphics and use of 3D thanks to the 3DS.

Mario can move around, jump, examine stuff, talk to people, and use his hammer to break rocks, big blocks and activate switches and can even ground pound to activate certain switches and break weak floors. Touching an enemy on the field triggers a battle.

Combat is expected to be the same as Super Mario RPG (Only with a three-four character party) with some elements from the Mario & Luigi series (such as the ability to dodge enemy attacks and to 'Guard' 'em) along with some all new gameplay elements, with the first being 'Power Moves now depending on your character you can unleash a different attack than normal which usually inflicts greater damage than normal and/or with other effects, another element is 'Teamwork' which is very similar to the Bros. Moves from Mario & Luigi: Superstar Saga. Once again depending on your character and an ally you select during battle you can have them unleash a joint attack which also inflicts more damage than normal and/or cause different effects

As with all RPG's, winning battles will net the party experience. When a character obtains enough EXP they will gain a level, increasing their max stats and sometimes learning a new power move. The max level for each character is 99. Advertisement Plot, Characters, and Locations

One night in the Koopa Kingdom Bowser went to bed very excited, tomorrow morning he was gonna unleash his newest weapon onto Mushroom Kingdom...until he heard something in the lab. His weapon was awaken and boy was it mad! The weapon was revealed to be a blue skinned, far eviler clone of the Koopa King filled with the intelligence of a thousand Magikoopas, the strength double that of the king himself and even triple that of ten of his Sledge Bros., and filled with the evil of all the villains Mario has ever fought, including Cackletta, Smithy, Grodus, Dimentio, the Elder Shroob, Fawful, AND the Dark Star! Obviously this was Bowser's biggest mistake of his life!

The clone (named Dark Bowser, the same creature created from Bowser's DNA and the Dark Star from Mario & Luigi: Bowser's Inside Story) overthrowns Bowser and is now the supreme leader of the entire Koopa Troop, although Bowser tries to fight (the first tutorial fight), he is beaten easily and is exiled. For Dark Bowser's first attack he invades Star Haven and instead of stealing something there he instead destroys the santuary and as a result shatters a special star called the Rainbow Star in the heart of the Haven and it's seven pieces scatter all over the Mushroom Land. If not completed then the results can be very disasterious for the whole planet.

This forces the exiled Bowser to go to Mushroom Kingdom to get help from Mario and Luigi. Peach and a surprise visit from an old star friend (Geno) reveal the legend of the Rainbow Star to the three and now the Mario Bros., and Bowser with guidance and mentoring from Geno must now gather the broken pieces of the star and restore the Rainbow Star, all while combating the Koopa Troop now under Dark Bowser's command. Main Playable Characters: Image Description

The great hero of the Mushroom Kingdom, he heard the legends of the Rainbow Stars but didn't think they were real until he received word from Princess Peach that Star Haven was raided by something monstrous (A new experiment made by Bowser) and as a result the central part of Star Haven the Rainbow Star was shattered into seven pieces, and if nothing is done soon then the whole Mushroom World could be doomed. Mario must now journey to fight this experiment and restore Star Haven.

All of Mario's stats are well balanced and all his power and Teamwork Moves deal high damage to single targets.

The 'not so well known' younger brother of Mario. He is known for being a coward in even the silliest of situations but does have a clever streak too. Usually when Mario goes out on an adventure Luigi stays home to guard the home front...but lately has been going along for the ride, once again when he and Mario hear that Star Haven was sacked and the Rainbow Star was shattered he has decided to join his brother in stopping the new villain and save the Rainbow Star Pieces. Can he prove himself once again?

Luigi's attack, luck, and power point stats are lower than Mario's but are still balanced, and he has slightly better defense, speed, and health. His Power and Teamwork attacks are unique for they can cause various negative status to many enemies.

Mario's main rival and the supreme leader of the Koopa Troop. In the opening cutscene it was he who created something monstrous to attack the mushroom kingdom but when (unknowingly) the weapon escapes, destroys Star Haven and shattering the Rainbow Star, AND gives him the boot from the Koopa Kingdom he is left with no choice but to ask his hated enemies for help knowing that if they don't stop the creature then all of Mushroom land would be doomed. Although he maintains a humorous wit (like in all Mario RPG games) he acts more serious in this game due to it being his fault that Mushroom Land would crumble if his creation wasn't stopped, since it is HE who wants to conqueror the Kingdom.

Bowser has awesome healh, attack, and defense and his Power and Teamwork moves can hit all enemies AND punch through enemy defense. The downside to him is that his power points are fairly low, he barely has any luck, and he is as slow as molasses. Plus as a result of his defense piercing Teamwork moves they are fairly weak in strength. Main / Minor Non-Playable Characters: Image / Name Description

The star warrior of Star Haven and the main protector of the Star Road and a friend of the Mario Bros. and Princess Peach. He was one of the main characters of Super Mario RPG and became one of the most popular characters of the entire Mario series. His popularity was demanded on him becoming a playable character for the sequel by fans, but the makers eventually decided to put him in a supporting role much to the fans dismay.

Geno appears at the start of the game to assist Bowser in defeating Dark Bowser (he actually just hosts the battle tutorial) but they both lose and are exiled from the Koopa Kingdom. Later he arrives at Peach's Castle to unveil the legend of the Rainbow Star and what would happen if they don't get put back together.

For most of the game he stays at Peach's Castle giving sparce advice to the party until the final strech of the game (Chapter 8), where he returns to Star Haven to help defend it againt Dark Bowser's attack. He also appears in the ending to celebrate along with the heroes after Dark Bowser's destruction.

The beloved ruler of the Mushroom Kingdom. She knows of the legends of the Rainbow Stars but is one of the few to actually believe in it. She is a good friend of the Mario Bros. but many fans think she and Mario are also a couple.

Her role is usually the damsel in distress but not this time as Dark Bowser isn't after her at all, only the Rainbow Stars.

Peach can be found at her castle during the entire course of the game, she usually gives small bits of advice to the party.

The tomboyish ruler of Sarsaland. She is a friend of Princess Peach and also the Mario Bros. but like the Peach / Mario relationship, many fans think Daisy and Luigi are a couple too.

Daisy also knows of the Rainbow Star legends but is one of the many who doesn't believe in it...at least until Geno arrives to help explain it.

Daisy can be found at Princess Peach's Castle after the events of Chapter 2, she usually gives some advice to the party. The new ruler of the Cloudians. He originally was the prince of Nimbus Land but after growing up he decided to lead his people to Cloudia where they lived happily until Dark Bowser's troops (actually Bowser's) attacked the town and stole the Cloudian Medallion, luckily Mario, Luigi, Yoshi, and Bowser arrive to stop the Koopa Troop. Mallow was a playable character in the first Mario RPG game, Super Mario RPG Legend of the Seven Stars. Vivian is one of the Shadow Sirens, and is the youngest of the three sisters. After collecting five of the Rainbow Star Pieces you can find her as well as Beldam, Marilyn, and even Doopliss in Toad Town on vacation. Vivian unlike in Paper Mario: The Thousand Year Door where she was a playable character then here she doesn't play a major role but meeting the Shadow Sirens will trigger a side quest if you choose to accept it. The mail delivering Paratroopa from Paper Mario, unlike last time here in this game he doesn't play a major role and only hosts a huge side quest with great rewards if the player chooses to accept it. One of Mario and Luigi's best pals, he is from Yoshi's Island because obviously he IS a Yoshi. He's helped Mario in his adventures countless times in the past. There are many different Toads out there but they're all minor ones than the "Toad" we all know and love. He is plays a minor role in this game as he is the one who delivers the message from Princess Peach to the Mario Bros. After that though he becomes more of a minor character but you can still find him at Peach's Castle where he hosts some interesting Mini-Games you can play. A cute, female Toad who works at Peach's Castle. She is friendly and extremely hard to anger, she is friends with alot of different people including the Mario Bros, Princess Peach, Princess Daisy, Toad, and Yoshi. The only ones she dislikes are those who work for Bowser. Villains: Image / Name Description

The main antagonist of the game, a villainous and WAY more evil clone of Bowser who originally was originally made by Bowser and his best scientists as a secret weapon to conqueror Mushroom Kingdom and finally defeat Mario, but the clone escaped and easily overthrowned Bowser as king and supreme leader of the Koopa Troop and sent him to exile too. His first task as the new king was to destroy Star Haven and shatter the Rainbow Star so that Mushroom Kingdom would be clouded in darkness. When that failed he had his troops go back to Star Haven and steal the reformed Rainbow Star so that he would use it's powers to destroy the Mushroom Kingdom.

N/A: This is Dark Bowser's second appearence in a Mario RPG game, the first was in Mario & Luigi: Bowser's Inside Story as a major antagonist and the final boss who was created by the Dark Star and Fawful. The Koopalings make their second RPG debut and their lastest appearence in a Mario game period, with their role in this game. They serve Dark Bowser out of fear instead of loyalty, respect, and love (which they did to their father). In this game they have been dispatched by Dark Bowser to guard and/or retrieve a Rainbow Star Piece from each location they've been scattered to. As Mario collects Star a Koopaling falls as well (from being defeated). Later on in Bowser's Castle, the last world of the game you fight them again (again seperately) on a different floor or room in a different order than from previous chapter. First: Iggy Koopa, Second: Lemmy Koopa, Third: Morton Koopa Jr., Fourth: Wendy O. Koopa, Fifth: Roy Koopa, Sixth: Larry Koopa, and last: Ludwig Von Koopa. Bowser's final (but also most favorite) child and the current heir to the Koopa Throne. Despite still being incredibly loyal to his father, he was forced to be loyal to Dark Bowser after Bowser got booted out. His role in this game is a minor antagontic anti-hero because although he does cause you a boatload of trouble several times, and you fight him three times (all battles with him are onboard a Doomship) he does also somewhat help you too because he still show signs of loyalty and love to his father (such as handing you items at times). The second-in-command of the Koopa Troop when under the orders of Dark Bowser. He was created by the dark powers of the Magikoopas, aided by a piece of Dark Bowser's hair and thus a new antagonist helper was created. He is depicted as a cold, cruel, and downright sadistic warrior. He is also very powerful and uses powerful techniques and sword skills in battle. He is fought twice. Once as a tutorial (but also storyline) section and once for real in Bowser's Castle as the lastline defense before fighting the final boss. A recurring boss from Super Mario Bros. 3. Here he serves the same priority from the same game, but is fought much less, only seven times here. Locations:

Toad Town: The home base of the Mario Bros and the capital city of the Mushroom Kingdom. It also homes Princess Peach's Castle. Shooting Star Summit is to the north of the castle. Peach's Castle: The castle ruled by Peach herself. Toad Town Tunnels: The sewers. Early on the enemies here are powerful but become weaker as you proceed and grow stronger. Shooting Star Summit: The place where wishes fall to when granted, a very beautiful place. Garina Land: A peaceful grassland home to many Goombas and Koopas. Garina Village: A small town home to friendly Koopa Troopas. Abandoned Fortress: An abandoned fortress (duh!) found in the middle of Garina Land, however it got fixed up and is now a small military base for Larry Koopa and his troops. Cavern of Sorrows: Another hideout, but it is here that Larry Koopa is fought. Sarsaland: A desert with a city and castle in the middle, it is ruled by Princess Daisy. Sarsaland Desert: For those who wanna get to town, they must cross the desert. Sarsaland Town: A town with tons of buildings, including a library, shop, and inn. Sarsaland Castle: The castle ruled by Daisy, it is overrun by Morton Koopa Jr. and his troops. Petalburg: A watery place with beaches, cottages, and a small town. It also has an underwater reactor. Under Sea: Home to aquatic enemies. Reactor: Home to undead enemies, the problems were being caused by Wendy O. Koopa. Yoshi's Island: Yoshi's home, it is home to the Yoshi's and plant life...but it's main attraction is it's volcano, Mt. Hotfoot. Yoshi Village: A village home to the Yoshi's, it has a shop and an inn. Jungle: Quite simply a jungle, has both clean water AND poisoned water. Mt. Hotfoot: The main attraction to Yoshi's Island. It has fire enemies and lava. Defeat Iggy Koopa here to get the fifth Rainbow Star Piece. Doomsgip MK1: Captained by Bowser Jr., it is the very first Airship stage of the game and there are lots of Mecha-Koopas to fight. Traps to watch out for are those Rocket Engines and Cannons that shoot out Bob-ombs. Bowser Jr. is fought at the end and releases the fifth Rainbow Star when beaten. Rockwood Mountains: A rocky cliff mountain, home to strong ground enemies many of which are immune to Thunder but are vulnerable to Ice. Mountain Cave: A cavern in the middle of the mountain, it'll lead you to another part of the mountain. Mountain Fort: A small (but still large) Fort filled with lava and traps but suprisingly not very many enemies. Roy Koopa'll be waiting for you at the end. Fahr Icefields: A freezing cold climate found in the north of the Mushroom Kingdom, it is almost 50 below zero and it is the home to many different ice type enemies. Fahr Outpost: A village home to friendly Penguina and Bob-ombs. Fahr Mountain: A large ice mountain, at the very top of it you'll find the Fahr Tower. Fahr Tower: A large Castle-like tower with lots of enemies and patches of ice. Lemmy Koopa wil be ready for you at the end. Doomship Mk2: Captained by Bowser Jr., Lemmy will throw the sixth Rainbow Star onboard and now you must go retrieve it from this harder Airship. Less Mecha-Koopas but Rocky Wrenches are introduced and there are loads of Cannonball firing Cannons. Cloudian Skies: A sky land home to many cloud people, including Mallow and his parents. It is home to many fierce sky type enemies. Sky Lands: The sky obviously. Cloudian Kingdom: The home to the new king, Mallow. This city has many interesting sights, including a shop (department store), inn (hotel), and a castle (Nimbus Palace). Cloudian Castle: The castle home to Mallow and his parents, the Koopaling Ludwig Von Koopa is fought here. Star Haven: Home to many stars and the Star Spirits. It has a library, a shop, and inn. Star Way: Those who wanna go to Star Haven must travel through Star Way first. Star Sanctuary: The building inwhich wishes come here before being granted, it also holds the Rainbow Star in the place of the Star Rod. Doomship Mk 3: Captained by Bowser Jr., this doomship is the one who attacks Star Haven, but is called back to the castle. It introduces the Amazing Flyin' Hammer Bros. and has lots of Cannons and Rocket Engines. Bowser's Castle: Bowser's home and the Koopa Troop's main base of operations....until it got taken over by Dark Bowser after he overthrowned Bowser. It is huge and full of lava, puzzles, obstacles, and contains some of the strongest enemies in the game. It is split into eight floors and at the end of the first seven you'll have a rematch with a Koopaling you've beaten before while floor 8 has a rematch with Kamek, while the very top floor has a fight with Niregma before Dark Bowser.

Status Effects (Positive, Neutral, Negative) Name Effect Fire     Throw Fireballs at enemies. Ice     Throw Iceballs at enemies. Lightning     Throw Thunderballs at enemies. Hammer     Throw Hammers at enemies. Water (FLUDD)     Squirt Water at enemies. Poltergust 3000     Can use a Vacuum like move that may remove an enemy from battle. Shoe     Can use a Stomp attack. Cape     Can use a Spin attack that may inflict Confusion on an enemy. Propeller     Can use a high jump that makes evading certain attacks more easily. Cloud     Evasion rises by 50%. Name Effect Metal     Can't be damaged...but cannot move either. Giant     Attack is increased by 150%, evasion is lowered by 100%. Mini     Attack is decreased by 150%, evasion is increased by 100%. Name Effect Poison     Causes damage at the beginning of affected target's turn. Sleep     Cannot attack until woken up. Confusion     May accidently attack ally instead. Burn     Causes damage at the beginning of affected target's turn; Attack is reduced by 25%. Paralysis     The affected character may or may not move on their turn Fear     Attack and Defense are reduced by 50%. Items Skip to Content Skip to Wiki Navigation Skip to Site Navigation Wikia The Home of Fandom Games Movies TV Explore Wikia

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Contribute Watchlist    Random Page    Recent Changes Waluigi's Mansion *JohnBray'sVersion

30,949pages on this wiki Edit Comments27 Waluigi's Mansion 72198-waluigis-mansion Waluigi Time!!! Developer(s)     Capcom! The Nintendo EAD Publisher(s)     Nintendo Platform(s)     Wii U Genre(s)     Horror Series     Luigi's Mansion Predecessor     Luigi's Mansion- Dark Moon Release Date(s) 2020 Mode(s) Single-Player Multiplayer Age Rating(s) T

Waluigi's Mansion is the third installment in The Luigi's Mansion series, and the first ever game to star, Waluigi and Wario. together The game was created to celebrate The Year Of Waluigi and it was terrific for gamer's everywhere to at last, controlling Waluigi and having the own game. Contents[show] The StoryLine

The StoryLine start's off with Waluigi and Wario causing trouble at the town. However Waluigi and Wario searched this haunted mansion thinking that it was Luigi's so they wanted to torture Luigi. However once they entered the door shut itself. King Boo was somewhat in charge of THIS mansion to! King Boo Turned off the lights, and turned them back on! Waluigi then noticed that Wario were Lost and nowhere to be found! Waluigi then noticed that their was this other dude named Professor Elvin Gadd! Elvin explained that Waluigi's friend, Wario was turned into this frozen statue and the only way to save Wario is to defeat King Boo and Bowser. The mansion was seven feet tall, and was dark blue instead of green. The Area 1

Similar to the GameCube version of Luigi's Mansion the mansion contain Areas instead of other Mansion like the sequel. The first area is the downstairs and upstairs and their are two boss ghosts, and one true boss ghost, and ten Boos. The Area 2 The Area 3 The Area 4 The Area 5 The Area 6 The Area 7 The Gameplay

Waluigi uses three items that Elvin gives to him which are The Poltergust 7000, The Wii Boo Controller, and The Electric Poltergust. to investigate secret things. The Poltergust 7000, is used to suck up ghosts and use water and fire elements. However the new item, The Electric Poltergust, are only used to defeat boss ghosts, shocks the enemies to stun them for the short time, then it would be easier to shock. The Controls!

The Left Analog Stick- To Control Waluigi

A- Examine The Object\Open The Doors\Call Out For Wario

B- Turn the flashlight off or on.

X- Search, Using The Wii Boo

Y- Search The Map

The Right Analog Stick- Switch Direction Waluigi Is Facing Towards

ZL- Shoot The Element

ZR- Use The Poltergust 7000.

The Characters The Image The Title The Description WaluigiMP8Official     Waluigi     Waluigi The Trickster of The Mushroom Kindom set out to save Wario on this scary mansion adventure! Waluigi is tasked out t defeat all the 'ghosts with The Poltergust 7000 that Elvin gave to him to 'trap every one of the ghosts. Professor Elvin Gadd Artwork - Luigi&#039;s Mansion Dark Moon     Professor Elvin Gadd [The Multiplayer Only!]     Only in Multiplayer, Elvin Gadd dukes it out with Waluigi to collect all the gem's in 70 seconds in Multiplayer. Elvin is the wacky scientist who also came to help Waluigi save Wario. The Boo

Their are only Twenty-Seven confirmed Boo's at the Time.

Wii Boo U WaBooigi 7 O-Clock Boo Bootieuful Boolean Boo-T Booper-Scooper Boo Berry Boo Bee's John Boo ray I'm Boo (dabba dee dabba die) Boo Boo Professor Boo U. Shtinck Boo-m Boo-m Boo-m Boo U2 Ugg Boots Weea Boo Boodabeast Boolossus Boothoven Boo Radley Sonic Boo Headline Boos BOOze Boo-ray Player Booble Orlando Boo Superboo The Boo of Christmas Past

Boss Soundtracks

 * Waddleking/Archduke Bulber/King Fizzliater/King Boo:
 * https://www.youtube.com/watch?v=oOtL-_wibso
 * Leader Conkdocrat/Emperor Morsikice/Baron Rexock/Czar Ty-Foon:
 * https://www.youtube.com/watch?v=6eMxtjL1jrc
 * Boom Boom:
 * http://www.youtube.com/watch?v=KNhlwRYHlEo
 * Pom Pom:
 * http://www.youtube.com/watch?v=n_9dUzQYl34
 * Motley Bossblob:
 * https://www.youtube.com/watch?v=5e6aKpLTGqM
 * Army Hammer Bro./Kamek:
 * https://www.youtube.com/watch?v=-iaeCee-q-I
 * Bowser Jr.:
 * https://www.youtube.com/watch?v=w7ZlDUU92Sk
 * Bowser/Dry Bowser:
 * https://www.youtube.com/watch?v=t4NQjL8N3AU
 * Atomic Bowser:
 * https://www.youtube.com/watch?v=F4cIA7WCd0A

Map Soundtrack

 * Yoshi's Grassland Map
 * Coming Soon...
 * Sarasa Desert Map
 * Coming Soon...
 * Tropical Island Forest Map
 * Coming Soon...
 * Tropical Island Ocean Map
 * Coming Soon...
 * Frozen Snowcap Map
 * Coming Soon...
 * Rock Crumble Canyon Map
 * Coming Soon...
 * Old Factory Land Map
 * Coming Soon...
 * Dark Thunder Skies Map
 * Coming Soon...
 * Koopa's Volcano Map
 * Coming Soon...
 * World Bowser - Bowser's Giant Egg Map
 * Coming Soon...
 * World ★ - Rainbow Area Map
 * Coming Soon...
 * World Crown Map
 * Coming Soon...

Playing Level Soundtrack

 * Egg House:
 * Coming Soon...
 * Yoshi Hill:
 * Coming Soon...
 * Underground Theme:
 * Coming Soon...
 * Autmun Overworlds:
 * Coming Soon...
 * Underwater Theme:
 * Coming Soon...
 * Spike Desert:
 * Coming Soon...
 * Magnetic Peaks:
 * Coming Soon...
 * Plessie Time!:
 * Coming Soon...
 * Bramball Rainforest:
 * Coming Soon...
 * Gargantuan Land:
 * Coming Soon...
 * Rammerhead's Beach:
 * Coming Soon...
 * Frozen Lake Fun:
 * https://www.youtube.com/watch?v=8q6qnOqk3k4&index=77&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Luminous Flip-Swap Galaxy:
 * Coming Soon...
 * Boulder Mountain:
 * Coming Soon...
 * Savanna Overworld:
 * Coming Soon...
 * Swooper Swamp:
 * Coming Soon...
 * Ninji's Temple:
 * Coming Soon...
 * Clockworks & Factories:
 * Coming Soon...
 * Playcard Maze:
 * Coming Soon...
 * Cannon Battlefield:
 * Coming Soon...
 * Cloudtop Park:
 * Coming Soon...
 * Prongo Station:
 * Coming Soon...
 * Smashing Volcano:
 * Coming Soon...
 * Dark Smog & Electron Towers:
 * Coming Soon...
 * Sphinx Inferno
 * Coming Soon...
 * Koopa Bridges:
 * Coming Soon...
 * Toxic Pipeyard:
 * Coming Soon...
 * Rainbow Land:
 * Coming Soon...
 * Champion's Level:
 * Coming Soon...
 * Blockade/Hammer Bro. Hideout:
 * Coming Soon...
 * Mystery House/Toad's House:
 * Coming Soon...
 * Slot Machine/Gold Special:
 * Coming Soon...
 * Pyramid/Tree/Glacier:
 * Coming Soon...
 * Tank:
 * Coming Soon...
 * Submarine:
 * Coming Soon...
 * Train:
 * Coming Soon...
 * Circus:
 * https://www.youtube.com/watch?v=mlJFJxqcIHw&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU&index=110
 * Mansion:
 * https://www.youtube.com/watch?v=mRcSUb2dUcw&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU&index=76
 * Airship:
 * Coming Soon...
 * Castle:
 * Coming Soon...
 * Bowser Minion Fortress:
 * https://www.youtube.com/watch?v=FPD3vlJorxw
 * Bowser/Dry Bowser Castle:
 * https://www.youtube.com/watch?v=0RExHOKfI8Q
 * Level Bowser-Bowser:
 * Coming Soon...
 * Boss Blitz Challenge:
 * Coming Soon...

Other Soundtracks
<p style="line-height:1.5;">OBS: I would like to thank all the original developers that created images and ideas used in this page.
 * Title Screen:
 * Coming Soon...
 * Egg Island Exploration:
 * https://www.youtube.com/watch?v=R3MVvF0xBsc&index=103&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Yoshi's Story:
 * https://www.youtube.com/watch?v=sHFKEslM-ZI&index=137&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Bowser Attacks!:
 * https://www.youtube.com/watch?v=Wlq6-7W62Fg&index=57&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * The Wizards destroy the Island:
 * https://www.youtube.com/watch?v=5FMIm_7f43Q&index=56&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Course Clear:
 * Coming Soon...
 * Lose a Life:
 * Coming Soon...
 * Game Over:
 * Coming Soon...
 * Boss defeated:
 * Coming Soon...
 * Creation of World Bowser:
 * https://www.youtube.com/watch?v=X23pMt3q3Sk&index=50&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Bowser is transformed:
 * https://www.youtube.com/watch?v=Ayvqd0zKLkM&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU&index=52
 * Atomic Bowser is defeated:
 * https://www.youtube.com/watch?v=nFKyJ0Rx7jc
 * End of Story:
 * https://www.youtube.com/watch?v=X_sP5wRUy8Q&index=61&list=PLX_QRK_16wjOC6IAtdPF_8sg1-gtTeaPU
 * Staff Credits:
 * Coming Soon...
 * Rainbow Mario:
 * https://www.youtube.com/watch?v=EQEZGzIOblo
 * Mega Mario:
 * https://www.youtube.com/watch?v=av3dgybx9ng
 * You unlocked a Character/Game Complete (5 Stars):
 * Coming Soon...